Upload 4 files
Browse files- README.md +2 -2
- RunTinyStories.cs +31 -42
- info.json +1 -1
- tinystories.sentis +2 -2
README.md
CHANGED
|
@@ -4,8 +4,8 @@ library_name: unity-sentis
|
|
| 4 |
pipeline_tag: text-generation
|
| 5 |
---
|
| 6 |
|
| 7 |
-
# Tiny Stories Model in Unity Sentis (
|
| 8 |
-
*Version 1.3.0 Sentis files are not compatible with
|
| 9 |
|
| 10 |
This is the [Tiny Stories model](https://huggingface.co/roneneldan/TinyStories-33M) checked to run on Unity 2023. Tiny Stories is a Large Language Model that was trained on children's stories and can create stories based on the first couple of sentences.
|
| 11 |
|
|
|
|
| 4 |
pipeline_tag: text-generation
|
| 5 |
---
|
| 6 |
|
| 7 |
+
# Tiny Stories Model in Unity Sentis Format (Sentis 1.4.0-pre.2*)
|
| 8 |
+
*Version 1.3.0 Sentis files are not compatible with Sentis 1.4.0 and would need to be recreated/downloaded
|
| 9 |
|
| 10 |
This is the [Tiny Stories model](https://huggingface.co/roneneldan/TinyStories-33M) checked to run on Unity 2023. Tiny Stories is a Large Language Model that was trained on children's stories and can create stories based on the first couple of sentences.
|
| 11 |
|
RunTinyStories.cs
CHANGED
|
@@ -3,8 +3,8 @@ using System.Collections.Generic;
|
|
| 3 |
using UnityEngine;
|
| 4 |
using Unity.Sentis;
|
| 5 |
using System.IO;
|
| 6 |
-
using Newtonsoft.Json;
|
| 7 |
using System.Text;
|
|
|
|
| 8 |
|
| 9 |
/*
|
| 10 |
* Tiny Stories Inference Code
|
|
@@ -14,7 +14,7 @@ using System.Text;
|
|
| 14 |
*
|
| 15 |
* In Assets/StreamingAssets put:
|
| 16 |
*
|
| 17 |
-
* tinystories.sentis
|
| 18 |
* vocab.json
|
| 19 |
* merges.txt
|
| 20 |
*
|
|
@@ -26,6 +26,8 @@ using System.Text;
|
|
| 26 |
|
| 27 |
public class RunTinyStories : MonoBehaviour
|
| 28 |
{
|
|
|
|
|
|
|
| 29 |
const BackendType backend = BackendType.GPUCompute;
|
| 30 |
|
| 31 |
//string outputString = "Once upon a time, there were three bears";
|
|
@@ -40,9 +42,6 @@ public class RunTinyStories : MonoBehaviour
|
|
| 40 |
//Special tokens
|
| 41 |
const int END_OF_TEXT = 50256;
|
| 42 |
|
| 43 |
-
Ops ops;
|
| 44 |
-
ITensorAllocator allocator;
|
| 45 |
-
|
| 46 |
//Store the vocabulary
|
| 47 |
string[] tokens;
|
| 48 |
|
|
@@ -68,16 +67,23 @@ public class RunTinyStories : MonoBehaviour
|
|
| 68 |
|
| 69 |
void Start()
|
| 70 |
{
|
| 71 |
-
allocator = new TensorCachingAllocator();
|
| 72 |
-
ops = WorkerFactory.CreateOps(backend, allocator);
|
| 73 |
-
|
| 74 |
SetupWhiteSpaceShifts();
|
| 75 |
|
| 76 |
LoadVocabulary();
|
| 77 |
|
| 78 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 79 |
|
| 80 |
-
engine = WorkerFactory.CreateWorker(backend,
|
| 81 |
|
| 82 |
DecodePrompt(outputString);
|
| 83 |
|
|
@@ -96,17 +102,18 @@ public class RunTinyStories : MonoBehaviour
|
|
| 96 |
void RunInference()
|
| 97 |
{
|
| 98 |
using var tokensSoFar = new TensorInt(new TensorShape(1, maxTokens), outputTokens);
|
| 99 |
-
|
|
|
|
|
|
|
| 100 |
|
| 101 |
-
var
|
|
|
|
| 102 |
|
| 103 |
-
|
| 104 |
-
using var rowB = ops.Mul(predictability, row);
|
| 105 |
-
using var probs = ops.Softmax(rowB, 2);
|
| 106 |
-
probs.MakeReadable();
|
| 107 |
|
| 108 |
-
int ID =
|
| 109 |
|
|
|
|
| 110 |
if (currentToken >= maxTokens - 1)
|
| 111 |
{
|
| 112 |
for (int i = 0; i < maxTokens - 1; i++) outputTokens[i] = outputTokens[i + 1];
|
|
@@ -126,7 +133,6 @@ public class RunTinyStories : MonoBehaviour
|
|
| 126 |
|
| 127 |
}
|
| 128 |
|
| 129 |
-
|
| 130 |
void DecodePrompt(string text)
|
| 131 |
{
|
| 132 |
var inputTokens = GetTokens(text);
|
|
@@ -138,10 +144,9 @@ public class RunTinyStories : MonoBehaviour
|
|
| 138 |
currentToken = inputTokens.Count - 1;
|
| 139 |
}
|
| 140 |
|
| 141 |
-
|
| 142 |
void LoadVocabulary()
|
| 143 |
{
|
| 144 |
-
var jsonText = File.ReadAllText(Application.streamingAssetsPath
|
| 145 |
vocab = Newtonsoft.Json.JsonConvert.DeserializeObject<Dictionary<string, int>>(jsonText);
|
| 146 |
tokens = new string[vocab.Count];
|
| 147 |
foreach (var item in vocab)
|
|
@@ -149,23 +154,7 @@ public class RunTinyStories : MonoBehaviour
|
|
| 149 |
tokens[item.Value] = item.Key;
|
| 150 |
}
|
| 151 |
|
| 152 |
-
merges = File.ReadAllLines(Application.streamingAssetsPath
|
| 153 |
-
}
|
| 154 |
-
|
| 155 |
-
|
| 156 |
-
int SelectRandomToken(float[] probs)
|
| 157 |
-
{
|
| 158 |
-
float p = UnityEngine.Random.Range(0, 1f);
|
| 159 |
-
float t = 0;
|
| 160 |
-
for (int i = 0; i < probs.Length; i++)
|
| 161 |
-
{
|
| 162 |
-
t += probs[i];
|
| 163 |
-
if (p < t)
|
| 164 |
-
{
|
| 165 |
-
return i;
|
| 166 |
-
}
|
| 167 |
-
}
|
| 168 |
-
return probs.Length - 1;
|
| 169 |
}
|
| 170 |
|
| 171 |
// Translates encoded special characters to Unicode
|
|
@@ -206,7 +195,7 @@ public class RunTinyStories : MonoBehaviour
|
|
| 206 |
for (int i = 0, n = 0; i < 256; i++)
|
| 207 |
{
|
| 208 |
encodedCharacters[i] = i;
|
| 209 |
-
if (IsWhiteSpace(
|
| 210 |
{
|
| 211 |
encodedCharacters[i] = n + 256;
|
| 212 |
whiteSpaceCharacters[n++] = i;
|
|
@@ -214,9 +203,10 @@ public class RunTinyStories : MonoBehaviour
|
|
| 214 |
}
|
| 215 |
}
|
| 216 |
|
| 217 |
-
bool IsWhiteSpace(
|
| 218 |
{
|
| 219 |
-
|
|
|
|
| 220 |
}
|
| 221 |
|
| 222 |
List<int> GetTokens(string text)
|
|
@@ -267,7 +257,6 @@ public class RunTinyStories : MonoBehaviour
|
|
| 267 |
private void OnDestroy()
|
| 268 |
{
|
| 269 |
engine?.Dispose();
|
| 270 |
-
ops?.Dispose();
|
| 271 |
-
allocator?.Dispose();
|
| 272 |
}
|
|
|
|
| 273 |
}
|
|
|
|
| 3 |
using UnityEngine;
|
| 4 |
using Unity.Sentis;
|
| 5 |
using System.IO;
|
|
|
|
| 6 |
using System.Text;
|
| 7 |
+
using FF = Unity.Sentis.Functional;
|
| 8 |
|
| 9 |
/*
|
| 10 |
* Tiny Stories Inference Code
|
|
|
|
| 14 |
*
|
| 15 |
* In Assets/StreamingAssets put:
|
| 16 |
*
|
| 17 |
+
* tinystories.sentis (or put in asset folder and drag onto field)
|
| 18 |
* vocab.json
|
| 19 |
* merges.txt
|
| 20 |
*
|
|
|
|
| 26 |
|
| 27 |
public class RunTinyStories : MonoBehaviour
|
| 28 |
{
|
| 29 |
+
//Drop the tinystories.sentis or onnx file on here if using an asset:
|
| 30 |
+
//public ModelAsset asset;
|
| 31 |
const BackendType backend = BackendType.GPUCompute;
|
| 32 |
|
| 33 |
//string outputString = "Once upon a time, there were three bears";
|
|
|
|
| 42 |
//Special tokens
|
| 43 |
const int END_OF_TEXT = 50256;
|
| 44 |
|
|
|
|
|
|
|
|
|
|
| 45 |
//Store the vocabulary
|
| 46 |
string[] tokens;
|
| 47 |
|
|
|
|
| 67 |
|
| 68 |
void Start()
|
| 69 |
{
|
|
|
|
|
|
|
|
|
|
| 70 |
SetupWhiteSpaceShifts();
|
| 71 |
|
| 72 |
LoadVocabulary();
|
| 73 |
|
| 74 |
+
var model1 = ModelLoader.Load(Path.Join(Application.streamingAssetsPath , "tinystories.sentis"));
|
| 75 |
+
//var model1 = ModelLoader.Load(asset);
|
| 76 |
+
//Create a new model to select the random token:
|
| 77 |
+
var model2 = FF.Compile(
|
| 78 |
+
(input, currentToken) =>
|
| 79 |
+
{
|
| 80 |
+
var row = FF.Select(model1.Forward(input)[8], 1, currentToken);
|
| 81 |
+
return FF.Multinomial(predictability * row, 1);
|
| 82 |
+
},
|
| 83 |
+
(InputDef.FromModel(model1)[0], new InputDef(DataType.Int, new TensorShape()))
|
| 84 |
+
);
|
| 85 |
|
| 86 |
+
engine = WorkerFactory.CreateWorker(backend, model2);
|
| 87 |
|
| 88 |
DecodePrompt(outputString);
|
| 89 |
|
|
|
|
| 102 |
void RunInference()
|
| 103 |
{
|
| 104 |
using var tokensSoFar = new TensorInt(new TensorShape(1, maxTokens), outputTokens);
|
| 105 |
+
using var index = new TensorInt(currentToken);
|
| 106 |
+
|
| 107 |
+
engine.Execute(new Dictionary<string, Tensor> { {"input_0", tokensSoFar }, { "input_1", index }});
|
| 108 |
|
| 109 |
+
var probs = engine.PeekOutput() as TensorInt;
|
| 110 |
+
Debug.Log(probs.shape);
|
| 111 |
|
| 112 |
+
probs.CompleteOperationsAndDownload();
|
|
|
|
|
|
|
|
|
|
| 113 |
|
| 114 |
+
int ID = probs[0];
|
| 115 |
|
| 116 |
+
//shift window down if got to the end
|
| 117 |
if (currentToken >= maxTokens - 1)
|
| 118 |
{
|
| 119 |
for (int i = 0; i < maxTokens - 1; i++) outputTokens[i] = outputTokens[i + 1];
|
|
|
|
| 133 |
|
| 134 |
}
|
| 135 |
|
|
|
|
| 136 |
void DecodePrompt(string text)
|
| 137 |
{
|
| 138 |
var inputTokens = GetTokens(text);
|
|
|
|
| 144 |
currentToken = inputTokens.Count - 1;
|
| 145 |
}
|
| 146 |
|
|
|
|
| 147 |
void LoadVocabulary()
|
| 148 |
{
|
| 149 |
+
var jsonText = File.ReadAllText(Path.Join(Application.streamingAssetsPath , "vocab.json"));
|
| 150 |
vocab = Newtonsoft.Json.JsonConvert.DeserializeObject<Dictionary<string, int>>(jsonText);
|
| 151 |
tokens = new string[vocab.Count];
|
| 152 |
foreach (var item in vocab)
|
|
|
|
| 154 |
tokens[item.Value] = item.Key;
|
| 155 |
}
|
| 156 |
|
| 157 |
+
merges = File.ReadAllLines(Path.Join(Application.streamingAssetsPath , "merges.txt"));
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 158 |
}
|
| 159 |
|
| 160 |
// Translates encoded special characters to Unicode
|
|
|
|
| 195 |
for (int i = 0, n = 0; i < 256; i++)
|
| 196 |
{
|
| 197 |
encodedCharacters[i] = i;
|
| 198 |
+
if (IsWhiteSpace(i))
|
| 199 |
{
|
| 200 |
encodedCharacters[i] = n + 256;
|
| 201 |
whiteSpaceCharacters[n++] = i;
|
|
|
|
| 203 |
}
|
| 204 |
}
|
| 205 |
|
| 206 |
+
bool IsWhiteSpace(int i)
|
| 207 |
{
|
| 208 |
+
//returns true if it is a whitespace character
|
| 209 |
+
return i <= 32 || (i >= 127 && i <= 160) || i == 173;
|
| 210 |
}
|
| 211 |
|
| 212 |
List<int> GetTokens(string text)
|
|
|
|
| 257 |
private void OnDestroy()
|
| 258 |
{
|
| 259 |
engine?.Dispose();
|
|
|
|
|
|
|
| 260 |
}
|
| 261 |
+
|
| 262 |
}
|
info.json
CHANGED
|
@@ -10,6 +10,6 @@
|
|
| 10 |
"merges.txt"
|
| 11 |
],
|
| 12 |
"version": [
|
| 13 |
-
|
| 14 |
]
|
| 15 |
}
|
|
|
|
| 10 |
"merges.txt"
|
| 11 |
],
|
| 12 |
"version": [
|
| 13 |
+
"1.4.0"
|
| 14 |
]
|
| 15 |
}
|
tinystories.sentis
CHANGED
|
@@ -1,3 +1,3 @@
|
|
| 1 |
version https://git-lfs.github.com/spec/v1
|
| 2 |
-
oid sha256:
|
| 3 |
-
size
|
|
|
|
| 1 |
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:c7962eb7db56b241cc19cd3f0cffcf5d76d3c35639917f07effa6b3c242c91e9
|
| 3 |
+
size 478818076
|