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README.md
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---
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---
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tags:
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- deep-reinforcement-learning
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- reinforcement-learning
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- stable-baselines3
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- atari
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model-index:
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- name: PPO Agent
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results:
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- task:
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type: reinforcement-learning # Required. Example: automatic-speech-recognition
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dataset:
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type: PongNoFrameskip-v4 # Required. Example: common_voice. Use dataset id from https://hf.co/datasets
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name: PongNoFrameskip-v4 # Required. Example: Common Voice zh-CN
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metrics:
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- type: mean_reward # Required. Example: wer
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value: 20.3 # Required. Example: 20.90
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---
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# PPO Agent playing PongNoFrameskip-v4
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This is a trained model of a **PPO agent playing PongNoFrameskip-v4 using the [stable-baselines3 library](https://stable-baselines3.readthedocs.io/en/master/index.html)** (our agent is the 🟢 one).
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The training report: https://wandb.ai/simoninithomas/HFxSB3/reports/Atari-HFxSB3-Benchmark--VmlldzoxNjI3NTIy
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## Evaluation Results
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Mean_reward: `20.3 +/- 0.0`
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# Usage (with Stable-baselines3)
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- You need to use `gymnasium==0.29.1` since it **includes Atari Roms**.
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- The Action Space is 6 since we use only **possible actions in this game**.
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Watch your agent interacts :
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```python
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# Import the libraries
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import os
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import gymnasium
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from stable_baselines3 import PPO
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from stable_baselines3.common.vec_env import VecNormalize
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from stable_baselines3.common.env_util import make_atari_env
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from stable_baselines3.common.vec_env import VecFrameStack
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from huggingface_sb3 import load_from_hub, push_to_hub
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# Load the model
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checkpoint = load_from_hub("tk-42/ppo-PongNoFrameskip-v4", "ppo-PongNoFrameskip-v4.zip")
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# Because we using 3.7 on Colab and this agent was trained with 3.8 to avoid Pickle errors:
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custom_objects = {
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"learning_rate": 0.0,
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"lr_schedule": lambda _: 0.0,
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"clip_range": lambda _: 0.0,
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}
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model= PPO.load(checkpoint, custom_objects=custom_objects)
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env = make_atari_env('PongNoFrameskip-v4', n_envs=1)
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env = VecFrameStack(env, n_stack=4)
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obs = env.reset()
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while True:
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action, _states = model.predict(obs)
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obs, rewards, dones, info = env.step(action)
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env.render()
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```
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## Training Code
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```python
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import wandb
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import gymnasium
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from stable_baselines3 import PPO
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from stable_baselines3.common.env_util import make_atari_env
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from stable_baselines3.common.vec_env import VecFrameStack, VecVideoRecorder
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from stable_baselines3.common.callbacks import CheckpointCallback
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from wandb.integration.sb3 import WandbCallback
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from huggingface_sb3 import load_from_hub, push_to_hub
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config = {
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"env_name": "PongNoFrameskip-v4",
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"num_envs": 8,
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"total_timesteps": int(10e6),
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"seed": 4089164106,
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}
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run = wandb.init(
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project="HFxSB3",
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config = config,
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sync_tensorboard = True, # Auto-upload sb3's tensorboard metrics
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monitor_gym = True, # Auto-upload the videos of agents playing the game
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save_code = True, # Save the code to W&B
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)
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# There already exists an environment generator
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# that will make and wrap atari environments correctly.
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# Here we are also multi-worker training (n_envs=8 => 8 environments)
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env = make_atari_env(config["env_name"], n_envs=config["num_envs"], seed=config["seed"]) #PongNoFrameskip-v4
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print("ENV ACTION SPACE: ", env.action_space.n)
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# Frame-stacking with 4 frames
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env = VecFrameStack(env, n_stack=4)
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# Video recorder
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env = VecVideoRecorder(env, "videos", record_video_trigger=lambda x: x % 100000 == 0, video_length=2000)
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# https://github.com/DLR-RM/rl-trained-agents/blob/10a9c31e806820d59b20d8b85ca67090338ea912/ppo/PongNoFrameskip-v4_1/PongNoFrameskip-v4/config.yml
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model = PPO(policy = "CnnPolicy",
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env = env,
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batch_size = 256,
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clip_range = 0.1,
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ent_coef = 0.01,
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gae_lambda = 0.9,
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gamma = 0.99,
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learning_rate = 2.5e-4,
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max_grad_norm = 0.5,
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n_epochs = 4,
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n_steps = 128,
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vf_coef = 0.5,
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tensorboard_log = f"runs",
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verbose=1,
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)
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model.learn(
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total_timesteps = config["total_timesteps"],
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callback = [
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WandbCallback(
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gradient_save_freq = 1000,
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model_save_path = f"models/{run.id}",
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),
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CheckpointCallback(save_freq=10000, save_path='./pong',
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name_prefix=config["env_name"]),
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]
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)
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model.save("ppo-PongNoFrameskip-v4.zip")
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push_to_hub(repo_id="tk-42/ppo-PongNoFrameskip-v4",
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filename="ppo-PongNoFrameskip-v4.zip",
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commit_message="Added Pong trained agent")
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```
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