""" Reference code [FLUX] https://github.com/black-forest-labs/flux/blob/main/src/flux/modules/autoencoder.py [DCAE] https://github.com/mit-han-lab/efficientvit/blob/master/efficientvit/models/efficientvit/dc_ae.py """ import os from dataclasses import dataclass from typing import Tuple, Optional import math import random import numpy as np from einops import rearrange import torch from torch import Tensor, nn import torch.nn.functional as F import torch.distributed as dist import torch.multiprocessing as mp from safetensors import safe_open import os from collections import OrderedDict from collections.abc import Iterable from diffusers.configuration_utils import ConfigMixin, register_to_config from diffusers.models.modeling_outputs import AutoencoderKLOutput from diffusers.models.modeling_utils import ModelMixin from diffusers.utils.torch_utils import randn_tensor from diffusers.utils import BaseOutput class DiagonalGaussianDistribution(object): def __init__(self, parameters: torch.Tensor, deterministic: bool = False): if parameters.ndim == 3: dim = 2 # (B, L, C) elif parameters.ndim == 5 or parameters.ndim == 4: dim = 1 # (B, C, T, H ,W) / (B, C, H, W) else: raise NotImplementedError self.parameters = parameters self.mean, self.logvar = torch.chunk(parameters, 2, dim=dim) self.logvar = torch.clamp(self.logvar, -30.0, 20.0) self.deterministic = deterministic self.std = torch.exp(0.5 * self.logvar) self.var = torch.exp(self.logvar) if self.deterministic: self.var = self.std = torch.zeros_like( self.mean, device=self.parameters.device, dtype=self.parameters.dtype ) def sample(self, generator: Optional[torch.Generator] = None) -> torch.FloatTensor: # make sure sample is on the same device as the parameters and has same dtype sample = randn_tensor( self.mean.shape, generator=generator, device=self.parameters.device, dtype=self.parameters.dtype, ) x = self.mean + self.std * sample return x def kl(self, other: "DiagonalGaussianDistribution" = None) -> torch.Tensor: if self.deterministic: return torch.Tensor([0.0]) else: reduce_dim = list(range(1, self.mean.ndim)) if other is None: return 0.5 * torch.sum( torch.pow(self.mean, 2) + self.var - 1.0 - self.logvar, dim=reduce_dim, ) else: return 0.5 * torch.sum( torch.pow(self.mean - other.mean, 2) / other.var + self.var / other.var - 1.0 - self.logvar + other.logvar, dim=reduce_dim, ) def nll(self, sample: torch.Tensor, dims: Tuple[int, ...] = [1, 2, 3]) -> torch.Tensor: if self.deterministic: return torch.Tensor([0.0]) logtwopi = np.log(2.0 * np.pi) return 0.5 * torch.sum( logtwopi + self.logvar + torch.pow(sample - self.mean, 2) / self.var, dim=dims, ) def mode(self) -> torch.Tensor: return self.mean @dataclass class DecoderOutput(BaseOutput): sample: torch.FloatTensor posterior: Optional[DiagonalGaussianDistribution] = None def swish(x: Tensor) -> Tensor: return x * torch.sigmoid(x) def forward_with_checkpointing(module, *inputs, use_checkpointing=False): def create_custom_forward(module): def custom_forward(*inputs): return module(*inputs) return custom_forward if use_checkpointing: return torch.utils.checkpoint.checkpoint(create_custom_forward(module), *inputs, use_reentrant=False) else: return module(*inputs) class Conv3d(nn.Conv3d): """Perform Conv3d on patches with numerical differences from nn.Conv3d within 1e-5. Only symmetric padding is supported.""" def forward(self, input): B, C, T, H, W = input.shape memory_count = (C * T * H * W) * 2 / 1024**3 if memory_count > 2: n_split = math.ceil(memory_count / 2) assert n_split >= 2 chunks = torch.chunk(input, chunks=n_split, dim=-3) padded_chunks = [] for i in range(len(chunks)): if self.padding[0] > 0: padded_chunk = F.pad( chunks[i], (0, 0, 0, 0, self.padding[0], self.padding[0]), mode="constant" if self.padding_mode == "zeros" else self.padding_mode, value=0, ) if i > 0: padded_chunk[:, :, :self.padding[0]] = chunks[i - 1][:, :, -self.padding[0]:] if i < len(chunks) - 1: padded_chunk[:, :, -self.padding[0]:] = chunks[i + 1][:, :, :self.padding[0]] else: padded_chunk = chunks[i] padded_chunks.append(padded_chunk) padding_bak = self.padding self.padding = (0, self.padding[1], self.padding[2]) outputs = [] for i in range(len(padded_chunks)): outputs.append(super().forward(padded_chunks[i])) self.padding = padding_bak return torch.cat(outputs, dim=-3) else: return super().forward(input) class AttnBlock(nn.Module): def __init__(self, in_channels: int): super().__init__() self.in_channels = in_channels self.norm = nn.GroupNorm(num_groups=32, num_channels=in_channels, eps=1e-6, affine=True) self.q = Conv3d(in_channels, in_channels, kernel_size=1) self.k = Conv3d(in_channels, in_channels, kernel_size=1) self.v = Conv3d(in_channels, in_channels, kernel_size=1) self.proj_out = Conv3d(in_channels, in_channels, kernel_size=1) def attention(self, h_: Tensor) -> Tensor: h_ = self.norm(h_) q = self.q(h_) k = self.k(h_) v = self.v(h_) b, c, f, h, w = q.shape q = rearrange(q, "b c f h w -> b 1 (f h w) c").contiguous() k = rearrange(k, "b c f h w -> b 1 (f h w) c").contiguous() v = rearrange(v, "b c f h w -> b 1 (f h w) c").contiguous() h_ = nn.functional.scaled_dot_product_attention(q, k, v) return rearrange(h_, "b 1 (f h w) c -> b c f h w", f=f, h=h, w=w, c=c, b=b) def forward(self, x: Tensor) -> Tensor: return x + self.proj_out(self.attention(x)) class ResnetBlock(nn.Module): def __init__(self, in_channels: int, out_channels: int): super().__init__() self.in_channels = in_channels out_channels = in_channels if out_channels is None else out_channels self.out_channels = out_channels self.norm1 = nn.GroupNorm(num_groups=32, num_channels=in_channels, eps=1e-6, affine=True) self.conv1 = Conv3d(in_channels, out_channels, kernel_size=3, stride=1, padding=1) self.norm2 = nn.GroupNorm(num_groups=32, num_channels=out_channels, eps=1e-6, affine=True) self.conv2 = Conv3d(out_channels, out_channels, kernel_size=3, stride=1, padding=1) if self.in_channels != self.out_channels: self.nin_shortcut = Conv3d(in_channels, out_channels, kernel_size=1, stride=1, padding=0) def forward(self, x): h = x h = self.norm1(h) h = swish(h) h = self.conv1(h) h = self.norm2(h) h = swish(h) h = self.conv2(h) if self.in_channels != self.out_channels: x = self.nin_shortcut(x) return x + h class Downsample(nn.Module): def __init__(self, in_channels: int, add_temporal_downsample: bool = True): super().__init__() self.add_temporal_downsample = add_temporal_downsample stride = (2, 2, 2) if add_temporal_downsample else (1, 2, 2) # THW # no asymmetric padding in torch conv, must do it ourselves self.conv = Conv3d(in_channels, in_channels, kernel_size=3, stride=stride, padding=0) def forward(self, x: Tensor): spatial_pad = (0, 1, 0, 1, 0, 0) # WHT x = nn.functional.pad(x, spatial_pad, mode="constant", value=0) temporal_pad = (0, 0, 0, 0, 0, 1) if self.add_temporal_downsample else (0, 0, 0, 0, 1, 1) x = nn.functional.pad(x, temporal_pad, mode="replicate") x = self.conv(x) return x class DownsampleDCAE(nn.Module): def __init__(self, in_channels: int, out_channels: int, add_temporal_downsample: bool = True): super().__init__() factor = 2 * 2 * 2 if add_temporal_downsample else 1 * 2 * 2 assert out_channels % factor == 0 self.conv = Conv3d(in_channels, out_channels // factor, kernel_size=3, stride=1, padding=1) self.add_temporal_downsample = add_temporal_downsample self.group_size = factor * in_channels // out_channels def forward(self, x: Tensor): r1 = 2 if self.add_temporal_downsample else 1 h = self.conv(x) h = rearrange(h, "b c (f r1) (h r2) (w r3) -> b (r1 r2 r3 c) f h w", r1=r1, r2=2, r3=2) shortcut = rearrange(x, "b c (f r1) (h r2) (w r3) -> b (r1 r2 r3 c) f h w", r1=r1, r2=2, r3=2) B, C, T, H, W = shortcut.shape shortcut = shortcut.view(B, h.shape[1], self.group_size, T, H, W).mean(dim=2) return h + shortcut class Upsample(nn.Module): def __init__(self, in_channels: int, add_temporal_upsample: bool = True): super().__init__() self.add_temporal_upsample = add_temporal_upsample self.scale_factor = (2, 2, 2) if add_temporal_upsample else (1, 2, 2) # THW self.conv = Conv3d(in_channels, in_channels, kernel_size=3, stride=1, padding=1) def forward(self, x: Tensor): x = nn.functional.interpolate(x, scale_factor=self.scale_factor, mode="nearest") x = self.conv(x) return x class UpsampleDCAE(nn.Module): def __init__(self, in_channels: int, out_channels: int, add_temporal_upsample: bool = True): super().__init__() factor = 2 * 2 * 2 if add_temporal_upsample else 1 * 2 * 2 self.conv = Conv3d(in_channels, out_channels * factor, kernel_size=3, stride=1, padding=1) self.add_temporal_upsample = add_temporal_upsample self.repeats = factor * out_channels // in_channels def forward(self, x: Tensor): r1 = 2 if self.add_temporal_upsample else 1 h = self.conv(x) h = rearrange(h, "b (r1 r2 r3 c) f h w -> b c (f r1) (h r2) (w r3)", r1=r1, r2=2, r3=2) shortcut = x.repeat_interleave(repeats=self.repeats, dim=1) shortcut = rearrange(shortcut, "b (r1 r2 r3 c) f h w -> b c (f r1) (h r2) (w r3)", r1=r1, r2=2, r3=2) return h + shortcut class Encoder(nn.Module): def __init__( self, in_channels: int, z_channels: int, block_out_channels: Tuple[int, ...], num_res_blocks: int, ffactor_spatial: int, ffactor_temporal: int, downsample_match_channel: bool = True, ): super().__init__() assert block_out_channels[-1] % (2 * z_channels) == 0 self.z_channels = z_channels self.block_out_channels = block_out_channels self.num_res_blocks = num_res_blocks # downsampling self.conv_in = Conv3d(in_channels, block_out_channels[0], kernel_size=3, stride=1, padding=1) self.down = nn.ModuleList() block_in = block_out_channels[0] for i_level, ch in enumerate(block_out_channels): block = nn.ModuleList() block_out = ch for _ in range(self.num_res_blocks): block.append(ResnetBlock(in_channels=block_in, out_channels=block_out)) block_in = block_out down = nn.Module() down.block = block add_spatial_downsample = bool(i_level < np.log2(ffactor_spatial)) add_temporal_downsample = add_spatial_downsample and bool(i_level >= np.log2(ffactor_spatial // ffactor_temporal)) if add_spatial_downsample or add_temporal_downsample: assert i_level < len(block_out_channels) - 1 block_out = block_out_channels[i_level + 1] if downsample_match_channel else block_in down.downsample = DownsampleDCAE(block_in, block_out, add_temporal_downsample) block_in = block_out self.down.append(down) # middle self.mid = nn.Module() self.mid.block_1 = ResnetBlock(in_channels=block_in, out_channels=block_in) self.mid.attn_1 = AttnBlock(block_in) self.mid.block_2 = ResnetBlock(in_channels=block_in, out_channels=block_in) # end self.norm_out = nn.GroupNorm(num_groups=32, num_channels=block_in, eps=1e-6, affine=True) self.conv_out = Conv3d(block_in, 2 * z_channels, kernel_size=3, stride=1, padding=1) self.gradient_checkpointing = False def forward(self, x: Tensor) -> Tensor: with torch.no_grad(): use_checkpointing = bool(self.training and self.gradient_checkpointing) # downsampling h = self.conv_in(x) for i_level in range(len(self.block_out_channels)): for i_block in range(self.num_res_blocks): h = forward_with_checkpointing(self.down[i_level].block[i_block], h, use_checkpointing=use_checkpointing) if hasattr(self.down[i_level], "downsample"): h = forward_with_checkpointing(self.down[i_level].downsample, h, use_checkpointing=use_checkpointing) # middle h = forward_with_checkpointing(self.mid.block_1, h, use_checkpointing=use_checkpointing) h = forward_with_checkpointing(self.mid.attn_1, h, use_checkpointing=use_checkpointing) h = forward_with_checkpointing(self.mid.block_2, h, use_checkpointing=use_checkpointing) # end group_size = self.block_out_channels[-1] // (2 * self.z_channels) shortcut = rearrange(h, "b (c r) f h w -> b c r f h w", r=group_size).mean(dim=2) h = self.norm_out(h) h = swish(h) h = self.conv_out(h) h += shortcut return h class Decoder(nn.Module): def __init__( self, z_channels: int, out_channels: int, block_out_channels: Tuple[int, ...], num_res_blocks: int, ffactor_spatial: int, ffactor_temporal: int, upsample_match_channel: bool = True, ): super().__init__() assert block_out_channels[0] % z_channels == 0 self.z_channels = z_channels self.block_out_channels = block_out_channels self.num_res_blocks = num_res_blocks # z to block_in block_in = block_out_channels[0] self.conv_in = Conv3d(z_channels, block_in, kernel_size=3, stride=1, padding=1) # middle self.mid = nn.Module() self.mid.block_1 = ResnetBlock(in_channels=block_in, out_channels=block_in) self.mid.attn_1 = AttnBlock(block_in) self.mid.block_2 = ResnetBlock(in_channels=block_in, out_channels=block_in) # upsampling self.up = nn.ModuleList() for i_level, ch in enumerate(block_out_channels): block = nn.ModuleList() block_out = ch for _ in range(self.num_res_blocks + 1): block.append(ResnetBlock(in_channels=block_in, out_channels=block_out)) block_in = block_out up = nn.Module() up.block = block add_spatial_upsample = bool(i_level < np.log2(ffactor_spatial)) add_temporal_upsample = bool(i_level < np.log2(ffactor_temporal)) if add_spatial_upsample or add_temporal_upsample: assert i_level < len(block_out_channels) - 1 block_out = block_out_channels[i_level + 1] if upsample_match_channel else block_in up.upsample = UpsampleDCAE(block_in, block_out, add_temporal_upsample) block_in = block_out self.up.append(up) # end self.norm_out = nn.GroupNorm(num_groups=32, num_channels=block_in, eps=1e-6, affine=True) self.conv_out = Conv3d(block_in, out_channels, kernel_size=3, stride=1, padding=1) self.gradient_checkpointing = False def forward(self, z: Tensor) -> Tensor: with torch.no_grad(): use_checkpointing = bool(self.training and self.gradient_checkpointing) # z to block_in repeats = self.block_out_channels[0] // (self.z_channels) h = self.conv_in(z) + z.repeat_interleave(repeats=repeats, dim=1) # middle h = forward_with_checkpointing(self.mid.block_1, h, use_checkpointing=use_checkpointing) h = forward_with_checkpointing(self.mid.attn_1, h, use_checkpointing=use_checkpointing) h = forward_with_checkpointing(self.mid.block_2, h, use_checkpointing=use_checkpointing) # upsampling for i_level in range(len(self.block_out_channels)): for i_block in range(self.num_res_blocks + 1): h = forward_with_checkpointing(self.up[i_level].block[i_block], h, use_checkpointing=use_checkpointing) if hasattr(self.up[i_level], "upsample"): h = forward_with_checkpointing(self.up[i_level].upsample, h, use_checkpointing=use_checkpointing) # end h = self.norm_out(h) h = swish(h) h = self.conv_out(h) return h class AutoencoderKLConv3D(ModelMixin, ConfigMixin): _supports_gradient_checkpointing = True @register_to_config def __init__( self, in_channels: int, out_channels: int, latent_channels: int, block_out_channels: Tuple[int, ...], layers_per_block: int, ffactor_spatial: int, ffactor_temporal: int, sample_size: int, sample_tsize: int, scaling_factor: float = None, shift_factor: Optional[float] = None, downsample_match_channel: bool = True, upsample_match_channel: bool = True, only_encoder: bool = False, only_decoder: bool = False, ): super().__init__() self.ffactor_spatial = ffactor_spatial self.ffactor_temporal = ffactor_temporal self.scaling_factor = scaling_factor self.shift_factor = shift_factor if not only_decoder: self.encoder = Encoder( in_channels=in_channels, z_channels=latent_channels, block_out_channels=block_out_channels, num_res_blocks=layers_per_block, ffactor_spatial=ffactor_spatial, ffactor_temporal=ffactor_temporal, downsample_match_channel=downsample_match_channel, ) if not only_encoder: self.decoder = Decoder( z_channels=latent_channels, out_channels=out_channels, block_out_channels=list(reversed(block_out_channels)), num_res_blocks=layers_per_block, ffactor_spatial=ffactor_spatial, ffactor_temporal=ffactor_temporal, upsample_match_channel=upsample_match_channel, ) self.use_slicing = False self.slicing_bsz = 1 self.use_spatial_tiling = False self.use_temporal_tiling = False self.use_tiling_during_training = False # only relevant if vae tiling is enabled self.tile_sample_min_size = sample_size self.tile_latent_min_size = sample_size // ffactor_spatial self.tile_sample_min_tsize = sample_tsize self.tile_latent_min_tsize = sample_tsize // ffactor_temporal self.tile_overlap_factor = 0.125 self.use_compile = False self.empty_cache = torch.empty(0, device="cuda") def _set_gradient_checkpointing(self, module, value=False): if isinstance(module, (Encoder, Decoder)): module.gradient_checkpointing = value def enable_tiling_during_training(self, use_tiling: bool = True): self.use_tiling_during_training = use_tiling def disable_tiling_during_training(self): self.enable_tiling_during_training(False) def enable_temporal_tiling(self, use_tiling: bool = True): self.use_temporal_tiling = use_tiling def disable_temporal_tiling(self): self.enable_temporal_tiling(False) def enable_spatial_tiling(self, use_tiling: bool = True): self.use_spatial_tiling = use_tiling def disable_spatial_tiling(self): self.enable_spatial_tiling(False) def enable_tiling(self, use_tiling: bool = True): self.enable_spatial_tiling(use_tiling) def disable_tiling(self): self.disable_spatial_tiling() def enable_slicing(self): self.use_slicing = True def disable_slicing(self): self.use_slicing = False def blend_h(self, a: torch.Tensor, b: torch.Tensor, blend_extent: int): blend_extent = min(a.shape[-1], b.shape[-1], blend_extent) for x in range(blend_extent): b[:, :, :, :, x] = a[:, :, :, :, -blend_extent + x] * (1 - x / blend_extent) + b[:, :, :, :, x] * (x / blend_extent) return b def blend_v(self, a: torch.Tensor, b: torch.Tensor, blend_extent: int): blend_extent = min(a.shape[-2], b.shape[-2], blend_extent) for y in range(blend_extent): b[:, :, :, y, :] = a[:, :, :, -blend_extent + y, :] * (1 - y / blend_extent) + b[:, :, :, y, :] * (y / blend_extent) return b def blend_t(self, a: torch.Tensor, b: torch.Tensor, blend_extent: int): blend_extent = min(a.shape[-3], b.shape[-3], blend_extent) for x in range(blend_extent): b[:, :, x, :, :] = a[:, :, -blend_extent + x, :, :] * (1 - x / blend_extent) + b[:, :, x, :, :] * (x / blend_extent) return b def spatial_tiled_encode(self, x: torch.Tensor): B, C, T, H, W = x.shape overlap_size = int(self.tile_sample_min_size * (1 - self.tile_overlap_factor)) # 256 * (1 - 0.25) = 192 blend_extent = int(self.tile_latent_min_size * self.tile_overlap_factor) # 8 * 0.25 = 2 row_limit = self.tile_latent_min_size - blend_extent # 8 - 2 = 6 rows = [] for i in range(0, H, overlap_size): row = [] for j in range(0, W, overlap_size): tile = x[:, :, :, i: i + self.tile_sample_min_size, j: j + self.tile_sample_min_size] tile = self.encoder(tile) row.append(tile) rows.append(row) result_rows = [] for i, row in enumerate(rows): result_row = [] for j, tile in enumerate(row): if i > 0: tile = self.blend_v(rows[i - 1][j], tile, blend_extent) if j > 0: tile = self.blend_h(row[j - 1], tile, blend_extent) result_row.append(tile[:, :, :, :row_limit, :row_limit]) result_rows.append(torch.cat(result_row, dim=-1)) moments = torch.cat(result_rows, dim=-2) return moments def temporal_tiled_encode(self, x: torch.Tensor): B, C, T, H, W = x.shape overlap_size = int(self.tile_sample_min_tsize * (1 - self.tile_overlap_factor)) # 64 * (1 - 0.25) = 48 blend_extent = int(self.tile_latent_min_tsize * self.tile_overlap_factor) # 8 * 0.25 = 2 t_limit = self.tile_latent_min_tsize - blend_extent # 8 - 2 = 6 row = [] for i in range(0, T, overlap_size): tile = x[:, :, i: i + self.tile_sample_min_tsize, :, :] if self.use_spatial_tiling and (tile.shape[-1] > self.tile_sample_min_size or tile.shape[-2] > self.tile_sample_min_size): tile = self.spatial_tiled_encode(tile) else: tile = self.encoder(tile) row.append(tile) result_row = [] for i, tile in enumerate(row): if i > 0: tile = self.blend_t(row[i - 1], tile, blend_extent) result_row.append(tile[:, :, :t_limit, :, :]) moments = torch.cat(result_row, dim=-3) return moments def spatial_tiled_decode(self, z: torch.Tensor): B, C, T, H, W = z.shape overlap_size = int(self.tile_latent_min_size * (1 - self.tile_overlap_factor)) # 24 * (1 - 0.125) = 21 blend_extent = int(self.tile_sample_min_size * self.tile_overlap_factor) # 384 * 0.125 = 48 row_limit = self.tile_sample_min_size - blend_extent # 384 - 48 = 336 # 分布式/多卡:输入不做 padding -> 每 rank 对解码输出做右/下 padding -> GPU all_gather -> rank0重组/融合/裁剪 if dist.is_available() and dist.is_initialized() and dist.get_world_size() > 1: rank = dist.get_rank() world_size = dist.get_world_size() # 统计tile num_rows = math.ceil(H / overlap_size) num_cols = math.ceil(W / overlap_size) total_tiles = num_rows * num_cols tiles_per_rank = math.ceil(total_tiles / world_size) print(f"==={torch.distributed.get_rank()}, {total_tiles=}, {tiles_per_rank=}, {world_size=}") # 本 rank 的 tile 索引(循环分配):rank, rank+world_size, my_linear_indices = list(range(rank, total_tiles, world_size)) if my_linear_indices == []: my_linear_indices = [0] print(f"==={torch.distributed.get_rank()}, {my_linear_indices=}") decoded_tiles = [] # tiles decoded_metas = [] # (ri, rj, pad_w, pad_h) H_out_std = self.tile_sample_min_size W_out_std = self.tile_sample_min_size for lin_idx in my_linear_indices: ri = lin_idx // num_cols rj = lin_idx % num_cols i = ri * overlap_size j = rj * overlap_size tile = z[ :, :, :, i : i + self.tile_latent_min_size, j : j + self.tile_latent_min_size, ] dec = self.decoder(tile) # 对边界 tile 的输出做右/下方向 padding 到标准尺寸 pad_h = max(0, H_out_std - dec.shape[-2]) pad_w = max(0, W_out_std - dec.shape[-1]) if pad_h > 0 or pad_w > 0: dec = F.pad(dec, (0, pad_w, 0, pad_h, 0, 0), "constant", 0) decoded_tiles.append(dec) decoded_metas.append(torch.tensor([ri, rj, pad_w, pad_h], device=z.device, dtype=torch.int64)) # 各rank数量不一定相同,进行padding到相同长度 T_out = decoded_tiles[0].shape[2] if len(decoded_tiles) > 0 else (T-1)*self.ffactor_temporal+1 while len(decoded_tiles) < tiles_per_rank: decoded_tiles.append(torch.zeros([1, 3, T_out, self.tile_sample_min_size, self.tile_sample_min_size], device=z.device, dtype=dec.dtype)) decoded_metas.append(torch.tensor([-1, -1, self.tile_sample_min_size, self.tile_sample_min_size], device=z.device, dtype=torch.int64)) # 进行gpu的all_gather decoded_tiles = torch.stack(decoded_tiles, dim=0) decoded_metas = torch.stack(decoded_metas, dim=0) tiles_gather_list = [torch.empty_like(decoded_tiles) for _ in range(world_size)] metas_gather_list = [torch.empty_like(decoded_metas) for _ in range(world_size)] dist.all_gather(tiles_gather_list, decoded_tiles) dist.all_gather(metas_gather_list, decoded_metas) if rank != 0: # 非0号rank返回空占位,结果只在rank0上有效 return torch.empty(0, device=z.device) # rank0:根据 (ri, rj) 元信息重建 tile 网格;跳过占位项 (ri, rj) == (-1, -1) rows = [[None for _ in range(num_cols)] for _ in range(num_rows)] for r in range(world_size): gathered_tiles_r = tiles_gather_list[r] # [tiles_per_rank, B, C, T, H, W] gathered_metas_r = metas_gather_list[r] # [tiles_per_rank, 4],元素: (ri, rj, pad_w, pad_h) for k in range(gathered_tiles_r.shape[0]): ri = int(gathered_metas_r[k][0]) rj = int(gathered_metas_r[k][1]) if ri < 0 or rj < 0: continue if ri < num_rows and rj < num_cols: # 去除padding pad_w = int(gathered_metas_r[k][2]) pad_h = int(gathered_metas_r[k][3]) h_end = None if pad_h == 0 else -pad_h w_end = None if pad_w == 0 else -pad_w rows[ri][rj] = gathered_tiles_r[k][:, :, :, :h_end, :w_end] result_rows = [] for i, row in enumerate(rows): result_row = [] for j, tile in enumerate(row): if tile is None: continue if i > 0: tile = self.blend_v(rows[i - 1][j], tile, blend_extent) if j > 0: tile = self.blend_h(row[j - 1], tile, blend_extent) result_row.append(tile[:, :, :, :row_limit, :row_limit]) result_rows.append(torch.cat(result_row, dim=-1)) dec = torch.cat(result_rows, dim=-2) return dec # 单卡:原有串行逻辑 rows = [] for i in range(0, H, overlap_size): row = [] for j in range(0, W, overlap_size): tile = z[ :, :, :, i : i + self.tile_latent_min_size, j : j + self.tile_latent_min_size, ] decoded = self.decoder(tile) row.append(decoded) rows.append(row) result_rows = [] for i, row in enumerate(rows): result_row = [] for j, tile in enumerate(row): if i > 0: tile = self.blend_v(rows[i - 1][j], tile, blend_extent) if j > 0: tile = self.blend_h(row[j - 1], tile, blend_extent) result_row.append(tile[:, :, :, :row_limit, :row_limit]) result_rows.append(torch.cat(result_row, dim=-1)) dec = torch.cat(result_rows, dim=-2) return dec def temporal_tiled_decode(self, z: torch.Tensor): B, C, T, H, W = z.shape overlap_size = int(self.tile_latent_min_tsize * (1 - self.tile_overlap_factor)) # 8 * (1 - 0.25) = 6 blend_extent = int(self.tile_sample_min_tsize * self.tile_overlap_factor) # 64 * 0.25 = 16 t_limit = self.tile_sample_min_tsize - blend_extent # 64 - 16 = 48 assert 0 < overlap_size < self.tile_latent_min_tsize row = [] for i in range(0, T, overlap_size): tile = z[:, :, i: i + self.tile_latent_min_tsize, :, :] if self.use_spatial_tiling and (tile.shape[-1] > self.tile_latent_min_size or tile.shape[-2] > self.tile_latent_min_size): decoded = self.spatial_tiled_decode(tile) else: decoded = self.decoder(tile) row.append(decoded) result_row = [] for i, tile in enumerate(row): if i > 0: tile = self.blend_t(row[i - 1], tile, blend_extent) result_row.append(tile[:, :, :t_limit, :, :]) dec = torch.cat(result_row, dim=-3) return dec def encode(self, x: Tensor, return_dict: bool = True): def _encode(x): if self.use_temporal_tiling and x.shape[-3] > self.tile_sample_min_tsize: return self.temporal_tiled_encode(x) if self.use_spatial_tiling and (x.shape[-1] > self.tile_sample_min_size or x.shape[-2] > self.tile_sample_min_size): return self.spatial_tiled_encode(x) if self.use_compile: @torch.compile def encoder(x): return self.encoder(x) return encoder(x) return self.encoder(x) if len(x.shape) != 5: # (B, C, T, H, W) x = x[:, :, None] assert len(x.shape) == 5 # (B, C, T, H, W) if x.shape[2] == 1: x = x.expand(-1, -1, self.ffactor_temporal, -1, -1) else: assert x.shape[2] != self.ffactor_temporal and x.shape[2] % self.ffactor_temporal == 0 if self.use_slicing and x.shape[0] > 1: if self.slicing_bsz == 1: encoded_slices = [_encode(x_slice) for x_slice in x.split(1)] else: sections = [self.slicing_bsz] * (x.shape[0] // self.slicing_bsz) if x.shape[0] % self.slicing_bsz != 0: sections.append(x.shape[0] % self.slicing_bsz) encoded_slices = [_encode(x_slice) for x_slice in x.split(sections)] h = torch.cat(encoded_slices) else: h = _encode(x) posterior = DiagonalGaussianDistribution(h) if not return_dict: return (posterior,) return AutoencoderKLOutput(latent_dist=posterior) def decode(self, z: Tensor, return_dict: bool = True, generator=None): def _decode(z): if self.use_temporal_tiling and z.shape[-3] > self.tile_latent_min_tsize: return self.temporal_tiled_decode(z) if self.use_spatial_tiling and (z.shape[-1] > self.tile_latent_min_size or z.shape[-2] > self.tile_latent_min_size): return self.spatial_tiled_decode(z) return self.decoder(z) if self.use_slicing and z.shape[0] > 1: decoded_slices = [_decode(z_slice) for z_slice in z.split(1)] decoded = torch.cat(decoded_slices) else: decoded = _decode(z) if torch.distributed.is_initialized(): if torch.distributed.get_rank() != 0: return self.empty_cache if z.shape[-3] == 1: decoded = decoded[:, :, -1:] if not return_dict: return (decoded,) return DecoderOutput(sample=decoded) def decode_dist(self, z: Tensor, return_dict: bool = True, generator=None): z = z.cuda() self.use_spatial_tiling = True decoded = self.decode(z) self.use_spatial_tiling = False return decoded def forward( self, sample: torch.Tensor, sample_posterior: bool = False, return_posterior: bool = True, return_dict: bool = True ): posterior = self.encode(sample).latent_dist z = posterior.sample() if sample_posterior else posterior.mode() dec = self.decode(z).sample return DecoderOutput(sample=dec, posterior=posterior) if return_dict else (dec, posterior) def random_reset_tiling(self, x: torch.Tensor): if x.shape[-3] == 1: self.disable_spatial_tiling() self.disable_temporal_tiling() return # tiling在input_shape和sample_size上限制很多,任意的input_shape和sample_size很可能不满足条件,因此这里使用固定值 min_sample_size = int(1 / self.tile_overlap_factor) * self.ffactor_spatial min_sample_tsize = int(1 / self.tile_overlap_factor) * self.ffactor_temporal sample_size = random.choice([None, 1 * min_sample_size, 2 * min_sample_size, 3 * min_sample_size]) if sample_size is None: self.disable_spatial_tiling() else: self.tile_sample_min_size = sample_size self.tile_latent_min_size = sample_size // self.ffactor_spatial self.enable_spatial_tiling() sample_tsize = random.choice([None, 1 * min_sample_tsize, 2 * min_sample_tsize, 3 * min_sample_tsize]) if sample_tsize is None: self.disable_temporal_tiling() else: self.tile_sample_min_tsize = sample_tsize self.tile_latent_min_tsize = sample_tsize // self.ffactor_temporal self.enable_temporal_tiling() def load_sharded_safetensors(model_dir): """ 手动加载分片的 safetensors 文件 Args: model_dir: 包含分片文件的目录路径 Returns: 合并后的完整权重字典 """ # 获取所有分片文件并按编号排序 shard_files = [] for file in os.listdir(model_dir): if file.endswith(".safetensors"): shard_files.append(file) # 按分片编号排序 shard_files.sort(key=lambda x: int(x.split("-")[1])) print(f"找到 {len(shard_files)} 个分片文件") # 合并所有权重 merged_state_dict = dict() for shard_file in shard_files: shard_path = os.path.join(model_dir, shard_file) print(f"加载分片: {shard_file}") # 使用 safetensors 加载当前分片 with safe_open(shard_path, framework="pt", device="cpu") as f: for key in f.keys(): tensor = f.get_tensor(key) merged_state_dict[key] = tensor print(f"合并完成,总键数量: {len(merged_state_dict)}") return merged_state_dict def load_weights(model, weights: Iterable[tuple[str, torch.Tensor]]) -> set[str]: def update_state_dict(state_dict: dict[str, torch.Tensor], name, weight): if name not in state_dict: raise ValueError(f"Unexpected weight {name}") model_tensor = state_dict[name] if model_tensor.shape != weight.shape: raise ValueError( f"Shape mismatch for weight {name}: " f"model tensor shape {model_tensor.shape} vs. " f"loaded tensor shape {weight.shape}" ) if isinstance(weight, torch.Tensor): model_tensor.data.copy_(weight.data) else: raise ValueError( f"Unsupported tensor type in load_weights " f"for {name}: {type(weight)}" ) loaded_params = set() for name, load_tensor in weights.items(): updated = True name = name.replace('vae.', '') if name in model.state_dict(): update_state_dict(model.state_dict(), name, load_tensor) else: updated = False if updated: loaded_params.add(name) return loaded_params def _worker(path, config, rank=None, world_size=None, port=None, req_queue=None, rsp_queue=None): """ each rank's worker: - idle: block on req_queue.get() (CPU blocking, no GPU) - receive request: run runner.predict(), all ranks forward - only rank0 put result to rsp_queue """ # _tame_cpu_threads_and_comm() # basic env os.environ["MASTER_ADDR"] = "127.0.0.1" os.environ["MASTER_PORT"] = str(port) os.environ["WORLD_SIZE"] = str(world_size) os.environ["RANK"] = str(rank) os.environ["LOCAL_RANK"] = str(rank) # device binding should be early than all CUDA operations visible = torch.cuda.device_count() assert visible >= world_size, f"可见卡数 {visible} < world_size {world_size}" local_rank = int(os.environ["LOCAL_RANK"]) print(f"[worker {rank}] bind to cuda:{local_rank} (visible={visible})", flush=True) if not torch.distributed.is_initialized(): dist.init_process_group("nccl") torch.cuda.set_device(local_rank) #from .. import load_vae #vae = load_vae(vae_type, vae_precision, device, logger, args, weights_only, only_encoder, only_decoder, sample_size, skip_create_dist=True) #vae = vae.cuda() vae = AutoencoderKLConv3D.from_config(config) merged_state_dict = load_sharded_safetensors(path) loaded_params = load_weights(vae, merged_state_dict) vae = vae.cuda() vae.eval() # 关闭 Dropout、BatchNorm 训练行为 for param in vae.parameters(): param.requires_grad = False # while True: req = req_queue.get() # blocking if req == "__STOP__": break out = vae.decode_dist(req, return_dict=False) if rank == 0: rsp_queue.put(out) #try: # while True: # # blocking on CPU queue # req = req_queue.get() # blocking # if req == "__STOP__": # break # out = vae.decode_dist(req, return_dict=False) # if rank == 0: # rsp_queue.put(out) #finally: # # destroy process group before exit # try: # dist.destroy_process_group() # except Exception: # pass #def _find_free_port(): # import socket # with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s: # s.bind(("127.0.0.1", 0)) # return s.getsockname()[1] # 避免端口冲突的常见做法 def _find_free_port(start_port=8100, max_attempts=900): import socket """获取一个可用的端口""" for port in range(start_port, start_port + max_attempts): try: with socket.socket() as s: s.bind(('localhost', port)) return s.getsockname()[1] # 返回实际绑定的端口 except OSError: continue raise RuntimeError("找不到可用端口") class AutoencoderKLConv3D_Dist(AutoencoderKLConv3D): def __init__( self, in_channels: int, out_channels: int, latent_channels: int, block_out_channels: Tuple[int, ...], layers_per_block: int, ffactor_spatial: int, ffactor_temporal: int, sample_size: int, sample_tsize: int, scaling_factor: float = None, shift_factor: Optional[float] = None, downsample_match_channel: bool = True, upsample_match_channel: bool = True, only_encoder: bool = False, only_decoder: bool = False, ): super().__init__(in_channels, out_channels, latent_channels, block_out_channels, layers_per_block, ffactor_spatial, ffactor_temporal, sample_size, sample_tsize, scaling_factor, shift_factor, downsample_match_channel, upsample_match_channel, only_encoder, only_decoder) def create_dist(self, path, config, ): self.world_size = 8 self.port = _find_free_port() ctx = mp.get_context("spawn") # 每个 rank 一个请求队列(纯 CPU),再加一个公共响应队列 self.req_queues = [ctx.Queue() for _ in range(self.world_size)] self.rsp_queue = ctx.Queue() self.procs = [] for rank in range(self.world_size): p = ctx.Process( target=_worker, args=( path, config, rank, self.world_size, self.port, self.req_queues[rank], self.rsp_queue, ), daemon=True, ) p.start() self.procs.append(p) def decode(self, z: Tensor, return_dict: bool = True, generator=None): """ synchronous inference: put the same request to all ranks' queues. return rank0's result. """ # check alive for p in self.procs: if not p.is_alive(): raise RuntimeError("One of the processes is not alive") # put to each rank's queue for q in self.req_queues: q.put(z) # wait for rank0's result return self.rsp_queue.get(timeout=None)