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Add mcvs_vs_uct.py

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  1. mcvs_vs_uct.py +352 -0
mcvs_vs_uct.py ADDED
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1
+ import torch
2
+ import chess
3
+ import numpy as np
4
+ import os
5
+ import time
6
+ import threading
7
+ import queue
8
+ import random
9
+ from datetime import datetime
10
+ from chess_mcvs import (
11
+ Chess,
12
+ PolicyNetworkCNN,
13
+ ValueNetworkCNN,
14
+ HilbertOrderedZoneDatabase,
15
+ MCVSSearcher,
16
+ UCTSearcher,
17
+ train_networks
18
+ )
19
+
20
+ class DetailedMoveLogger:
21
+ """Logs detailed move generation statistics to move_log.txt"""
22
+
23
+ def __init__(self, filepath="move_log.txt"):
24
+ self.filepath = filepath
25
+ self.file_handle = None
26
+
27
+ def open(self):
28
+ self.file_handle = open(self.filepath, 'w', encoding='utf-8')
29
+ self._write_header()
30
+
31
+ def _write_header(self):
32
+ self.file_handle.write("=" * 100 + "\n")
33
+ self.file_handle.write("CHESS TOURNAMENT - MOVE GENERATION LOG (ZONE-ONLY ABLATION)\n")
34
+ self.file_handle.write(f"Started: {datetime.now().strftime('%Y-%m-%d %H:%M:%S')}\n")
35
+ self.file_handle.write("=" * 100 + "\n\n")
36
+ self.file_handle.flush()
37
+
38
+ def log_move(self, game_num, move_num, player_name, agent_type,
39
+ simulations, time_taken, move):
40
+ msg = (
41
+ f"[Game {game_num:3d}] [Move {move_num:3d}] "
42
+ f"Player: {player_name:5s} ({agent_type:4s}) | "
43
+ f"Sims: {simulations:5d} | "
44
+ f"Time: {time_taken:6.3f}s | "
45
+ f"Move: {move}\n"
46
+ )
47
+ self.file_handle.write(msg)
48
+ self.file_handle.flush()
49
+
50
+ def log_game_summary(self, game_num, winner, total_moves, mcvs_stats, uct_stats):
51
+ self.file_handle.write("\n" + "-" * 100 + "\n")
52
+ self.file_handle.write(f"GAME {game_num} SUMMARY - Winner: {winner}\n")
53
+ self.file_handle.write(f"Total moves: {total_moves}\n\n")
54
+
55
+ self.file_handle.write(f"MCVS (Zone-only) Statistics:\n")
56
+ self.file_handle.write(f" Total simulations: {mcvs_stats['total_sims']:,}\n")
57
+ self.file_handle.write(f" Avg sims/move: {mcvs_stats['avg_sims']:.1f}\n")
58
+ self.file_handle.write(f" Total time: {mcvs_stats['total_time']:.2f}s\n")
59
+ self.file_handle.write(f" Avg time/move: {mcvs_stats['avg_time']:.3f}s\n\n")
60
+
61
+ self.file_handle.write(f"UCT Statistics:\n")
62
+ self.file_handle.write(f" Total simulations: {uct_stats['total_sims']:,}\n")
63
+ self.file_handle.write(f" Avg sims/move: {uct_stats['avg_sims']:.1f}\n")
64
+ self.file_handle.write(f" Total time: {uct_stats['total_time']:.2f}s\n")
65
+ self.file_handle.write(f" Avg time/move: {uct_stats['avg_time']:.3f}s\n")
66
+ self.file_handle.write("-" * 100 + "\n\n")
67
+ self.file_handle.flush()
68
+
69
+ def close(self):
70
+ if self.file_handle:
71
+ self.file_handle.write("\n" + "=" * 100 + "\n")
72
+ self.file_handle.write(f"Completed: {datetime.now().strftime('%Y-%m-%d %H:%M:%S')}\n")
73
+ self.file_handle.write("=" * 100 + "\n")
74
+ self.file_handle.close()
75
+
76
+ class ChessTournament:
77
+ def __init__(self, num_games=200, time_per_move=3.0, max_moves_per_game=200, device='cpu',
78
+ output_file="chess_zone_only_results.txt", ablation_no_nets=True):
79
+ self.num_games = num_games
80
+ self.time_per_move = time_per_move
81
+ self.max_moves_per_game = max_moves_per_game
82
+ self.device = device
83
+ self.output_file = output_file
84
+ self.ablation_no_nets = ablation_no_nets
85
+
86
+ self.move_logger = DetailedMoveLogger()
87
+ self.move_logger.open()
88
+
89
+ self.zone_db = HilbertOrderedZoneDatabase("chess_zone_db.npz")
90
+
91
+ # ABLATION: Zone-only (no networks)
92
+ self.agent_mcvs = MCVSSearcher(
93
+ policy_net=None, value_net=None, zone_db=self.zone_db,
94
+ device=device, lambda_zone=1.0, use_nets=False
95
+ )
96
+ self.agent_uct = UCTSearcher()
97
+
98
+ self.report_lines = []
99
+
100
+ self.results = {
101
+ "MCVS": {"wins": 0, "as_white": 0, "as_black": 0, "moves": []},
102
+ "UCT": {"wins": 0, "as_white": 0, "as_black": 0, "moves": []},
103
+ "Draw": {"count": 0, "moves": []}
104
+ }
105
+
106
+ def log_line(self, text):
107
+ print(text)
108
+ self.report_lines.append(text)
109
+
110
+ def extract_training_and_zone_data(self, moves_made, pi_records, outcome):
111
+ game = Chess()
112
+ W_states = []
113
+ policies = []
114
+ values = []
115
+
116
+ winner_color = outcome.winner if outcome and outcome.winner is not None else None
117
+
118
+ for step, move in enumerate(moves_made):
119
+ W = game.get_weighted_adjacency_matrix().copy()
120
+ W_states.append(W)
121
+
122
+ legal_moves = game.get_legal_moves()
123
+ pi = np.zeros(4096, dtype=np.float32)
124
+
125
+ visits = pi_records[step]
126
+ if visits is not None and sum(visits.values()) > 0:
127
+ total = sum(visits.values())
128
+ for m, count in visits.items():
129
+ idx = m.from_square * 64 + m.to_square
130
+ pi[idx] = count / total
131
+ else:
132
+ if legal_moves:
133
+ p = 1.0 / len(legal_moves)
134
+ for m in legal_moves:
135
+ idx = m.from_square * 64 + m.to_square
136
+ pi[idx] = p
137
+
138
+ policies.append(pi)
139
+
140
+ if winner_color is None:
141
+ v = 0.0
142
+ else:
143
+ ptm_white = (step % 2 == 0)
144
+ ptm = chess.WHITE if ptm_white else chess.BLACK
145
+ v = 1.0 if winner_color == ptm else -1.0
146
+ values.append(v)
147
+
148
+ game.apply_move(move)
149
+
150
+ return W_states, policies, values
151
+
152
+ def play_game(self, agent_white, agent_black, game_idx):
153
+ game = Chess()
154
+ moves = 0
155
+ moves_made = []
156
+ pi_records = []
157
+ mcvs_stats = {"total_sims": 0, "total_time": 0.0, "moves": 0}
158
+ uct_stats = {"total_sims": 0, "total_time": 0.0, "moves": 0}
159
+
160
+ while not game.is_terminal() and moves < self.max_moves_per_game:
161
+ moves += 1
162
+ is_white = game.board.turn
163
+ searcher = agent_white if is_white else agent_black
164
+ agent_type = "MCVS" if searcher is self.agent_mcvs else "UCT"
165
+
166
+ if agent_type == "MCVS":
167
+ mcvs_stats["moves"] += 1
168
+ else:
169
+ uct_stats["moves"] += 1
170
+
171
+ start_t = time.time()
172
+ visits, sims = searcher.search_with_time_budget(game.copy(), self.time_per_move)
173
+ t_taken = time.time() - start_t
174
+
175
+ if agent_type == "MCVS":
176
+ mcvs_stats["total_sims"] += sims
177
+ mcvs_stats["total_time"] += t_taken
178
+ else:
179
+ uct_stats["total_sims"] += sims
180
+ uct_stats["total_time"] += t_taken
181
+
182
+ chosen_move = max(visits, key=visits.get) if visits else random.choice(game.get_legal_moves())
183
+
184
+ player_name = "White" if is_white else "Black"
185
+ self.move_logger.log_move(game_idx, moves, player_name, agent_type, sims, t_taken, chosen_move.uci())
186
+
187
+ game.apply_move(chosen_move)
188
+ moves_made.append(chosen_move)
189
+ pi_records.append(visits if agent_type == "MCVS" else None)
190
+
191
+ if mcvs_stats["moves"] > 0:
192
+ mcvs_stats["avg_sims"] = mcvs_stats["total_sims"] / mcvs_stats["moves"]
193
+ mcvs_stats["avg_time"] = mcvs_stats["total_time"] / mcvs_stats["moves"]
194
+ if uct_stats["moves"] > 0:
195
+ uct_stats["avg_sims"] = uct_stats["total_sims"] / uct_stats["moves"]
196
+ uct_stats["avg_time"] = uct_stats["total_time"] / uct_stats["moves"]
197
+
198
+ if moves >= self.max_moves_per_game:
199
+ winner = "Draw"
200
+ outcome = None
201
+ self.move_logger.log_game_summary(game_idx, "Draw (move limit)", moves, mcvs_stats, uct_stats)
202
+ else:
203
+ outcome = game.board.outcome(claim_draw=True)
204
+ if outcome is None or outcome.winner is None:
205
+ winner = "Draw"
206
+ elif outcome.winner == chess.WHITE:
207
+ winner = "MCVS" if agent_white is self.agent_mcvs else "UCT"
208
+ else:
209
+ winner = "MCVS" if agent_black is self.agent_mcvs else "UCT"
210
+ self.move_logger.log_game_summary(game_idx, winner, moves, mcvs_stats, uct_stats)
211
+
212
+ return winner, moves, moves_made, pi_records, outcome
213
+
214
+ def run_tournament(self):
215
+ start_time = time.time()
216
+ self.log_line("Starting 200-game Chess ablation tournament (zone guidance only vs UCT)")
217
+
218
+ for game_idx in range(1, self.num_games + 1):
219
+ if game_idx % 2 == 1:
220
+ winner, moves, moves_made, pi_records, outcome = self.play_game(self.agent_mcvs, self.agent_uct, game_idx)
221
+ white_name = "MCVS"
222
+ else:
223
+ winner, moves, moves_made, pi_records, outcome = self.play_game(self.agent_uct, self.agent_mcvs, game_idx)
224
+ white_name = "UCT"
225
+
226
+ if winner == "Draw":
227
+ self.results["Draw"]["count"] += 1
228
+ self.results["Draw"]["moves"].append(moves)
229
+ else:
230
+ self.results[winner]["wins"] += 1
231
+ self.results[winner]["moves"].append(moves)
232
+ if winner == white_name:
233
+ self.results[winner]["as_white"] += 1
234
+ else:
235
+ self.results[winner]["as_black"] += 1
236
+
237
+ W_states, policies, values = self.extract_training_and_zone_data(moves_made, pi_records, outcome)
238
+
239
+ # Sample positions for zone DB (always, even in ablation)
240
+ selected = [0]
241
+ if len(W_states) > 1:
242
+ selected.append(len(W_states)-1)
243
+ for i in range(1, len(W_states)-1):
244
+ if random.random() < 0.3:
245
+ selected.append(i)
246
+
247
+ # Label zone DB entries by the GAME-LEVEL ENGINE OUTCOME (which engine
248
+ # won the game), NOT by the per-position training value. Training
249
+ # targets (`values`) are still used for policy/value training, but
250
+ # the zone DB should represent whether this position came from a
251
+ # trajectory belonging to an engine win/loss/draw (see paper).
252
+ old_w = len(self.zone_db.winning_matrices)
253
+ old_l = len(self.zone_db.losing_matrices)
254
+ old_d = len(self.zone_db.draw_matrices)
255
+
256
+ for i in selected:
257
+ W = W_states[i]
258
+ if winner == "MCVS":
259
+ # This game's winner was MCVS → label these positions as winning
260
+ self.zone_db.add_winning_matrix(W)
261
+ elif winner == "UCT":
262
+ # This game's winner was UCT → label these positions as losing
263
+ self.zone_db.add_losing_matrix(W)
264
+ else:
265
+ # Draw
266
+ self.zone_db.add_draw_matrix(W)
267
+
268
+ # Sanity check: ensure we added exactly `len(selected)` matrices to
269
+ # the zone corresponding to the game-level outcome.
270
+ new_w = len(self.zone_db.winning_matrices)
271
+ new_l = len(self.zone_db.losing_matrices)
272
+ new_d = len(self.zone_db.draw_matrices)
273
+ if winner == "MCVS":
274
+ assert new_w == old_w + len(selected), f"Zone DB labeling mismatch: expected {len(selected)} winning matrices added, got {new_w - old_w}"
275
+ elif winner == "UCT":
276
+ assert new_l == old_l + len(selected), f"Zone DB labeling mismatch: expected {len(selected)} losing matrices added, got {new_l - old_l}"
277
+ else:
278
+ assert new_d == old_d + len(selected), f"Zone DB labeling mismatch: expected {len(selected)} draw matrices added, got {new_d - old_d}"
279
+
280
+ # SAVE ZONE DB AFTER EVERY GAME
281
+ self.zone_db.save()
282
+
283
+ # Progress logging
284
+ elapsed = time.time() - start_time
285
+ remaining = elapsed / game_idx * (self.num_games - game_idx)
286
+ db_size = len(self.zone_db.winning_matrices) + len(self.zone_db.losing_matrices) + len(self.zone_db.draw_matrices)
287
+ self.log_line(
288
+ f"Game {game_idx:3d}/{self.num_games} | {winner:10s} (moves={moves:3d}) | "
289
+ f"MCVS wins: {self.results['MCVS']['wins']:3d} | Draws: {self.results['Draw']['count']:3d} | "
290
+ f"DB size: {db_size:,} | ETA: {remaining/60:.1f} min"
291
+ )
292
+
293
+ # Final summary
294
+ self.log_line("\n" + "=" * 80)
295
+ self.log_line("ABLATION TOURNAMENT SUMMARY (Zone-only vs UCT)")
296
+ self.log_line("=" * 80)
297
+
298
+ mcvs_wins = self.results["MCVS"]["wins"]
299
+ uct_wins = self.results["UCT"]["wins"]
300
+ draws = self.results["Draw"]["count"]
301
+
302
+ self.log_line(f"\nMCVS (Zone-only λ-PUCT): {mcvs_wins} wins")
303
+ self.log_line(f"UCT (Standard): {uct_wins} wins")
304
+ self.log_line(f"Draws: {draws}")
305
+ self.log_line(f"Total: {self.num_games}")
306
+
307
+ if mcvs_wins + uct_wins > 0:
308
+ win_rate = (mcvs_wins / (mcvs_wins + uct_wins)) * 100
309
+ self.log_line(f"\nMCVS Win Rate (excluding draws): {win_rate:.1f}%")
310
+
311
+ if self.results["MCVS"]["moves"]:
312
+ avg_moves_mcvs = np.mean(self.results["MCVS"]["moves"])
313
+ self.log_line(f"Avg moves (MCVS wins): {avg_moves_mcvs:.1f}")
314
+ if self.results["UCT"]["moves"]:
315
+ avg_moves_uct = np.mean(self.results["UCT"]["moves"])
316
+ self.log_line(f"Avg moves (UCT wins): {avg_moves_uct:.1f}")
317
+
318
+ self.log_line(f"\nMCVS White: {self.results['MCVS']['as_white']}, Black: {self.results['MCVS']['as_black']}")
319
+ self.log_line(f"UCT White: {self.results['UCT']['as_white']}, Black: {self.results['UCT']['as_black']}")
320
+
321
+ total_db = len(self.zone_db.winning_matrices) + len(self.zone_db.losing_matrices) + len(self.zone_db.draw_matrices)
322
+ self.log_line(f"\nZone Database Statistics:")
323
+ self.log_line(f" Winning positions: {len(self.zone_db.winning_matrices)}")
324
+ self.log_line(f" Losing positions: {len(self.zone_db.losing_matrices)}")
325
+ self.log_line(f" Draw positions: {len(self.zone_db.draw_matrices)}")
326
+ self.log_line(f" Total positions: {total_db:,}")
327
+
328
+ total_time = time.time() - start_time
329
+ self.log_line("\n" + "=" * 80)
330
+ self.log_line(f"Tournament Duration: {total_time/60:.1f} minutes")
331
+ self.log_line(f"Avg time per game: {total_time/self.num_games:.1f}s")
332
+ self.log_line("=" * 80 + "\n")
333
+
334
+ with open(self.output_file, 'w', encoding='utf-8') as f:
335
+ f.write('\n'.join(self.report_lines))
336
+
337
+ self.move_logger.close()
338
+
339
+ if __name__ == "__main__":
340
+ DEVICE = 'cuda' if torch.cuda.is_available() else 'cpu'
341
+ print(f"Using device: {DEVICE}")
342
+
343
+ print("\n=== RUNNING ABLATION: Zone guidance ONLY (no neural networks) ===")
344
+ tournament_ablation = ChessTournament(
345
+ num_games=100,
346
+ time_per_move=1.0,
347
+ max_moves_per_game=200,
348
+ device=DEVICE,
349
+ output_file="chess_zone_only_results.txt",
350
+ ablation_no_nets=True
351
+ )
352
+ tournament_ablation.run_tournament()