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Browse filesAdd example images for edit + image reference workflow.
README.md
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@@ -70,6 +70,18 @@ See the examples below:
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## Testing the spritesheets in a game
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If you want to quickly test your spritesheets in a 2D game, here's a simple "sandbox" game/tool where you can upload the raw spritesheet outputs and spawn in your characters to move around:
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## Using an image reference
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You can use the edit workflow with an image reference of a character for your spritesheet.
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Prompt: *Create a pixel art spritesheet of the character in the image. The spritesheet is a 4 by 4 grid of four rows of frames - first row is 3 walking frames facing down and 1 frame both arms raised, second row is 3 walking frames facing left and 1 frame jumping left, third row is 3 walking frames facing right and 1 frame jumping right, fourth row is 3 walking frames back view facing up and 1 frame lying on floor.*
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## Testing the spritesheets in a game
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If you want to quickly test your spritesheets in a 2D game, here's a simple "sandbox" game/tool where you can upload the raw spritesheet outputs and spawn in your characters to move around:
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