talebzeghmi commited on
Commit
99fc7ba
·
verified ·
1 Parent(s): 325116a
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config.json CHANGED
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configuration.yaml CHANGED
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  Pyramids:
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+ - Completed reload, in 0.100 seconds
37
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
39
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
65
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
66
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
67
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
68
+ UnloadTime: 0.874514 ms
69
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
70
  requesting resize 84 x 84
71
+ Setting up 6 worker threads for Enlighten.
72
  PlayerConnection::CleanupMemory Statistics:
73
  [ALLOC_TEMP_TLS] TLS Allocator
74
  StackAllocators :
 
 
 
 
 
75
  [ALLOC_TEMP_MAIN]
76
+ Peak usage frame count: [16.0 KB-32.0 KB]: 1584 frames, [32.0 KB-64.0 KB]: 471 frames, [64.0 KB-128.0 KB]: 121 frames, [2.0 MB-4.0 MB]: 1 frames
77
  Initial Block Size 4.0 MB
78
  Current Block Size 4.0 MB
79
  Peak Allocated Bytes 2.0 MB
 
88
  Current Block Size 32.0 KB
89
  Peak Allocated Bytes 0 B
90
  Overflow Count 0
91
+ [ALLOC_TEMP_Job.Worker 4]
92
+ Initial Block Size 256.0 KB
93
+ Current Block Size 256.0 KB
94
+ Peak Allocated Bytes 0 B
95
+ Overflow Count 0
96
  [ALLOC_TEMP_Background Job.Worker 6]
97
  Initial Block Size 32.0 KB
98
  Current Block Size 32.0 KB
 
123
  Current Block Size 64.0 KB
124
  Peak Allocated Bytes 0 B
125
  Overflow Count 0
126
+ [ALLOC_TEMP_AUDIO_FMOD stream thread]
127
+ Initial Block Size 64.0 KB
128
+ Current Block Size 64.0 KB
129
+ Peak Allocated Bytes 0 B
130
+ Overflow Count 0
131
+ [ALLOC_TEMP_Background Job.Worker 15]
132
  Initial Block Size 32.0 KB
133
  Current Block Size 32.0 KB
134
  Peak Allocated Bytes 0 B
 
138
  Current Block Size 32.0 KB
139
  Peak Allocated Bytes 0 B
140
  Overflow Count 0
141
+ [ALLOC_TEMP_Job.Worker 8]
142
+ Initial Block Size 256.0 KB
143
+ Current Block Size 256.0 KB
144
+ Peak Allocated Bytes 0 B
145
+ Overflow Count 0
146
+ [ALLOC_TEMP_Job.Worker 1]
147
+ Initial Block Size 256.0 KB
148
+ Current Block Size 256.0 KB
149
+ Peak Allocated Bytes 0 B
150
+ Overflow Count 0
151
+ [ALLOC_TEMP_Job.Worker 10]
152
+ Initial Block Size 256.0 KB
153
+ Current Block Size 256.0 KB
154
  Peak Allocated Bytes 0 B
155
  Overflow Count 0
156
  [ALLOC_TEMP_Loading.PreloadManager]
 
158
  Current Block Size 320.0 KB
159
  Peak Allocated Bytes 251.5 KB
160
  Overflow Count 4
161
+ [ALLOC_TEMP_Background Job.Worker 2]
162
+ Initial Block Size 32.0 KB
163
+ Current Block Size 32.0 KB
164
+ Peak Allocated Bytes 0 B
165
+ Overflow Count 0
166
  [ALLOC_TEMP_Profiler.Dispatcher]
167
  Initial Block Size 64.0 KB
168
  Current Block Size 64.0 KB
169
+ Peak Allocated Bytes 1.9 KB
170
+ Overflow Count 0
171
+ [ALLOC_TEMP_Job.Worker 3]
172
+ Initial Block Size 256.0 KB
173
+ Current Block Size 256.0 KB
174
+ Peak Allocated Bytes 0 B
175
  Overflow Count 0
176
  [ALLOC_TEMP_Background Job.Worker 12]
177
  Initial Block Size 32.0 KB
178
  Current Block Size 32.0 KB
179
  Peak Allocated Bytes 0 B
180
  Overflow Count 0
181
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
182
  Initial Block Size 64.0 KB
183
  Current Block Size 64.0 KB
184
  Peak Allocated Bytes 0 B
 
193
  Current Block Size 32.0 KB
194
  Peak Allocated Bytes 0 B
195
  Overflow Count 0
196
+ [ALLOC_TEMP_Job.Worker 2]
197
+ Initial Block Size 256.0 KB
198
+ Current Block Size 256.0 KB
199
+ Peak Allocated Bytes 0.8 KB
200
+ Overflow Count 0
201
  [ALLOC_TEMP_Background Job.Worker 0]
202
  Initial Block Size 32.0 KB
203
  Current Block Size 32.0 KB
 
208
  Current Block Size 32.0 KB
209
  Peak Allocated Bytes 0 B
210
  Overflow Count 0
211
+ [ALLOC_TEMP_Job.Worker 6]
212
  Initial Block Size 256.0 KB
213
  Current Block Size 256.0 KB
214
+ Peak Allocated Bytes 0 B
215
  Overflow Count 0
216
+ [ALLOC_TEMP_Job.Worker 5]
217
+ Initial Block Size 256.0 KB
218
+ Current Block Size 256.0 KB
219
  Peak Allocated Bytes 0 B
220
  Overflow Count 0
221
  [ALLOC_TEMP_Background Job.Worker 14]
 
223
  Current Block Size 32.0 KB
224
  Peak Allocated Bytes 0 B
225
  Overflow Count 0
226
+ [ALLOC_TEMP_Job.Worker 0]
227
+ Initial Block Size 256.0 KB
228
+ Current Block Size 256.0 KB
229
+ Peak Allocated Bytes 0 B
230
+ Overflow Count 0
231
+ [ALLOC_TEMP_EnlightenWorker] x 6
232
  Initial Block Size 64.0 KB
233
  Current Block Size 64.0 KB
234
  Peak Allocated Bytes 0 B
235
  Overflow Count 0
236
+ [ALLOC_TEMP_Job.Worker 9]
237
+ Initial Block Size 256.0 KB
238
+ Current Block Size 256.0 KB
239
+ Peak Allocated Bytes 0 B
240
+ Overflow Count 0
241
+ [ALLOC_TEMP_Background Job.Worker 9]
242
+ Initial Block Size 32.0 KB
243
+ Current Block Size 32.0 KB
244
+ Peak Allocated Bytes 0 B
245
+ Overflow Count 0
246
+ [ALLOC_TEMP_Job.Worker 7]
247
+ Initial Block Size 256.0 KB
248
+ Current Block Size 256.0 KB
249
+ Peak Allocated Bytes 0 B
250
+ Overflow Count 0
251
  [ALLOC_TEMP_Loading.AsyncRead]
252
  Initial Block Size 64.0 KB
253
  Current Block Size 64.0 KB
254
  Peak Allocated Bytes 128 B
255
  Overflow Count 0
256
  [ALLOC_MEMORYPROFILER]
257
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 1878 frames
258
  Requested Block Size 1.0 MB
259
  Peak Block count 2
260
  Peak Allocated memory 1.5 MB
261
  Peak Large allocation bytes 0 B
262
  [ALLOC_DEFAULT] Dual Thread Allocator
263
+ Peak main deferred allocation count 10783
264
  [ALLOC_BUCKET]
265
  Large Block size 4.0 MB
266
  Used Block count 1
267
+ Peak Allocated bytes 1.7 MB
268
  [ALLOC_DEFAULT_MAIN]
269
+ Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 2176 frames
270
  Requested Block Size 16.0 MB
271
  Peak Block count 3
272
+ Peak Allocated memory 29.4 MB
273
  Peak Large allocation bytes 0 B
274
  [ALLOC_DEFAULT_THREAD]
275
+ Peak usage frame count: [16.0 MB-32.0 MB]: 2177 frames
276
  Requested Block Size 16.0 MB
277
  Peak Block count 1
278
+ Peak Allocated memory 27.4 MB
279
  Peak Large allocation bytes 16.0 MB
280
  [ALLOC_TEMP_JOB_1_FRAME]
281
  Initial Block Size 2.0 MB
 
302
  [ALLOC_BUCKET]
303
  Large Block size 4.0 MB
304
  Used Block count 1
305
+ Peak Allocated bytes 1.7 MB
306
  [ALLOC_GFX_MAIN]
307
+ Peak usage frame count: [32.0 KB-64.0 KB]: 2176 frames, [64.0 KB-128.0 KB]: 1 frames
308
  Requested Block Size 16.0 MB
309
  Peak Block count 1
310
  Peak Allocated memory 67.0 KB
311
  Peak Large allocation bytes 0 B
312
  [ALLOC_GFX_THREAD]
313
+ Peak usage frame count: [64.0 KB-128.0 KB]: 2177 frames
314
  Requested Block Size 16.0 MB
315
  Peak Block count 1
316
  Peak Allocated memory 67.7 KB
 
320
  [ALLOC_BUCKET]
321
  Large Block size 4.0 MB
322
  Used Block count 1
323
+ Peak Allocated bytes 1.7 MB
324
  [ALLOC_CACHEOBJECTS_MAIN]
325
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 1878 frames
326
  Requested Block Size 4.0 MB
327
  Peak Block count 1
328
  Peak Allocated memory 1.4 MB
329
  Peak Large allocation bytes 0 B
330
  [ALLOC_CACHEOBJECTS_THREAD]
331
+ Peak usage frame count: [1.0 MB-2.0 MB]: 2176 frames, [4.0 MB-8.0 MB]: 1 frames
332
  Requested Block Size 4.0 MB
333
  Peak Block count 2
334
+ Peak Allocated memory 4.3 MB
335
  Peak Large allocation bytes 0 B
336
  [ALLOC_TYPETREE] Dual Thread Allocator
337
  Peak main deferred allocation count 0
338
  [ALLOC_BUCKET]
339
  Large Block size 4.0 MB
340
  Used Block count 1
341
+ Peak Allocated bytes 1.7 MB
342
  [ALLOC_TYPETREE_MAIN]
343
+ Peak usage frame count: [0-1.0 KB]: 2177 frames
344
  Requested Block Size 2.0 MB
345
  Peak Block count 1
346
  Peak Allocated memory 1.0 KB
347
  Peak Large allocation bytes 0 B
348
  [ALLOC_TYPETREE_THREAD]
349
+ Peak usage frame count: [1.0 KB-2.0 KB]: 2177 frames
350
  Requested Block Size 2.0 MB
351
  Peak Block count 1
352
  Peak Allocated memory 1.9 KB
353
  Peak Large allocation bytes 0 B
354
  [ALLOC_PROFILER]
355
+ Peak usage frame count: [32.0 KB-64.0 KB]: 2177 frames
356
  Requested Block Size 16.0 MB
357
  Peak Block count 1
358
+ Peak Allocated memory 34.7 KB
359
  Peak Large allocation bytes 0 B
360
  [ALLOC_PROFILER_BUCKET]
361
  Large Block size 4.0 MB
362
  Used Block count 1
363
  Peak Allocated bytes 396 B
364
+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1772387688403,"processId":17822,"allocatedMemory":1980093,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":34740},{"Manager":16203},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3447},{"DynamicArray":30868},{"HashMap":7680},{"Utility":5440},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
run_logs/Player-1.log ADDED
@@ -0,0 +1,364 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
+ Mono config path = '/content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
+ Found 1 interfaces on host : 0) 172.28.0.12
4
+ Multi-casting "[IP] 172.28.0.12 [Port] 55230 [Flags] 2 [Guid] 3592253116 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,172.28.0.12) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
+ Preloaded 'lib_burst_generated.so'
6
+ Preloaded 'libgrpc_csharp_ext.x64.so'
7
+ Initialize engine version: 2021.3.5f1 (40eb3a945986)
8
+ [Subsystems] Discovering subsystems at path /content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/UnitySubsystems
9
+ Forcing GfxDevice: Null
10
+ GfxDevice: creating device client; threaded=0; jobified=0
11
+ NullGfxDevice:
12
+ Version: NULL 1.0 [1.0]
13
+ Renderer: Null Device
14
+ Vendor: Unity Technologies
15
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
17
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
19
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
20
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
21
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
22
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
23
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
24
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
25
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
27
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
29
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
30
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
31
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
32
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
33
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
34
+ FMOD initialized on nosound output
35
+ Begin MonoManager ReloadAssembly
36
+ - Completed reload, in 0.148 seconds
37
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
39
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
44
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
45
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
46
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
47
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
48
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
49
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
50
+ ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
51
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
52
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
53
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
54
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
55
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
56
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
57
+ ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
58
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
59
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
60
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
61
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
62
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
63
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
64
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
65
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
66
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
67
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
68
+ UnloadTime: 1.105685 ms
69
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
70
+ requesting resize 84 x 84
71
+ Setting up 6 worker threads for Enlighten.
72
+ PlayerConnection::CleanupMemory Statistics:
73
+ [ALLOC_TEMP_TLS] TLS Allocator
74
+ StackAllocators :
75
+ [ALLOC_TEMP_MAIN]
76
+ Peak usage frame count: [16.0 KB-32.0 KB]: 1449 frames, [32.0 KB-64.0 KB]: 417 frames, [64.0 KB-128.0 KB]: 133 frames, [2.0 MB-4.0 MB]: 1 frames
77
+ Initial Block Size 4.0 MB
78
+ Current Block Size 4.0 MB
79
+ Peak Allocated Bytes 2.0 MB
80
+ Overflow Count 0
81
+ [ALLOC_TEMP_Background Job.Worker 8]
82
+ Initial Block Size 32.0 KB
83
+ Current Block Size 32.0 KB
84
+ Peak Allocated Bytes 0 B
85
+ Overflow Count 0
86
+ [ALLOC_TEMP_Background Job.Worker 10]
87
+ Initial Block Size 32.0 KB
88
+ Current Block Size 32.0 KB
89
+ Peak Allocated Bytes 0 B
90
+ Overflow Count 0
91
+ [ALLOC_TEMP_Job.Worker 4]
92
+ Initial Block Size 256.0 KB
93
+ Current Block Size 256.0 KB
94
+ Peak Allocated Bytes 0 B
95
+ Overflow Count 0
96
+ [ALLOC_TEMP_Background Job.Worker 6]
97
+ Initial Block Size 32.0 KB
98
+ Current Block Size 32.0 KB
99
+ Peak Allocated Bytes 0 B
100
+ Overflow Count 0
101
+ [ALLOC_TEMP_AUDIO_FMOD mixer thread]
102
+ Initial Block Size 64.0 KB
103
+ Current Block Size 64.0 KB
104
+ Peak Allocated Bytes 0 B
105
+ Overflow Count 0
106
+ [ALLOC_TEMP_Background Job.Worker 1]
107
+ Initial Block Size 32.0 KB
108
+ Current Block Size 32.0 KB
109
+ Peak Allocated Bytes 0 B
110
+ Overflow Count 0
111
+ [ALLOC_TEMP_Background Job.Worker 11]
112
+ Initial Block Size 32.0 KB
113
+ Current Block Size 32.0 KB
114
+ Peak Allocated Bytes 0 B
115
+ Overflow Count 0
116
+ [ALLOC_TEMP_Background Job.Worker 3]
117
+ Initial Block Size 32.0 KB
118
+ Current Block Size 32.0 KB
119
+ Peak Allocated Bytes 0 B
120
+ Overflow Count 0
121
+ [ALLOC_TEMP_BatchDeleteObjects]
122
+ Initial Block Size 64.0 KB
123
+ Current Block Size 64.0 KB
124
+ Peak Allocated Bytes 0 B
125
+ Overflow Count 0
126
+ [ALLOC_TEMP_AUDIO_FMOD stream thread]
127
+ Initial Block Size 64.0 KB
128
+ Current Block Size 64.0 KB
129
+ Peak Allocated Bytes 0 B
130
+ Overflow Count 0
131
+ [ALLOC_TEMP_Background Job.Worker 2]
132
+ Initial Block Size 32.0 KB
133
+ Current Block Size 32.0 KB
134
+ Peak Allocated Bytes 0 B
135
+ Overflow Count 0
136
+ [ALLOC_TEMP_Background Job.Worker 7]
137
+ Initial Block Size 32.0 KB
138
+ Current Block Size 32.0 KB
139
+ Peak Allocated Bytes 0 B
140
+ Overflow Count 0
141
+ [ALLOC_TEMP_Job.Worker 8]
142
+ Initial Block Size 256.0 KB
143
+ Current Block Size 256.0 KB
144
+ Peak Allocated Bytes 0 B
145
+ Overflow Count 0
146
+ [ALLOC_TEMP_Job.Worker 1]
147
+ Initial Block Size 256.0 KB
148
+ Current Block Size 256.0 KB
149
+ Peak Allocated Bytes 0 B
150
+ Overflow Count 0
151
+ [ALLOC_TEMP_Job.Worker 10]
152
+ Initial Block Size 256.0 KB
153
+ Current Block Size 256.0 KB
154
+ Peak Allocated Bytes 0 B
155
+ Overflow Count 0
156
+ [ALLOC_TEMP_Loading.PreloadManager]
157
+ Initial Block Size 256.0 KB
158
+ Current Block Size 320.0 KB
159
+ Peak Allocated Bytes 251.5 KB
160
+ Overflow Count 4
161
+ [ALLOC_TEMP_Background Job.Worker 15]
162
+ Initial Block Size 32.0 KB
163
+ Current Block Size 32.0 KB
164
+ Peak Allocated Bytes 0 B
165
+ Overflow Count 0
166
+ [ALLOC_TEMP_Profiler.Dispatcher]
167
+ Initial Block Size 64.0 KB
168
+ Current Block Size 64.0 KB
169
+ Peak Allocated Bytes 1.9 KB
170
+ Overflow Count 0
171
+ [ALLOC_TEMP_Job.Worker 3]
172
+ Initial Block Size 256.0 KB
173
+ Current Block Size 256.0 KB
174
+ Peak Allocated Bytes 0 B
175
+ Overflow Count 0
176
+ [ALLOC_TEMP_Background Job.Worker 12]
177
+ Initial Block Size 32.0 KB
178
+ Current Block Size 32.0 KB
179
+ Peak Allocated Bytes 0 B
180
+ Overflow Count 0
181
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
182
+ Initial Block Size 64.0 KB
183
+ Current Block Size 64.0 KB
184
+ Peak Allocated Bytes 0 B
185
+ Overflow Count 0
186
+ [ALLOC_TEMP_Background Job.Worker 5]
187
+ Initial Block Size 32.0 KB
188
+ Current Block Size 32.0 KB
189
+ Peak Allocated Bytes 0 B
190
+ Overflow Count 0
191
+ [ALLOC_TEMP_Background Job.Worker 13]
192
+ Initial Block Size 32.0 KB
193
+ Current Block Size 32.0 KB
194
+ Peak Allocated Bytes 0 B
195
+ Overflow Count 0
196
+ [ALLOC_TEMP_Job.Worker 2]
197
+ Initial Block Size 256.0 KB
198
+ Current Block Size 256.0 KB
199
+ Peak Allocated Bytes 0 B
200
+ Overflow Count 0
201
+ [ALLOC_TEMP_Background Job.Worker 0]
202
+ Initial Block Size 32.0 KB
203
+ Current Block Size 32.0 KB
204
+ Peak Allocated Bytes 0 B
205
+ Overflow Count 0
206
+ [ALLOC_TEMP_Background Job.Worker 4]
207
+ Initial Block Size 32.0 KB
208
+ Current Block Size 32.0 KB
209
+ Peak Allocated Bytes 0 B
210
+ Overflow Count 0
211
+ [ALLOC_TEMP_Job.Worker 0]
212
+ Initial Block Size 256.0 KB
213
+ Current Block Size 256.0 KB
214
+ Peak Allocated Bytes 0 B
215
+ Overflow Count 0
216
+ [ALLOC_TEMP_Job.Worker 5]
217
+ Initial Block Size 256.0 KB
218
+ Current Block Size 256.0 KB
219
+ Peak Allocated Bytes 0 B
220
+ Overflow Count 0
221
+ [ALLOC_TEMP_Background Job.Worker 14]
222
+ Initial Block Size 32.0 KB
223
+ Current Block Size 32.0 KB
224
+ Peak Allocated Bytes 0 B
225
+ Overflow Count 0
226
+ [ALLOC_TEMP_Job.Worker 6]
227
+ Initial Block Size 256.0 KB
228
+ Current Block Size 256.0 KB
229
+ Peak Allocated Bytes 0 B
230
+ Overflow Count 0
231
+ [ALLOC_TEMP_EnlightenWorker] x 6
232
+ Initial Block Size 64.0 KB
233
+ Current Block Size 64.0 KB
234
+ Peak Allocated Bytes 0 B
235
+ Overflow Count 0
236
+ [ALLOC_TEMP_Job.Worker 9]
237
+ Initial Block Size 256.0 KB
238
+ Current Block Size 256.0 KB
239
+ Peak Allocated Bytes 0.8 KB
240
+ Overflow Count 0
241
+ [ALLOC_TEMP_Background Job.Worker 9]
242
+ Initial Block Size 32.0 KB
243
+ Current Block Size 32.0 KB
244
+ Peak Allocated Bytes 0 B
245
+ Overflow Count 0
246
+ [ALLOC_TEMP_Job.Worker 7]
247
+ Initial Block Size 256.0 KB
248
+ Current Block Size 256.0 KB
249
+ Peak Allocated Bytes 0 B
250
+ Overflow Count 0
251
+ [ALLOC_TEMP_Loading.AsyncRead]
252
+ Initial Block Size 64.0 KB
253
+ Current Block Size 64.0 KB
254
+ Peak Allocated Bytes 128 B
255
+ Overflow Count 0
256
+ [ALLOC_MEMORYPROFILER]
257
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 1701 frames
258
+ Requested Block Size 1.0 MB
259
+ Peak Block count 2
260
+ Peak Allocated memory 1.6 MB
261
+ Peak Large allocation bytes 0 B
262
+ [ALLOC_DEFAULT] Dual Thread Allocator
263
+ Peak main deferred allocation count 9247
264
+ [ALLOC_BUCKET]
265
+ Large Block size 4.0 MB
266
+ Used Block count 1
267
+ Peak Allocated bytes 1.7 MB
268
+ [ALLOC_DEFAULT_MAIN]
269
+ Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 1999 frames
270
+ Requested Block Size 16.0 MB
271
+ Peak Block count 3
272
+ Peak Allocated memory 29.4 MB
273
+ Peak Large allocation bytes 0 B
274
+ [ALLOC_DEFAULT_THREAD]
275
+ Peak usage frame count: [16.0 MB-32.0 MB]: 2000 frames
276
+ Requested Block Size 16.0 MB
277
+ Peak Block count 1
278
+ Peak Allocated memory 28.3 MB
279
+ Peak Large allocation bytes 16.0 MB
280
+ [ALLOC_TEMP_JOB_1_FRAME]
281
+ Initial Block Size 2.0 MB
282
+ Used Block Count 1
283
+ Overflow Count (too large) 0
284
+ Overflow Count (full) 0
285
+ [ALLOC_TEMP_JOB_2_FRAMES]
286
+ Initial Block Size 2.0 MB
287
+ Used Block Count 1
288
+ Overflow Count (too large) 0
289
+ Overflow Count (full) 0
290
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
291
+ Initial Block Size 2.0 MB
292
+ Used Block Count 2
293
+ Overflow Count (too large) 0
294
+ Overflow Count (full) 0
295
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
296
+ Initial Block Size 1.0 MB
297
+ Used Block Count 3
298
+ Overflow Count (too large) 0
299
+ Overflow Count (full) 0
300
+ [ALLOC_GFX] Dual Thread Allocator
301
+ Peak main deferred allocation count 0
302
+ [ALLOC_BUCKET]
303
+ Large Block size 4.0 MB
304
+ Used Block count 1
305
+ Peak Allocated bytes 1.7 MB
306
+ [ALLOC_GFX_MAIN]
307
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1999 frames, [64.0 KB-128.0 KB]: 1 frames
308
+ Requested Block Size 16.0 MB
309
+ Peak Block count 1
310
+ Peak Allocated memory 67.0 KB
311
+ Peak Large allocation bytes 0 B
312
+ [ALLOC_GFX_THREAD]
313
+ Peak usage frame count: [64.0 KB-128.0 KB]: 2000 frames
314
+ Requested Block Size 16.0 MB
315
+ Peak Block count 1
316
+ Peak Allocated memory 67.7 KB
317
+ Peak Large allocation bytes 0 B
318
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
319
+ Peak main deferred allocation count 1
320
+ [ALLOC_BUCKET]
321
+ Large Block size 4.0 MB
322
+ Used Block count 1
323
+ Peak Allocated bytes 1.7 MB
324
+ [ALLOC_CACHEOBJECTS_MAIN]
325
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 1701 frames
326
+ Requested Block Size 4.0 MB
327
+ Peak Block count 1
328
+ Peak Allocated memory 1.4 MB
329
+ Peak Large allocation bytes 0 B
330
+ [ALLOC_CACHEOBJECTS_THREAD]
331
+ Peak usage frame count: [1.0 MB-2.0 MB]: 1999 frames, [4.0 MB-8.0 MB]: 1 frames
332
+ Requested Block Size 4.0 MB
333
+ Peak Block count 2
334
+ Peak Allocated memory 4.7 MB
335
+ Peak Large allocation bytes 0 B
336
+ [ALLOC_TYPETREE] Dual Thread Allocator
337
+ Peak main deferred allocation count 0
338
+ [ALLOC_BUCKET]
339
+ Large Block size 4.0 MB
340
+ Used Block count 1
341
+ Peak Allocated bytes 1.7 MB
342
+ [ALLOC_TYPETREE_MAIN]
343
+ Peak usage frame count: [0-1.0 KB]: 2000 frames
344
+ Requested Block Size 2.0 MB
345
+ Peak Block count 1
346
+ Peak Allocated memory 1.0 KB
347
+ Peak Large allocation bytes 0 B
348
+ [ALLOC_TYPETREE_THREAD]
349
+ Peak usage frame count: [1.0 KB-2.0 KB]: 2000 frames
350
+ Requested Block Size 2.0 MB
351
+ Peak Block count 1
352
+ Peak Allocated memory 1.9 KB
353
+ Peak Large allocation bytes 0 B
354
+ [ALLOC_PROFILER]
355
+ Peak usage frame count: [32.0 KB-64.0 KB]: 2000 frames
356
+ Requested Block Size 16.0 MB
357
+ Peak Block count 1
358
+ Peak Allocated memory 34.7 KB
359
+ Peak Large allocation bytes 0 B
360
+ [ALLOC_PROFILER_BUCKET]
361
+ Large Block size 4.0 MB
362
+ Used Block count 1
363
+ Peak Allocated bytes 396 B
364
+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1772387688395,"processId":17848,"allocatedMemory":1980093,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":34740},{"Manager":16203},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3447},{"DynamicArray":30868},{"HashMap":7680},{"Utility":5440},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
run_logs/Player-2.log ADDED
@@ -0,0 +1,364 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
+ Mono config path = '/content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
+ Found 1 interfaces on host : 0) 172.28.0.12
4
+ Multi-casting "[IP] 172.28.0.12 [Port] 55252 [Flags] 2 [Guid] 2092274927 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,172.28.0.12) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
+ Preloaded 'lib_burst_generated.so'
6
+ Preloaded 'libgrpc_csharp_ext.x64.so'
7
+ Initialize engine version: 2021.3.5f1 (40eb3a945986)
8
+ [Subsystems] Discovering subsystems at path /content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/UnitySubsystems
9
+ Forcing GfxDevice: Null
10
+ GfxDevice: creating device client; threaded=0; jobified=0
11
+ NullGfxDevice:
12
+ Version: NULL 1.0 [1.0]
13
+ Renderer: Null Device
14
+ Vendor: Unity Technologies
15
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
17
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
19
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
20
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
21
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
22
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
23
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
24
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
25
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
27
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
29
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
30
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
31
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
32
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
33
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
34
+ FMOD initialized on nosound output
35
+ Begin MonoManager ReloadAssembly
36
+ - Completed reload, in 0.150 seconds
37
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
39
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
44
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
45
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
46
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
47
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
48
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
49
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
50
+ ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
51
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
52
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
53
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
54
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
55
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
56
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
57
+ ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
58
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
59
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
60
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
61
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
62
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
63
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
64
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
65
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
66
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
67
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
68
+ UnloadTime: 1.147268 ms
69
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
70
+ requesting resize 84 x 84
71
+ Setting up 6 worker threads for Enlighten.
72
+ PlayerConnection::CleanupMemory Statistics:
73
+ [ALLOC_TEMP_TLS] TLS Allocator
74
+ StackAllocators :
75
+ [ALLOC_TEMP_MAIN]
76
+ Peak usage frame count: [16.0 KB-32.0 KB]: 1420 frames, [32.0 KB-64.0 KB]: 391 frames, [64.0 KB-128.0 KB]: 108 frames, [2.0 MB-4.0 MB]: 1 frames
77
+ Initial Block Size 4.0 MB
78
+ Current Block Size 4.0 MB
79
+ Peak Allocated Bytes 2.0 MB
80
+ Overflow Count 0
81
+ [ALLOC_TEMP_Background Job.Worker 8]
82
+ Initial Block Size 32.0 KB
83
+ Current Block Size 32.0 KB
84
+ Peak Allocated Bytes 0 B
85
+ Overflow Count 0
86
+ [ALLOC_TEMP_Background Job.Worker 10]
87
+ Initial Block Size 32.0 KB
88
+ Current Block Size 32.0 KB
89
+ Peak Allocated Bytes 0 B
90
+ Overflow Count 0
91
+ [ALLOC_TEMP_Job.Worker 4]
92
+ Initial Block Size 256.0 KB
93
+ Current Block Size 256.0 KB
94
+ Peak Allocated Bytes 0 B
95
+ Overflow Count 0
96
+ [ALLOC_TEMP_Background Job.Worker 6]
97
+ Initial Block Size 32.0 KB
98
+ Current Block Size 32.0 KB
99
+ Peak Allocated Bytes 0 B
100
+ Overflow Count 0
101
+ [ALLOC_TEMP_AUDIO_FMOD mixer thread]
102
+ Initial Block Size 64.0 KB
103
+ Current Block Size 64.0 KB
104
+ Peak Allocated Bytes 0 B
105
+ Overflow Count 0
106
+ [ALLOC_TEMP_Background Job.Worker 1]
107
+ Initial Block Size 32.0 KB
108
+ Current Block Size 32.0 KB
109
+ Peak Allocated Bytes 0 B
110
+ Overflow Count 0
111
+ [ALLOC_TEMP_Background Job.Worker 11]
112
+ Initial Block Size 32.0 KB
113
+ Current Block Size 32.0 KB
114
+ Peak Allocated Bytes 0 B
115
+ Overflow Count 0
116
+ [ALLOC_TEMP_Background Job.Worker 3]
117
+ Initial Block Size 32.0 KB
118
+ Current Block Size 32.0 KB
119
+ Peak Allocated Bytes 0 B
120
+ Overflow Count 0
121
+ [ALLOC_TEMP_BatchDeleteObjects]
122
+ Initial Block Size 64.0 KB
123
+ Current Block Size 64.0 KB
124
+ Peak Allocated Bytes 0 B
125
+ Overflow Count 0
126
+ [ALLOC_TEMP_AUDIO_FMOD stream thread]
127
+ Initial Block Size 64.0 KB
128
+ Current Block Size 64.0 KB
129
+ Peak Allocated Bytes 0 B
130
+ Overflow Count 0
131
+ [ALLOC_TEMP_Background Job.Worker 2]
132
+ Initial Block Size 32.0 KB
133
+ Current Block Size 32.0 KB
134
+ Peak Allocated Bytes 0 B
135
+ Overflow Count 0
136
+ [ALLOC_TEMP_Background Job.Worker 7]
137
+ Initial Block Size 32.0 KB
138
+ Current Block Size 32.0 KB
139
+ Peak Allocated Bytes 0 B
140
+ Overflow Count 0
141
+ [ALLOC_TEMP_Job.Worker 8]
142
+ Initial Block Size 256.0 KB
143
+ Current Block Size 256.0 KB
144
+ Peak Allocated Bytes 0 B
145
+ Overflow Count 0
146
+ [ALLOC_TEMP_Job.Worker 1]
147
+ Initial Block Size 256.0 KB
148
+ Current Block Size 256.0 KB
149
+ Peak Allocated Bytes 0 B
150
+ Overflow Count 0
151
+ [ALLOC_TEMP_Job.Worker 10]
152
+ Initial Block Size 256.0 KB
153
+ Current Block Size 256.0 KB
154
+ Peak Allocated Bytes 0 B
155
+ Overflow Count 0
156
+ [ALLOC_TEMP_Loading.PreloadManager]
157
+ Initial Block Size 256.0 KB
158
+ Current Block Size 320.0 KB
159
+ Peak Allocated Bytes 251.5 KB
160
+ Overflow Count 4
161
+ [ALLOC_TEMP_Background Job.Worker 15]
162
+ Initial Block Size 32.0 KB
163
+ Current Block Size 32.0 KB
164
+ Peak Allocated Bytes 0 B
165
+ Overflow Count 0
166
+ [ALLOC_TEMP_Profiler.Dispatcher]
167
+ Initial Block Size 64.0 KB
168
+ Current Block Size 64.0 KB
169
+ Peak Allocated Bytes 1.9 KB
170
+ Overflow Count 0
171
+ [ALLOC_TEMP_Job.Worker 3]
172
+ Initial Block Size 256.0 KB
173
+ Current Block Size 256.0 KB
174
+ Peak Allocated Bytes 0 B
175
+ Overflow Count 0
176
+ [ALLOC_TEMP_Background Job.Worker 12]
177
+ Initial Block Size 32.0 KB
178
+ Current Block Size 32.0 KB
179
+ Peak Allocated Bytes 0 B
180
+ Overflow Count 0
181
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
182
+ Initial Block Size 64.0 KB
183
+ Current Block Size 64.0 KB
184
+ Peak Allocated Bytes 0 B
185
+ Overflow Count 0
186
+ [ALLOC_TEMP_Background Job.Worker 5]
187
+ Initial Block Size 32.0 KB
188
+ Current Block Size 32.0 KB
189
+ Peak Allocated Bytes 0 B
190
+ Overflow Count 0
191
+ [ALLOC_TEMP_Background Job.Worker 13]
192
+ Initial Block Size 32.0 KB
193
+ Current Block Size 32.0 KB
194
+ Peak Allocated Bytes 0 B
195
+ Overflow Count 0
196
+ [ALLOC_TEMP_Job.Worker 2]
197
+ Initial Block Size 256.0 KB
198
+ Current Block Size 256.0 KB
199
+ Peak Allocated Bytes 0 B
200
+ Overflow Count 0
201
+ [ALLOC_TEMP_Background Job.Worker 0]
202
+ Initial Block Size 32.0 KB
203
+ Current Block Size 32.0 KB
204
+ Peak Allocated Bytes 0 B
205
+ Overflow Count 0
206
+ [ALLOC_TEMP_Background Job.Worker 4]
207
+ Initial Block Size 32.0 KB
208
+ Current Block Size 32.0 KB
209
+ Peak Allocated Bytes 0 B
210
+ Overflow Count 0
211
+ [ALLOC_TEMP_Job.Worker 6]
212
+ Initial Block Size 256.0 KB
213
+ Current Block Size 256.0 KB
214
+ Peak Allocated Bytes 0 B
215
+ Overflow Count 0
216
+ [ALLOC_TEMP_Job.Worker 5]
217
+ Initial Block Size 256.0 KB
218
+ Current Block Size 256.0 KB
219
+ Peak Allocated Bytes 0 B
220
+ Overflow Count 0
221
+ [ALLOC_TEMP_Background Job.Worker 14]
222
+ Initial Block Size 32.0 KB
223
+ Current Block Size 32.0 KB
224
+ Peak Allocated Bytes 0 B
225
+ Overflow Count 0
226
+ [ALLOC_TEMP_Job.Worker 0]
227
+ Initial Block Size 256.0 KB
228
+ Current Block Size 256.0 KB
229
+ Peak Allocated Bytes 0 B
230
+ Overflow Count 0
231
+ [ALLOC_TEMP_EnlightenWorker] x 6
232
+ Initial Block Size 64.0 KB
233
+ Current Block Size 64.0 KB
234
+ Peak Allocated Bytes 0 B
235
+ Overflow Count 0
236
+ [ALLOC_TEMP_Job.Worker 9]
237
+ Initial Block Size 256.0 KB
238
+ Current Block Size 256.0 KB
239
+ Peak Allocated Bytes 0.8 KB
240
+ Overflow Count 0
241
+ [ALLOC_TEMP_Background Job.Worker 9]
242
+ Initial Block Size 32.0 KB
243
+ Current Block Size 32.0 KB
244
+ Peak Allocated Bytes 0 B
245
+ Overflow Count 0
246
+ [ALLOC_TEMP_Job.Worker 7]
247
+ Initial Block Size 256.0 KB
248
+ Current Block Size 256.0 KB
249
+ Peak Allocated Bytes 0 B
250
+ Overflow Count 0
251
+ [ALLOC_TEMP_Loading.AsyncRead]
252
+ Initial Block Size 64.0 KB
253
+ Current Block Size 64.0 KB
254
+ Peak Allocated Bytes 128 B
255
+ Overflow Count 0
256
+ [ALLOC_MEMORYPROFILER]
257
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 1621 frames
258
+ Requested Block Size 1.0 MB
259
+ Peak Block count 2
260
+ Peak Allocated memory 1.6 MB
261
+ Peak Large allocation bytes 0 B
262
+ [ALLOC_DEFAULT] Dual Thread Allocator
263
+ Peak main deferred allocation count 12840
264
+ [ALLOC_BUCKET]
265
+ Large Block size 4.0 MB
266
+ Used Block count 1
267
+ Peak Allocated bytes 1.7 MB
268
+ [ALLOC_DEFAULT_MAIN]
269
+ Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 1919 frames
270
+ Requested Block Size 16.0 MB
271
+ Peak Block count 3
272
+ Peak Allocated memory 31.1 MB
273
+ Peak Large allocation bytes 0 B
274
+ [ALLOC_DEFAULT_THREAD]
275
+ Peak usage frame count: [16.0 MB-32.0 MB]: 1920 frames
276
+ Requested Block Size 16.0 MB
277
+ Peak Block count 1
278
+ Peak Allocated memory 26.9 MB
279
+ Peak Large allocation bytes 16.0 MB
280
+ [ALLOC_TEMP_JOB_1_FRAME]
281
+ Initial Block Size 2.0 MB
282
+ Used Block Count 1
283
+ Overflow Count (too large) 0
284
+ Overflow Count (full) 0
285
+ [ALLOC_TEMP_JOB_2_FRAMES]
286
+ Initial Block Size 2.0 MB
287
+ Used Block Count 1
288
+ Overflow Count (too large) 0
289
+ Overflow Count (full) 0
290
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
291
+ Initial Block Size 2.0 MB
292
+ Used Block Count 2
293
+ Overflow Count (too large) 0
294
+ Overflow Count (full) 0
295
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
296
+ Initial Block Size 1.0 MB
297
+ Used Block Count 3
298
+ Overflow Count (too large) 0
299
+ Overflow Count (full) 0
300
+ [ALLOC_GFX] Dual Thread Allocator
301
+ Peak main deferred allocation count 0
302
+ [ALLOC_BUCKET]
303
+ Large Block size 4.0 MB
304
+ Used Block count 1
305
+ Peak Allocated bytes 1.7 MB
306
+ [ALLOC_GFX_MAIN]
307
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1919 frames, [64.0 KB-128.0 KB]: 1 frames
308
+ Requested Block Size 16.0 MB
309
+ Peak Block count 1
310
+ Peak Allocated memory 67.0 KB
311
+ Peak Large allocation bytes 0 B
312
+ [ALLOC_GFX_THREAD]
313
+ Peak usage frame count: [64.0 KB-128.0 KB]: 1920 frames
314
+ Requested Block Size 16.0 MB
315
+ Peak Block count 1
316
+ Peak Allocated memory 67.7 KB
317
+ Peak Large allocation bytes 0 B
318
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
319
+ Peak main deferred allocation count 1
320
+ [ALLOC_BUCKET]
321
+ Large Block size 4.0 MB
322
+ Used Block count 1
323
+ Peak Allocated bytes 1.7 MB
324
+ [ALLOC_CACHEOBJECTS_MAIN]
325
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 1621 frames
326
+ Requested Block Size 4.0 MB
327
+ Peak Block count 1
328
+ Peak Allocated memory 1.4 MB
329
+ Peak Large allocation bytes 0 B
330
+ [ALLOC_CACHEOBJECTS_THREAD]
331
+ Peak usage frame count: [1.0 MB-2.0 MB]: 1919 frames, [4.0 MB-8.0 MB]: 1 frames
332
+ Requested Block Size 4.0 MB
333
+ Peak Block count 2
334
+ Peak Allocated memory 4.7 MB
335
+ Peak Large allocation bytes 0 B
336
+ [ALLOC_TYPETREE] Dual Thread Allocator
337
+ Peak main deferred allocation count 0
338
+ [ALLOC_BUCKET]
339
+ Large Block size 4.0 MB
340
+ Used Block count 1
341
+ Peak Allocated bytes 1.7 MB
342
+ [ALLOC_TYPETREE_MAIN]
343
+ Peak usage frame count: [0-1.0 KB]: 1920 frames
344
+ Requested Block Size 2.0 MB
345
+ Peak Block count 1
346
+ Peak Allocated memory 1.0 KB
347
+ Peak Large allocation bytes 0 B
348
+ [ALLOC_TYPETREE_THREAD]
349
+ Peak usage frame count: [1.0 KB-2.0 KB]: 1920 frames
350
+ Requested Block Size 2.0 MB
351
+ Peak Block count 1
352
+ Peak Allocated memory 1.9 KB
353
+ Peak Large allocation bytes 0 B
354
+ [ALLOC_PROFILER]
355
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1920 frames
356
+ Requested Block Size 16.0 MB
357
+ Peak Block count 1
358
+ Peak Allocated memory 34.7 KB
359
+ Peak Large allocation bytes 0 B
360
+ [ALLOC_PROFILER_BUCKET]
361
+ Large Block size 4.0 MB
362
+ Used Block count 1
363
+ Peak Allocated bytes 396 B
364
+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1772387688394,"processId":17888,"allocatedMemory":1980093,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":34740},{"Manager":16203},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3447},{"DynamicArray":30868},{"HashMap":7680},{"Utility":5440},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
run_logs/Player-3.log ADDED
@@ -0,0 +1,364 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
+ Mono config path = '/content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
+ Found 1 interfaces on host : 0) 172.28.0.12
4
+ Multi-casting "[IP] 172.28.0.12 [Port] 55257 [Flags] 2 [Guid] 3668021368 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,172.28.0.12) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
+ Preloaded 'lib_burst_generated.so'
6
+ Preloaded 'libgrpc_csharp_ext.x64.so'
7
+ Initialize engine version: 2021.3.5f1 (40eb3a945986)
8
+ [Subsystems] Discovering subsystems at path /content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/UnitySubsystems
9
+ Forcing GfxDevice: Null
10
+ GfxDevice: creating device client; threaded=0; jobified=0
11
+ NullGfxDevice:
12
+ Version: NULL 1.0 [1.0]
13
+ Renderer: Null Device
14
+ Vendor: Unity Technologies
15
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
17
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
19
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
20
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
21
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
22
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
23
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
24
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
25
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
27
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
29
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
30
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
31
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
32
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
33
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
34
+ FMOD initialized on nosound output
35
+ Begin MonoManager ReloadAssembly
36
+ - Completed reload, in 0.150 seconds
37
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
39
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
44
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
45
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
46
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
47
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
48
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
49
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
50
+ ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
51
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
52
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
53
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
54
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
55
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
56
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
57
+ ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
58
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
59
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
60
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
61
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
62
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
63
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
64
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
65
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
66
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
67
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
68
+ UnloadTime: 1.136194 ms
69
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
70
+ requesting resize 84 x 84
71
+ Setting up 6 worker threads for Enlighten.
72
+ PlayerConnection::CleanupMemory Statistics:
73
+ [ALLOC_TEMP_TLS] TLS Allocator
74
+ StackAllocators :
75
+ [ALLOC_TEMP_MAIN]
76
+ Peak usage frame count: [16.0 KB-32.0 KB]: 1439 frames, [32.0 KB-64.0 KB]: 351 frames, [64.0 KB-128.0 KB]: 109 frames, [2.0 MB-4.0 MB]: 1 frames
77
+ Initial Block Size 4.0 MB
78
+ Current Block Size 4.0 MB
79
+ Peak Allocated Bytes 2.0 MB
80
+ Overflow Count 0
81
+ [ALLOC_TEMP_Background Job.Worker 8]
82
+ Initial Block Size 32.0 KB
83
+ Current Block Size 32.0 KB
84
+ Peak Allocated Bytes 0 B
85
+ Overflow Count 0
86
+ [ALLOC_TEMP_Background Job.Worker 10]
87
+ Initial Block Size 32.0 KB
88
+ Current Block Size 32.0 KB
89
+ Peak Allocated Bytes 0 B
90
+ Overflow Count 0
91
+ [ALLOC_TEMP_Job.Worker 4]
92
+ Initial Block Size 256.0 KB
93
+ Current Block Size 256.0 KB
94
+ Peak Allocated Bytes 0 B
95
+ Overflow Count 0
96
+ [ALLOC_TEMP_Background Job.Worker 6]
97
+ Initial Block Size 32.0 KB
98
+ Current Block Size 32.0 KB
99
+ Peak Allocated Bytes 0 B
100
+ Overflow Count 0
101
+ [ALLOC_TEMP_AUDIO_FMOD mixer thread]
102
+ Initial Block Size 64.0 KB
103
+ Current Block Size 64.0 KB
104
+ Peak Allocated Bytes 0 B
105
+ Overflow Count 0
106
+ [ALLOC_TEMP_Background Job.Worker 1]
107
+ Initial Block Size 32.0 KB
108
+ Current Block Size 32.0 KB
109
+ Peak Allocated Bytes 0 B
110
+ Overflow Count 0
111
+ [ALLOC_TEMP_Background Job.Worker 11]
112
+ Initial Block Size 32.0 KB
113
+ Current Block Size 32.0 KB
114
+ Peak Allocated Bytes 0 B
115
+ Overflow Count 0
116
+ [ALLOC_TEMP_Background Job.Worker 3]
117
+ Initial Block Size 32.0 KB
118
+ Current Block Size 32.0 KB
119
+ Peak Allocated Bytes 0 B
120
+ Overflow Count 0
121
+ [ALLOC_TEMP_BatchDeleteObjects]
122
+ Initial Block Size 64.0 KB
123
+ Current Block Size 64.0 KB
124
+ Peak Allocated Bytes 0 B
125
+ Overflow Count 0
126
+ [ALLOC_TEMP_AUDIO_FMOD stream thread]
127
+ Initial Block Size 64.0 KB
128
+ Current Block Size 64.0 KB
129
+ Peak Allocated Bytes 0 B
130
+ Overflow Count 0
131
+ [ALLOC_TEMP_Background Job.Worker 2]
132
+ Initial Block Size 32.0 KB
133
+ Current Block Size 32.0 KB
134
+ Peak Allocated Bytes 0 B
135
+ Overflow Count 0
136
+ [ALLOC_TEMP_Background Job.Worker 7]
137
+ Initial Block Size 32.0 KB
138
+ Current Block Size 32.0 KB
139
+ Peak Allocated Bytes 0 B
140
+ Overflow Count 0
141
+ [ALLOC_TEMP_Job.Worker 8]
142
+ Initial Block Size 256.0 KB
143
+ Current Block Size 256.0 KB
144
+ Peak Allocated Bytes 0 B
145
+ Overflow Count 0
146
+ [ALLOC_TEMP_Job.Worker 1]
147
+ Initial Block Size 256.0 KB
148
+ Current Block Size 256.0 KB
149
+ Peak Allocated Bytes 0 B
150
+ Overflow Count 0
151
+ [ALLOC_TEMP_Job.Worker 10]
152
+ Initial Block Size 256.0 KB
153
+ Current Block Size 256.0 KB
154
+ Peak Allocated Bytes 0 B
155
+ Overflow Count 0
156
+ [ALLOC_TEMP_Loading.PreloadManager]
157
+ Initial Block Size 256.0 KB
158
+ Current Block Size 320.0 KB
159
+ Peak Allocated Bytes 251.5 KB
160
+ Overflow Count 4
161
+ [ALLOC_TEMP_Background Job.Worker 15]
162
+ Initial Block Size 32.0 KB
163
+ Current Block Size 32.0 KB
164
+ Peak Allocated Bytes 0 B
165
+ Overflow Count 0
166
+ [ALLOC_TEMP_Profiler.Dispatcher]
167
+ Initial Block Size 64.0 KB
168
+ Current Block Size 64.0 KB
169
+ Peak Allocated Bytes 0 B
170
+ Overflow Count 0
171
+ [ALLOC_TEMP_Job.Worker 3]
172
+ Initial Block Size 256.0 KB
173
+ Current Block Size 256.0 KB
174
+ Peak Allocated Bytes 0 B
175
+ Overflow Count 0
176
+ [ALLOC_TEMP_Background Job.Worker 12]
177
+ Initial Block Size 32.0 KB
178
+ Current Block Size 32.0 KB
179
+ Peak Allocated Bytes 0 B
180
+ Overflow Count 0
181
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
182
+ Initial Block Size 64.0 KB
183
+ Current Block Size 64.0 KB
184
+ Peak Allocated Bytes 0 B
185
+ Overflow Count 0
186
+ [ALLOC_TEMP_Background Job.Worker 5]
187
+ Initial Block Size 32.0 KB
188
+ Current Block Size 32.0 KB
189
+ Peak Allocated Bytes 0 B
190
+ Overflow Count 0
191
+ [ALLOC_TEMP_Background Job.Worker 13]
192
+ Initial Block Size 32.0 KB
193
+ Current Block Size 32.0 KB
194
+ Peak Allocated Bytes 0 B
195
+ Overflow Count 0
196
+ [ALLOC_TEMP_Job.Worker 2]
197
+ Initial Block Size 256.0 KB
198
+ Current Block Size 256.0 KB
199
+ Peak Allocated Bytes 0 B
200
+ Overflow Count 0
201
+ [ALLOC_TEMP_Background Job.Worker 0]
202
+ Initial Block Size 32.0 KB
203
+ Current Block Size 32.0 KB
204
+ Peak Allocated Bytes 0 B
205
+ Overflow Count 0
206
+ [ALLOC_TEMP_Background Job.Worker 4]
207
+ Initial Block Size 32.0 KB
208
+ Current Block Size 32.0 KB
209
+ Peak Allocated Bytes 0 B
210
+ Overflow Count 0
211
+ [ALLOC_TEMP_Job.Worker 0]
212
+ Initial Block Size 256.0 KB
213
+ Current Block Size 256.0 KB
214
+ Peak Allocated Bytes 0 B
215
+ Overflow Count 0
216
+ [ALLOC_TEMP_Job.Worker 6]
217
+ Initial Block Size 256.0 KB
218
+ Current Block Size 256.0 KB
219
+ Peak Allocated Bytes 0 B
220
+ Overflow Count 0
221
+ [ALLOC_TEMP_Job.Worker 5]
222
+ Initial Block Size 256.0 KB
223
+ Current Block Size 256.0 KB
224
+ Peak Allocated Bytes 0 B
225
+ Overflow Count 0
226
+ [ALLOC_TEMP_Background Job.Worker 9]
227
+ Initial Block Size 32.0 KB
228
+ Current Block Size 32.0 KB
229
+ Peak Allocated Bytes 0 B
230
+ Overflow Count 0
231
+ [ALLOC_TEMP_Background Job.Worker 14]
232
+ Initial Block Size 32.0 KB
233
+ Current Block Size 32.0 KB
234
+ Peak Allocated Bytes 0 B
235
+ Overflow Count 0
236
+ [ALLOC_TEMP_EnlightenWorker] x 6
237
+ Initial Block Size 64.0 KB
238
+ Current Block Size 64.0 KB
239
+ Peak Allocated Bytes 0 B
240
+ Overflow Count 0
241
+ [ALLOC_TEMP_Job.Worker 9]
242
+ Initial Block Size 256.0 KB
243
+ Current Block Size 256.0 KB
244
+ Peak Allocated Bytes 0.8 KB
245
+ Overflow Count 0
246
+ [ALLOC_TEMP_Job.Worker 7]
247
+ Initial Block Size 256.0 KB
248
+ Current Block Size 256.0 KB
249
+ Peak Allocated Bytes 0 B
250
+ Overflow Count 0
251
+ [ALLOC_TEMP_Loading.AsyncRead]
252
+ Initial Block Size 64.0 KB
253
+ Current Block Size 64.0 KB
254
+ Peak Allocated Bytes 128 B
255
+ Overflow Count 0
256
+ [ALLOC_MEMORYPROFILER]
257
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 1601 frames
258
+ Requested Block Size 1.0 MB
259
+ Peak Block count 2
260
+ Peak Allocated memory 1.6 MB
261
+ Peak Large allocation bytes 0 B
262
+ [ALLOC_DEFAULT] Dual Thread Allocator
263
+ Peak main deferred allocation count 11551
264
+ [ALLOC_BUCKET]
265
+ Large Block size 4.0 MB
266
+ Used Block count 1
267
+ Peak Allocated bytes 1.7 MB
268
+ [ALLOC_DEFAULT_MAIN]
269
+ Peak usage frame count: [8.0 MB-16.0 MB]: 69 frames, [16.0 MB-32.0 MB]: 1831 frames
270
+ Requested Block Size 16.0 MB
271
+ Peak Block count 3
272
+ Peak Allocated memory 28.7 MB
273
+ Peak Large allocation bytes 0 B
274
+ [ALLOC_DEFAULT_THREAD]
275
+ Peak usage frame count: [16.0 MB-32.0 MB]: 1900 frames
276
+ Requested Block Size 16.0 MB
277
+ Peak Block count 1
278
+ Peak Allocated memory 28.5 MB
279
+ Peak Large allocation bytes 16.0 MB
280
+ [ALLOC_TEMP_JOB_1_FRAME]
281
+ Initial Block Size 2.0 MB
282
+ Used Block Count 1
283
+ Overflow Count (too large) 0
284
+ Overflow Count (full) 0
285
+ [ALLOC_TEMP_JOB_2_FRAMES]
286
+ Initial Block Size 2.0 MB
287
+ Used Block Count 1
288
+ Overflow Count (too large) 0
289
+ Overflow Count (full) 0
290
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
291
+ Initial Block Size 2.0 MB
292
+ Used Block Count 2
293
+ Overflow Count (too large) 0
294
+ Overflow Count (full) 0
295
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
296
+ Initial Block Size 1.0 MB
297
+ Used Block Count 3
298
+ Overflow Count (too large) 0
299
+ Overflow Count (full) 0
300
+ [ALLOC_GFX] Dual Thread Allocator
301
+ Peak main deferred allocation count 0
302
+ [ALLOC_BUCKET]
303
+ Large Block size 4.0 MB
304
+ Used Block count 1
305
+ Peak Allocated bytes 1.7 MB
306
+ [ALLOC_GFX_MAIN]
307
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1899 frames, [64.0 KB-128.0 KB]: 1 frames
308
+ Requested Block Size 16.0 MB
309
+ Peak Block count 1
310
+ Peak Allocated memory 67.0 KB
311
+ Peak Large allocation bytes 0 B
312
+ [ALLOC_GFX_THREAD]
313
+ Peak usage frame count: [64.0 KB-128.0 KB]: 1900 frames
314
+ Requested Block Size 16.0 MB
315
+ Peak Block count 1
316
+ Peak Allocated memory 67.7 KB
317
+ Peak Large allocation bytes 0 B
318
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
319
+ Peak main deferred allocation count 1
320
+ [ALLOC_BUCKET]
321
+ Large Block size 4.0 MB
322
+ Used Block count 1
323
+ Peak Allocated bytes 1.7 MB
324
+ [ALLOC_CACHEOBJECTS_MAIN]
325
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 1601 frames
326
+ Requested Block Size 4.0 MB
327
+ Peak Block count 1
328
+ Peak Allocated memory 1.4 MB
329
+ Peak Large allocation bytes 0 B
330
+ [ALLOC_CACHEOBJECTS_THREAD]
331
+ Peak usage frame count: [1.0 MB-2.0 MB]: 1899 frames, [4.0 MB-8.0 MB]: 1 frames
332
+ Requested Block Size 4.0 MB
333
+ Peak Block count 2
334
+ Peak Allocated memory 4.7 MB
335
+ Peak Large allocation bytes 0 B
336
+ [ALLOC_TYPETREE] Dual Thread Allocator
337
+ Peak main deferred allocation count 0
338
+ [ALLOC_BUCKET]
339
+ Large Block size 4.0 MB
340
+ Used Block count 1
341
+ Peak Allocated bytes 1.7 MB
342
+ [ALLOC_TYPETREE_MAIN]
343
+ Peak usage frame count: [0-1.0 KB]: 1900 frames
344
+ Requested Block Size 2.0 MB
345
+ Peak Block count 1
346
+ Peak Allocated memory 1.0 KB
347
+ Peak Large allocation bytes 0 B
348
+ [ALLOC_TYPETREE_THREAD]
349
+ Peak usage frame count: [1.0 KB-2.0 KB]: 1900 frames
350
+ Requested Block Size 2.0 MB
351
+ Peak Block count 1
352
+ Peak Allocated memory 1.9 KB
353
+ Peak Large allocation bytes 0 B
354
+ [ALLOC_PROFILER]
355
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1900 frames
356
+ Requested Block Size 16.0 MB
357
+ Peak Block count 1
358
+ Peak Allocated memory 35.2 KB
359
+ Peak Large allocation bytes 0 B
360
+ [ALLOC_PROFILER_BUCKET]
361
+ Large Block size 4.0 MB
362
+ Used Block count 1
363
+ Peak Allocated bytes 396 B
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+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1772387688345,"processId":17905,"allocatedMemory":1980093,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":34740},{"Manager":16203},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3447},{"DynamicArray":30868},{"HashMap":7680},{"Utility":5440},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
run_logs/Player-4.log ADDED
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1
+ Mono path[0] = '/content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
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+ Mono config path = '/content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
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+ Multi-casting "[IP] 172.28.0.12 [Port] 55393 [Flags] 2 [Guid] 780783892 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,172.28.0.12) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
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+ Preloaded 'lib_burst_generated.so'
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+ Initialize engine version: 2021.3.5f1 (40eb3a945986)
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+ Version: NULL 1.0 [1.0]
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+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
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+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
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+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
19
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
20
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
21
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
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+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
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+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
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+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
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+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
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+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
27
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
29
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
30
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
31
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
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+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
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+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
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+ FMOD initialized on nosound output
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+ Begin MonoManager ReloadAssembly
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+ - Completed reload, in 0.148 seconds
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+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ Peak usage frame count: [16.0 KB-32.0 KB]: 1402 frames, [32.0 KB-64.0 KB]: 360 frames, [64.0 KB-128.0 KB]: 105 frames, [2.0 MB-4.0 MB]: 1 frames
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+ Initial Block Size 32.0 KB
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+ Initial Block Size 32.0 KB
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+ [ALLOC_TEMP_Job.Worker 8]
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+ Initial Block Size 256.0 KB
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+ Initial Block Size 256.0 KB
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+ [ALLOC_TEMP_Job.Worker 10]
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+ Initial Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Loading.PreloadManager]
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+ Initial Block Size 256.0 KB
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+ Peak Allocated Bytes 251.5 KB
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+ Initial Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Profiler.Dispatcher]
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+ Initial Block Size 64.0 KB
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+ Peak Allocated Bytes 1.9 KB
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+ Initial Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 12]
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+ Initial Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
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+ Initial Block Size 64.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ Initial Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 13]
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+ Initial Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 2]
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+ Initial Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 0]
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+ Initial Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 4]
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 0]
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+ Initial Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 6]
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+ Initial Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 5]
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+ Initial Block Size 256.0 KB
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+ Initial Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ Initial Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_EnlightenWorker] x 6
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+ Initial Block Size 64.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 9]
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+ Initial Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 7]
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+ Initial Block Size 256.0 KB
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+ Current Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Loading.AsyncRead]
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+ Initial Block Size 64.0 KB
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+ Current Block Size 64.0 KB
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+ Peak Allocated Bytes 128 B
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+ Overflow Count 0
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+ [ALLOC_MEMORYPROFILER]
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+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 1569 frames
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+ Requested Block Size 1.0 MB
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+ Peak Block count 2
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+ Peak Allocated memory 1.6 MB
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+ Peak Large allocation bytes 0 B
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+ [ALLOC_DEFAULT] Dual Thread Allocator
263
+ Peak main deferred allocation count 12082
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+ [ALLOC_BUCKET]
265
+ Large Block size 4.0 MB
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+ Used Block count 1
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+ Peak Allocated bytes 1.7 MB
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+ [ALLOC_DEFAULT_MAIN]
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+ Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 1867 frames
270
+ Requested Block Size 16.0 MB
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+ Peak Block count 3
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+ Peak Allocated memory 28.9 MB
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+ Peak Large allocation bytes 0 B
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+ [ALLOC_DEFAULT_THREAD]
275
+ Peak usage frame count: [16.0 MB-32.0 MB]: 1868 frames
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+ Requested Block Size 16.0 MB
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+ Peak Block count 1
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+ Peak Allocated memory 28.8 MB
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+ Peak Large allocation bytes 16.0 MB
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+ [ALLOC_TEMP_JOB_1_FRAME]
281
+ Initial Block Size 2.0 MB
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+ Used Block Count 1
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+ Overflow Count (too large) 0
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+ Overflow Count (full) 0
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+ [ALLOC_TEMP_JOB_2_FRAMES]
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+ Initial Block Size 2.0 MB
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+ Used Block Count 1
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+ Overflow Count (too large) 0
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+ Overflow Count (full) 0
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+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
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+ Initial Block Size 2.0 MB
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+ Overflow Count (too large) 0
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+ Initial Block Size 1.0 MB
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+ Overflow Count (too large) 0
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+ [ALLOC_GFX] Dual Thread Allocator
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+ Peak main deferred allocation count 0
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+ Large Block size 4.0 MB
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+ Peak Allocated bytes 1.7 MB
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+ Peak usage frame count: [32.0 KB-64.0 KB]: 1867 frames, [64.0 KB-128.0 KB]: 1 frames
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+ Requested Block Size 16.0 MB
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+ Peak Block count 1
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+ Peak Allocated memory 67.0 KB
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+ Peak usage frame count: [64.0 KB-128.0 KB]: 1868 frames
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+ Requested Block Size 16.0 MB
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+ Peak Block count 1
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+ Peak Allocated memory 67.7 KB
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319
+ Peak main deferred allocation count 1
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321
+ Large Block size 4.0 MB
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+ Peak Allocated bytes 1.7 MB
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+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 1569 frames
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+ Requested Block Size 4.0 MB
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+ Peak usage frame count: [1.0 MB-2.0 MB]: 1867 frames, [4.0 MB-8.0 MB]: 1 frames
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+ Requested Block Size 4.0 MB
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+ Peak Block count 2
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+ Peak Allocated memory 4.7 MB
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339
+ Large Block size 4.0 MB
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+ Peak Allocated bytes 1.7 MB
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343
+ Peak usage frame count: [0-1.0 KB]: 1868 frames
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+ Peak Block count 1
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+ Peak Allocated memory 1.0 KB
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+ Peak usage frame count: [1.0 KB-2.0 KB]: 1868 frames
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+ Requested Block Size 2.0 MB
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+ Peak Block count 1
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+ Peak Allocated memory 1.9 KB
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+ Peak Large allocation bytes 0 B
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+ [ALLOC_PROFILER]
355
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1868 frames
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+ Requested Block Size 16.0 MB
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+ Peak Block count 1
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+ Peak Allocated memory 34.7 KB
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+ Peak Large allocation bytes 0 B
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+ [ALLOC_PROFILER_BUCKET]
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+ Large Block size 4.0 MB
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+ Used Block count 1
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+ Peak Allocated bytes 396 B
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+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1772387688443,"processId":17936,"allocatedMemory":1980093,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":34740},{"Manager":16203},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3447},{"DynamicArray":30868},{"HashMap":7680},{"Utility":5440},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
run_logs/Player-5.log ADDED
@@ -0,0 +1,364 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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+ Mono path[0] = '/content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
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+ Mono config path = '/content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
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+ Found 1 interfaces on host : 0) 172.28.0.12
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+ Multi-casting "[IP] 172.28.0.12 [Port] 55347 [Flags] 2 [Guid] 1574571034 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,172.28.0.12) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
+ Preloaded 'lib_burst_generated.so'
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+ Preloaded 'libgrpc_csharp_ext.x64.so'
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+ Initialize engine version: 2021.3.5f1 (40eb3a945986)
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+ [Subsystems] Discovering subsystems at path /content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/UnitySubsystems
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+ Forcing GfxDevice: Null
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+ Version: NULL 1.0 [1.0]
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+ Renderer: Null Device
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+ Vendor: Unity Technologies
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+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
17
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
19
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
20
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
21
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
22
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
23
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
24
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
25
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
27
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
29
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
30
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
31
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
32
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
33
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
34
+ FMOD initialized on nosound output
35
+ Begin MonoManager ReloadAssembly
36
+ - Completed reload, in 0.144 seconds
37
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
39
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
44
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
45
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
46
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
47
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
48
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
49
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
50
+ ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
51
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
52
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
53
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
54
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
55
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
56
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
57
+ ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
58
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
59
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
60
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
61
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
62
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
63
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
64
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
65
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
66
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
67
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
68
+ UnloadTime: 1.065037 ms
69
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
70
+ requesting resize 84 x 84
71
+ Setting up 6 worker threads for Enlighten.
72
+ PlayerConnection::CleanupMemory Statistics:
73
+ [ALLOC_TEMP_TLS] TLS Allocator
74
+ StackAllocators :
75
+ [ALLOC_TEMP_MAIN]
76
+ Peak usage frame count: [16.0 KB-32.0 KB]: 1419 frames, [32.0 KB-64.0 KB]: 352 frames, [64.0 KB-128.0 KB]: 92 frames, [2.0 MB-4.0 MB]: 1 frames
77
+ Initial Block Size 4.0 MB
78
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79
+ Peak Allocated Bytes 2.0 MB
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+ Overflow Count 0
81
+ [ALLOC_TEMP_Background Job.Worker 8]
82
+ Initial Block Size 32.0 KB
83
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84
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85
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+ [ALLOC_TEMP_Background Job.Worker 10]
87
+ Initial Block Size 32.0 KB
88
+ Current Block Size 32.0 KB
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+ Peak Allocated Bytes 0 B
90
+ Overflow Count 0
91
+ [ALLOC_TEMP_Job.Worker 4]
92
+ Initial Block Size 256.0 KB
93
+ Current Block Size 256.0 KB
94
+ Peak Allocated Bytes 0 B
95
+ Overflow Count 0
96
+ [ALLOC_TEMP_Background Job.Worker 6]
97
+ Initial Block Size 32.0 KB
98
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99
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100
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101
+ [ALLOC_TEMP_AUDIO_FMOD mixer thread]
102
+ Initial Block Size 64.0 KB
103
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104
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105
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107
+ Initial Block Size 32.0 KB
108
+ Current Block Size 32.0 KB
109
+ Peak Allocated Bytes 0 B
110
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111
+ [ALLOC_TEMP_Background Job.Worker 11]
112
+ Initial Block Size 32.0 KB
113
+ Current Block Size 32.0 KB
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115
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116
+ [ALLOC_TEMP_Background Job.Worker 3]
117
+ Initial Block Size 32.0 KB
118
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119
+ Peak Allocated Bytes 0 B
120
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121
+ [ALLOC_TEMP_BatchDeleteObjects]
122
+ Initial Block Size 64.0 KB
123
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124
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125
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126
+ [ALLOC_TEMP_AUDIO_FMOD stream thread]
127
+ Initial Block Size 64.0 KB
128
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129
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130
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+ [ALLOC_TEMP_Background Job.Worker 2]
132
+ Initial Block Size 32.0 KB
133
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134
+ Peak Allocated Bytes 0 B
135
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+ [ALLOC_TEMP_Background Job.Worker 7]
137
+ Initial Block Size 32.0 KB
138
+ Current Block Size 32.0 KB
139
+ Peak Allocated Bytes 0 B
140
+ Overflow Count 0
141
+ [ALLOC_TEMP_Job.Worker 8]
142
+ Initial Block Size 256.0 KB
143
+ Current Block Size 256.0 KB
144
+ Peak Allocated Bytes 0.8 KB
145
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146
+ [ALLOC_TEMP_Job.Worker 1]
147
+ Initial Block Size 256.0 KB
148
+ Current Block Size 256.0 KB
149
+ Peak Allocated Bytes 0 B
150
+ Overflow Count 0
151
+ [ALLOC_TEMP_Job.Worker 10]
152
+ Initial Block Size 256.0 KB
153
+ Current Block Size 256.0 KB
154
+ Peak Allocated Bytes 0 B
155
+ Overflow Count 0
156
+ [ALLOC_TEMP_Loading.PreloadManager]
157
+ Initial Block Size 256.0 KB
158
+ Current Block Size 320.0 KB
159
+ Peak Allocated Bytes 251.5 KB
160
+ Overflow Count 4
161
+ [ALLOC_TEMP_Background Job.Worker 15]
162
+ Initial Block Size 32.0 KB
163
+ Current Block Size 32.0 KB
164
+ Peak Allocated Bytes 0 B
165
+ Overflow Count 0
166
+ [ALLOC_TEMP_Profiler.Dispatcher]
167
+ Initial Block Size 64.0 KB
168
+ Current Block Size 64.0 KB
169
+ Peak Allocated Bytes 0 B
170
+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 3]
172
+ Initial Block Size 256.0 KB
173
+ Current Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
175
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 12]
177
+ Initial Block Size 32.0 KB
178
+ Current Block Size 32.0 KB
179
+ Peak Allocated Bytes 0 B
180
+ Overflow Count 0
181
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
182
+ Initial Block Size 64.0 KB
183
+ Current Block Size 64.0 KB
184
+ Peak Allocated Bytes 0 B
185
+ Overflow Count 0
186
+ [ALLOC_TEMP_Background Job.Worker 5]
187
+ Initial Block Size 32.0 KB
188
+ Current Block Size 32.0 KB
189
+ Peak Allocated Bytes 0 B
190
+ Overflow Count 0
191
+ [ALLOC_TEMP_Background Job.Worker 13]
192
+ Initial Block Size 32.0 KB
193
+ Current Block Size 32.0 KB
194
+ Peak Allocated Bytes 0 B
195
+ Overflow Count 0
196
+ [ALLOC_TEMP_Job.Worker 2]
197
+ Initial Block Size 256.0 KB
198
+ Current Block Size 256.0 KB
199
+ Peak Allocated Bytes 0 B
200
+ Overflow Count 0
201
+ [ALLOC_TEMP_Background Job.Worker 0]
202
+ Initial Block Size 32.0 KB
203
+ Current Block Size 32.0 KB
204
+ Peak Allocated Bytes 0 B
205
+ Overflow Count 0
206
+ [ALLOC_TEMP_Background Job.Worker 4]
207
+ Initial Block Size 32.0 KB
208
+ Current Block Size 32.0 KB
209
+ Peak Allocated Bytes 0 B
210
+ Overflow Count 0
211
+ [ALLOC_TEMP_Job.Worker 6]
212
+ Initial Block Size 256.0 KB
213
+ Current Block Size 256.0 KB
214
+ Peak Allocated Bytes 0 B
215
+ Overflow Count 0
216
+ [ALLOC_TEMP_Job.Worker 5]
217
+ Initial Block Size 256.0 KB
218
+ Current Block Size 256.0 KB
219
+ Peak Allocated Bytes 0 B
220
+ Overflow Count 0
221
+ [ALLOC_TEMP_Background Job.Worker 14]
222
+ Initial Block Size 32.0 KB
223
+ Current Block Size 32.0 KB
224
+ Peak Allocated Bytes 0 B
225
+ Overflow Count 0
226
+ [ALLOC_TEMP_Job.Worker 0]
227
+ Initial Block Size 256.0 KB
228
+ Current Block Size 256.0 KB
229
+ Peak Allocated Bytes 0 B
230
+ Overflow Count 0
231
+ [ALLOC_TEMP_EnlightenWorker] x 6
232
+ Initial Block Size 64.0 KB
233
+ Current Block Size 64.0 KB
234
+ Peak Allocated Bytes 0 B
235
+ Overflow Count 0
236
+ [ALLOC_TEMP_Job.Worker 9]
237
+ Initial Block Size 256.0 KB
238
+ Current Block Size 256.0 KB
239
+ Peak Allocated Bytes 0 B
240
+ Overflow Count 0
241
+ [ALLOC_TEMP_Background Job.Worker 9]
242
+ Initial Block Size 32.0 KB
243
+ Current Block Size 32.0 KB
244
+ Peak Allocated Bytes 0 B
245
+ Overflow Count 0
246
+ [ALLOC_TEMP_Job.Worker 7]
247
+ Initial Block Size 256.0 KB
248
+ Current Block Size 256.0 KB
249
+ Peak Allocated Bytes 0 B
250
+ Overflow Count 0
251
+ [ALLOC_TEMP_Loading.AsyncRead]
252
+ Initial Block Size 64.0 KB
253
+ Current Block Size 64.0 KB
254
+ Peak Allocated Bytes 128 B
255
+ Overflow Count 0
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+ [ALLOC_MEMORYPROFILER]
257
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 1565 frames
258
+ Requested Block Size 1.0 MB
259
+ Peak Block count 2
260
+ Peak Allocated memory 1.6 MB
261
+ Peak Large allocation bytes 0 B
262
+ [ALLOC_DEFAULT] Dual Thread Allocator
263
+ Peak main deferred allocation count 10280
264
+ [ALLOC_BUCKET]
265
+ Large Block size 4.0 MB
266
+ Used Block count 1
267
+ Peak Allocated bytes 1.7 MB
268
+ [ALLOC_DEFAULT_MAIN]
269
+ Peak usage frame count: [8.0 MB-16.0 MB]: 2 frames, [16.0 MB-32.0 MB]: 1862 frames
270
+ Requested Block Size 16.0 MB
271
+ Peak Block count 3
272
+ Peak Allocated memory 29.1 MB
273
+ Peak Large allocation bytes 0 B
274
+ [ALLOC_DEFAULT_THREAD]
275
+ Peak usage frame count: [16.0 MB-32.0 MB]: 1864 frames
276
+ Requested Block Size 16.0 MB
277
+ Peak Block count 1
278
+ Peak Allocated memory 28.8 MB
279
+ Peak Large allocation bytes 16.0 MB
280
+ [ALLOC_TEMP_JOB_1_FRAME]
281
+ Initial Block Size 2.0 MB
282
+ Used Block Count 1
283
+ Overflow Count (too large) 0
284
+ Overflow Count (full) 0
285
+ [ALLOC_TEMP_JOB_2_FRAMES]
286
+ Initial Block Size 2.0 MB
287
+ Used Block Count 1
288
+ Overflow Count (too large) 0
289
+ Overflow Count (full) 0
290
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
291
+ Initial Block Size 2.0 MB
292
+ Used Block Count 2
293
+ Overflow Count (too large) 0
294
+ Overflow Count (full) 0
295
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
296
+ Initial Block Size 1.0 MB
297
+ Used Block Count 3
298
+ Overflow Count (too large) 0
299
+ Overflow Count (full) 0
300
+ [ALLOC_GFX] Dual Thread Allocator
301
+ Peak main deferred allocation count 0
302
+ [ALLOC_BUCKET]
303
+ Large Block size 4.0 MB
304
+ Used Block count 1
305
+ Peak Allocated bytes 1.7 MB
306
+ [ALLOC_GFX_MAIN]
307
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1863 frames, [64.0 KB-128.0 KB]: 1 frames
308
+ Requested Block Size 16.0 MB
309
+ Peak Block count 1
310
+ Peak Allocated memory 67.0 KB
311
+ Peak Large allocation bytes 0 B
312
+ [ALLOC_GFX_THREAD]
313
+ Peak usage frame count: [64.0 KB-128.0 KB]: 1864 frames
314
+ Requested Block Size 16.0 MB
315
+ Peak Block count 1
316
+ Peak Allocated memory 67.7 KB
317
+ Peak Large allocation bytes 0 B
318
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
319
+ Peak main deferred allocation count 1
320
+ [ALLOC_BUCKET]
321
+ Large Block size 4.0 MB
322
+ Used Block count 1
323
+ Peak Allocated bytes 1.7 MB
324
+ [ALLOC_CACHEOBJECTS_MAIN]
325
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 1565 frames
326
+ Requested Block Size 4.0 MB
327
+ Peak Block count 1
328
+ Peak Allocated memory 1.4 MB
329
+ Peak Large allocation bytes 0 B
330
+ [ALLOC_CACHEOBJECTS_THREAD]
331
+ Peak usage frame count: [1.0 MB-2.0 MB]: 1863 frames, [4.0 MB-8.0 MB]: 1 frames
332
+ Requested Block Size 4.0 MB
333
+ Peak Block count 2
334
+ Peak Allocated memory 4.7 MB
335
+ Peak Large allocation bytes 0 B
336
+ [ALLOC_TYPETREE] Dual Thread Allocator
337
+ Peak main deferred allocation count 0
338
+ [ALLOC_BUCKET]
339
+ Large Block size 4.0 MB
340
+ Used Block count 1
341
+ Peak Allocated bytes 1.7 MB
342
+ [ALLOC_TYPETREE_MAIN]
343
+ Peak usage frame count: [0-1.0 KB]: 1864 frames
344
+ Requested Block Size 2.0 MB
345
+ Peak Block count 1
346
+ Peak Allocated memory 1.0 KB
347
+ Peak Large allocation bytes 0 B
348
+ [ALLOC_TYPETREE_THREAD]
349
+ Peak usage frame count: [1.0 KB-2.0 KB]: 1864 frames
350
+ Requested Block Size 2.0 MB
351
+ Peak Block count 1
352
+ Peak Allocated memory 1.9 KB
353
+ Peak Large allocation bytes 0 B
354
+ [ALLOC_PROFILER]
355
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1864 frames
356
+ Requested Block Size 16.0 MB
357
+ Peak Block count 1
358
+ Peak Allocated memory 35.2 KB
359
+ Peak Large allocation bytes 0 B
360
+ [ALLOC_PROFILER_BUCKET]
361
+ Large Block size 4.0 MB
362
+ Used Block count 1
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+ Peak Allocated bytes 396 B
364
+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1772387688424,"processId":17948,"allocatedMemory":1980093,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":34740},{"Manager":16203},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3447},{"DynamicArray":30868},{"HashMap":7680},{"Utility":5440},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
run_logs/Player-6.log ADDED
@@ -0,0 +1,364 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
+ Mono config path = '/content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
+ Found 1 interfaces on host : 0) 172.28.0.12
4
+ Multi-casting "[IP] 172.28.0.12 [Port] 55083 [Flags] 2 [Guid] 3918924305 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,172.28.0.12) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
+ Preloaded 'lib_burst_generated.so'
6
+ Preloaded 'libgrpc_csharp_ext.x64.so'
7
+ Initialize engine version: 2021.3.5f1 (40eb3a945986)
8
+ [Subsystems] Discovering subsystems at path /content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/UnitySubsystems
9
+ Forcing GfxDevice: Null
10
+ GfxDevice: creating device client; threaded=0; jobified=0
11
+ NullGfxDevice:
12
+ Version: NULL 1.0 [1.0]
13
+ Renderer: Null Device
14
+ Vendor: Unity Technologies
15
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
17
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
19
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
20
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
21
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
22
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
23
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
24
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
25
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
27
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
29
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
30
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
31
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
32
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
33
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
34
+ FMOD initialized on nosound output
35
+ Begin MonoManager ReloadAssembly
36
+ - Completed reload, in 0.143 seconds
37
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
39
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
44
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
45
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
46
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
47
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
48
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
49
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
50
+ ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
51
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
52
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
53
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
54
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
55
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
56
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
57
+ ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
58
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
59
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
60
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
61
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
62
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
63
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
64
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
65
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
66
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
67
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
68
+ UnloadTime: 1.138016 ms
69
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
70
+ requesting resize 84 x 84
71
+ Setting up 6 worker threads for Enlighten.
72
+ PlayerConnection::CleanupMemory Statistics:
73
+ [ALLOC_TEMP_TLS] TLS Allocator
74
+ StackAllocators :
75
+ [ALLOC_TEMP_MAIN]
76
+ Peak usage frame count: [16.0 KB-32.0 KB]: 1336 frames, [32.0 KB-64.0 KB]: 368 frames, [64.0 KB-128.0 KB]: 131 frames, [2.0 MB-4.0 MB]: 1 frames
77
+ Initial Block Size 4.0 MB
78
+ Current Block Size 4.0 MB
79
+ Peak Allocated Bytes 2.0 MB
80
+ Overflow Count 0
81
+ [ALLOC_TEMP_Background Job.Worker 8]
82
+ Initial Block Size 32.0 KB
83
+ Current Block Size 32.0 KB
84
+ Peak Allocated Bytes 0 B
85
+ Overflow Count 0
86
+ [ALLOC_TEMP_Background Job.Worker 10]
87
+ Initial Block Size 32.0 KB
88
+ Current Block Size 32.0 KB
89
+ Peak Allocated Bytes 0 B
90
+ Overflow Count 0
91
+ [ALLOC_TEMP_Job.Worker 4]
92
+ Initial Block Size 256.0 KB
93
+ Current Block Size 256.0 KB
94
+ Peak Allocated Bytes 0 B
95
+ Overflow Count 0
96
+ [ALLOC_TEMP_Background Job.Worker 6]
97
+ Initial Block Size 32.0 KB
98
+ Current Block Size 32.0 KB
99
+ Peak Allocated Bytes 0 B
100
+ Overflow Count 0
101
+ [ALLOC_TEMP_AUDIO_FMOD mixer thread]
102
+ Initial Block Size 64.0 KB
103
+ Current Block Size 64.0 KB
104
+ Peak Allocated Bytes 0 B
105
+ Overflow Count 0
106
+ [ALLOC_TEMP_Background Job.Worker 1]
107
+ Initial Block Size 32.0 KB
108
+ Current Block Size 32.0 KB
109
+ Peak Allocated Bytes 0 B
110
+ Overflow Count 0
111
+ [ALLOC_TEMP_Background Job.Worker 11]
112
+ Initial Block Size 32.0 KB
113
+ Current Block Size 32.0 KB
114
+ Peak Allocated Bytes 0 B
115
+ Overflow Count 0
116
+ [ALLOC_TEMP_Background Job.Worker 3]
117
+ Initial Block Size 32.0 KB
118
+ Current Block Size 32.0 KB
119
+ Peak Allocated Bytes 0 B
120
+ Overflow Count 0
121
+ [ALLOC_TEMP_BatchDeleteObjects]
122
+ Initial Block Size 64.0 KB
123
+ Current Block Size 64.0 KB
124
+ Peak Allocated Bytes 0 B
125
+ Overflow Count 0
126
+ [ALLOC_TEMP_AUDIO_FMOD stream thread]
127
+ Initial Block Size 64.0 KB
128
+ Current Block Size 64.0 KB
129
+ Peak Allocated Bytes 0 B
130
+ Overflow Count 0
131
+ [ALLOC_TEMP_Background Job.Worker 2]
132
+ Initial Block Size 32.0 KB
133
+ Current Block Size 32.0 KB
134
+ Peak Allocated Bytes 0 B
135
+ Overflow Count 0
136
+ [ALLOC_TEMP_Background Job.Worker 7]
137
+ Initial Block Size 32.0 KB
138
+ Current Block Size 32.0 KB
139
+ Peak Allocated Bytes 0 B
140
+ Overflow Count 0
141
+ [ALLOC_TEMP_Job.Worker 8]
142
+ Initial Block Size 256.0 KB
143
+ Current Block Size 256.0 KB
144
+ Peak Allocated Bytes 0 B
145
+ Overflow Count 0
146
+ [ALLOC_TEMP_Job.Worker 1]
147
+ Initial Block Size 256.0 KB
148
+ Current Block Size 256.0 KB
149
+ Peak Allocated Bytes 0 B
150
+ Overflow Count 0
151
+ [ALLOC_TEMP_Job.Worker 10]
152
+ Initial Block Size 256.0 KB
153
+ Current Block Size 256.0 KB
154
+ Peak Allocated Bytes 0 B
155
+ Overflow Count 0
156
+ [ALLOC_TEMP_Loading.PreloadManager]
157
+ Initial Block Size 256.0 KB
158
+ Current Block Size 320.0 KB
159
+ Peak Allocated Bytes 251.5 KB
160
+ Overflow Count 4
161
+ [ALLOC_TEMP_Background Job.Worker 15]
162
+ Initial Block Size 32.0 KB
163
+ Current Block Size 32.0 KB
164
+ Peak Allocated Bytes 0 B
165
+ Overflow Count 0
166
+ [ALLOC_TEMP_Profiler.Dispatcher]
167
+ Initial Block Size 64.0 KB
168
+ Current Block Size 64.0 KB
169
+ Peak Allocated Bytes 1.9 KB
170
+ Overflow Count 0
171
+ [ALLOC_TEMP_Job.Worker 3]
172
+ Initial Block Size 256.0 KB
173
+ Current Block Size 256.0 KB
174
+ Peak Allocated Bytes 0 B
175
+ Overflow Count 0
176
+ [ALLOC_TEMP_Background Job.Worker 12]
177
+ Initial Block Size 32.0 KB
178
+ Current Block Size 32.0 KB
179
+ Peak Allocated Bytes 0 B
180
+ Overflow Count 0
181
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
182
+ Initial Block Size 64.0 KB
183
+ Current Block Size 64.0 KB
184
+ Peak Allocated Bytes 0 B
185
+ Overflow Count 0
186
+ [ALLOC_TEMP_Background Job.Worker 5]
187
+ Initial Block Size 32.0 KB
188
+ Current Block Size 32.0 KB
189
+ Peak Allocated Bytes 0 B
190
+ Overflow Count 0
191
+ [ALLOC_TEMP_Background Job.Worker 13]
192
+ Initial Block Size 32.0 KB
193
+ Current Block Size 32.0 KB
194
+ Peak Allocated Bytes 0 B
195
+ Overflow Count 0
196
+ [ALLOC_TEMP_Job.Worker 2]
197
+ Initial Block Size 256.0 KB
198
+ Current Block Size 256.0 KB
199
+ Peak Allocated Bytes 0 B
200
+ Overflow Count 0
201
+ [ALLOC_TEMP_Background Job.Worker 0]
202
+ Initial Block Size 32.0 KB
203
+ Current Block Size 32.0 KB
204
+ Peak Allocated Bytes 0 B
205
+ Overflow Count 0
206
+ [ALLOC_TEMP_Background Job.Worker 4]
207
+ Initial Block Size 32.0 KB
208
+ Current Block Size 32.0 KB
209
+ Peak Allocated Bytes 0 B
210
+ Overflow Count 0
211
+ [ALLOC_TEMP_Job.Worker 0]
212
+ Initial Block Size 256.0 KB
213
+ Current Block Size 256.0 KB
214
+ Peak Allocated Bytes 0 B
215
+ Overflow Count 0
216
+ [ALLOC_TEMP_Job.Worker 5]
217
+ Initial Block Size 256.0 KB
218
+ Current Block Size 256.0 KB
219
+ Peak Allocated Bytes 0 B
220
+ Overflow Count 0
221
+ [ALLOC_TEMP_Background Job.Worker 14]
222
+ Initial Block Size 32.0 KB
223
+ Current Block Size 32.0 KB
224
+ Peak Allocated Bytes 0 B
225
+ Overflow Count 0
226
+ [ALLOC_TEMP_Job.Worker 6]
227
+ Initial Block Size 256.0 KB
228
+ Current Block Size 256.0 KB
229
+ Peak Allocated Bytes 0.8 KB
230
+ Overflow Count 0
231
+ [ALLOC_TEMP_EnlightenWorker] x 6
232
+ Initial Block Size 64.0 KB
233
+ Current Block Size 64.0 KB
234
+ Peak Allocated Bytes 0 B
235
+ Overflow Count 0
236
+ [ALLOC_TEMP_Job.Worker 9]
237
+ Initial Block Size 256.0 KB
238
+ Current Block Size 256.0 KB
239
+ Peak Allocated Bytes 0 B
240
+ Overflow Count 0
241
+ [ALLOC_TEMP_Background Job.Worker 9]
242
+ Initial Block Size 32.0 KB
243
+ Current Block Size 32.0 KB
244
+ Peak Allocated Bytes 0 B
245
+ Overflow Count 0
246
+ [ALLOC_TEMP_Job.Worker 7]
247
+ Initial Block Size 256.0 KB
248
+ Current Block Size 256.0 KB
249
+ Peak Allocated Bytes 0 B
250
+ Overflow Count 0
251
+ [ALLOC_TEMP_Loading.AsyncRead]
252
+ Initial Block Size 64.0 KB
253
+ Current Block Size 64.0 KB
254
+ Peak Allocated Bytes 128 B
255
+ Overflow Count 0
256
+ [ALLOC_MEMORYPROFILER]
257
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 1537 frames
258
+ Requested Block Size 1.0 MB
259
+ Peak Block count 2
260
+ Peak Allocated memory 1.5 MB
261
+ Peak Large allocation bytes 0 B
262
+ [ALLOC_DEFAULT] Dual Thread Allocator
263
+ Peak main deferred allocation count 10020
264
+ [ALLOC_BUCKET]
265
+ Large Block size 4.0 MB
266
+ Used Block count 1
267
+ Peak Allocated bytes 1.7 MB
268
+ [ALLOC_DEFAULT_MAIN]
269
+ Peak usage frame count: [8.0 MB-16.0 MB]: 2 frames, [16.0 MB-32.0 MB]: 1834 frames
270
+ Requested Block Size 16.0 MB
271
+ Peak Block count 3
272
+ Peak Allocated memory 29.0 MB
273
+ Peak Large allocation bytes 0 B
274
+ [ALLOC_DEFAULT_THREAD]
275
+ Peak usage frame count: [16.0 MB-32.0 MB]: 1836 frames
276
+ Requested Block Size 16.0 MB
277
+ Peak Block count 1
278
+ Peak Allocated memory 27.0 MB
279
+ Peak Large allocation bytes 16.0 MB
280
+ [ALLOC_TEMP_JOB_1_FRAME]
281
+ Initial Block Size 2.0 MB
282
+ Used Block Count 1
283
+ Overflow Count (too large) 0
284
+ Overflow Count (full) 0
285
+ [ALLOC_TEMP_JOB_2_FRAMES]
286
+ Initial Block Size 2.0 MB
287
+ Used Block Count 1
288
+ Overflow Count (too large) 0
289
+ Overflow Count (full) 0
290
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
291
+ Initial Block Size 2.0 MB
292
+ Used Block Count 2
293
+ Overflow Count (too large) 0
294
+ Overflow Count (full) 0
295
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
296
+ Initial Block Size 1.0 MB
297
+ Used Block Count 3
298
+ Overflow Count (too large) 0
299
+ Overflow Count (full) 0
300
+ [ALLOC_GFX] Dual Thread Allocator
301
+ Peak main deferred allocation count 0
302
+ [ALLOC_BUCKET]
303
+ Large Block size 4.0 MB
304
+ Used Block count 1
305
+ Peak Allocated bytes 1.7 MB
306
+ [ALLOC_GFX_MAIN]
307
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1835 frames, [64.0 KB-128.0 KB]: 1 frames
308
+ Requested Block Size 16.0 MB
309
+ Peak Block count 1
310
+ Peak Allocated memory 67.0 KB
311
+ Peak Large allocation bytes 0 B
312
+ [ALLOC_GFX_THREAD]
313
+ Peak usage frame count: [64.0 KB-128.0 KB]: 1836 frames
314
+ Requested Block Size 16.0 MB
315
+ Peak Block count 1
316
+ Peak Allocated memory 67.7 KB
317
+ Peak Large allocation bytes 0 B
318
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
319
+ Peak main deferred allocation count 1
320
+ [ALLOC_BUCKET]
321
+ Large Block size 4.0 MB
322
+ Used Block count 1
323
+ Peak Allocated bytes 1.7 MB
324
+ [ALLOC_CACHEOBJECTS_MAIN]
325
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 1537 frames
326
+ Requested Block Size 4.0 MB
327
+ Peak Block count 1
328
+ Peak Allocated memory 1.4 MB
329
+ Peak Large allocation bytes 0 B
330
+ [ALLOC_CACHEOBJECTS_THREAD]
331
+ Peak usage frame count: [1.0 MB-2.0 MB]: 1835 frames, [4.0 MB-8.0 MB]: 1 frames
332
+ Requested Block Size 4.0 MB
333
+ Peak Block count 2
334
+ Peak Allocated memory 4.7 MB
335
+ Peak Large allocation bytes 0 B
336
+ [ALLOC_TYPETREE] Dual Thread Allocator
337
+ Peak main deferred allocation count 0
338
+ [ALLOC_BUCKET]
339
+ Large Block size 4.0 MB
340
+ Used Block count 1
341
+ Peak Allocated bytes 1.7 MB
342
+ [ALLOC_TYPETREE_MAIN]
343
+ Peak usage frame count: [0-1.0 KB]: 1836 frames
344
+ Requested Block Size 2.0 MB
345
+ Peak Block count 1
346
+ Peak Allocated memory 1.0 KB
347
+ Peak Large allocation bytes 0 B
348
+ [ALLOC_TYPETREE_THREAD]
349
+ Peak usage frame count: [1.0 KB-2.0 KB]: 1836 frames
350
+ Requested Block Size 2.0 MB
351
+ Peak Block count 1
352
+ Peak Allocated memory 1.9 KB
353
+ Peak Large allocation bytes 0 B
354
+ [ALLOC_PROFILER]
355
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1836 frames
356
+ Requested Block Size 16.0 MB
357
+ Peak Block count 1
358
+ Peak Allocated memory 35.2 KB
359
+ Peak Large allocation bytes 0 B
360
+ [ALLOC_PROFILER_BUCKET]
361
+ Large Block size 4.0 MB
362
+ Used Block count 1
363
+ Peak Allocated bytes 396 B
364
+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1772387688470,"processId":17997,"allocatedMemory":1980093,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":34740},{"Manager":16203},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3447},{"DynamicArray":30868},{"HashMap":7680},{"Utility":5440},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
run_logs/Player-7.log ADDED
@@ -0,0 +1,364 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
+ Mono config path = '/content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
+ Found 1 interfaces on host : 0) 172.28.0.12
4
+ Multi-casting "[IP] 172.28.0.12 [Port] 55258 [Flags] 2 [Guid] 1429261310 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,172.28.0.12) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
+ Preloaded 'lib_burst_generated.so'
6
+ Preloaded 'libgrpc_csharp_ext.x64.so'
7
+ Initialize engine version: 2021.3.5f1 (40eb3a945986)
8
+ [Subsystems] Discovering subsystems at path /content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/UnitySubsystems
9
+ Forcing GfxDevice: Null
10
+ GfxDevice: creating device client; threaded=0; jobified=0
11
+ NullGfxDevice:
12
+ Version: NULL 1.0 [1.0]
13
+ Renderer: Null Device
14
+ Vendor: Unity Technologies
15
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
17
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
19
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
20
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
21
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
22
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
23
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
24
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
25
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
27
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
29
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
30
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
31
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
32
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
33
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
34
+ FMOD initialized on nosound output
35
+ Begin MonoManager ReloadAssembly
36
+ - Completed reload, in 0.142 seconds
37
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
39
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
44
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
45
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
46
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
47
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
48
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
49
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
50
+ ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
51
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
52
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
53
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
54
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
55
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
56
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
57
+ ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
58
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
59
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
60
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
61
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
62
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
63
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
64
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
65
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
66
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
67
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
68
+ UnloadTime: 1.124713 ms
69
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
70
+ requesting resize 84 x 84
71
+ Setting up 6 worker threads for Enlighten.
72
+ PlayerConnection::CleanupMemory Statistics:
73
+ [ALLOC_TEMP_TLS] TLS Allocator
74
+ StackAllocators :
75
+ [ALLOC_TEMP_MAIN]
76
+ Peak usage frame count: [16.0 KB-32.0 KB]: 1338 frames, [32.0 KB-64.0 KB]: 381 frames, [64.0 KB-128.0 KB]: 106 frames, [2.0 MB-4.0 MB]: 1 frames
77
+ Initial Block Size 4.0 MB
78
+ Current Block Size 4.0 MB
79
+ Peak Allocated Bytes 2.0 MB
80
+ Overflow Count 0
81
+ [ALLOC_TEMP_Background Job.Worker 8]
82
+ Initial Block Size 32.0 KB
83
+ Current Block Size 32.0 KB
84
+ Peak Allocated Bytes 0 B
85
+ Overflow Count 0
86
+ [ALLOC_TEMP_Background Job.Worker 10]
87
+ Initial Block Size 32.0 KB
88
+ Current Block Size 32.0 KB
89
+ Peak Allocated Bytes 0 B
90
+ Overflow Count 0
91
+ [ALLOC_TEMP_Job.Worker 4]
92
+ Initial Block Size 256.0 KB
93
+ Current Block Size 256.0 KB
94
+ Peak Allocated Bytes 0 B
95
+ Overflow Count 0
96
+ [ALLOC_TEMP_Background Job.Worker 6]
97
+ Initial Block Size 32.0 KB
98
+ Current Block Size 32.0 KB
99
+ Peak Allocated Bytes 0 B
100
+ Overflow Count 0
101
+ [ALLOC_TEMP_AUDIO_FMOD mixer thread]
102
+ Initial Block Size 64.0 KB
103
+ Current Block Size 64.0 KB
104
+ Peak Allocated Bytes 0 B
105
+ Overflow Count 0
106
+ [ALLOC_TEMP_Background Job.Worker 1]
107
+ Initial Block Size 32.0 KB
108
+ Current Block Size 32.0 KB
109
+ Peak Allocated Bytes 0 B
110
+ Overflow Count 0
111
+ [ALLOC_TEMP_Background Job.Worker 11]
112
+ Initial Block Size 32.0 KB
113
+ Current Block Size 32.0 KB
114
+ Peak Allocated Bytes 0 B
115
+ Overflow Count 0
116
+ [ALLOC_TEMP_Background Job.Worker 3]
117
+ Initial Block Size 32.0 KB
118
+ Current Block Size 32.0 KB
119
+ Peak Allocated Bytes 0 B
120
+ Overflow Count 0
121
+ [ALLOC_TEMP_BatchDeleteObjects]
122
+ Initial Block Size 64.0 KB
123
+ Current Block Size 64.0 KB
124
+ Peak Allocated Bytes 0 B
125
+ Overflow Count 0
126
+ [ALLOC_TEMP_AUDIO_FMOD stream thread]
127
+ Initial Block Size 64.0 KB
128
+ Current Block Size 64.0 KB
129
+ Peak Allocated Bytes 0 B
130
+ Overflow Count 0
131
+ [ALLOC_TEMP_Background Job.Worker 2]
132
+ Initial Block Size 32.0 KB
133
+ Current Block Size 32.0 KB
134
+ Peak Allocated Bytes 0 B
135
+ Overflow Count 0
136
+ [ALLOC_TEMP_Background Job.Worker 7]
137
+ Initial Block Size 32.0 KB
138
+ Current Block Size 32.0 KB
139
+ Peak Allocated Bytes 0 B
140
+ Overflow Count 0
141
+ [ALLOC_TEMP_Job.Worker 8]
142
+ Initial Block Size 256.0 KB
143
+ Current Block Size 256.0 KB
144
+ Peak Allocated Bytes 0 B
145
+ Overflow Count 0
146
+ [ALLOC_TEMP_Job.Worker 1]
147
+ Initial Block Size 256.0 KB
148
+ Current Block Size 256.0 KB
149
+ Peak Allocated Bytes 0 B
150
+ Overflow Count 0
151
+ [ALLOC_TEMP_Job.Worker 10]
152
+ Initial Block Size 256.0 KB
153
+ Current Block Size 256.0 KB
154
+ Peak Allocated Bytes 0 B
155
+ Overflow Count 0
156
+ [ALLOC_TEMP_Loading.PreloadManager]
157
+ Initial Block Size 256.0 KB
158
+ Current Block Size 320.0 KB
159
+ Peak Allocated Bytes 251.5 KB
160
+ Overflow Count 4
161
+ [ALLOC_TEMP_Background Job.Worker 15]
162
+ Initial Block Size 32.0 KB
163
+ Current Block Size 32.0 KB
164
+ Peak Allocated Bytes 0 B
165
+ Overflow Count 0
166
+ [ALLOC_TEMP_Profiler.Dispatcher]
167
+ Initial Block Size 64.0 KB
168
+ Current Block Size 64.0 KB
169
+ Peak Allocated Bytes 1.9 KB
170
+ Overflow Count 0
171
+ [ALLOC_TEMP_Job.Worker 3]
172
+ Initial Block Size 256.0 KB
173
+ Current Block Size 256.0 KB
174
+ Peak Allocated Bytes 0 B
175
+ Overflow Count 0
176
+ [ALLOC_TEMP_Background Job.Worker 12]
177
+ Initial Block Size 32.0 KB
178
+ Current Block Size 32.0 KB
179
+ Peak Allocated Bytes 0 B
180
+ Overflow Count 0
181
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
182
+ Initial Block Size 64.0 KB
183
+ Current Block Size 64.0 KB
184
+ Peak Allocated Bytes 0 B
185
+ Overflow Count 0
186
+ [ALLOC_TEMP_Background Job.Worker 5]
187
+ Initial Block Size 32.0 KB
188
+ Current Block Size 32.0 KB
189
+ Peak Allocated Bytes 0 B
190
+ Overflow Count 0
191
+ [ALLOC_TEMP_Background Job.Worker 13]
192
+ Initial Block Size 32.0 KB
193
+ Current Block Size 32.0 KB
194
+ Peak Allocated Bytes 0 B
195
+ Overflow Count 0
196
+ [ALLOC_TEMP_Job.Worker 2]
197
+ Initial Block Size 256.0 KB
198
+ Current Block Size 256.0 KB
199
+ Peak Allocated Bytes 0 B
200
+ Overflow Count 0
201
+ [ALLOC_TEMP_Background Job.Worker 0]
202
+ Initial Block Size 32.0 KB
203
+ Current Block Size 32.0 KB
204
+ Peak Allocated Bytes 0 B
205
+ Overflow Count 0
206
+ [ALLOC_TEMP_Background Job.Worker 4]
207
+ Initial Block Size 32.0 KB
208
+ Current Block Size 32.0 KB
209
+ Peak Allocated Bytes 0 B
210
+ Overflow Count 0
211
+ [ALLOC_TEMP_Job.Worker 6]
212
+ Initial Block Size 256.0 KB
213
+ Current Block Size 256.0 KB
214
+ Peak Allocated Bytes 0 B
215
+ Overflow Count 0
216
+ [ALLOC_TEMP_Job.Worker 5]
217
+ Initial Block Size 256.0 KB
218
+ Current Block Size 256.0 KB
219
+ Peak Allocated Bytes 0.8 KB
220
+ Overflow Count 0
221
+ [ALLOC_TEMP_Background Job.Worker 14]
222
+ Initial Block Size 32.0 KB
223
+ Current Block Size 32.0 KB
224
+ Peak Allocated Bytes 0 B
225
+ Overflow Count 0
226
+ [ALLOC_TEMP_Job.Worker 0]
227
+ Initial Block Size 256.0 KB
228
+ Current Block Size 256.0 KB
229
+ Peak Allocated Bytes 0 B
230
+ Overflow Count 0
231
+ [ALLOC_TEMP_EnlightenWorker] x 6
232
+ Initial Block Size 64.0 KB
233
+ Current Block Size 64.0 KB
234
+ Peak Allocated Bytes 0 B
235
+ Overflow Count 0
236
+ [ALLOC_TEMP_Job.Worker 9]
237
+ Initial Block Size 256.0 KB
238
+ Current Block Size 256.0 KB
239
+ Peak Allocated Bytes 0 B
240
+ Overflow Count 0
241
+ [ALLOC_TEMP_Background Job.Worker 9]
242
+ Initial Block Size 32.0 KB
243
+ Current Block Size 32.0 KB
244
+ Peak Allocated Bytes 0 B
245
+ Overflow Count 0
246
+ [ALLOC_TEMP_Job.Worker 7]
247
+ Initial Block Size 256.0 KB
248
+ Current Block Size 256.0 KB
249
+ Peak Allocated Bytes 0 B
250
+ Overflow Count 0
251
+ [ALLOC_TEMP_Loading.AsyncRead]
252
+ Initial Block Size 64.0 KB
253
+ Current Block Size 64.0 KB
254
+ Peak Allocated Bytes 128 B
255
+ Overflow Count 0
256
+ [ALLOC_MEMORYPROFILER]
257
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 1527 frames
258
+ Requested Block Size 1.0 MB
259
+ Peak Block count 2
260
+ Peak Allocated memory 1.6 MB
261
+ Peak Large allocation bytes 0 B
262
+ [ALLOC_DEFAULT] Dual Thread Allocator
263
+ Peak main deferred allocation count 10155
264
+ [ALLOC_BUCKET]
265
+ Large Block size 4.0 MB
266
+ Used Block count 1
267
+ Peak Allocated bytes 1.7 MB
268
+ [ALLOC_DEFAULT_MAIN]
269
+ Peak usage frame count: [8.0 MB-16.0 MB]: 299 frames, [16.0 MB-32.0 MB]: 1527 frames
270
+ Requested Block Size 16.0 MB
271
+ Peak Block count 2
272
+ Peak Allocated memory 27.6 MB
273
+ Peak Large allocation bytes 0 B
274
+ [ALLOC_DEFAULT_THREAD]
275
+ Peak usage frame count: [16.0 MB-32.0 MB]: 1826 frames
276
+ Requested Block Size 16.0 MB
277
+ Peak Block count 1
278
+ Peak Allocated memory 29.9 MB
279
+ Peak Large allocation bytes 16.0 MB
280
+ [ALLOC_TEMP_JOB_1_FRAME]
281
+ Initial Block Size 2.0 MB
282
+ Used Block Count 1
283
+ Overflow Count (too large) 0
284
+ Overflow Count (full) 0
285
+ [ALLOC_TEMP_JOB_2_FRAMES]
286
+ Initial Block Size 2.0 MB
287
+ Used Block Count 1
288
+ Overflow Count (too large) 0
289
+ Overflow Count (full) 0
290
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
291
+ Initial Block Size 2.0 MB
292
+ Used Block Count 2
293
+ Overflow Count (too large) 0
294
+ Overflow Count (full) 0
295
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
296
+ Initial Block Size 1.0 MB
297
+ Used Block Count 3
298
+ Overflow Count (too large) 0
299
+ Overflow Count (full) 0
300
+ [ALLOC_GFX] Dual Thread Allocator
301
+ Peak main deferred allocation count 0
302
+ [ALLOC_BUCKET]
303
+ Large Block size 4.0 MB
304
+ Used Block count 1
305
+ Peak Allocated bytes 1.7 MB
306
+ [ALLOC_GFX_MAIN]
307
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1825 frames, [64.0 KB-128.0 KB]: 1 frames
308
+ Requested Block Size 16.0 MB
309
+ Peak Block count 1
310
+ Peak Allocated memory 67.0 KB
311
+ Peak Large allocation bytes 0 B
312
+ [ALLOC_GFX_THREAD]
313
+ Peak usage frame count: [64.0 KB-128.0 KB]: 1826 frames
314
+ Requested Block Size 16.0 MB
315
+ Peak Block count 1
316
+ Peak Allocated memory 67.7 KB
317
+ Peak Large allocation bytes 0 B
318
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
319
+ Peak main deferred allocation count 1
320
+ [ALLOC_BUCKET]
321
+ Large Block size 4.0 MB
322
+ Used Block count 1
323
+ Peak Allocated bytes 1.7 MB
324
+ [ALLOC_CACHEOBJECTS_MAIN]
325
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 1527 frames
326
+ Requested Block Size 4.0 MB
327
+ Peak Block count 1
328
+ Peak Allocated memory 1.4 MB
329
+ Peak Large allocation bytes 0 B
330
+ [ALLOC_CACHEOBJECTS_THREAD]
331
+ Peak usage frame count: [1.0 MB-2.0 MB]: 1825 frames, [4.0 MB-8.0 MB]: 1 frames
332
+ Requested Block Size 4.0 MB
333
+ Peak Block count 2
334
+ Peak Allocated memory 4.7 MB
335
+ Peak Large allocation bytes 0 B
336
+ [ALLOC_TYPETREE] Dual Thread Allocator
337
+ Peak main deferred allocation count 0
338
+ [ALLOC_BUCKET]
339
+ Large Block size 4.0 MB
340
+ Used Block count 1
341
+ Peak Allocated bytes 1.7 MB
342
+ [ALLOC_TYPETREE_MAIN]
343
+ Peak usage frame count: [0-1.0 KB]: 1826 frames
344
+ Requested Block Size 2.0 MB
345
+ Peak Block count 1
346
+ Peak Allocated memory 1.0 KB
347
+ Peak Large allocation bytes 0 B
348
+ [ALLOC_TYPETREE_THREAD]
349
+ Peak usage frame count: [1.0 KB-2.0 KB]: 1826 frames
350
+ Requested Block Size 2.0 MB
351
+ Peak Block count 1
352
+ Peak Allocated memory 1.9 KB
353
+ Peak Large allocation bytes 0 B
354
+ [ALLOC_PROFILER]
355
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1826 frames
356
+ Requested Block Size 16.0 MB
357
+ Peak Block count 1
358
+ Peak Allocated memory 34.7 KB
359
+ Peak Large allocation bytes 0 B
360
+ [ALLOC_PROFILER_BUCKET]
361
+ Large Block size 4.0 MB
362
+ Used Block count 1
363
+ Peak Allocated bytes 396 B
364
+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1772387688368,"processId":18101,"allocatedMemory":1980093,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":34740},{"Manager":16203},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3447},{"DynamicArray":30868},{"HashMap":7680},{"Utility":5440},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
run_logs/Player-8.log ADDED
@@ -0,0 +1,364 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
+ Mono config path = '/content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
+ Found 1 interfaces on host : 0) 172.28.0.12
4
+ Multi-casting "[IP] 172.28.0.12 [Port] 55215 [Flags] 2 [Guid] 336914377 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,172.28.0.12) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
+ Preloaded 'lib_burst_generated.so'
6
+ Preloaded 'libgrpc_csharp_ext.x64.so'
7
+ Initialize engine version: 2021.3.5f1 (40eb3a945986)
8
+ [Subsystems] Discovering subsystems at path /content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/UnitySubsystems
9
+ Forcing GfxDevice: Null
10
+ GfxDevice: creating device client; threaded=0; jobified=0
11
+ NullGfxDevice:
12
+ Version: NULL 1.0 [1.0]
13
+ Renderer: Null Device
14
+ Vendor: Unity Technologies
15
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
17
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
19
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
20
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
21
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
22
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
23
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
24
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
25
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
27
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
29
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
30
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
31
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
32
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
33
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
34
+ FMOD initialized on nosound output
35
+ Begin MonoManager ReloadAssembly
36
+ - Completed reload, in 0.140 seconds
37
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
39
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
44
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
45
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
46
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
47
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
48
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
49
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
50
+ ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
51
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
52
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
53
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
54
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
55
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
56
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
57
+ ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
58
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
59
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
60
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
61
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
62
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
63
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
64
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
65
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
66
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
67
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
68
+ UnloadTime: 0.831191 ms
69
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
70
+ requesting resize 84 x 84
71
+ Setting up 6 worker threads for Enlighten.
72
+ PlayerConnection::CleanupMemory Statistics:
73
+ [ALLOC_TEMP_TLS] TLS Allocator
74
+ StackAllocators :
75
+ [ALLOC_TEMP_MAIN]
76
+ Peak usage frame count: [16.0 KB-32.0 KB]: 1313 frames, [32.0 KB-64.0 KB]: 365 frames, [64.0 KB-128.0 KB]: 118 frames, [2.0 MB-4.0 MB]: 1 frames
77
+ Initial Block Size 4.0 MB
78
+ Current Block Size 4.0 MB
79
+ Peak Allocated Bytes 2.0 MB
80
+ Overflow Count 0
81
+ [ALLOC_TEMP_Background Job.Worker 8]
82
+ Initial Block Size 32.0 KB
83
+ Current Block Size 32.0 KB
84
+ Peak Allocated Bytes 0 B
85
+ Overflow Count 0
86
+ [ALLOC_TEMP_Background Job.Worker 10]
87
+ Initial Block Size 32.0 KB
88
+ Current Block Size 32.0 KB
89
+ Peak Allocated Bytes 0 B
90
+ Overflow Count 0
91
+ [ALLOC_TEMP_Job.Worker 4]
92
+ Initial Block Size 256.0 KB
93
+ Current Block Size 256.0 KB
94
+ Peak Allocated Bytes 0 B
95
+ Overflow Count 0
96
+ [ALLOC_TEMP_Background Job.Worker 6]
97
+ Initial Block Size 32.0 KB
98
+ Current Block Size 32.0 KB
99
+ Peak Allocated Bytes 0 B
100
+ Overflow Count 0
101
+ [ALLOC_TEMP_AUDIO_FMOD mixer thread]
102
+ Initial Block Size 64.0 KB
103
+ Current Block Size 64.0 KB
104
+ Peak Allocated Bytes 0 B
105
+ Overflow Count 0
106
+ [ALLOC_TEMP_Background Job.Worker 1]
107
+ Initial Block Size 32.0 KB
108
+ Current Block Size 32.0 KB
109
+ Peak Allocated Bytes 0 B
110
+ Overflow Count 0
111
+ [ALLOC_TEMP_Background Job.Worker 11]
112
+ Initial Block Size 32.0 KB
113
+ Current Block Size 32.0 KB
114
+ Peak Allocated Bytes 0 B
115
+ Overflow Count 0
116
+ [ALLOC_TEMP_Background Job.Worker 3]
117
+ Initial Block Size 32.0 KB
118
+ Current Block Size 32.0 KB
119
+ Peak Allocated Bytes 0 B
120
+ Overflow Count 0
121
+ [ALLOC_TEMP_BatchDeleteObjects]
122
+ Initial Block Size 64.0 KB
123
+ Current Block Size 64.0 KB
124
+ Peak Allocated Bytes 0 B
125
+ Overflow Count 0
126
+ [ALLOC_TEMP_AUDIO_FMOD stream thread]
127
+ Initial Block Size 64.0 KB
128
+ Current Block Size 64.0 KB
129
+ Peak Allocated Bytes 0 B
130
+ Overflow Count 0
131
+ [ALLOC_TEMP_Background Job.Worker 15]
132
+ Initial Block Size 32.0 KB
133
+ Current Block Size 32.0 KB
134
+ Peak Allocated Bytes 0 B
135
+ Overflow Count 0
136
+ [ALLOC_TEMP_Background Job.Worker 7]
137
+ Initial Block Size 32.0 KB
138
+ Current Block Size 32.0 KB
139
+ Peak Allocated Bytes 0 B
140
+ Overflow Count 0
141
+ [ALLOC_TEMP_Job.Worker 8]
142
+ Initial Block Size 256.0 KB
143
+ Current Block Size 256.0 KB
144
+ Peak Allocated Bytes 0 B
145
+ Overflow Count 0
146
+ [ALLOC_TEMP_Job.Worker 1]
147
+ Initial Block Size 256.0 KB
148
+ Current Block Size 256.0 KB
149
+ Peak Allocated Bytes 0 B
150
+ Overflow Count 0
151
+ [ALLOC_TEMP_Job.Worker 10]
152
+ Initial Block Size 256.0 KB
153
+ Current Block Size 256.0 KB
154
+ Peak Allocated Bytes 0.8 KB
155
+ Overflow Count 0
156
+ [ALLOC_TEMP_Loading.PreloadManager]
157
+ Initial Block Size 256.0 KB
158
+ Current Block Size 320.0 KB
159
+ Peak Allocated Bytes 251.5 KB
160
+ Overflow Count 4
161
+ [ALLOC_TEMP_Background Job.Worker 2]
162
+ Initial Block Size 32.0 KB
163
+ Current Block Size 32.0 KB
164
+ Peak Allocated Bytes 0 B
165
+ Overflow Count 0
166
+ [ALLOC_TEMP_Profiler.Dispatcher]
167
+ Initial Block Size 64.0 KB
168
+ Current Block Size 64.0 KB
169
+ Peak Allocated Bytes 0 B
170
+ Overflow Count 0
171
+ [ALLOC_TEMP_Job.Worker 3]
172
+ Initial Block Size 256.0 KB
173
+ Current Block Size 256.0 KB
174
+ Peak Allocated Bytes 0 B
175
+ Overflow Count 0
176
+ [ALLOC_TEMP_Background Job.Worker 12]
177
+ Initial Block Size 32.0 KB
178
+ Current Block Size 32.0 KB
179
+ Peak Allocated Bytes 0 B
180
+ Overflow Count 0
181
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
182
+ Initial Block Size 64.0 KB
183
+ Current Block Size 64.0 KB
184
+ Peak Allocated Bytes 0 B
185
+ Overflow Count 0
186
+ [ALLOC_TEMP_Background Job.Worker 5]
187
+ Initial Block Size 32.0 KB
188
+ Current Block Size 32.0 KB
189
+ Peak Allocated Bytes 0 B
190
+ Overflow Count 0
191
+ [ALLOC_TEMP_Background Job.Worker 13]
192
+ Initial Block Size 32.0 KB
193
+ Current Block Size 32.0 KB
194
+ Peak Allocated Bytes 0 B
195
+ Overflow Count 0
196
+ [ALLOC_TEMP_Job.Worker 2]
197
+ Initial Block Size 256.0 KB
198
+ Current Block Size 256.0 KB
199
+ Peak Allocated Bytes 0 B
200
+ Overflow Count 0
201
+ [ALLOC_TEMP_Background Job.Worker 0]
202
+ Initial Block Size 32.0 KB
203
+ Current Block Size 32.0 KB
204
+ Peak Allocated Bytes 0 B
205
+ Overflow Count 0
206
+ [ALLOC_TEMP_Background Job.Worker 4]
207
+ Initial Block Size 32.0 KB
208
+ Current Block Size 32.0 KB
209
+ Peak Allocated Bytes 0 B
210
+ Overflow Count 0
211
+ [ALLOC_TEMP_Job.Worker 6]
212
+ Initial Block Size 256.0 KB
213
+ Current Block Size 256.0 KB
214
+ Peak Allocated Bytes 0 B
215
+ Overflow Count 0
216
+ [ALLOC_TEMP_Job.Worker 5]
217
+ Initial Block Size 256.0 KB
218
+ Current Block Size 256.0 KB
219
+ Peak Allocated Bytes 0 B
220
+ Overflow Count 0
221
+ [ALLOC_TEMP_Background Job.Worker 14]
222
+ Initial Block Size 32.0 KB
223
+ Current Block Size 32.0 KB
224
+ Peak Allocated Bytes 0 B
225
+ Overflow Count 0
226
+ [ALLOC_TEMP_Job.Worker 0]
227
+ Initial Block Size 256.0 KB
228
+ Current Block Size 256.0 KB
229
+ Peak Allocated Bytes 0 B
230
+ Overflow Count 0
231
+ [ALLOC_TEMP_EnlightenWorker] x 6
232
+ Initial Block Size 64.0 KB
233
+ Current Block Size 64.0 KB
234
+ Peak Allocated Bytes 0 B
235
+ Overflow Count 0
236
+ [ALLOC_TEMP_Job.Worker 9]
237
+ Initial Block Size 256.0 KB
238
+ Current Block Size 256.0 KB
239
+ Peak Allocated Bytes 0 B
240
+ Overflow Count 0
241
+ [ALLOC_TEMP_Background Job.Worker 9]
242
+ Initial Block Size 32.0 KB
243
+ Current Block Size 32.0 KB
244
+ Peak Allocated Bytes 0 B
245
+ Overflow Count 0
246
+ [ALLOC_TEMP_Job.Worker 7]
247
+ Initial Block Size 256.0 KB
248
+ Current Block Size 256.0 KB
249
+ Peak Allocated Bytes 0 B
250
+ Overflow Count 0
251
+ [ALLOC_TEMP_Loading.AsyncRead]
252
+ Initial Block Size 64.0 KB
253
+ Current Block Size 64.0 KB
254
+ Peak Allocated Bytes 128 B
255
+ Overflow Count 0
256
+ [ALLOC_MEMORYPROFILER]
257
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 1498 frames
258
+ Requested Block Size 1.0 MB
259
+ Peak Block count 2
260
+ Peak Allocated memory 1.6 MB
261
+ Peak Large allocation bytes 0 B
262
+ [ALLOC_DEFAULT] Dual Thread Allocator
263
+ Peak main deferred allocation count 11048
264
+ [ALLOC_BUCKET]
265
+ Large Block size 4.0 MB
266
+ Used Block count 1
267
+ Peak Allocated bytes 1.7 MB
268
+ [ALLOC_DEFAULT_MAIN]
269
+ Peak usage frame count: [8.0 MB-16.0 MB]: 58 frames, [16.0 MB-32.0 MB]: 1739 frames
270
+ Requested Block Size 16.0 MB
271
+ Peak Block count 3
272
+ Peak Allocated memory 28.5 MB
273
+ Peak Large allocation bytes 0 B
274
+ [ALLOC_DEFAULT_THREAD]
275
+ Peak usage frame count: [16.0 MB-32.0 MB]: 1797 frames
276
+ Requested Block Size 16.0 MB
277
+ Peak Block count 1
278
+ Peak Allocated memory 28.3 MB
279
+ Peak Large allocation bytes 16.0 MB
280
+ [ALLOC_TEMP_JOB_1_FRAME]
281
+ Initial Block Size 2.0 MB
282
+ Used Block Count 1
283
+ Overflow Count (too large) 0
284
+ Overflow Count (full) 0
285
+ [ALLOC_TEMP_JOB_2_FRAMES]
286
+ Initial Block Size 2.0 MB
287
+ Used Block Count 1
288
+ Overflow Count (too large) 0
289
+ Overflow Count (full) 0
290
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
291
+ Initial Block Size 2.0 MB
292
+ Used Block Count 2
293
+ Overflow Count (too large) 0
294
+ Overflow Count (full) 0
295
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
296
+ Initial Block Size 1.0 MB
297
+ Used Block Count 3
298
+ Overflow Count (too large) 0
299
+ Overflow Count (full) 0
300
+ [ALLOC_GFX] Dual Thread Allocator
301
+ Peak main deferred allocation count 0
302
+ [ALLOC_BUCKET]
303
+ Large Block size 4.0 MB
304
+ Used Block count 1
305
+ Peak Allocated bytes 1.7 MB
306
+ [ALLOC_GFX_MAIN]
307
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1796 frames, [64.0 KB-128.0 KB]: 1 frames
308
+ Requested Block Size 16.0 MB
309
+ Peak Block count 1
310
+ Peak Allocated memory 67.0 KB
311
+ Peak Large allocation bytes 0 B
312
+ [ALLOC_GFX_THREAD]
313
+ Peak usage frame count: [64.0 KB-128.0 KB]: 1797 frames
314
+ Requested Block Size 16.0 MB
315
+ Peak Block count 1
316
+ Peak Allocated memory 67.7 KB
317
+ Peak Large allocation bytes 0 B
318
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
319
+ Peak main deferred allocation count 1
320
+ [ALLOC_BUCKET]
321
+ Large Block size 4.0 MB
322
+ Used Block count 1
323
+ Peak Allocated bytes 1.7 MB
324
+ [ALLOC_CACHEOBJECTS_MAIN]
325
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 1498 frames
326
+ Requested Block Size 4.0 MB
327
+ Peak Block count 1
328
+ Peak Allocated memory 1.4 MB
329
+ Peak Large allocation bytes 0 B
330
+ [ALLOC_CACHEOBJECTS_THREAD]
331
+ Peak usage frame count: [1.0 MB-2.0 MB]: 1796 frames, [4.0 MB-8.0 MB]: 1 frames
332
+ Requested Block Size 4.0 MB
333
+ Peak Block count 2
334
+ Peak Allocated memory 4.7 MB
335
+ Peak Large allocation bytes 0 B
336
+ [ALLOC_TYPETREE] Dual Thread Allocator
337
+ Peak main deferred allocation count 0
338
+ [ALLOC_BUCKET]
339
+ Large Block size 4.0 MB
340
+ Used Block count 1
341
+ Peak Allocated bytes 1.7 MB
342
+ [ALLOC_TYPETREE_MAIN]
343
+ Peak usage frame count: [0-1.0 KB]: 1797 frames
344
+ Requested Block Size 2.0 MB
345
+ Peak Block count 1
346
+ Peak Allocated memory 1.0 KB
347
+ Peak Large allocation bytes 0 B
348
+ [ALLOC_TYPETREE_THREAD]
349
+ Peak usage frame count: [1.0 KB-2.0 KB]: 1797 frames
350
+ Requested Block Size 2.0 MB
351
+ Peak Block count 1
352
+ Peak Allocated memory 1.9 KB
353
+ Peak Large allocation bytes 0 B
354
+ [ALLOC_PROFILER]
355
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1797 frames
356
+ Requested Block Size 16.0 MB
357
+ Peak Block count 1
358
+ Peak Allocated memory 35.2 KB
359
+ Peak Large allocation bytes 0 B
360
+ [ALLOC_PROFILER_BUCKET]
361
+ Large Block size 4.0 MB
362
+ Used Block count 1
363
+ Peak Allocated bytes 396 B
364
+ ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1772387688397,"processId":18105,"allocatedMemory":1980093,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":12801},{"Thread":34740},{"Manager":16203},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3447},{"DynamicArray":30868},{"HashMap":7680},{"Utility":5440},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}
run_logs/Player-9.log ADDED
@@ -0,0 +1,364 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'
2
+ Mono config path = '/content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'
3
+ Found 1 interfaces on host : 0) 172.28.0.12
4
+ Multi-casting "[IP] 172.28.0.12 [Port] 55032 [Flags] 2 [Guid] 2680587774 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,172.28.0.12) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...
5
+ Preloaded 'lib_burst_generated.so'
6
+ Preloaded 'libgrpc_csharp_ext.x64.so'
7
+ Initialize engine version: 2021.3.5f1 (40eb3a945986)
8
+ [Subsystems] Discovering subsystems at path /content/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/UnitySubsystems
9
+ Forcing GfxDevice: Null
10
+ GfxDevice: creating device client; threaded=0; jobified=0
11
+ NullGfxDevice:
12
+ Version: NULL 1.0 [1.0]
13
+ Renderer: Null Device
14
+ Vendor: Unity Technologies
15
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
16
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
17
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
18
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
19
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
20
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
21
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
22
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
23
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
24
+ Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
25
+ ALSA lib confmisc.c:855:(parse_card) cannot find card '0'
26
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory
27
+ ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings
28
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory
29
+ ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name
30
+ ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory
31
+ ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory
32
+ ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default
33
+ FMOD failed to initialize the output device.: "Error initializing output device. " (60)
34
+ FMOD initialized on nosound output
35
+ Begin MonoManager ReloadAssembly
36
+ - Completed reload, in 0.096 seconds
37
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
38
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
39
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
40
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
41
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
42
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
43
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
44
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
45
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
46
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
47
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
48
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
49
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
50
+ ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
51
+ WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
52
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
53
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
54
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
55
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
56
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
57
+ ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
58
+ WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed
59
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
60
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
61
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
62
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
63
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
64
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
65
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
66
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
67
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
68
+ UnloadTime: 0.864376 ms
69
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
70
+ requesting resize 84 x 84
71
+ Setting up 6 worker threads for Enlighten.
72
+ PlayerConnection::CleanupMemory Statistics:
73
+ [ALLOC_TEMP_TLS] TLS Allocator
74
+ StackAllocators :
75
+ [ALLOC_TEMP_MAIN]
76
+ Peak usage frame count: [16.0 KB-32.0 KB]: 1306 frames, [32.0 KB-64.0 KB]: 359 frames, [64.0 KB-128.0 KB]: 117 frames, [2.0 MB-4.0 MB]: 1 frames
77
+ Initial Block Size 4.0 MB
78
+ Current Block Size 4.0 MB
79
+ Peak Allocated Bytes 2.0 MB
80
+ Overflow Count 0
81
+ [ALLOC_TEMP_Background Job.Worker 8]
82
+ Initial Block Size 32.0 KB
83
+ Current Block Size 32.0 KB
84
+ Peak Allocated Bytes 0 B
85
+ Overflow Count 0
86
+ [ALLOC_TEMP_Background Job.Worker 10]
87
+ Initial Block Size 32.0 KB
88
+ Current Block Size 32.0 KB
89
+ Peak Allocated Bytes 0 B
90
+ Overflow Count 0
91
+ [ALLOC_TEMP_Job.Worker 4]
92
+ Initial Block Size 256.0 KB
93
+ Current Block Size 256.0 KB
94
+ Peak Allocated Bytes 0 B
95
+ Overflow Count 0
96
+ [ALLOC_TEMP_Background Job.Worker 6]
97
+ Initial Block Size 32.0 KB
98
+ Current Block Size 32.0 KB
99
+ Peak Allocated Bytes 0 B
100
+ Overflow Count 0
101
+ [ALLOC_TEMP_AUDIO_FMOD mixer thread]
102
+ Initial Block Size 64.0 KB
103
+ Current Block Size 64.0 KB
104
+ Peak Allocated Bytes 0 B
105
+ Overflow Count 0
106
+ [ALLOC_TEMP_Background Job.Worker 1]
107
+ Initial Block Size 32.0 KB
108
+ Current Block Size 32.0 KB
109
+ Peak Allocated Bytes 0 B
110
+ Overflow Count 0
111
+ [ALLOC_TEMP_Background Job.Worker 11]
112
+ Initial Block Size 32.0 KB
113
+ Current Block Size 32.0 KB
114
+ Peak Allocated Bytes 0 B
115
+ Overflow Count 0
116
+ [ALLOC_TEMP_Background Job.Worker 3]
117
+ Initial Block Size 32.0 KB
118
+ Current Block Size 32.0 KB
119
+ Peak Allocated Bytes 0 B
120
+ Overflow Count 0
121
+ [ALLOC_TEMP_BatchDeleteObjects]
122
+ Initial Block Size 64.0 KB
123
+ Current Block Size 64.0 KB
124
+ Peak Allocated Bytes 0 B
125
+ Overflow Count 0
126
+ [ALLOC_TEMP_AUDIO_FMOD stream thread]
127
+ Initial Block Size 64.0 KB
128
+ Current Block Size 64.0 KB
129
+ Peak Allocated Bytes 0 B
130
+ Overflow Count 0
131
+ [ALLOC_TEMP_Background Job.Worker 2]
132
+ Initial Block Size 32.0 KB
133
+ Current Block Size 32.0 KB
134
+ Peak Allocated Bytes 0 B
135
+ Overflow Count 0
136
+ [ALLOC_TEMP_Background Job.Worker 7]
137
+ Initial Block Size 32.0 KB
138
+ Current Block Size 32.0 KB
139
+ Peak Allocated Bytes 0 B
140
+ Overflow Count 0
141
+ [ALLOC_TEMP_Job.Worker 8]
142
+ Initial Block Size 256.0 KB
143
+ Current Block Size 256.0 KB
144
+ Peak Allocated Bytes 0 B
145
+ Overflow Count 0
146
+ [ALLOC_TEMP_Job.Worker 1]
147
+ Initial Block Size 256.0 KB
148
+ Current Block Size 256.0 KB
149
+ Peak Allocated Bytes 0 B
150
+ Overflow Count 0
151
+ [ALLOC_TEMP_Job.Worker 10]
152
+ Initial Block Size 256.0 KB
153
+ Current Block Size 256.0 KB
154
+ Peak Allocated Bytes 0 B
155
+ Overflow Count 0
156
+ [ALLOC_TEMP_Loading.PreloadManager]
157
+ Initial Block Size 256.0 KB
158
+ Current Block Size 320.0 KB
159
+ Peak Allocated Bytes 251.5 KB
160
+ Overflow Count 4
161
+ [ALLOC_TEMP_Background Job.Worker 15]
162
+ Initial Block Size 32.0 KB
163
+ Current Block Size 32.0 KB
164
+ Peak Allocated Bytes 0 B
165
+ Overflow Count 0
166
+ [ALLOC_TEMP_Profiler.Dispatcher]
167
+ Initial Block Size 64.0 KB
168
+ Current Block Size 64.0 KB
169
+ Peak Allocated Bytes 1.9 KB
170
+ Overflow Count 0
171
+ [ALLOC_TEMP_Job.Worker 3]
172
+ Initial Block Size 256.0 KB
173
+ Current Block Size 256.0 KB
174
+ Peak Allocated Bytes 0 B
175
+ Overflow Count 0
176
+ [ALLOC_TEMP_Background Job.Worker 12]
177
+ Initial Block Size 32.0 KB
178
+ Current Block Size 32.0 KB
179
+ Peak Allocated Bytes 0 B
180
+ Overflow Count 0
181
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
182
+ Initial Block Size 64.0 KB
183
+ Current Block Size 64.0 KB
184
+ Peak Allocated Bytes 0 B
185
+ Overflow Count 0
186
+ [ALLOC_TEMP_Background Job.Worker 5]
187
+ Initial Block Size 32.0 KB
188
+ Current Block Size 32.0 KB
189
+ Peak Allocated Bytes 0 B
190
+ Overflow Count 0
191
+ [ALLOC_TEMP_Background Job.Worker 13]
192
+ Initial Block Size 32.0 KB
193
+ Current Block Size 32.0 KB
194
+ Peak Allocated Bytes 0 B
195
+ Overflow Count 0
196
+ [ALLOC_TEMP_Job.Worker 2]
197
+ Initial Block Size 256.0 KB
198
+ Current Block Size 256.0 KB
199
+ Peak Allocated Bytes 0 B
200
+ Overflow Count 0
201
+ [ALLOC_TEMP_Background Job.Worker 0]
202
+ Initial Block Size 32.0 KB
203
+ Current Block Size 32.0 KB
204
+ Peak Allocated Bytes 0 B
205
+ Overflow Count 0
206
+ [ALLOC_TEMP_Background Job.Worker 4]
207
+ Initial Block Size 32.0 KB
208
+ Current Block Size 32.0 KB
209
+ Peak Allocated Bytes 0 B
210
+ Overflow Count 0
211
+ [ALLOC_TEMP_Job.Worker 6]
212
+ Initial Block Size 256.0 KB
213
+ Current Block Size 256.0 KB
214
+ Peak Allocated Bytes 0 B
215
+ Overflow Count 0
216
+ [ALLOC_TEMP_Job.Worker 5]
217
+ Initial Block Size 256.0 KB
218
+ Current Block Size 256.0 KB
219
+ Peak Allocated Bytes 0 B
220
+ Overflow Count 0
221
+ [ALLOC_TEMP_Background Job.Worker 14]
222
+ Initial Block Size 32.0 KB
223
+ Current Block Size 32.0 KB
224
+ Peak Allocated Bytes 0 B
225
+ Overflow Count 0
226
+ [ALLOC_TEMP_Job.Worker 0]
227
+ Initial Block Size 256.0 KB
228
+ Current Block Size 256.0 KB
229
+ Peak Allocated Bytes 0 B
230
+ Overflow Count 0
231
+ [ALLOC_TEMP_EnlightenWorker] x 6
232
+ Initial Block Size 64.0 KB
233
+ Current Block Size 64.0 KB
234
+ Peak Allocated Bytes 0 B
235
+ Overflow Count 0
236
+ [ALLOC_TEMP_Job.Worker 9]
237
+ Initial Block Size 256.0 KB
238
+ Current Block Size 256.0 KB
239
+ Peak Allocated Bytes 0.8 KB
240
+ Overflow Count 0
241
+ [ALLOC_TEMP_Background Job.Worker 9]
242
+ Initial Block Size 32.0 KB
243
+ Current Block Size 32.0 KB
244
+ Peak Allocated Bytes 0 B
245
+ Overflow Count 0
246
+ [ALLOC_TEMP_Job.Worker 7]
247
+ Initial Block Size 256.0 KB
248
+ Current Block Size 256.0 KB
249
+ Peak Allocated Bytes 0 B
250
+ Overflow Count 0
251
+ [ALLOC_TEMP_Loading.AsyncRead]
252
+ Initial Block Size 64.0 KB
253
+ Current Block Size 64.0 KB
254
+ Peak Allocated Bytes 128 B
255
+ Overflow Count 0
256
+ [ALLOC_MEMORYPROFILER]
257
+ Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 1484 frames
258
+ Requested Block Size 1.0 MB
259
+ Peak Block count 2
260
+ Peak Allocated memory 1.6 MB
261
+ Peak Large allocation bytes 0 B
262
+ [ALLOC_DEFAULT] Dual Thread Allocator
263
+ Peak main deferred allocation count 12348
264
+ [ALLOC_BUCKET]
265
+ Large Block size 4.0 MB
266
+ Used Block count 1
267
+ Peak Allocated bytes 1.7 MB
268
+ [ALLOC_DEFAULT_MAIN]
269
+ Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 1782 frames
270
+ Requested Block Size 16.0 MB
271
+ Peak Block count 3
272
+ Peak Allocated memory 29.0 MB
273
+ Peak Large allocation bytes 0 B
274
+ [ALLOC_DEFAULT_THREAD]
275
+ Peak usage frame count: [16.0 MB-32.0 MB]: 1783 frames
276
+ Requested Block Size 16.0 MB
277
+ Peak Block count 1
278
+ Peak Allocated memory 28.2 MB
279
+ Peak Large allocation bytes 16.0 MB
280
+ [ALLOC_TEMP_JOB_1_FRAME]
281
+ Initial Block Size 2.0 MB
282
+ Used Block Count 1
283
+ Overflow Count (too large) 0
284
+ Overflow Count (full) 0
285
+ [ALLOC_TEMP_JOB_2_FRAMES]
286
+ Initial Block Size 2.0 MB
287
+ Used Block Count 1
288
+ Overflow Count (too large) 0
289
+ Overflow Count (full) 0
290
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
291
+ Initial Block Size 2.0 MB
292
+ Used Block Count 2
293
+ Overflow Count (too large) 0
294
+ Overflow Count (full) 0
295
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
296
+ Initial Block Size 1.0 MB
297
+ Used Block Count 3
298
+ Overflow Count (too large) 0
299
+ Overflow Count (full) 0
300
+ [ALLOC_GFX] Dual Thread Allocator
301
+ Peak main deferred allocation count 0
302
+ [ALLOC_BUCKET]
303
+ Large Block size 4.0 MB
304
+ Used Block count 1
305
+ Peak Allocated bytes 1.7 MB
306
+ [ALLOC_GFX_MAIN]
307
+ Peak usage frame count: [32.0 KB-64.0 KB]: 1782 frames, [64.0 KB-128.0 KB]: 1 frames
308
+ Requested Block Size 16.0 MB
309
+ Peak Block count 1
310
+ Peak Allocated memory 67.0 KB
311
+ Peak Large allocation bytes 0 B
312
+ [ALLOC_GFX_THREAD]
313
+ Peak usage frame count: [64.0 KB-128.0 KB]: 1783 frames
314
+ Requested Block Size 16.0 MB
315
+ Peak Block count 1
316
+ Peak Allocated memory 67.7 KB
317
+ Peak Large allocation bytes 0 B
318
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
319
+ Peak main deferred allocation count 1
320
+ [ALLOC_BUCKET]
321
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