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import copy
import math

# import pickle5 as pickle
import pickle
from typing import Dict, Tuple

import numpy as np

np.set_printoptions(precision=2, suppress=True)


def create_transform(location: np.ndarray, rotation: np.ndarray) -> np.ndarray:
    """Create 4x4 transformation matrix from location and rotation

    Args:
        location: (3, ) xyz in the world coordinate (Carla left-handed coords)
        rotation: (3, ) pitch, yaw, roll

    Returns:
        transform: 4 x 4, the transformation from object to world coordinate
    """

    pitch, yaw, roll = rotation
    c_y = np.cos(np.radians(yaw))
    s_y = np.sin(np.radians(yaw))
    c_r = np.cos(np.radians(roll))
    s_r = np.sin(np.radians(roll))
    c_p = np.cos(np.radians(pitch))
    s_p = np.sin(np.radians(pitch))
    transform = np.matrix(np.identity(4))
    transform[0, 3] = location[0]
    transform[1, 3] = location[1]
    transform[2, 3] = location[2]
    transform[0, 0] = c_p * c_y
    transform[0, 1] = c_y * s_p * s_r - s_y * c_r
    transform[0, 2] = -c_y * s_p * c_r - s_y * s_r
    transform[1, 0] = s_y * c_p
    transform[1, 1] = s_y * s_p * s_r + c_y * c_r
    transform[1, 2] = -s_y * s_p * c_r + c_y * s_r
    transform[2, 0] = s_p
    transform[2, 1] = -c_p * s_r
    transform[2, 2] = c_p * c_r

    return transform


def transform_matrix_to_vector(transform: np.ndarray) -> Tuple[np.ndarray, np.ndarray]:
    """Convert 4x4 transformation matrix back to the location and rotation

    Note that we assume 0 pitch and roll so the 3x3 rotation matrix becomes
    [c_y, -s_y, 0]
    [s_y,  c_y, 0]
    [  0,    0, 1]
    """

    location: np.ndarray = transform[:3, 3]  # (3, )

    # compute rotation
    rotation_matrix_2d: np.ndarray = transform[:2, :2]  # (3, 3)
    sin_yaw: float = rotation_matrix_2d[1, 0]
    cos_yaw: float = rotation_matrix_2d[0, 0]
    yaw: float = math.atan2(sin_yaw, cos_yaw)
    rotation = np.array([0, np.rad2deg(yaw), 0])

    return (location, rotation)


def get_transform_A2C(A2B: np.ndarray, B2C: np.ndarray):
    """Compose 4x4 transformation matrix"""

    return np.dot(A2B.transpose(), B2C.transpose()).transpose()


################## GPS


def gps_offset(carla_version: str) -> Tuple[np.ndarray, np.ndarray]:
    """GPS sensor parameters"""

    # challenge 1.0
    if carla_version == "0.9.10":
        mean = np.array([0.0, 0.0])  # for carla 9.10
        scale = np.array([111324.60662786, 111319.490945])  # for carla 9.10

    # for old carla evaluation
    elif carla_version == "0.9.9":
        mean = np.array([49.0, 8.0])  # for carla 9.9
        scale = np.array([111324.60662786, 73032.1570362])  # for carla 9.9

    return (mean, scale)


def gps_normalize(gps: np.ndarray, carla_version="0.9.10") -> np.ndarray:
    """Normalize GPS (latitude & longitude) to the typical x,y scale"""

    gps: np.ndarray = copy.copy(gps)  # (3, )
    gps_mean, gps_scale = gps_offset(carla_version)
    gps[:2] = (gps[:2] - gps_mean) * gps_scale

    return gps


def gps_to_world(gps: np.ndarray) -> np.ndarray:
    """Convert normalized GPS coordinate to world coordinate

    Args:
        gps: (3, )
    """

    gps_world = copy.copy(gps)
    gps_world[0] = gps[1]
    gps_world[1] = -gps[0]

    return gps_world


def world_to_gps(gps_world: np.ndarray) -> np.ndarray:
    """Convert world coordinate to normalized GPS coordinate

    Args:
        gps_world: (3, )
    """

    gps = copy.copy(gps_world)
    gps[0] = -gps_world[1]
    gps[1] = gps_world[0]

    return gps


################## IMU


def accelerometer_to_world(accelerometer: np.ndarray) -> np.ndarray:
    """Convert accelerometer from the IMU coords. to world coords"""

    # TODO: accelerometer depends on the yaw
    # accelerometer = gps_to_world(accelerometer)

    # remove gravity
    accelerometer[2] -= 9.80665

    return accelerometer


def gyroscope_to_world(gyroscope: np.ndarray) -> np.ndarray:
    """Convert gyroscope from the IMU coords. to world coords"""

    # TODO: check transformation
    gyroscope[1] = gyroscope[2]
    gyroscope[2] = 0

    return gyroscope


def compass_to_rotation(compass: float) -> np.ndarray:
    """Convert the raw compass readings from sensors to yaw in world coord.

    Note: compass is in the same coordinate as GPS, so a rotation is needed
    also, compass is in radians so we need to convert to degrees
    """

    yaw = math.degrees(compass - np.pi / 2.0)

    # make sure yaw's range in [-180, 180]
    if yaw > 180:
        yaw -= 360
    if yaw < -180:
        yaw += 360

    rotation = np.array([0, yaw, 0])

    return rotation


################## Camera


def get_camera_intrinsics(cam_param: Dict, dim: int = 4) -> np.ndarray:
    """Returns the camera intrinsics matrix

    Args:
        cam_param: include width/height/fov of a camera
        dim: 3 or 4, 4 leads to producing matrix in the homogeneous coordinate

    Returns:
        intrinsics: shape of (3, 3) or (4, 4)
    """

    intrinsics = np.identity(dim)
    intrinsics[0, 2] = cam_param["width"] / 2.0
    intrinsics[1, 2] = cam_param["height"] / 2.0
    intrinsics[0, 0] = intrinsics[1, 1] = cam_param["width"] / (
        2.0 * np.tan(cam_param["fov"] * np.pi / 360.0)
    )

    return intrinsics


def get_camera_param() -> Dict[str, Dict]:
    """Returns our camera configuration, fixed"""

    # original configuration that has a large FOV, however, it can cause traffic light
    # too small and challenging to detect
    # cam_param = {
    #     "left": {
    #         "width": 400,
    #         "height": 300,
    #         "fov": 120,
    #         "yaw": -90.0,
    #         "x": 1.3,
    #         "y": -0.2,
    #         "z": 2.3,
    #     },
    #     "front": {
    #         "width": 400,
    #         "height": 300,
    #         "fov": 120,
    #         "yaw": 0.0,
    #         "x": 1.3,
    #         "y": 0.0,
    #         "z": 2.3,
    #     },
    #     "right": {
    #         "width": 400,
    #         "height": 300,
    #         "fov": 120,
    #         "yaw": 90.0,
    #         "x": 1.3,
    #         "y": 0.2,
    #         "z": 2.3,
    #     },
    #     "back": {
    #         "width": 400,
    #         "height": 300,
    #         "fov": 120,
    #         "yaw": 180.0,
    #         "x": -1.5,
    #         "y": 0.0,
    #         "z": 2.3,
    #     },
    # }

    # configuration borrowed from the conmmunity that is more compatible with traffic
    # light, however, it has a small resolution and fov, not optimal for 3D detection
    # cam_param = {
    #     "left": {
    #         "width": 256,
    #         "height": 288,
    #         "fov": 64,
    #         "yaw": -60.0,
    #         "x": 1.5,
    #         "y": 0,
    #         "z": 2.4,
    #     },
    #     "front": {
    #         "width": 256,
    #         "height": 288,
    #         "fov": 64,
    #         "yaw": 0.0,
    #         "x": 1.5,
    #         "y": 0.0,
    #         "z": 2.4,
    #     },
    #     "right": {
    #         "width": 256,
    #         "height": 288,
    #         "fov": 64,
    #         "yaw": 60.0,
    #         "x": 1.5,
    #         "y": 0.0,
    #         "z": 2.4,
    #     },
    #     "tel": {
    #         "width": 480,
    #         "height": 288,
    #         "fov": 40,
    #         "yaw": 0.0,
    #         "x": 1.5,
    #         "y": 0.0,
    #         "z": 2.4,
    #     },
    # }

    # combined configuration used in our initial submission that retains both types of
    # configuration for object and traffic detection
    # cam_param = {
    #     "front_largefov": {
    #         "width": 400,
    #         "height": 300,
    #         "fov": 120,
    #         "yaw": 0.0,
    #         "x": 1.3,
    #         "y": 0.0,
    #         "z": 2.3,
    #     },
    #     "front": {
    #         "width": 256,
    #         "height": 288,
    #         "fov": 64,
    #         "yaw": 0.0,
    #         "x": 1.5,
    #         "y": 0.0,
    #         "z": 2.4,
    #     },
    #     "right": {
    #         "width": 256,
    #         "height": 288,
    #         "fov": 64,
    #         "yaw": 60.0,
    #         "x": 1.5,
    #         "y": 0.0,
    #         "z": 2.4,
    #     },
    #     "tel": {
    #         "width": 480,
    #         "height": 288,
    #         "fov": 40,
    #         "yaw": 0.0,
    #         "x": 1.5,
    #         "y": 0.0,
    #         "z": 2.4,
    #     },
    # }

    # v1.1
    cam_param = {
        "left": {
            "width": 400,
            "height": 300,
            "fov": 100,
            "yaw": -100.0,
            "pitch": 0.0,
            "x": 1.3,
            "y": -0.2,
            "z": 2.3,
        },
        "front": {
            "width": 400,
            "height": 300,
            "fov": 100,
            "yaw": 0.0,
            "pitch": 0.0,
            "x": 1.3,
            "y": 0.0,
            "z": 2.3,
        },
        "right": {
            "width": 400,
            "height": 300,
            "fov": 100,
            "yaw": 100.0,
            "pitch": 0.0,
            "x": 1.3,
            "y": 0.2,
            "z": 2.3,
        },
        # upwards a bit to better leverage the space along height
        "tele": {
            "width": 400,
            "height": 300,
            "fov": 45,
            "yaw": 0.0,
            "pitch": 5,
            "x": 1.5,
            "y": 0.0,
            "z": 2.4,
        },
    }

    return cam_param


def camera_to_ego_transform(cam_param: Dict[str, float]) -> np.ndarray:
    """Get camera to ego 4 x 4 transformation matrix
    
    Rotation composition: roll * pitch * yaw
    roll_rot = np.array(
        [
            [1, 0, 0],
            [0, math.cos(pitch), -math.sin(pitch)],
            [0, math.sin(pitch),  math.cos(pitch)],
        ]
    )    
    """

    # initialize transformation matrix with location
    transform = np.eye(4)
    transform[0, 3] = cam_param["x"]
    transform[1, 3] = cam_param["y"]
    transform[2, 3] = cam_param["z"]

    # add rotation matrix
    yaw: float = math.radians(cam_param["yaw"])
    yaw_rot = np.array(
        [
            [math.cos(yaw), -math.sin(yaw), 0],
            [math.sin(yaw),  math.cos(yaw), 0],
            [0, 0, 1],
        ]
    )
    pitch: float = math.radians(-cam_param["pitch"])
    pitch_rot = np.array(
        [
            [ math.cos(pitch), 0, math.sin(pitch)],
            [0, 1, 0],
            [-math.sin(pitch), 0, math.cos(pitch)],
        ]
    )
    transform[:3, :3] = np.matmul(pitch_rot, yaw_rot)   
    # transform[:3, :3] = yaw_rot
    return transform


def camera_to_lidar_transform(cam_param: Dict[str, float]) -> np.ndarray:
    """Get camera to ego 4 x 4 transformation matrix"""

    ego2lidar_transform: np.ndarray = ego_to_lidar_transform()  # 4 x 4
    camera2ego_transform: np.ndarray = camera_to_ego_transform(cam_param)  # 4 x 4

    return np.dot(
        camera2ego_transform.transpose(), ego2lidar_transform.transpose()
    ).transpose()


################## LiDAR


def get_lidar_param() -> Dict[str, float]:
    """Returns our camera configuration, fixed"""

    lidar_param = {
        "yaw": -90.0,
        "x": 1.3,
        "y": 0.0,
        "z": 2.5,
    }

    return lidar_param


def lidar_to_ego_transform() -> np.ndarray:
    """Get lidar to ego 4 x 4 transformation matrix"""

    lidar_param: Dict[str, float] = get_lidar_param()

    # location of the lidar w.r.t. the ego vehicle
    transform = np.eye(4)
    transform[0, 3] = lidar_param["x"]
    transform[1, 3] = lidar_param["y"]
    transform[2, 3] = lidar_param["z"]

    # rotation of the lidar
    yaw = math.radians(lidar_param["yaw"])
    rot = np.array(
        [
            [math.cos(yaw), -math.sin(yaw), 0],
            [math.sin(yaw), math.cos(yaw), 0],
            [0, 0, 1],
        ]
    )
    transform[:3, :3] = rot

    return transform


def lidar_to_camera_transform(cam_param: Dict[str, float]) -> np.ndarray:
    """Get lidar to camera 4 x 4 transformation matrix"""

    return np.linalg.inv(camera_to_lidar_transform(cam_param))


def lidar_to_image_transform(cam_param: Dict[str, float]) -> np.ndarray:
    """Get lidar to image (after projection) 4 x 4 transformation matrix"""

    # compose transformation
    lidar2camera_transform: np.ndarray = lidar_to_camera_transform(cam_param)  # 4 x 4
    intrinsics: np.ndarray = get_camera_intrinsics(cam_param, dim=4)  # 4 x 4

    lidar2image_transform = np.dot(
        lidar2camera_transform.transpose(), intrinsics.transpose()
    ).transpose()  # 4 x 4

    return lidar2image_transform


################## Ego


def load_ego2world_transform(ego_file: str) -> np.ndarray:
    """load ego data and create ego's transformation matrix"""

    # load raw ego data
    with open(ego_file, "rb") as handle:
        ego_data: Dict = pickle.load(handle)

    # create transformation
    location: np.ndarray = ego_data["location"]  # (3, )
    location[2] -= ego_data["size"][2] / 2  # shift to bottom
    rotation: np.ndarray = ego_data["rotation"]  # (3, )
    ego2world: np.ndarray = create_transform(location, rotation)  # 4 x 4

    return ego2world


def ego_to_lidar_transform() -> np.ndarray:
    """Get ego to lidar 4 x 4 transformation matrix"""

    return np.linalg.inv(lidar_to_ego_transform())


def ego_to_camera_transform(cam_param: Dict[str, float]) -> np.ndarray:
    """Get ego to camera 4 x 4 transformation matrix"""

    return np.linalg.inv(camera_to_ego_transform(cam_param))