--- base_model: vishnuOI/unity-coder-30b tags: - gguf - unity - game-development - csharp - quantized datasets: - vishnuOI/unity-dev-instructions --- # Unity Coder 30B - Q4_K_M + F16 GGUF Quantized GGUF version of [vishnuOI/unity-coder-30b](https://huggingface.co/vishnuOI/unity-coder-30b) for local inference. - **Base model**: vishnuOI/unity-coder-30b - **Quantization**: Q4_K_M + F16 - **Format**: GGUF (llama.cpp) ## Usage Load directly in LM Studio, Ollama, or llama.cpp. ## Full Disclaimer: Needs testing and tweaks- as it stands, the q4_k_m version with base LM Studio settings performs worse than some newer models without Unity Lora training- consider it more of an experiment. If someone has better experience with the f16 or has a good configuration, let me know!