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# SPDX-License-Identifier: Apache-2.0
"""Caller-owned request seed state for :mod:`sampling_1d`.
``Sampling1D`` owns a stable seed ``LazyBuffer`` because traces capture its
device handle. Request seeds, however, are invocation state. ``SeedManager1D``
bridges those two lifetimes without storing request state on the module or on
the manager: every mutable lifecycle field lives in a caller-owned
``SeedState`` passed to each operation.
This module is intentionally independent of the legacy sampling generator and
state classes. It only borrows the ``Sampling1DConfig.seeds`` ``LazyBuffer``.
"""
from __future__ import annotations
import copy
import random
import secrets
from dataclasses import dataclass
from typing import TYPE_CHECKING, Callable, Iterable, Sequence
import torch
from models.common.modules.lazy_buffer import LazyBuffer
if TYPE_CHECKING:
from models.common.modules.sampling.sampling_1d import Sampling1DConfig
# The device reserves UINT32_MAX as its "advance the existing RNG" sentinel.
# Seeds generated here are always ordinary positive seed values.
MAX_UINT32 = 2**32 - 1
DEVICE_SEED_MAX = 1_000_000
_UINT64_MASK = (1 << 64) - 1
def _hash_request_seed_to_device_seed(seed: int, counter: int, salt: int = 0) -> int:
"""Return a stable, bounded device seed for one request token.
``salt`` distinguishes simultaneous requests carrying the same explicit
request seed. A unique request keeps salt zero, preserving the familiar
slot-independent ``(seed, counter)`` stream.
"""
value = (int(seed) & _UINT64_MASK) ^ ((int(counter) + 0x9E3779B97F4A7C15) & _UINT64_MASK)
value ^= (int(salt) * 0xD1B54A32D192ED03) & _UINT64_MASK
value = ((value ^ (value >> 30)) * 0xBF58476D1CE4E5B9) & _UINT64_MASK
value = ((value ^ (value >> 27)) * 0x94D049BB133111EB) & _UINT64_MASK
value = (value ^ (value >> 31)) & _UINT64_MASK
return (value % DEVICE_SEED_MAX) + 1
@dataclass(frozen=True)
class SeedSlotState:
"""Immutable checkpoint for a request temporarily removed from a lane.
Callers use :meth:`SeedManager1D.suspend` before preemption and pass the
checkpoint back to :meth:`SeedManager1D.resume`. The Python RNG state is
included so an unseeded request continues its varied stream instead of
being reinitialized after resume.
"""
request_seed: int | None
token_counter: int
salt: int
unseeded_rng_state: object
last_absolute_position: int | None
current_device_seed: int | None
@dataclass(frozen=True)
class SeedStateSnapshot:
"""Immutable, assertion-friendly view of a mutable :class:`SeedState`."""
active: tuple[bool, ...]
request_seeds: tuple[int | None, ...]
token_counters: tuple[int, ...]
salts: tuple[int, ...]
unseeded_rng_states: tuple[object, ...]
last_absolute_positions: tuple[int | None, ...]
current_device_seeds: tuple[int | None, ...]
buffer_is_default: bool
@property
def active_slots(self) -> tuple[int, ...]:
return tuple(slot for slot, active in enumerate(self.active) if active)
@dataclass
class SeedState:
"""Mutable per-lane seed state owned by the runtime caller.
The parallel lists are slot indexed. ``request_seeds`` deliberately uses
``None`` for an unseeded request, so ``active`` separately distinguishes an
admitted unseeded request from an empty slot.
"""
active: list[bool]
request_seeds: list[int | None]
token_counters: list[int]
salts: list[int]
unseeded_rngs: list[random.Random]
last_absolute_positions: list[int | None]
current_device_seeds: list[int | None]
buffer_is_default: bool = True
def __post_init__(self) -> None:
lengths = {
len(self.active),
len(self.request_seeds),
len(self.token_counters),
len(self.salts),
len(self.unseeded_rngs),
len(self.last_absolute_positions),
len(self.current_device_seeds),
}
if len(lengths) != 1:
raise ValueError("all SeedState slot fields must have the same capacity")
if any(counter < 0 for counter in self.token_counters):
raise ValueError("SeedState token counters must be nonnegative")
if any(salt < 0 for salt in self.salts):
raise ValueError("SeedState salts must be nonnegative")
@classmethod
def create(
cls,
capacity: int,
*,
entropy_factory: Callable[[int], int] = secrets.randbits,
) -> "SeedState":
"""Create empty caller-owned state with independent unseeded RNGs."""
capacity = int(capacity)
if capacity <= 0:
raise ValueError("SeedState capacity must be positive")
return cls(
active=[False] * capacity,
request_seeds=[None] * capacity,
token_counters=[0] * capacity,
salts=[0] * capacity,
unseeded_rngs=[random.Random(entropy_factory(64)) for _ in range(capacity)],
last_absolute_positions=[None] * capacity,
current_device_seeds=[None] * capacity,
)
@property
def capacity(self) -> int:
return len(self.active)
def snapshot(self) -> SeedStateSnapshot:
"""Return an immutable view without exposing mutable RNG objects."""
return SeedStateSnapshot(
active=tuple(self.active),
request_seeds=tuple(self.request_seeds),
token_counters=tuple(self.token_counters),
salts=tuple(self.salts),
unseeded_rng_states=tuple(rng.getstate() for rng in self.unseeded_rngs),
last_absolute_positions=tuple(self.last_absolute_positions),
current_device_seeds=tuple(self.current_device_seeds),
buffer_is_default=bool(self.buffer_is_default),
)
class SeedManager1D:
"""Update a ``Sampling1DConfig`` seed buffer from caller-owned state.
The manager retains only the borrowed buffer, its construction defaults,
and an entropy provider. It never retains a ``SeedState``.
"""
def __init__(
self,
sampling_config: "Sampling1DConfig",
*,
entropy_factory: Callable[[int], int] = secrets.randbits,
salt_duplicate_seeds: bool = True,
) -> None:
seed_buffer = getattr(sampling_config, "seeds", None)
if (
seed_buffer is None
or not callable(getattr(seed_buffer, "update", None))
or not callable(getattr(seed_buffer, "get_device_buffer", None))
):
raise TypeError("Sampling1DConfig.seeds must be a mutable LazyBuffer-compatible object")
source = getattr(seed_buffer, "source", None)
if not isinstance(source, torch.Tensor):
raise TypeError("Sampling1DConfig.seeds.source must be a torch.Tensor")
capacity = int(getattr(sampling_config, "max_batch_size", 0))
if capacity <= 0:
raise ValueError("Sampling1DConfig.max_batch_size must be positive")
if source.numel() != capacity:
raise ValueError(
"Sampling1DConfig seed-buffer source size does not match max_batch_size "
f"({source.numel()} != {capacity})"
)
if not isinstance(salt_duplicate_seeds, bool):
raise TypeError("salt_duplicate_seeds must be bool")
# When False, concurrent slots sharing a request seed keep salt 0, so two
# independent requests carrying the same seed stay bit-identical (the
# OpenAI/vLLM reproducibility contract). vLLM v1 already assigns child i
# ``seed + i``, so n>1 completions never arrive here sharing a seed.
# Demo callers that intentionally replicate one seed across slots keep
# the default and remain salted.
self.salt_duplicate_seeds = salt_duplicate_seeds
self._seed_buffer = seed_buffer
self._default_source = source.detach().clone()
self._default_values = tuple(int(value) for value in self._default_source.reshape(-1).tolist())
self._capacity = capacity
self._entropy_factory = entropy_factory
@property
def max_batch_size(self) -> int:
return self._capacity
@property
def default_values(self) -> tuple[int, ...]:
return self._default_values
@property
def seed_buffer(self) -> LazyBuffer:
"""Return the borrowed persistent buffer specification."""
return self._seed_buffer
def create_state(self) -> SeedState:
"""Convenience constructor; ownership of the returned state is the caller's."""
return SeedState.create(self._capacity, entropy_factory=self._entropy_factory)
def get_seed_device_buffer(self):
"""Return the stable device handle captured by eager/trace execution."""
return self._seed_buffer.get_device_buffer()
def admit(
self,
state: SeedState,
request_seeds: int | None | Sequence[int | None] | torch.Tensor,
slots: Iterable[int],
) -> None:
"""Register a simultaneous prefill admission in request order.
Admission always starts a new request stream, even if a target slot
previously held the same integer seed. When salting is enabled,
equal-seed salts are allocated after all target slots have been
cleared, so the simultaneous admission set and surviving live requests
determine collision-free salts. When ``salt_duplicate_seeds`` is
False, every explicit seed keeps salt 0.
"""
self._validate_state(state)
normalized_slots = self._normalize_slots(slots, label="admission slot")
seeds = self._request_ordered_seeds(request_seeds, len(normalized_slots))
for slot in normalized_slots:
self._clear_slot(state, slot)
for slot, seed in zip(normalized_slots, seeds):
self._register_slot(state, slot, seed)
def synchronize(
self,
state: SeedState,
slot_seeds: int | None | Sequence[int | None] | torch.Tensor,
active_slots: Iterable[int],
*,
reset_batch: bool,
) -> None:
"""Synchronize slot-indexed decode state at a batch boundary.
With ``reset_batch=False`` every active slot must already be registered
with the same request seed; the call may only remove completed slots.
With ``reset_batch=True`` new or changed slots are admitted, while an
unchanged running request preserves its counter, salt, RNG, and current
seed. This prevents an unrelated admission from splicing a survivor
onto a finished equal-seed sibling's stream.
"""
self._validate_state(state)
active = self._normalize_slots(active_slots, label="active slot")
desired = {slot: self._slot_indexed_seed(slot_seeds, slot) for slot in active}
changed = [slot for slot in active if not state.active[slot] or state.request_seeds[slot] != desired[slot]]
if changed and not reset_batch:
raise RuntimeError(
"new or changed active seed slots require reset_batch=True or an explicit admit() call: " f"{changed}"
)
live = set(active)
removed = [slot for slot in range(self._capacity) if state.active[slot] and slot not in live]
for slot in removed:
self._clear_slot(state, slot)
# Clear all replacements before assigning any salt, making allocation
# depend on the complete surviving/admission set rather than mutation order.
for slot in changed:
self._clear_slot(state, slot)
for slot in active:
if slot in changed:
self._register_slot(state, slot, desired[slot])
if removed or changed:
self._write_current_values(state)
def refresh(
self,
state: SeedState,
active_slots: Iterable[int],
*,
positions=None,
) -> tuple[int, ...]:
"""Advance active streams and refresh the persistent seed buffer.
``positions`` is slot-indexed and denotes the zero-based absolute decode
position. An explicit request seed is hashed with ``position + 1``.
Repeating a refresh for the same absolute position is idempotent and
does not double-advance counters. Unseeded rows reuse their cached draw
at the same position; at a new position their caller-owned RNG advances
exactly once.
If ``positions`` is omitted, each call consumes the slot's next
sequential token counter.
"""
self._validate_state(state)
active = self._normalize_slots(active_slots, label="active slot")
for slot in active:
if not state.active[slot]:
raise RuntimeError(f"seed slot {slot} must be admitted or synchronized before refresh")
values = list(self._default_values)
for slot in active:
position = self._position_for_slot(positions, slot)
if positions is not None and position is None:
raise ValueError(f"absolute positions do not cover active seed slot {slot}")
request_seed = state.request_seeds[slot]
if request_seed is not None:
if position is None:
counter = state.token_counters[slot]
state.token_counters[slot] = counter + 1
state.last_absolute_positions[slot] = None
else:
if position < 0:
raise ValueError("active seed positions must be nonnegative")
counter = position + 1
# Absolute-position refresh is deliberately idempotent.
state.token_counters[slot] = counter + 1
state.last_absolute_positions[slot] = position
device_seed = _hash_request_seed_to_device_seed(request_seed, counter, state.salts[slot])
else:
if position is not None and position < 0:
raise ValueError("active seed positions must be nonnegative")
repeated_position = (
position is not None
and state.last_absolute_positions[slot] == position
and state.current_device_seeds[slot] is not None
)
if repeated_position:
device_seed = state.current_device_seeds[slot]
else:
device_seed = state.unseeded_rngs[slot].randint(1, DEVICE_SEED_MAX)
state.token_counters[slot] += 1
state.last_absolute_positions[slot] = position
state.current_device_seeds[slot] = device_seed
values[slot] = device_seed
self._write_values(state, values)
return tuple(values)
def refresh_prefill_replicated(
self,
state: SeedState,
slot: int,
*,
position: int | None = None,
) -> int:
"""Advance one admitted prefill stream and replicate its device seed.
Single-request prefill logits may occupy a sequence-tile row rather
than the request's persistent decode slot. Replicating the one draw
makes every physical sampling row observe that request stream while
keeping the caller-owned counter attached to its real slot.
"""
slot = self._validate_slot(slot, label="prefill slot")
positions = None if position is None else {slot: int(position)}
values = self.refresh(state, (slot,), positions=positions)
device_seed = int(values[slot])
self._write_values(state, (device_seed,) * self._capacity)
return device_seed
def apply_slot_remap(self, state: SeedState, remap: Sequence[int] | torch.Tensor) -> None:
"""Move complete seeded and unseeded request state during compaction.
``remap[new_slot] = old_slot``. Identity entries are no-ops. A moved
source that is not also a move destination is vacated.
"""
self._validate_state(state)
flat = remap.reshape(-1).tolist() if isinstance(remap, torch.Tensor) else list(remap)
if len(flat) != self._capacity:
raise ValueError(f"slot remap must contain {self._capacity} entries")
normalized = [int(slot) for slot in flat]
if any(slot < 0 or slot >= self._capacity for slot in normalized):
raise ValueError("slot remap source is outside the seed-state capacity")
moves = [(old_slot, new_slot) for new_slot, old_slot in enumerate(normalized) if old_slot != new_slot]
if not moves:
return
moved_sources_list = [old_slot for old_slot, _ in moves]
if len(set(moved_sources_list)) != len(moved_sources_list):
raise ValueError("slot remap cannot copy one seed stream into multiple destinations")
snapshots = [
self._checkpoint_slot(state, slot) if state.active[slot] else None for slot in range(self._capacity)
]
moved_sources = {old_slot for old_slot, _ in moves}
moved_destinations = {new_slot for _, new_slot in moves}
for old_slot, new_slot in moves:
checkpoint = snapshots[old_slot]
if checkpoint is None:
self._clear_slot(state, new_slot)
else:
self._restore_checkpoint(state, new_slot, checkpoint)
for old_slot in moved_sources - moved_destinations:
self._clear_slot(state, old_slot)
self._write_current_values(state)
def suspend(self, state: SeedState, slot: int) -> SeedSlotState:
"""Detach and return an immutable checkpoint for a preempted request."""
self._validate_state(state)
slot = self._validate_slot(slot, label="suspend slot")
if not state.active[slot]:
raise RuntimeError(f"cannot suspend inactive seed slot {slot}")
checkpoint = self._checkpoint_slot(state, slot)
self._clear_slot(state, slot)
self._write_current_values(state)
return checkpoint
def resume(self, state: SeedState, slot: int, checkpoint: SeedSlotState) -> None:
"""Restore a checkpoint into an empty slot without changing its stream."""
self._validate_state(state)
slot = self._validate_slot(slot, label="resume slot")
if state.active[slot]:
raise RuntimeError(f"cannot resume into active seed slot {slot}")
if self.salt_duplicate_seeds and checkpoint.request_seed is not None:
collision = any(
other != slot
and state.active[other]
and state.request_seeds[other] == checkpoint.request_seed
and state.salts[other] == checkpoint.salt
for other in range(self._capacity)
)
if collision:
raise RuntimeError("cannot resume an equal-seed checkpoint after its salt was reused")
self._restore_checkpoint(state, slot, checkpoint)
self._write_current_values(state)
def cleanup(self, state: SeedState, live_slots: Iterable[int]) -> None:
"""Remove completed/inactive slot state and clear stale buffer rows."""
self._validate_state(state)
live = set(self._normalize_slots(live_slots, label="live slot"))
removed = [slot for slot in range(self._capacity) if state.active[slot] and slot not in live]
if not removed:
return
for slot in removed:
self._clear_slot(state, slot)
self._write_current_values(state)
def restore_defaults(self, state: SeedState) -> None:
"""Restore construction defaults without discarding request streams."""
self._validate_state(state)
self._write_values(state, self._default_values)
def reset(self, state: SeedState) -> None:
"""Clear every request stream and restore construction defaults."""
self._validate_state(state)
for slot in range(self._capacity):
self._clear_slot(state, slot, reseed_unseeded=True)
self._write_values(state, self._default_values)
# Internal state operations -------------------------------------------------
def _validate_state(self, state: SeedState) -> None:
if not isinstance(state, SeedState):
raise TypeError("state must be a caller-owned SeedState")
if state.capacity != self._capacity:
raise ValueError(
f"SeedState capacity {state.capacity} does not match seed-buffer capacity {self._capacity}"
)
def _validate_slot(self, slot: int, *, label: str) -> int:
slot = int(slot)
if slot < 0 or slot >= self._capacity:
raise ValueError(f"{label} {slot} is outside the seed-state capacity")
return slot
def _normalize_slots(self, slots: Iterable[int], *, label: str) -> tuple[int, ...]:
normalized = tuple(self._validate_slot(slot, label=label) for slot in slots)
if len(set(normalized)) != len(normalized):
raise ValueError(f"{label}s must be unique")
return normalized
def _request_ordered_seeds(self, seeds, count: int) -> tuple[int | None, ...]:
if isinstance(seeds, torch.Tensor):
if seeds.ndim == 0:
seeds = seeds.item()
else:
seeds = seeds.reshape(-1).tolist()
if isinstance(seeds, (list, tuple)):
if len(seeds) != count:
raise ValueError(f"expected {count} request seeds, got {len(seeds)}")
return tuple(self._normalize_seed(seed) for seed in seeds)
return tuple(self._normalize_seed(seeds) for _ in range(count))
def _slot_indexed_seed(self, seeds, slot: int) -> int | None:
if seeds is None:
return None
if isinstance(seeds, torch.Tensor):
if seeds.ndim == 0:
return self._normalize_seed(seeds.item())
flat = seeds.reshape(-1)
return None if slot >= flat.numel() else self._normalize_seed(flat[slot].item())
if isinstance(seeds, (list, tuple)):
return None if slot >= len(seeds) else self._normalize_seed(seeds[slot])
return self._normalize_seed(seeds)
@staticmethod
def _normalize_seed(seed) -> int | None:
if seed is None:
return None
if isinstance(seed, torch.Tensor):
if seed.numel() != 1:
raise ValueError("each request seed tensor must contain exactly one value")
seed = seed.item()
return int(seed)
@staticmethod
def _position_for_slot(positions, slot: int) -> int | None:
if positions is None:
return None
if isinstance(positions, dict):
value = positions.get(slot)
return None if value is None else int(value)
if isinstance(positions, torch.Tensor):
if positions.ndim == 0:
return int(positions.item())
flat = positions.reshape(-1)
return None if slot >= flat.numel() else int(flat[slot].item())
if isinstance(positions, (list, tuple)):
if slot >= len(positions) or positions[slot] is None:
return None
return int(positions[slot])
return int(positions)
def _next_free_salt(self, state: SeedState, slot: int, seed: int) -> int:
if not self.salt_duplicate_seeds:
return 0
taken = {
state.salts[other]
for other in range(self._capacity)
if other != slot and state.active[other] and state.request_seeds[other] == seed
}
salt = 0
while salt in taken:
salt += 1
return salt
def _register_slot(self, state: SeedState, slot: int, seed: int | None) -> None:
state.active[slot] = True
state.request_seeds[slot] = seed
state.token_counters[slot] = 0
state.salts[slot] = 0 if seed is None else self._next_free_salt(state, slot, seed)
state.unseeded_rngs[slot].seed(self._entropy_factory(64) if seed is None else int(seed))
state.last_absolute_positions[slot] = None
state.current_device_seeds[slot] = None
def _clear_slot(self, state: SeedState, slot: int, *, reseed_unseeded: bool = False) -> None:
state.active[slot] = False
state.request_seeds[slot] = None
state.token_counters[slot] = 0
state.salts[slot] = 0
if reseed_unseeded:
state.unseeded_rngs[slot].seed(self._entropy_factory(64))
state.last_absolute_positions[slot] = None
state.current_device_seeds[slot] = None
@staticmethod
def _checkpoint_slot(state: SeedState, slot: int) -> SeedSlotState:
return SeedSlotState(
request_seed=state.request_seeds[slot],
token_counter=state.token_counters[slot],
salt=state.salts[slot],
unseeded_rng_state=copy.deepcopy(state.unseeded_rngs[slot].getstate()),
last_absolute_position=state.last_absolute_positions[slot],
current_device_seed=state.current_device_seeds[slot],
)
@staticmethod
def _restore_checkpoint(state: SeedState, slot: int, checkpoint: SeedSlotState) -> None:
state.active[slot] = True
state.request_seeds[slot] = checkpoint.request_seed
state.token_counters[slot] = checkpoint.token_counter
state.salts[slot] = checkpoint.salt
rng = random.Random()
rng.setstate(checkpoint.unseeded_rng_state)
state.unseeded_rngs[slot] = rng
state.last_absolute_positions[slot] = checkpoint.last_absolute_position
state.current_device_seeds[slot] = checkpoint.current_device_seed
def _write_current_values(self, state: SeedState) -> None:
values = list(self._default_values)
for slot in range(self._capacity):
if state.active[slot] and state.current_device_seeds[slot] is not None:
values[slot] = state.current_device_seeds[slot]
self._write_values(state, values)
def _write_values(self, state: SeedState, values: Sequence[int]) -> None:
if len(values) != self._capacity:
raise ValueError(f"expected {self._capacity} seed values, got {len(values)}")
try:
normalized = [int(value) for value in values]
except (TypeError, ValueError) as error:
raise ValueError("device seed values must be integer-like") from error
if any(value < 0 or value > MAX_UINT32 for value in normalized):
raise ValueError("device seed values must be in [0, UINT32_MAX]")
# Materialize before update. LazyBuffer.update() only replaces the
# future source when unmaterialized, but request values must reach the
# stable handle captured by Sampling1D eager/trace execution now.
self.get_seed_device_buffer()
source = torch.tensor(
normalized,
dtype=self._default_source.dtype,
device=self._default_source.device,
).reshape(self._default_source.shape)
try:
self._seed_buffer.update(source)
finally:
# Request state must never become the construction source used after
# Sampling1D.release() and later rematerialization.
self._seed_buffer.source = self._default_source.detach().clone()
state.buffer_is_default = tuple(normalized) == self._default_values
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