| const MaintainPositionSettings = { |
| 0: { |
| module: 'openpose', |
| model: 'control_sd15_openpose [fef5e48e]', |
| weight: 1, |
| resize_mode: null, |
| lowvram: null, |
| processor_res: null, |
| threshold_a: null, |
| threshold_b: null, |
| guidance_start: 0, |
| guidance_end: 0.3, |
| guessmode: null, |
| }, |
| 1: { |
| module: 'depth', |
| model: 'control_sd15_depth [fef5e48e]', |
| weight: 0.8, |
| resize_mode: null, |
| lowvram: null, |
| processor_res: null, |
| threshold_a: null, |
| threshold_b: null, |
| guidance_start: 0, |
| guidance_end: 0.6, |
| guessmode: null, |
| }, |
| } |
|
|
| const Pose_Depth_Canny_HandFix = { |
| 0: { |
| module: 'openpose', |
| model: 'control_sd15_openpose [fef5e48e]', |
| weight: 1, |
| resize_mode: null, |
| lowvram: null, |
| processor_res: null, |
| threshold_a: null, |
| threshold_b: null, |
| guidance_start: 0, |
| guidance_end: 1, |
| guessmode: null, |
| }, |
| 1: { |
| module: 'depth', |
| model: 'control_sd15_depth [fef5e48e]', |
| weight: 1.3, |
| resize_mode: null, |
| lowvram: null, |
| processor_res: null, |
| threshold_a: null, |
| threshold_b: null, |
| guidance_start: 0.3, |
| guidance_end: 1, |
| guessmode: null, |
| }, |
| 2: { |
| module: 'canny', |
| model: 'control_sd15_canny [fef5e48e]', |
| weight: 1.3, |
| resize_mode: null, |
| lowvram: null, |
| processor_res: null, |
| threshold_a: null, |
| threshold_b: null, |
| guidance_start: 0.3, |
| guidance_end: 1, |
| guessmode: null, |
| }, |
| } |
|
|
| MaintainComposition_Character = { |
| 0: { |
| module: 'openpose', |
| model: 'control_sd15_openpose [fef5e48e]', |
| weight: 1, |
| resize_mode: null, |
| lowvram: null, |
| processor_res: null, |
| threshold_a: null, |
| threshold_b: null, |
| guidance_start: 0, |
| guidance_end: 0.5, |
| guessmode: null, |
| }, |
| 1: { |
| module: 'canny', |
| model: 'control_sd15_canny [fef5e48e]', |
| weight: 1, |
| resize_mode: null, |
| lowvram: null, |
| processor_res: null, |
| threshold_a: null, |
| threshold_b: null, |
| guidance_start: 0, |
| guidance_end: 0.8, |
| guessmode: null, |
| }, |
| 2: { |
| weight: 1, |
| resize_mode: null, |
| lowvram: null, |
| processor_res: null, |
| threshold_a: null, |
| threshold_b: null, |
| guidance_start: 0, |
| guidance_end: 1, |
| guessmode: null, |
| }, |
| } |
|
|
| const LogoCreation = { |
| 0: { |
| module: 'canny', |
| model: 'control_sd15_canny [fef5e48e]', |
| weight: 1.3, |
| resize_mode: null, |
| lowvram: null, |
| processor_res: null, |
| threshold_a: null, |
| threshold_b: null, |
| guidance_start: 0, |
| guidance_end: 0.9, |
| guessmode: null, |
| }, |
| 1: { |
| module: 'scribble', |
| model: 'control_sd15_scribble [fef5e48e]', |
| weight: 1, |
| resize_mode: null, |
| lowvram: null, |
| processor_res: null, |
| threshold_a: null, |
| threshold_b: null, |
| guidance_start: 0, |
| guidance_end: 1, |
| guessmode: null, |
| }, |
| 2: { |
| weight: 1, |
| resize_mode: null, |
| lowvram: null, |
| processor_res: null, |
| threshold_a: null, |
| threshold_b: null, |
| guidance_start: 0, |
| guidance_end: 1, |
| guessmode: null, |
| }, |
| } |
|
|
| const Backgrounds = { |
| 0: { |
| module: 'mlsd', |
| model: 'control_sd15_mlsd [fef5e48e]', |
| weight: 1.3, |
| resize_mode: null, |
| lowvram: null, |
| processor_res: null, |
| threshold_a: null, |
| threshold_b: null, |
| guidance_start: 0, |
| guidance_end: 0.7, |
| guessmode: null, |
| }, |
| 1: { |
| weight: 1, |
| resize_mode: null, |
| lowvram: null, |
| processor_res: null, |
| threshold_a: null, |
| threshold_b: null, |
| guidance_start: 0, |
| guidance_end: 1, |
| guessmode: null, |
| }, |
| 2: { |
| weight: 1, |
| resize_mode: null, |
| lowvram: null, |
| processor_res: null, |
| threshold_a: null, |
| threshold_b: null, |
| guidance_start: 0, |
| guidance_end: 1, |
| guessmode: null, |
| }, |
| } |
| const ControlNetNativePresets = { |
| 'Maintain Position': MaintainPositionSettings, |
| 'Hand Fix': Pose_Depth_Canny_HandFix, |
| 'Maintain Composition (Character)': MaintainComposition_Character, |
| 'Logo Creation': LogoCreation, |
| Backgrounds: Backgrounds, |
| } |
| module.exports = { |
| ControlNetNativePresets, |
| } |
|
|