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Update README.md

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Add example images for edit + image reference workflow.

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@@ -70,6 +70,18 @@ See the examples below:
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  | ![witch](https://cdn-uploads.huggingface.co/production/uploads/68dcbc0eb3e9381d15e2cbbc/VJ8wzY3M6r1KM75KxFn8a.png) | ![witch_clean](https://cdn-uploads.huggingface.co/production/uploads/68dcbc0eb3e9381d15e2cbbc/Wcx-kKPwRX2sRG2mivTL0.png) |
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  | ![werewolf](https://cdn-uploads.huggingface.co/production/uploads/68dcbc0eb3e9381d15e2cbbc/st8tgSE_Oq0RNedyW9tQS.png) | ![werewolf_clean](https://cdn-uploads.huggingface.co/production/uploads/68dcbc0eb3e9381d15e2cbbc/zAZ8nGev13qmhc3xTn-3_.png) |
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  ## Testing the spritesheets in a game
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  If you want to quickly test your spritesheets in a 2D game, here's a simple "sandbox" game/tool where you can upload the raw spritesheet outputs and spawn in your characters to move around:
 
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  | ![witch](https://cdn-uploads.huggingface.co/production/uploads/68dcbc0eb3e9381d15e2cbbc/VJ8wzY3M6r1KM75KxFn8a.png) | ![witch_clean](https://cdn-uploads.huggingface.co/production/uploads/68dcbc0eb3e9381d15e2cbbc/Wcx-kKPwRX2sRG2mivTL0.png) |
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  | ![werewolf](https://cdn-uploads.huggingface.co/production/uploads/68dcbc0eb3e9381d15e2cbbc/st8tgSE_Oq0RNedyW9tQS.png) | ![werewolf_clean](https://cdn-uploads.huggingface.co/production/uploads/68dcbc0eb3e9381d15e2cbbc/zAZ8nGev13qmhc3xTn-3_.png) |
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+ ## Using an image reference
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+ You can use the edit workflow with an image reference of a character for your spritesheet.
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+ Prompt: *Create a pixel art spritesheet of the character in the image. The spritesheet is a 4 by 4 grid of four rows of frames - first row is 3 walking frames facing down and 1 frame both arms raised, second row is 3 walking frames facing left and 1 frame jumping left, third row is 3 walking frames facing right and 1 frame jumping right, fourth row is 3 walking frames back view facing up and 1 frame lying on floor.*
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+ ![demon_man_image_ref](https://cdn-uploads.huggingface.co/production/uploads/68dcbc0eb3e9381d15e2cbbc/mq_NRXpKlWOEQMyBAIEhk.png)
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+ ![astronaut_image_ref](https://cdn-uploads.huggingface.co/production/uploads/68dcbc0eb3e9381d15e2cbbc/MtCFgXHjqjfSsQI0KzPw3.png)
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+ ![bluejay_image_ref](https://cdn-uploads.huggingface.co/production/uploads/68dcbc0eb3e9381d15e2cbbc/HyPn2YZST-C50FOXNTQT7.png)
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  ## Testing the spritesheets in a game
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  If you want to quickly test your spritesheets in a 2D game, here's a simple "sandbox" game/tool where you can upload the raw spritesheet outputs and spawn in your characters to move around: