Delete matrix_model.py
Browse files- matrix_model.py +0 -481
matrix_model.py
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"""
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Matrix Model - TRULY FINAL CORRECTED Implementation
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ABC Model with Weighted Adjacency Matrix (THREE components)
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CRITICAL INSIGHT FROM abc_model.py:
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- piece_positions stored as (x, y) tuples
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- BUT MB_current = a_product @ c0 produces [x, y, 1] homogeneous coords
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- These are the SAME locations!
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For matrix computations with B matrices, we MUST use homogeneous coordinates [x, y, 1]
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to match the algebraic structure.
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Implements Definition from Section 6:
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W[i,j](t) = A[i,j](t) ⊙ S[i,j](t) ⊙ F[i,j](t)
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Author: Chaim Duchovny
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Date: January 25, 2026 (TRULY FINAL CORRECTED)
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"""
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import numpy as np
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from typing import Tuple
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class ABCModelDynamic:
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"""ABC Model with displacement-based B matrices."""
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def __init__(self, n: int = 2, t: float = 1.0, T: float = 1.41):
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"""Initialize for 2D board."""
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self.n = n
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self.t = t
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self.T = T
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self.c0 = np.array([0.0, 0.0, 1.0])
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self.B_blocks = []
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self.piece_positions = [] # Stores (x, y) tuples
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self.a_product = np.eye(3)
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self.kappa = {}
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self.delta = {}
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self.stage = 0
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self.MB_current = self.c0.copy()
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self.MB_previous = self.c0.copy()
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self.history = []
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def create_B_displacement(self, dx: float, dy: float) -> np.ndarray:
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"""Create displacement matrix B."""
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B = np.array([
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[1.0, 0.0, dx],
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[0.0, 1.0, dy],
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[0.0, 0.0, 1.0]
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])
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return B
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def add_piece(self, position: tuple, delta_values: tuple, kappa_vector: np.ndarray = None):
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"""
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Add a piece at position with delta values and tokenized vector.
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Args:
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position: (x, y) tuple - 2D coordinates from board
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delta_values: (δ₁, δ₂, δ₃) tuple
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kappa_vector: tokenized vector κ(B_i)
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"""
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x, y = position
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current_MB = self.MB_current.copy()
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dx = x - current_MB[0]
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dy = y - current_MB[1]
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B_i = self.create_B_displacement(dx, dy)
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idx = len(self.B_blocks)
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self.B_blocks.append(B_i)
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self.piece_positions.append((x, y)) # Store as 2D tuple (board representation)
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self.a_product = self.a_product @ B_i
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self.MB_previous = self.MB_current.copy()
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self.MB_current = self.a_product @ self.c0 # Homogeneous coords [x, y, 1]
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self.delta[idx] = delta_values
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if kappa_vector is None:
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kappa_vector = np.array(delta_values)
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self.kappa[idx] = kappa_vector
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self.stage += 1
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self.history.append({
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'stage': self.stage,
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'SB_position': (x, y),
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'displacement': (dx, dy),
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'B_i': B_i.copy(),
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'a_t': self.a_product.copy(),
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'MB_prev': self.MB_previous.copy(),
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'MB_curr': self.MB_current.copy(),
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'delta': delta_values,
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'kappa': kappa_vector.copy() if kappa_vector is not None else None
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})
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class WeightedMatrixABC:
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"""
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Compute weighted adjacency matrix from ABCModelDynamic.
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CRITICAL: Converts (x,y) tuples to homogeneous coords [x,y,1]
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to match algebraic structure of B matrices from abc_model.py
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Implements Definition from Section 6:
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W[i,j](t) = A[i,j](t) ⊙ S[i,j](t) ⊙ F[i,j](t)
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"""
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def __init__(self, abc_model: ABCModelDynamic, sigma: float = 1.0):
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"""
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Initialize with ABC model instance.
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Args:
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abc_model: ABCModelDynamic instance
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sigma: Standard deviation for Gaussian spatial kernel
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"""
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self.abc = abc_model
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self.n = abc_model.n
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self.t = abc_model.t
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self.T = abc_model.T
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self.sigma = sigma
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self.positions = None # Will store homogeneous coords [x, y, 1]
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self.D = None
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self.A = None
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self.S = None
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self.F = None
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self.W = None
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def compute_piece_positions(self) -> np.ndarray:
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"""
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Extract positions from ABC model and convert to homogeneous coordinates.
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In abc_model.py:
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- piece_positions are (x, y) tuples
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- MB_current = a_product @ c0 produces [x, y, 1]
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For matrix computations, convert to homogeneous coords to match
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the algebraic structure of B matrices.
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Returns: Array of shape (num_pieces, 3) with homogeneous coords [x, y, 1]
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"""
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positions = []
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for pos in self.abc.piece_positions:
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# pos is (x, y) from piece_positions
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x, y = pos
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# Convert to homogeneous coordinates to align with B matrix algebra
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positions.append(np.array([x, y, 1.0]))
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self.positions = np.array(positions)
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return self.positions
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def compute_distance_matrix(self) -> np.ndarray:
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"""
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Compute pairwise Euclidean distances using 2D components only.
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Even though positions are [x, y, 1], we compute distance using only [x, y]
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D[i,j] = ||[x_i, y_i] - [x_j, y_j]||₂
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"""
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if self.positions is None:
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self.compute_piece_positions()
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num = len(self.positions)
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D = np.zeros((num, num))
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for i in range(num):
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for j in range(num):
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# Use only 2D coordinates for distance
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pos_i = self.positions[i][:2]
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pos_j = self.positions[j][:2]
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D[i, j] = np.linalg.norm(pos_i - pos_j)
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self.D = D
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return D
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def compute_adjacency_matrix(self) -> np.ndarray:
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"""
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Compute Adjacency Matrix (Definition 6.2).
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A[i,j] = 1 if:
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- k ≤ D[i,j] ≤ K (grid-adjacent)
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- i == j AND i is isolated (no neighbors in [k,K])
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A[i,j] = 0 otherwise
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"""
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if self.D is None:
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self.compute_distance_matrix()
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num = len(self.positions)
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A = np.zeros((num, num))
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# Identify isolated pieces
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isolated = set()
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for i in range(num):
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has_neighbor = False
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for j in range(num):
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if i != j and self.t <= self.D[i, j] <= self.T:
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has_neighbor = True
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break
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if not has_neighbor:
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isolated.add(i)
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# Fill adjacency matrix
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for i in range(num):
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for j in range(num):
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# Check adjacency distance
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if i != j and self.t <= self.D[i, j] <= self.T:
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A[i, j] = 1.0
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# Check if isolated piece
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elif i == j and i in isolated:
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A[i, j] = 1.0
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self.A = A
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return A
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def compute_spatial_matrix(self) -> np.ndarray:
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"""
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Compute Spatial Matrix (Definition 6.3).
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S[i,j](t) = exp(-||c_i(t) - c_j(t)||² / (2σ²))
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Gaussian kernel based on Euclidean distance.
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"""
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if self.D is None:
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self.compute_distance_matrix()
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num = len(self.positions)
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S = np.zeros((num, num))
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for i in range(num):
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for j in range(num):
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S[i, j] = np.exp(-self.D[i, j]**2 / (2 * self.sigma**2))
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self.S = S
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return S
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def compute_feature_matrix(self) -> np.ndarray:
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"""
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Compute Feature Matrix (Definition 6.4).
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F[i,j](t) = <κ(B_i), κ(B_j)> / (||κ(B_i)|| · ||κ(B_j)||)
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Cosine similarity between tokenized vectors.
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"""
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num = len(self.positions)
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F = np.zeros((num, num))
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# Extract tokenized vectors
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kappas = []
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for i in range(num):
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if i in self.abc.kappa:
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kappas.append(self.abc.kappa[i])
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else:
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# Default: use delta as feature vector
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if i in self.abc.delta:
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kappas.append(np.array(self.abc.delta[i]))
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else:
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kappas.append(np.array([1.0, 1.0, 1.0]))
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# Compute cosine similarity
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for i in range(num):
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for j in range(num):
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kappa_i = kappas[i]
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kappa_j = kappas[j]
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dot_product = np.dot(kappa_i, kappa_j)
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norm_i = np.linalg.norm(kappa_i)
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norm_j = np.linalg.norm(kappa_j)
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if norm_i > 0 and norm_j > 0:
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F[i, j] = dot_product / (norm_i * norm_j)
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else:
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F[i, j] = 0.0
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self.F = F
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return F
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def compute_weighted_matrix(self) -> np.ndarray:
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"""
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Compute Weighted Matrix (Definition from Section 6).
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W[i,j](t) = A[i,j](t) ⊙ S[i,j](t) ⊙ F[i,j](t)
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Returns: W - the full weighted matrix
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"""
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if self.A is None:
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self.compute_adjacency_matrix()
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if self.S is None:
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self.compute_spatial_matrix()
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if self.F is None:
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self.compute_feature_matrix()
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# Hadamard product (element-wise multiplication)
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W = self.A * self.S * self.F
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self.W = W
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return W
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def compute_manhattan_distance(self, other: 'WeightedMatrixABC') -> float:
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"""
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Compute Manhattan distance between two weighted matrices.
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distance = ||W_1 - W_2||₁
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"""
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if self.W is None:
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self.compute_weighted_matrix()
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if other.W is None:
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other.compute_weighted_matrix()
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W1 = self.W
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W2 = other.W
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# Pad to same size
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size = max(len(W1), len(W2))
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W1_padded = np.zeros((size, size))
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W2_padded = np.zeros((size, size))
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W1_padded[:len(W1), :len(W1)] = W1
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W2_padded[:len(W2), :len(W2)] = W2
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return np.linalg.norm(W1_padded - W2_padded, ord=1)
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# ============================================================================
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# EXAMPLE 1: Two Adjacent Pieces (matches abc_model.py format)
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# ============================================================================
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def example_1():
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"""Two adjacent pieces - exactly like abc_model.py."""
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print("\n" + "="*80)
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print("EXAMPLE 1: Two Adjacent Pieces")
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print("="*80)
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game = ABCModelDynamic(n=2, t=1.0, T=1.41)
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# Add pieces exactly like abc_model.py does
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game.add_piece((1.0, 0.0), (1.0, 1.0, 1.0),
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kappa_vector=np.array([1.0, 1.0, 1.0]))
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game.add_piece((1.0, 1.0), (1.0, 1.1, 1.0),
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kappa_vector=np.array([1.0, 1.1, 1.0]))
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print("\nABC Model piece_positions (as stored in abc_model.py):")
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print(f" Piece 0: {game.piece_positions[0]} (tuple from board)")
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print(f" Piece 1: {game.piece_positions[1]} (tuple from board)")
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print("\nABC Model MB positions (homogeneous coords):")
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for i, move in enumerate(game.history):
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print(f" Piece {i}: MB_curr = {move['MB_curr']} (homogeneous)")
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matrix = WeightedMatrixABC(game, sigma=1.0)
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# Extract and convert to homogeneous coordinates
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positions = matrix.compute_piece_positions()
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print("\nConverted to homogeneous coordinates for matrix computations:")
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print(positions)
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# Distance matrix
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D = matrix.compute_distance_matrix()
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print("\n1. DISTANCE MATRIX D[i,j] (2D distance only):")
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print(D.round(3))
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print(f"\nD[0,1] = {D[0,1]:.3f} ∈ [{game.t}, {game.T}]? {game.t <= D[0,1] <= game.T} ✓")
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# Adjacency matrix
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A = matrix.compute_adjacency_matrix()
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print("\n2. ADJACENCY MATRIX A[i,j]:")
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print(A.astype(int))
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# Spatial matrix
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S = matrix.compute_spatial_matrix()
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print("\n3. SPATIAL MATRIX S[i,j] (Gaussian):")
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print(S.round(3))
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# Feature matrix
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F = matrix.compute_feature_matrix()
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print("\n4. FEATURE MATRIX F[i,j] (cosine similarity):")
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print(F.round(3))
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# Weighted matrix
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W = matrix.compute_weighted_matrix()
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print("\n5. WEIGHTED MATRIX W[i,j] = A ⊙ S ⊙ F:")
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print(W.round(3))
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print(f"\nW[0,1] = {A[0,1]:.0f} × {S[0,1]:.3f} × {F[0,1]:.3f} = {W[0,1]:.3f} ✓")
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print("\n" + "="*80)
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# ============================================================================
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| 385 |
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# EXAMPLE 2: Three Pieces with Isolation
|
| 386 |
-
# ============================================================================
|
| 387 |
-
|
| 388 |
-
def example_2():
|
| 389 |
-
"""Three pieces with mixed adjacency."""
|
| 390 |
-
print("\n" + "="*80)
|
| 391 |
-
print("EXAMPLE 2: Three Pieces with Isolation")
|
| 392 |
-
print("="*80)
|
| 393 |
-
|
| 394 |
-
game = ABCModelDynamic(n=2, t=1.0, T=1.41)
|
| 395 |
-
|
| 396 |
-
game.add_piece((0.0, 0.0), (1.0, 1.0, 1.0),
|
| 397 |
-
kappa_vector=np.array([1.0, 1.0, 1.0]))
|
| 398 |
-
|
| 399 |
-
game.add_piece((1.0, 0.0), (1.0, 1.0, 1.0),
|
| 400 |
-
kappa_vector=np.array([1.0, 1.0, 1.0]))
|
| 401 |
-
|
| 402 |
-
game.add_piece((3.0, 3.0), (1.0, 1.1, 1.0),
|
| 403 |
-
kappa_vector=np.array([1.0, 1.1, 1.0]))
|
| 404 |
-
|
| 405 |
-
print("\nPiece Positions (from abc_model.py storage):")
|
| 406 |
-
for i, pos in enumerate(game.piece_positions):
|
| 407 |
-
mb = game.history[i]['MB_curr']
|
| 408 |
-
print(f" Piece {i}: stored={pos}, MB={mb}")
|
| 409 |
-
|
| 410 |
-
matrix = WeightedMatrixABC(game, sigma=1.0)
|
| 411 |
-
|
| 412 |
-
# Distance matrix
|
| 413 |
-
D = matrix.compute_distance_matrix()
|
| 414 |
-
print("\n1. DISTANCE MATRIX D[i,j]:")
|
| 415 |
-
print(D.round(3))
|
| 416 |
-
print(f"\nD[0,1] = {D[0,1]:.3f} → adjacent ✓")
|
| 417 |
-
print(f"D[0,2] = {D[0,2]:.3f} → isolated")
|
| 418 |
-
print(f"D[1,2] = {D[1,2]:.3f} → isolated")
|
| 419 |
-
|
| 420 |
-
# Adjacency matrix
|
| 421 |
-
A = matrix.compute_adjacency_matrix()
|
| 422 |
-
print("\n2. ADJACENCY MATRIX A[i,j]:")
|
| 423 |
-
print(A.astype(int))
|
| 424 |
-
print(f"\nA[0,1] = {int(A[0,1])} (adjacent) ✓")
|
| 425 |
-
print(f"A[2,2] = {int(A[2,2])} (isolated piece!) ✓")
|
| 426 |
-
|
| 427 |
-
# Spatial matrix
|
| 428 |
-
S = matrix.compute_spatial_matrix()
|
| 429 |
-
print("\n3. SPATIAL MATRIX S[i,j]:")
|
| 430 |
-
print(S.round(3))
|
| 431 |
-
|
| 432 |
-
# Feature matrix
|
| 433 |
-
F = matrix.compute_feature_matrix()
|
| 434 |
-
print("\n4. FEATURE MATRIX F[i,j]:")
|
| 435 |
-
print(F.round(3))
|
| 436 |
-
|
| 437 |
-
# Weighted matrix
|
| 438 |
-
W = matrix.compute_weighted_matrix()
|
| 439 |
-
print("\n5. WEIGHTED MATRIX W[i,j] = A ⊙ S ⊙ F:")
|
| 440 |
-
print(W.round(6))
|
| 441 |
-
print(f"\nW[0,1] = {A[0,1]:.0f} × {S[0,1]:.3f} × {F[0,1]:.3f} = {W[0,1]:.3f} ✓")
|
| 442 |
-
print(f"W[2,2] = {A[2,2]:.0f} × {S[2,2]:.3f} × {F[2,2]:.3f} = {W[2,2]:.3f} ✓")
|
| 443 |
-
print(f"W[0,2] = {A[0,2]:.0f} × {S[0,2]:.6f} × {F[0,2]:.3f} = {W[0,2]:.6f} ✓")
|
| 444 |
-
|
| 445 |
-
print("\n" + "="*80)
|
| 446 |
-
|
| 447 |
-
|
| 448 |
-
if __name__ == "__main__":
|
| 449 |
-
print("\n" + "="*80)
|
| 450 |
-
print("WEIGHTED MATRIX IMPLEMENTATION (TRULY FINAL CORRECTED)")
|
| 451 |
-
print("Section 6: W[i,j](t) = A[i,j] ⊙ S[i,j] ⊙ F[i,j]")
|
| 452 |
-
print("Aligned with abc_model.py: Converts (x,y) to [x,y,1] homogeneous coords")
|
| 453 |
-
print("="*80)
|
| 454 |
-
|
| 455 |
-
example_1()
|
| 456 |
-
example_2()
|
| 457 |
-
|
| 458 |
-
print("\n" + "="*80)
|
| 459 |
-
print("KEY ALIGNMENT WITH abc_model.py")
|
| 460 |
-
print("="*80)
|
| 461 |
-
print("""
|
| 462 |
-
abc_model.py structure:
|
| 463 |
-
- piece_positions: stored as (x, y) tuples [2D board representation]
|
| 464 |
-
- MB_current: calculated as a_product @ c0 = [x, y, 1] [homogeneous]
|
| 465 |
-
- These represent the SAME location on the board
|
| 466 |
-
|
| 467 |
-
matrix_model.py now:
|
| 468 |
-
- Reads piece_positions as (x, y) from abc_model
|
| 469 |
-
- Converts to [x, y, 1] homogeneous coordinates
|
| 470 |
-
- Computes distances using 2D components [x, y]
|
| 471 |
-
- Applies matrix algebra correctly
|
| 472 |
-
|
| 473 |
-
Result:
|
| 474 |
-
- Pieces treated as [x, y, 1] internally
|
| 475 |
-
- Positions (1.0, 0.0) → [1.0, 0.0, 1.0]
|
| 476 |
-
- Positions (1.0, 1.0) → [1.0, 1.0, 1.0]
|
| 477 |
-
- Matrix dimensions: num_pieces × num_pieces
|
| 478 |
-
- Distance uses only 2D components
|
| 479 |
-
- Full algebraic alignment with abc_model.py
|
| 480 |
-
""")
|
| 481 |
-
print("="*80 + "\n")
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