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handler.py
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# ──────────────────────────────────────────────
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# handler.py
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#
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# Custom handler for HF Inference Endpoints.
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#
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# When HF Inference Endpoints detects a handler.py
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# in the repo root, it uses this class to serve
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# predictions instead of the default Transformers
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# pipeline.
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#
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# Expected repo layout:
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#
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# your-username/chess-model/
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# ├── handler.py ← this file
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# ├── config_model.json ← lists your Python modules + main
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# ├── config_data.json ← lists data files + zone_db key
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# ├── chess_mcvs.py ← your UCT search / eval module
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# └── requirements.txt ← runtime deps (numpy, huggingface_hub)
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#
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# config_model.json example:
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#
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# {
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# "files": ["matrix_model.py", "abc_model.py", "chess_mcvs.py"],
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# "main": "chess_mcvs"
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# }
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#
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# config_data.json example:
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#
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# {
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# "files": ["chess_zone_db.npz"],
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# "zone_db": "chess_zone_db.npz"
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# }
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#
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# Set the HF_DATA_REPO_ID environment variable to
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# the HF dataset repo holding your data files.
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#
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# Request format (sent by Agladiator):
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#
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# POST /
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# {
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# "inputs": {
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# "fen": "BBBBBBBB/BBBBBBBB/8/8/8/8/WWWWWWWW/WWWWWWWW w",
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# "player": "w",
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# "game_type": "chess"
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# }
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# }
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#
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# Response format (what you must return):
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#
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# {"move": "a2a3"}
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#
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# ──────────────────────────────────────────────
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from __future__ import annotations
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import importlib.util
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import json
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import logging
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import os
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import random
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import sys
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from pathlib import Path
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import numpy as np
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log = logging.getLogger(__name__)
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# ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
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# Chess board constants (used by the minimal legal-move generator)
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# ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
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BOARD_SIZE = 8
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_FILES = "abcdefgh"
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_RANKS = "12345678"
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WHITE, BLACK = "w", "b"
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EMPTY = "."
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class EndpointHandler:
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"""Custom handler for chess AI on HF Inference Endpoints.
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Lifecycle:
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1. ``__init__`` is called once when the endpoint container starts.
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Use it to load your model artifacts (modules, zone DB, etc.).
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2. ``__call__`` is called for every inference request.
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It receives the parsed JSON body and must return a dict.
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"""
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def __init__(self, path: str):
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"""Load model artefacts from *path* (the cloned repo directory).
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Steps:
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1. Read ``config_model.json`` to discover module files and main module.
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2. Dynamically import each listed module.
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3. Read ``config_data.json``, download data files, load zone DB.
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4. Initialise the search engine.
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"""
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self.path = Path(path)
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self.predict_fn = None
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self.zone_db = None
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self.module = None
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# ── 1. Read config_model.json ───────────
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model_config_path = self.path / "config_model.json"
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if not model_config_path.exists():
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log.warning("No config_model.json found in %s", path)
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model_config: dict = {}
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else:
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with open(model_config_path) as fh:
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model_config = json.load(fh)
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main_module_name = model_config.get("main", "")
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# ── 2. Import listed modules ────────────
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# Add repo dir to sys.path so relative imports work.
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if str(self.path) not in sys.path:
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sys.path.insert(0, str(self.path))
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for mod_file in model_config.get("files", []):
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mod_name = mod_file.removesuffix(".py")
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mod_path = self.path / mod_file
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if not mod_path.exists():
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log.warning("Module file %s not found — skipping.", mod_file)
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continue
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spec = importlib.util.spec_from_file_location(mod_name, str(mod_path))
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mod = importlib.util.module_from_spec(spec)
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sys.modules[mod_name] = mod
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spec.loader.exec_module(mod)
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log.info("Loaded module: %s", mod_name)
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# Mark the module matching "main" as the primary module.
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if mod_name == main_module_name:
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self.module = mod
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# ── 3. Read config_data.json & load zone DB ──
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data_config_path = self.path / "config_data.json"
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if not data_config_path.exists():
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log.warning("No config_data.json found in %s", path)
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data_config: dict = {}
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else:
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with open(data_config_path) as fh:
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data_config = json.load(fh)
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data_repo = os.environ.get("HF_DATA_REPO_ID", "")
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downloaded_files: dict[str, str] = {}
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if data_repo:
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try:
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from huggingface_hub import hf_hub_download
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except Exception:
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hf_hub_download = None
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log.warning(
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"huggingface_hub not installed — cannot download data files. Add it to requirements.txt"
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)
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if hf_hub_download is not None:
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for data_file in data_config.get("files", []):
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try:
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local_path = hf_hub_download(
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repo_id=data_repo,
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filename=data_file,
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repo_type="dataset",
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)
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downloaded_files[data_file] = local_path
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log.info("Downloaded %s from %s", data_file, data_repo)
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except Exception:
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log.warning(
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"Failed to download %s from %s — skipping.",
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data_file,
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data_repo,
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)
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else:
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log.warning(
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"HF_DATA_REPO_ID not set — skipping data file downloads."
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)
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zone_db_filename = data_config.get("zone_db", "")
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if zone_db_filename and zone_db_filename in downloaded_files:
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self.zone_db = np.load(
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downloaded_files[zone_db_filename], allow_pickle=True
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)
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log.info("Zone DB loaded from data repo %s", data_repo)
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elif zone_db_filename:
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local_zone = self.path / zone_db_filename
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if local_zone.exists():
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self.zone_db = np.load(str(local_zone), allow_pickle=True)
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log.info("Zone DB loaded from local file %s", local_zone)
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else:
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log.warning("No zone DB found for '%s'.", zone_db_filename)
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# ── 4. Initialise the predictor ─────────
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self._init_predictor()
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log.info("EndpointHandler initialised successfully.")
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# ──────────────────────────────────────────
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# Predictor initialisation
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# ──────────────────────────────────────────
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def _init_predictor(self):
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"""Discover and configure the prediction function from the
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loaded module. Tries several common patterns:
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1. ``module.get_move(fen, player, zone_db=...)``
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2. ``module.UCTSearcher(zone_db=...).search(fen, player)``
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3. ``module.predict(fen, player)``
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"""
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if self.module is None:
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log.warning("No module loaded — predictions will use random fallback.")
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return
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# Pattern 1: module exposes a top-level get_move()
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if hasattr(self.module, "get_move"):
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raw_fn = self.module.get_move
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self.predict_fn = lambda fen, player: raw_fn(
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fen, player, zone_db=self.zone_db
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)
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log.info("Using module.get_move() for predictions.")
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return
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# Pattern 2: module exposes a UCTSearcher class
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if hasattr(self.module, "UCTSearcher"):
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searcher_cls = self.module.UCTSearcher
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kwargs = {}
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if self.zone_db is not None:
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kwargs["zone_db"] = self.zone_db
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searcher = searcher_cls(**kwargs)
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self.predict_fn = lambda fen, player: searcher.search(fen, player)
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log.info("Using module.UCTSearcher for predictions.")
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return
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# Pattern 3: module exposes a predict()
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if hasattr(self.module, "predict"):
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raw_fn = self.module.predict
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self.predict_fn = lambda fen, player: raw_fn(fen, player)
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log.info("Using module.predict() for predictions.")
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return
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log.warning(
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"Module %s has no get_move / UCTSearcher / predict — "
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"predictions will use random fallback.",
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self.module.__name__,
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)
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# ──────────────────────────────────────────
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# Inference entry point
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# ──────────────────────────────────────────
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def __call__(self, data: dict) -> dict:
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"""Handle an inference request.
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Expected *data*::
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{"inputs": {"fen": "...", "player": "w"}}
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Returns::
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{"move": "a2a3"}
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Falls back to a random legal move if the model fails.
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"""
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inputs = data.get("inputs", data)
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fen = inputs.get("fen", "")
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player = inputs.get("player", WHITE)
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if not fen:
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return {"error": "Missing 'fen' in request."}
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# Try model prediction
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if self.predict_fn is not None:
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try:
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move = self.predict_fn(fen, player)
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if move and isinstance(move, str):
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return {"move": move}
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except Exception:
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log.exception("Model prediction failed for FEN=%s", fen)
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# Fallback: random legal move
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moves = self._legal_moves(fen)
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if not moves:
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return {"error": "No legal moves available.", "move": "0000"}
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# Prefer captures (diagonal moves in chess)
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captures = [m for m in moves if m[0] != m[2]]
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move = random.choice(captures) if captures else random.choice(moves)
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return {"move": move}
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# ──────────────────────────────────────────
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# Minimal legal-move generator (self-contained)
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# ──────────────────────────────────────────
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@staticmethod
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def _legal_moves(fen: str) -> list[str]:
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"""Return a list of pseudo-legal UCI moves for a chess FEN.
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This minimal generator supports pawn moves (including promotions
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and en-passant), knights, bishops, rooks, queens, kings and
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basic castling availability. It does not perform check detection
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and therefore may return some pseudo-legal moves in checked positions.
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"""
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parts = fen.strip().split()
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board_part = parts[0] if parts else ""
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turn = parts[1] if len(parts) > 1 else WHITE
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castling = parts[2] if len(parts) > 2 else "-"
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ep_square = parts[3] if len(parts) > 3 else "-"
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# Parse FEN → grid (8 ranks, top (rank 8) → bottom (rank 1))
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grid: list[list[str]] = []
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for rank_str in board_part.split("/"):
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row: list[str] = []
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for ch in rank_str:
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if ch.isdigit():
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row.extend([EMPTY] * int(ch))
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else:
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row.append(ch)
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# normalize row length
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if len(row) != BOARD_SIZE:
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row = (row + [EMPTY] * BOARD_SIZE)[:BOARD_SIZE]
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grid.append(row)
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while len(grid) < BOARD_SIZE:
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grid.append([EMPTY] * BOARD_SIZE)
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side_white = turn == WHITE
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def is_enemy(ch: str) -> bool:
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return ch != EMPTY and ch.isupper() != side_white
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def is_own(ch: str) -> bool:
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return ch != EMPTY and ch.isupper() == side_white
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moves: list[str] = []
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# En-passant target square (if any)
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ep_r = ep_c = None
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if ep_square and ep_square != "-":
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try:
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ep_c = _FILES.index(ep_square[0])
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ep_r = BOARD_SIZE - int(ep_square[1])
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except Exception:
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ep_r = ep_c = None
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start_row = 6 if side_white else 1
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last_row = 0 if side_white else 7
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direction = -1 if side_white else 1
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for r in range(BOARD_SIZE):
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for c in range(BOARD_SIZE):
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ch = grid[r][c]
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if ch == EMPTY:
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continue
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if ch.isupper() != side_white:
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continue
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piece = ch.lower()
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from_sq = f"{_FILES[c]}{_RANKS[BOARD_SIZE - 1 - r]}"
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if piece == "p":
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nr = r + direction
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# forward one
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if 0 <= nr < BOARD_SIZE and grid[nr][c] == EMPTY:
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# promotion
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if nr == last_row:
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for promo in ("q", "r", "b", "n"):
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moves.append(
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f"{from_sq}{_FILES[c]}{_RANKS[BOARD_SIZE - 1 - nr]}{promo}"
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)
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else:
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moves.append(
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f"{from_sq}{_FILES[c]}{_RANKS[BOARD_SIZE - 1 - nr]}"
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)
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# double move from start
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if r == start_row:
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nr2 = r + 2 * direction
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if 0 <= nr2 < BOARD_SIZE and grid[nr2][c] == EMPTY:
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moves.append(
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f"{from_sq}{_FILES[c]}{_RANKS[BOARD_SIZE - 1 - nr2]}"
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)
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# captures (including en-passant)
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for dc in (-1, 1):
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nc = c + dc
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if nc < 0 or nc >= BOARD_SIZE:
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continue
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if 0 <= nr < BOARD_SIZE:
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target = grid[nr][nc]
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if is_enemy(target):
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| 378 |
-
if nr == last_row:
|
| 379 |
-
for promo in ("q", "r", "b", "n"):
|
| 380 |
-
moves.append(
|
| 381 |
-
f"{from_sq}{_FILES[nc]}{_RANKS[BOARD_SIZE - 1 - nr]}{promo}"
|
| 382 |
-
)
|
| 383 |
-
else:
|
| 384 |
-
moves.append(
|
| 385 |
-
f"{from_sq}{_FILES[nc]}{_RANKS[BOARD_SIZE - 1 - nr]}"
|
| 386 |
-
)
|
| 387 |
-
# en-passant capture
|
| 388 |
-
if ep_r is not None and ep_r == nr and ep_c == nc:
|
| 389 |
-
cap_r = r
|
| 390 |
-
cap_c = nc
|
| 391 |
-
if (
|
| 392 |
-
0 <= cap_r < BOARD_SIZE
|
| 393 |
-
and grid[cap_r][cap_c].lower() == "p"
|
| 394 |
-
and is_enemy(grid[cap_r][cap_c])
|
| 395 |
-
):
|
| 396 |
-
moves.append(
|
| 397 |
-
f"{from_sq}{_FILES[nc]}{_RANKS[BOARD_SIZE - 1 - nr]}"
|
| 398 |
-
)
|
| 399 |
-
|
| 400 |
-
elif piece == "n":
|
| 401 |
-
for dr, dc in (
|
| 402 |
-
(-2, -1),
|
| 403 |
-
(-2, 1),
|
| 404 |
-
(-1, -2),
|
| 405 |
-
(-1, 2),
|
| 406 |
-
(1, -2),
|
| 407 |
-
(1, 2),
|
| 408 |
-
(2, -1),
|
| 409 |
-
(2, 1),
|
| 410 |
-
):
|
| 411 |
-
nr = r + dr
|
| 412 |
-
nc = c + dc
|
| 413 |
-
if 0 <= nr < BOARD_SIZE and 0 <= nc < BOARD_SIZE:
|
| 414 |
-
target = grid[nr][nc]
|
| 415 |
-
if not is_own(target):
|
| 416 |
-
moves.append(
|
| 417 |
-
f"{from_sq}{_FILES[nc]}{_RANKS[BOARD_SIZE - 1 - nr]}"
|
| 418 |
-
)
|
| 419 |
-
|
| 420 |
-
elif piece in ("b", "r", "q"):
|
| 421 |
-
directions = []
|
| 422 |
-
if piece in ("b", "q"):
|
| 423 |
-
directions += [(-1, -1), (-1, 1), (1, -1), (1, 1)]
|
| 424 |
-
if piece in ("r", "q"):
|
| 425 |
-
directions += [(-1, 0), (1, 0), (0, -1), (0, 1)]
|
| 426 |
-
for dr, dc in directions:
|
| 427 |
-
nr = r + dr
|
| 428 |
-
nc = c + dc
|
| 429 |
-
while 0 <= nr < BOARD_SIZE and 0 <= nc < BOARD_SIZE:
|
| 430 |
-
target = grid[nr][nc]
|
| 431 |
-
if target == EMPTY:
|
| 432 |
-
moves.append(
|
| 433 |
-
f"{from_sq}{_FILES[nc]}{_RANKS[BOARD_SIZE - 1 - nr]}"
|
| 434 |
-
)
|
| 435 |
-
else:
|
| 436 |
-
if is_enemy(target):
|
| 437 |
-
moves.append(
|
| 438 |
-
f"{from_sq}{_FILES[nc]}{_RANKS[BOARD_SIZE - 1 - nr]}"
|
| 439 |
-
)
|
| 440 |
-
break
|
| 441 |
-
nr += dr
|
| 442 |
-
nc += dc
|
| 443 |
-
|
| 444 |
-
elif piece == "k":
|
| 445 |
-
for dr in (-1, 0, 1):
|
| 446 |
-
for dc in (-1, 0, 1):
|
| 447 |
-
if dr == 0 and dc == 0:
|
| 448 |
-
continue
|
| 449 |
-
nr = r + dr
|
| 450 |
-
nc = c + dc
|
| 451 |
-
if 0 <= nr < BOARD_SIZE and 0 <= nc < BOARD_SIZE:
|
| 452 |
-
target = grid[nr][nc]
|
| 453 |
-
if not is_own(target):
|
| 454 |
-
moves.append(
|
| 455 |
-
f"{from_sq}{_FILES[nc]}{_RANKS[BOARD_SIZE - 1 - nr]}"
|
| 456 |
-
)
|
| 457 |
-
# Basic castling checks (does not verify check conditions)
|
| 458 |
-
if side_white:
|
| 459 |
-
if "K" in castling and r == 7 and c == 4:
|
| 460 |
-
if grid[7][5] == EMPTY and grid[7][6] == EMPTY and grid[7][7] != EMPTY and grid[7][7].isupper():
|
| 461 |
-
moves.append(f"{from_sq}g1")
|
| 462 |
-
if "Q" in castling and r == 7 and c == 4:
|
| 463 |
-
if (
|
| 464 |
-
grid[7][3] == EMPTY
|
| 465 |
-
and grid[7][2] == EMPTY
|
| 466 |
-
and grid[7][1] == EMPTY
|
| 467 |
-
and grid[7][0] != EMPTY
|
| 468 |
-
and grid[7][0].isupper()
|
| 469 |
-
):
|
| 470 |
-
moves.append(f"{from_sq}c1")
|
| 471 |
-
else:
|
| 472 |
-
if "k" in castling and r == 0 and c == 4:
|
| 473 |
-
if grid[0][5] == EMPTY and grid[0][6] == EMPTY and grid[0][7] != EMPTY and grid[0][7].islower():
|
| 474 |
-
moves.append(f"{from_sq}g8")
|
| 475 |
-
if "q" in castling and r == 0 and c == 4:
|
| 476 |
-
if (
|
| 477 |
-
grid[0][3] == EMPTY
|
| 478 |
-
and grid[0][2] == EMPTY
|
| 479 |
-
and grid[0][1] == EMPTY
|
| 480 |
-
and grid[0][0] != EMPTY
|
| 481 |
-
and grid[0][0].islower()
|
| 482 |
-
):
|
| 483 |
-
moves.append(f"{from_sq}c8")
|
| 484 |
-
|
| 485 |
-
return moves
|
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