Update README.md
Browse filesUpdate sample images.
README.md
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- template:diffusion-lora
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widget:
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- output:
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url: images/
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text: >-
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Create a pixel art spritesheet of the character in the image. Keep the
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appearance the same. The spritesheet is a 6 by 4 grid of four rows and six
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- template:diffusion-lora
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widget:
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- output:
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url: "images/knight 2500.png"
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text: >-
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Create a pixel art spritesheet of the character in the image. Keep the
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appearance the same. The spritesheet is a 6 by 4 grid of four rows and six
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columns of frames - First row is 3 walking frames facing down, 2 arm swing
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attack frames facing down, and 1 hurt frame facing down. Second row is 3
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walking frames facing left, 2 arm swing attack frames facing left, and 1
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hurt frame facing left. Third row is 3 walking frames facing right, 2 arm
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swing attack frames facing right, and 1 hurt frame facing right. Fourth row
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is 3 walking frames back view facing up, 2 arm swing attack frames back view
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facing up, and 1 hurt frame back view facing up.
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- output:
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url: "images/witch 2500.png"
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text: >-
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Create a pixel art spritesheet of the girl in the image. Keep her
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appearance the same. The spritesheet is a 6 by 4 grid of four rows and six
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columns of frames - First row is 3 walking frames facing down, 2 arm swing
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attack frames facing down, and 1 hurt frame facing down. Second row is 3
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walking frames facing left, 2 arm swing attack frames facing left, and 1
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hurt frame facing left. Third row is 3 walking frames facing right, 2 arm
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swing attack frames facing right, and 1 hurt frame facing right. Fourth row
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is 3 walking frames back view facing up, 2 arm swing attack frames back view
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facing up, and 1 hurt frame back view facing up.
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- output:
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url: "images/werewolf 2500.png"
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text: >-
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Create a pixel art spritesheet of the character in the image. Keep the
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appearance the same. The spritesheet is a 6 by 4 grid of four rows and six
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