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  1. SnowballTarget.onnx +2 -2
  2. SnowballTarget/SnowballTarget-1000120.onnx +3 -0
  3. SnowballTarget/SnowballTarget-1000120.pt +3 -0
  4. SnowballTarget/SnowballTarget-599976.onnx +3 -0
  5. SnowballTarget/SnowballTarget-599976.pt +3 -0
  6. SnowballTarget/SnowballTarget-649976.onnx +3 -0
  7. SnowballTarget/SnowballTarget-649976.pt +3 -0
  8. SnowballTarget/SnowballTarget-699968.onnx +3 -0
  9. SnowballTarget/SnowballTarget-699968.pt +3 -0
  10. SnowballTarget/SnowballTarget-749952.onnx +3 -0
  11. SnowballTarget/SnowballTarget-749952.pt +3 -0
  12. SnowballTarget/SnowballTarget-799960.onnx +3 -0
  13. SnowballTarget/SnowballTarget-799960.pt +3 -0
  14. SnowballTarget/SnowballTarget-849968.onnx +3 -0
  15. SnowballTarget/SnowballTarget-849968.pt +3 -0
  16. SnowballTarget/SnowballTarget-899960.onnx +3 -0
  17. SnowballTarget/SnowballTarget-899960.pt +3 -0
  18. SnowballTarget/SnowballTarget-949936.onnx +3 -0
  19. SnowballTarget/SnowballTarget-949936.pt +3 -0
  20. SnowballTarget/SnowballTarget-999992.onnx +3 -0
  21. SnowballTarget/SnowballTarget-999992.pt +3 -0
  22. SnowballTarget/checkpoint.pt +2 -2
  23. SnowballTarget/events.out.tfevents.1765015113.pop-os.19718.0 +3 -0
  24. config.json +1 -1
  25. configuration.yaml +9 -9
  26. run_logs/Player-0.log +14 -14
  27. run_logs/Player-1.log +15 -15
  28. run_logs/Player-10.log +15 -15
  29. run_logs/Player-11.log +14 -14
  30. run_logs/Player-12.log +14 -14
  31. run_logs/Player-13.log +14 -14
  32. run_logs/Player-14.log +15 -19
  33. run_logs/Player-15.log +15 -15
  34. run_logs/Player-16.log +289 -0
  35. run_logs/Player-17.log +289 -0
  36. run_logs/Player-18.log +289 -0
  37. run_logs/Player-19.log +289 -0
  38. run_logs/Player-2.log +15 -15
  39. run_logs/Player-20.log +289 -0
  40. run_logs/Player-21.log +289 -0
  41. run_logs/Player-22.log +289 -0
  42. run_logs/Player-23.log +289 -0
  43. run_logs/Player-24.log +289 -0
  44. run_logs/Player-25.log +289 -0
  45. run_logs/Player-26.log +289 -0
  46. run_logs/Player-27.log +289 -0
  47. run_logs/Player-28.log +289 -0
  48. run_logs/Player-29.log +289 -0
  49. run_logs/Player-3.log +14 -14
  50. run_logs/Player-30.log +289 -0
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configuration.yaml CHANGED
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5
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48
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  [ALLOC_DEFAULT_MAIN]
205
+ Peak usage frame count: [4.0 MB-8.0 MB]: 942 frames
206
  Requested Block Size 16.0 MB
207
  Peak Block count 1
208
+ Peak Allocated memory 6.0 MB
209
  Peak Large allocation bytes 0 B
210
  [ALLOC_DEFAULT_THREAD]
211
+ Peak usage frame count: [16.0 MB-32.0 MB]: 942 frames
212
  Requested Block Size 16.0 MB
213
  Peak Block count 1
214
+ Peak Allocated memory 17.3 MB
215
  Peak Large allocation bytes 16.0 MB
216
  [ALLOC_TEMP_JOB_1_FRAME]
217
  Initial Block Size 2.0 MB
 
240
  Used Block count 1
241
  Peak Allocated bytes 1.0 MB
242
  [ALLOC_GFX_MAIN]
243
+ Peak usage frame count: [32.0 KB-64.0 KB]: 882 frames, [64.0 KB-128.0 KB]: 60 frames
244
  Requested Block Size 16.0 MB
245
  Peak Block count 1
246
+ Peak Allocated memory 66.3 KB
247
  Peak Large allocation bytes 0 B
248
  [ALLOC_GFX_THREAD]
249
+ Peak usage frame count: [32.0 KB-64.0 KB]: 942 frames
250
  Requested Block Size 16.0 MB
251
  Peak Block count 1
252
  Peak Allocated memory 39.6 KB
 
258
  Used Block count 1
259
  Peak Allocated bytes 1.0 MB
260
  [ALLOC_CACHEOBJECTS_MAIN]
261
+ Peak usage frame count: [0.5 MB-1.0 MB]: 942 frames
262
  Requested Block Size 4.0 MB
263
  Peak Block count 1
264
  Peak Allocated memory 0.6 MB
265
  Peak Large allocation bytes 0 B
266
  [ALLOC_CACHEOBJECTS_THREAD]
267
+ Peak usage frame count: [0.5 MB-1.0 MB]: 941 frames, [2.0 MB-4.0 MB]: 1 frames
268
  Requested Block Size 4.0 MB
269
  Peak Block count 1
270
  Peak Allocated memory 2.2 MB
 
276
  Used Block count 1
277
  Peak Allocated bytes 1.0 MB
278
  [ALLOC_TYPETREE_MAIN]
279
+ Peak usage frame count: [0-1.0 KB]: 942 frames
280
  Requested Block Size 2.0 MB
281
  Peak Block count 1
282
  Peak Allocated memory 1.0 KB
283
  Peak Large allocation bytes 0 B
284
  [ALLOC_TYPETREE_THREAD]
285
+ Peak usage frame count: [1.0 KB-2.0 KB]: 942 frames
286
  Requested Block Size 2.0 MB
287
  Peak Block count 1
288
  Peak Allocated memory 1.7 KB
run_logs/Player-1.log CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
- - Completed reload, in 0.120 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -22,7 +22,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
22
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
23
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
- UnloadTime: 1.045455 ms
26
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
27
  requesting resize 84 x 84
28
  Setting up 6 worker threads for Enlighten.
@@ -30,7 +30,7 @@ Memory Statistics:
30
  [ALLOC_TEMP_TLS] TLS Allocator
31
  StackAllocators :
32
  [ALLOC_TEMP_MAIN]
33
- Peak usage frame count: [8.0 KB-16.0 KB]: 401 frames, [16.0 KB-32.0 KB]: 6 frames, [2.0 MB-4.0 MB]: 1 frames
34
  Initial Block Size 4.0 MB
35
  Current Block Size 4.0 MB
36
  Peak Allocated Bytes 2.0 MB
@@ -196,22 +196,22 @@ Memory Statistics:
196
  Peak Allocated Bytes 0 B
197
  Overflow Count 0
198
  [ALLOC_DEFAULT] Dual Thread Allocator
199
- Peak main deferred allocation count 32
200
  [ALLOC_BUCKET]
201
  Large Block size 4.0 MB
202
  Used Block count 1
203
  Peak Allocated bytes 1.0 MB
204
  [ALLOC_DEFAULT_MAIN]
205
- Peak usage frame count: [4.0 MB-8.0 MB]: 408 frames
206
  Requested Block Size 16.0 MB
207
  Peak Block count 1
208
- Peak Allocated memory 5.6 MB
209
  Peak Large allocation bytes 0 B
210
  [ALLOC_DEFAULT_THREAD]
211
- Peak usage frame count: [16.0 MB-32.0 MB]: 408 frames
212
  Requested Block Size 16.0 MB
213
  Peak Block count 1
214
- Peak Allocated memory 17.5 MB
215
  Peak Large allocation bytes 16.0 MB
216
  [ALLOC_TEMP_JOB_1_FRAME]
217
  Initial Block Size 2.0 MB
@@ -240,13 +240,13 @@ Memory Statistics:
240
  Used Block count 1
241
  Peak Allocated bytes 1.0 MB
242
  [ALLOC_GFX_MAIN]
243
- Peak usage frame count: [32.0 KB-64.0 KB]: 306 frames, [64.0 KB-128.0 KB]: 102 frames
244
  Requested Block Size 16.0 MB
245
  Peak Block count 1
246
- Peak Allocated memory 66.4 KB
247
  Peak Large allocation bytes 0 B
248
  [ALLOC_GFX_THREAD]
249
- Peak usage frame count: [32.0 KB-64.0 KB]: 408 frames
250
  Requested Block Size 16.0 MB
251
  Peak Block count 1
252
  Peak Allocated memory 39.6 KB
@@ -258,13 +258,13 @@ Memory Statistics:
258
  Used Block count 1
259
  Peak Allocated bytes 1.0 MB
260
  [ALLOC_CACHEOBJECTS_MAIN]
261
- Peak usage frame count: [0.5 MB-1.0 MB]: 408 frames
262
  Requested Block Size 4.0 MB
263
  Peak Block count 1
264
  Peak Allocated memory 0.6 MB
265
  Peak Large allocation bytes 0 B
266
  [ALLOC_CACHEOBJECTS_THREAD]
267
- Peak usage frame count: [0.5 MB-1.0 MB]: 407 frames, [2.0 MB-4.0 MB]: 1 frames
268
  Requested Block Size 4.0 MB
269
  Peak Block count 1
270
  Peak Allocated memory 2.2 MB
@@ -276,13 +276,13 @@ Memory Statistics:
276
  Used Block count 1
277
  Peak Allocated bytes 1.0 MB
278
  [ALLOC_TYPETREE_MAIN]
279
- Peak usage frame count: [0-1.0 KB]: 408 frames
280
  Requested Block Size 2.0 MB
281
  Peak Block count 1
282
  Peak Allocated memory 1.0 KB
283
  Peak Large allocation bytes 0 B
284
  [ALLOC_TYPETREE_THREAD]
285
- Peak usage frame count: [1.0 KB-2.0 KB]: 408 frames
286
  Requested Block Size 2.0 MB
287
  Peak Block count 1
288
  Peak Allocated memory 1.7 KB
 
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.511 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
22
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
23
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ UnloadTime: 0.956476 ms
26
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
27
  requesting resize 84 x 84
28
  Setting up 6 worker threads for Enlighten.
 
30
  [ALLOC_TEMP_TLS] TLS Allocator
31
  StackAllocators :
32
  [ALLOC_TEMP_MAIN]
33
+ Peak usage frame count: [8.0 KB-16.0 KB]: 925 frames, [16.0 KB-32.0 KB]: 15 frames, [2.0 MB-4.0 MB]: 1 frames
34
  Initial Block Size 4.0 MB
35
  Current Block Size 4.0 MB
36
  Peak Allocated Bytes 2.0 MB
 
196
  Peak Allocated Bytes 0 B
197
  Overflow Count 0
198
  [ALLOC_DEFAULT] Dual Thread Allocator
199
+ Peak main deferred allocation count 36
200
  [ALLOC_BUCKET]
201
  Large Block size 4.0 MB
202
  Used Block count 1
203
  Peak Allocated bytes 1.0 MB
204
  [ALLOC_DEFAULT_MAIN]
205
+ Peak usage frame count: [4.0 MB-8.0 MB]: 941 frames
206
  Requested Block Size 16.0 MB
207
  Peak Block count 1
208
+ Peak Allocated memory 6.0 MB
209
  Peak Large allocation bytes 0 B
210
  [ALLOC_DEFAULT_THREAD]
211
+ Peak usage frame count: [16.0 MB-32.0 MB]: 941 frames
212
  Requested Block Size 16.0 MB
213
  Peak Block count 1
214
+ Peak Allocated memory 17.3 MB
215
  Peak Large allocation bytes 16.0 MB
216
  [ALLOC_TEMP_JOB_1_FRAME]
217
  Initial Block Size 2.0 MB
 
240
  Used Block count 1
241
  Peak Allocated bytes 1.0 MB
242
  [ALLOC_GFX_MAIN]
243
+ Peak usage frame count: [32.0 KB-64.0 KB]: 871 frames, [64.0 KB-128.0 KB]: 70 frames
244
  Requested Block Size 16.0 MB
245
  Peak Block count 1
246
+ Peak Allocated memory 65.8 KB
247
  Peak Large allocation bytes 0 B
248
  [ALLOC_GFX_THREAD]
249
+ Peak usage frame count: [32.0 KB-64.0 KB]: 941 frames
250
  Requested Block Size 16.0 MB
251
  Peak Block count 1
252
  Peak Allocated memory 39.6 KB
 
258
  Used Block count 1
259
  Peak Allocated bytes 1.0 MB
260
  [ALLOC_CACHEOBJECTS_MAIN]
261
+ Peak usage frame count: [0.5 MB-1.0 MB]: 941 frames
262
  Requested Block Size 4.0 MB
263
  Peak Block count 1
264
  Peak Allocated memory 0.6 MB
265
  Peak Large allocation bytes 0 B
266
  [ALLOC_CACHEOBJECTS_THREAD]
267
+ Peak usage frame count: [0.5 MB-1.0 MB]: 940 frames, [2.0 MB-4.0 MB]: 1 frames
268
  Requested Block Size 4.0 MB
269
  Peak Block count 1
270
  Peak Allocated memory 2.2 MB
 
276
  Used Block count 1
277
  Peak Allocated bytes 1.0 MB
278
  [ALLOC_TYPETREE_MAIN]
279
+ Peak usage frame count: [0-1.0 KB]: 941 frames
280
  Requested Block Size 2.0 MB
281
  Peak Block count 1
282
  Peak Allocated memory 1.0 KB
283
  Peak Large allocation bytes 0 B
284
  [ALLOC_TYPETREE_THREAD]
285
+ Peak usage frame count: [1.0 KB-2.0 KB]: 941 frames
286
  Requested Block Size 2.0 MB
287
  Peak Block count 1
288
  Peak Allocated memory 1.7 KB
run_logs/Player-10.log CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
- - Completed reload, in 0.292 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -22,7 +22,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
22
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
23
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
- UnloadTime: 0.889079 ms
26
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
27
  requesting resize 84 x 84
28
  Setting up 6 worker threads for Enlighten.
@@ -30,7 +30,7 @@ Memory Statistics:
30
  [ALLOC_TEMP_TLS] TLS Allocator
31
  StackAllocators :
32
  [ALLOC_TEMP_MAIN]
33
- Peak usage frame count: [8.0 KB-16.0 KB]: 360 frames, [16.0 KB-32.0 KB]: 6 frames, [2.0 MB-4.0 MB]: 1 frames
34
  Initial Block Size 4.0 MB
35
  Current Block Size 4.0 MB
36
  Peak Allocated Bytes 2.0 MB
@@ -196,22 +196,22 @@ Memory Statistics:
196
  Peak Allocated Bytes 0 B
197
  Overflow Count 0
198
  [ALLOC_DEFAULT] Dual Thread Allocator
199
- Peak main deferred allocation count 41
200
  [ALLOC_BUCKET]
201
  Large Block size 4.0 MB
202
  Used Block count 1
203
  Peak Allocated bytes 1.0 MB
204
  [ALLOC_DEFAULT_MAIN]
205
- Peak usage frame count: [4.0 MB-8.0 MB]: 367 frames
206
  Requested Block Size 16.0 MB
207
  Peak Block count 1
208
- Peak Allocated memory 5.4 MB
209
  Peak Large allocation bytes 0 B
210
  [ALLOC_DEFAULT_THREAD]
211
- Peak usage frame count: [16.0 MB-32.0 MB]: 367 frames
212
  Requested Block Size 16.0 MB
213
  Peak Block count 1
214
- Peak Allocated memory 17.8 MB
215
  Peak Large allocation bytes 16.0 MB
216
  [ALLOC_TEMP_JOB_1_FRAME]
217
  Initial Block Size 2.0 MB
@@ -240,13 +240,13 @@ Memory Statistics:
240
  Used Block count 1
241
  Peak Allocated bytes 1.0 MB
242
  [ALLOC_GFX_MAIN]
243
- Peak usage frame count: [32.0 KB-64.0 KB]: 266 frames, [64.0 KB-128.0 KB]: 101 frames
244
  Requested Block Size 16.0 MB
245
  Peak Block count 1
246
- Peak Allocated memory 66.8 KB
247
  Peak Large allocation bytes 0 B
248
  [ALLOC_GFX_THREAD]
249
- Peak usage frame count: [32.0 KB-64.0 KB]: 367 frames
250
  Requested Block Size 16.0 MB
251
  Peak Block count 1
252
  Peak Allocated memory 39.6 KB
@@ -258,13 +258,13 @@ Memory Statistics:
258
  Used Block count 1
259
  Peak Allocated bytes 1.0 MB
260
  [ALLOC_CACHEOBJECTS_MAIN]
261
- Peak usage frame count: [0.5 MB-1.0 MB]: 367 frames
262
  Requested Block Size 4.0 MB
263
  Peak Block count 1
264
  Peak Allocated memory 0.6 MB
265
  Peak Large allocation bytes 0 B
266
  [ALLOC_CACHEOBJECTS_THREAD]
267
- Peak usage frame count: [0.5 MB-1.0 MB]: 366 frames, [2.0 MB-4.0 MB]: 1 frames
268
  Requested Block Size 4.0 MB
269
  Peak Block count 1
270
  Peak Allocated memory 2.2 MB
@@ -276,13 +276,13 @@ Memory Statistics:
276
  Used Block count 1
277
  Peak Allocated bytes 1.0 MB
278
  [ALLOC_TYPETREE_MAIN]
279
- Peak usage frame count: [0-1.0 KB]: 367 frames
280
  Requested Block Size 2.0 MB
281
  Peak Block count 1
282
  Peak Allocated memory 1.0 KB
283
  Peak Large allocation bytes 0 B
284
  [ALLOC_TYPETREE_THREAD]
285
- Peak usage frame count: [1.0 KB-2.0 KB]: 367 frames
286
  Requested Block Size 2.0 MB
287
  Peak Block count 1
288
  Peak Allocated memory 1.7 KB
 
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.188 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
22
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
23
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ UnloadTime: 0.964229 ms
26
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
27
  requesting resize 84 x 84
28
  Setting up 6 worker threads for Enlighten.
 
30
  [ALLOC_TEMP_TLS] TLS Allocator
31
  StackAllocators :
32
  [ALLOC_TEMP_MAIN]
33
+ Peak usage frame count: [8.0 KB-16.0 KB]: 896 frames, [16.0 KB-32.0 KB]: 15 frames, [2.0 MB-4.0 MB]: 1 frames
34
  Initial Block Size 4.0 MB
35
  Current Block Size 4.0 MB
36
  Peak Allocated Bytes 2.0 MB
 
196
  Peak Allocated Bytes 0 B
197
  Overflow Count 0
198
  [ALLOC_DEFAULT] Dual Thread Allocator
199
+ Peak main deferred allocation count 32
200
  [ALLOC_BUCKET]
201
  Large Block size 4.0 MB
202
  Used Block count 1
203
  Peak Allocated bytes 1.0 MB
204
  [ALLOC_DEFAULT_MAIN]
205
+ Peak usage frame count: [4.0 MB-8.0 MB]: 912 frames
206
  Requested Block Size 16.0 MB
207
  Peak Block count 1
208
+ Peak Allocated memory 5.7 MB
209
  Peak Large allocation bytes 0 B
210
  [ALLOC_DEFAULT_THREAD]
211
+ Peak usage frame count: [16.0 MB-32.0 MB]: 912 frames
212
  Requested Block Size 16.0 MB
213
  Peak Block count 1
214
+ Peak Allocated memory 17.6 MB
215
  Peak Large allocation bytes 16.0 MB
216
  [ALLOC_TEMP_JOB_1_FRAME]
217
  Initial Block Size 2.0 MB
 
240
  Used Block count 1
241
  Peak Allocated bytes 1.0 MB
242
  [ALLOC_GFX_MAIN]
243
+ Peak usage frame count: [32.0 KB-64.0 KB]: 844 frames, [64.0 KB-128.0 KB]: 68 frames
244
  Requested Block Size 16.0 MB
245
  Peak Block count 1
246
+ Peak Allocated memory 66.4 KB
247
  Peak Large allocation bytes 0 B
248
  [ALLOC_GFX_THREAD]
249
+ Peak usage frame count: [32.0 KB-64.0 KB]: 912 frames
250
  Requested Block Size 16.0 MB
251
  Peak Block count 1
252
  Peak Allocated memory 39.6 KB
 
258
  Used Block count 1
259
  Peak Allocated bytes 1.0 MB
260
  [ALLOC_CACHEOBJECTS_MAIN]
261
+ Peak usage frame count: [0.5 MB-1.0 MB]: 912 frames
262
  Requested Block Size 4.0 MB
263
  Peak Block count 1
264
  Peak Allocated memory 0.6 MB
265
  Peak Large allocation bytes 0 B
266
  [ALLOC_CACHEOBJECTS_THREAD]
267
+ Peak usage frame count: [0.5 MB-1.0 MB]: 911 frames, [2.0 MB-4.0 MB]: 1 frames
268
  Requested Block Size 4.0 MB
269
  Peak Block count 1
270
  Peak Allocated memory 2.2 MB
 
276
  Used Block count 1
277
  Peak Allocated bytes 1.0 MB
278
  [ALLOC_TYPETREE_MAIN]
279
+ Peak usage frame count: [0-1.0 KB]: 912 frames
280
  Requested Block Size 2.0 MB
281
  Peak Block count 1
282
  Peak Allocated memory 1.0 KB
283
  Peak Large allocation bytes 0 B
284
  [ALLOC_TYPETREE_THREAD]
285
+ Peak usage frame count: [1.0 KB-2.0 KB]: 912 frames
286
  Requested Block Size 2.0 MB
287
  Peak Block count 1
288
  Peak Allocated memory 1.7 KB
run_logs/Player-11.log CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
- - Completed reload, in 0.154 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -22,7 +22,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
22
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
23
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
- UnloadTime: 0.957873 ms
26
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
27
  requesting resize 84 x 84
28
  Setting up 6 worker threads for Enlighten.
@@ -30,7 +30,7 @@ Memory Statistics:
30
  [ALLOC_TEMP_TLS] TLS Allocator
31
  StackAllocators :
32
  [ALLOC_TEMP_MAIN]
33
- Peak usage frame count: [8.0 KB-16.0 KB]: 332 frames, [16.0 KB-32.0 KB]: 5 frames, [2.0 MB-4.0 MB]: 1 frames
34
  Initial Block Size 4.0 MB
35
  Current Block Size 4.0 MB
36
  Peak Allocated Bytes 2.0 MB
@@ -202,16 +202,16 @@ Memory Statistics:
202
  Used Block count 1
203
  Peak Allocated bytes 1.0 MB
204
  [ALLOC_DEFAULT_MAIN]
205
- Peak usage frame count: [4.0 MB-8.0 MB]: 338 frames
206
  Requested Block Size 16.0 MB
207
  Peak Block count 1
208
- Peak Allocated memory 5.7 MB
209
  Peak Large allocation bytes 0 B
210
  [ALLOC_DEFAULT_THREAD]
211
- Peak usage frame count: [16.0 MB-32.0 MB]: 338 frames
212
  Requested Block Size 16.0 MB
213
  Peak Block count 1
214
- Peak Allocated memory 17.4 MB
215
  Peak Large allocation bytes 16.0 MB
216
  [ALLOC_TEMP_JOB_1_FRAME]
217
  Initial Block Size 2.0 MB
@@ -240,13 +240,13 @@ Memory Statistics:
240
  Used Block count 1
241
  Peak Allocated bytes 1.0 MB
242
  [ALLOC_GFX_MAIN]
243
- Peak usage frame count: [32.0 KB-64.0 KB]: 243 frames, [64.0 KB-128.0 KB]: 95 frames
244
  Requested Block Size 16.0 MB
245
  Peak Block count 1
246
- Peak Allocated memory 66.8 KB
247
  Peak Large allocation bytes 0 B
248
  [ALLOC_GFX_THREAD]
249
- Peak usage frame count: [32.0 KB-64.0 KB]: 338 frames
250
  Requested Block Size 16.0 MB
251
  Peak Block count 1
252
  Peak Allocated memory 39.6 KB
@@ -258,13 +258,13 @@ Memory Statistics:
258
  Used Block count 1
259
  Peak Allocated bytes 1.0 MB
260
  [ALLOC_CACHEOBJECTS_MAIN]
261
- Peak usage frame count: [0.5 MB-1.0 MB]: 338 frames
262
  Requested Block Size 4.0 MB
263
  Peak Block count 1
264
  Peak Allocated memory 0.6 MB
265
  Peak Large allocation bytes 0 B
266
  [ALLOC_CACHEOBJECTS_THREAD]
267
- Peak usage frame count: [0.5 MB-1.0 MB]: 337 frames, [2.0 MB-4.0 MB]: 1 frames
268
  Requested Block Size 4.0 MB
269
  Peak Block count 1
270
  Peak Allocated memory 2.2 MB
@@ -276,13 +276,13 @@ Memory Statistics:
276
  Used Block count 1
277
  Peak Allocated bytes 1.0 MB
278
  [ALLOC_TYPETREE_MAIN]
279
- Peak usage frame count: [0-1.0 KB]: 338 frames
280
  Requested Block Size 2.0 MB
281
  Peak Block count 1
282
  Peak Allocated memory 1.0 KB
283
  Peak Large allocation bytes 0 B
284
  [ALLOC_TYPETREE_THREAD]
285
- Peak usage frame count: [1.0 KB-2.0 KB]: 338 frames
286
  Requested Block Size 2.0 MB
287
  Peak Block count 1
288
  Peak Allocated memory 1.7 KB
 
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.136 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
22
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
23
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ UnloadTime: 0.920927 ms
26
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
27
  requesting resize 84 x 84
28
  Setting up 6 worker threads for Enlighten.
 
30
  [ALLOC_TEMP_TLS] TLS Allocator
31
  StackAllocators :
32
  [ALLOC_TEMP_MAIN]
33
+ Peak usage frame count: [8.0 KB-16.0 KB]: 892 frames, [16.0 KB-32.0 KB]: 15 frames, [2.0 MB-4.0 MB]: 1 frames
34
  Initial Block Size 4.0 MB
35
  Current Block Size 4.0 MB
36
  Peak Allocated Bytes 2.0 MB
 
202
  Used Block count 1
203
  Peak Allocated bytes 1.0 MB
204
  [ALLOC_DEFAULT_MAIN]
205
+ Peak usage frame count: [4.0 MB-8.0 MB]: 908 frames
206
  Requested Block Size 16.0 MB
207
  Peak Block count 1
208
+ Peak Allocated memory 5.6 MB
209
  Peak Large allocation bytes 0 B
210
  [ALLOC_DEFAULT_THREAD]
211
+ Peak usage frame count: [16.0 MB-32.0 MB]: 908 frames
212
  Requested Block Size 16.0 MB
213
  Peak Block count 1
214
+ Peak Allocated memory 17.6 MB
215
  Peak Large allocation bytes 16.0 MB
216
  [ALLOC_TEMP_JOB_1_FRAME]
217
  Initial Block Size 2.0 MB
 
240
  Used Block count 1
241
  Peak Allocated bytes 1.0 MB
242
  [ALLOC_GFX_MAIN]
243
+ Peak usage frame count: [32.0 KB-64.0 KB]: 854 frames, [64.0 KB-128.0 KB]: 54 frames
244
  Requested Block Size 16.0 MB
245
  Peak Block count 1
246
+ Peak Allocated memory 66.3 KB
247
  Peak Large allocation bytes 0 B
248
  [ALLOC_GFX_THREAD]
249
+ Peak usage frame count: [32.0 KB-64.0 KB]: 908 frames
250
  Requested Block Size 16.0 MB
251
  Peak Block count 1
252
  Peak Allocated memory 39.6 KB
 
258
  Used Block count 1
259
  Peak Allocated bytes 1.0 MB
260
  [ALLOC_CACHEOBJECTS_MAIN]
261
+ Peak usage frame count: [0.5 MB-1.0 MB]: 908 frames
262
  Requested Block Size 4.0 MB
263
  Peak Block count 1
264
  Peak Allocated memory 0.6 MB
265
  Peak Large allocation bytes 0 B
266
  [ALLOC_CACHEOBJECTS_THREAD]
267
+ Peak usage frame count: [0.5 MB-1.0 MB]: 907 frames, [2.0 MB-4.0 MB]: 1 frames
268
  Requested Block Size 4.0 MB
269
  Peak Block count 1
270
  Peak Allocated memory 2.2 MB
 
276
  Used Block count 1
277
  Peak Allocated bytes 1.0 MB
278
  [ALLOC_TYPETREE_MAIN]
279
+ Peak usage frame count: [0-1.0 KB]: 908 frames
280
  Requested Block Size 2.0 MB
281
  Peak Block count 1
282
  Peak Allocated memory 1.0 KB
283
  Peak Large allocation bytes 0 B
284
  [ALLOC_TYPETREE_THREAD]
285
+ Peak usage frame count: [1.0 KB-2.0 KB]: 908 frames
286
  Requested Block Size 2.0 MB
287
  Peak Block count 1
288
  Peak Allocated memory 1.7 KB
run_logs/Player-12.log CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
- - Completed reload, in 0.284 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -22,7 +22,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
22
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
23
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
- UnloadTime: 0.913035 ms
26
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
27
  requesting resize 84 x 84
28
  Setting up 6 worker threads for Enlighten.
@@ -30,7 +30,7 @@ Memory Statistics:
30
  [ALLOC_TEMP_TLS] TLS Allocator
31
  StackAllocators :
32
  [ALLOC_TEMP_MAIN]
33
- Peak usage frame count: [8.0 KB-16.0 KB]: 234 frames, [16.0 KB-32.0 KB]: 3 frames, [2.0 MB-4.0 MB]: 1 frames
34
  Initial Block Size 4.0 MB
35
  Current Block Size 4.0 MB
36
  Peak Allocated Bytes 2.0 MB
@@ -196,19 +196,19 @@ Memory Statistics:
196
  Peak Allocated Bytes 0 B
197
  Overflow Count 0
198
  [ALLOC_DEFAULT] Dual Thread Allocator
199
- Peak main deferred allocation count 30
200
  [ALLOC_BUCKET]
201
  Large Block size 4.0 MB
202
  Used Block count 1
203
  Peak Allocated bytes 1.0 MB
204
  [ALLOC_DEFAULT_MAIN]
205
- Peak usage frame count: [4.0 MB-8.0 MB]: 238 frames
206
  Requested Block Size 16.0 MB
207
  Peak Block count 1
208
- Peak Allocated memory 5.2 MB
209
  Peak Large allocation bytes 0 B
210
  [ALLOC_DEFAULT_THREAD]
211
- Peak usage frame count: [16.0 MB-32.0 MB]: 238 frames
212
  Requested Block Size 16.0 MB
213
  Peak Block count 1
214
  Peak Allocated memory 17.8 MB
@@ -240,13 +240,13 @@ Memory Statistics:
240
  Used Block count 1
241
  Peak Allocated bytes 1.0 MB
242
  [ALLOC_GFX_MAIN]
243
- Peak usage frame count: [32.0 KB-64.0 KB]: 170 frames, [64.0 KB-128.0 KB]: 68 frames
244
  Requested Block Size 16.0 MB
245
  Peak Block count 1
246
- Peak Allocated memory 66.0 KB
247
  Peak Large allocation bytes 0 B
248
  [ALLOC_GFX_THREAD]
249
- Peak usage frame count: [32.0 KB-64.0 KB]: 238 frames
250
  Requested Block Size 16.0 MB
251
  Peak Block count 1
252
  Peak Allocated memory 39.6 KB
@@ -258,13 +258,13 @@ Memory Statistics:
258
  Used Block count 1
259
  Peak Allocated bytes 1.0 MB
260
  [ALLOC_CACHEOBJECTS_MAIN]
261
- Peak usage frame count: [0.5 MB-1.0 MB]: 238 frames
262
  Requested Block Size 4.0 MB
263
  Peak Block count 1
264
  Peak Allocated memory 0.6 MB
265
  Peak Large allocation bytes 0 B
266
  [ALLOC_CACHEOBJECTS_THREAD]
267
- Peak usage frame count: [0.5 MB-1.0 MB]: 237 frames, [2.0 MB-4.0 MB]: 1 frames
268
  Requested Block Size 4.0 MB
269
  Peak Block count 1
270
  Peak Allocated memory 2.2 MB
@@ -276,13 +276,13 @@ Memory Statistics:
276
  Used Block count 1
277
  Peak Allocated bytes 1.0 MB
278
  [ALLOC_TYPETREE_MAIN]
279
- Peak usage frame count: [0-1.0 KB]: 238 frames
280
  Requested Block Size 2.0 MB
281
  Peak Block count 1
282
  Peak Allocated memory 1.0 KB
283
  Peak Large allocation bytes 0 B
284
  [ALLOC_TYPETREE_THREAD]
285
- Peak usage frame count: [1.0 KB-2.0 KB]: 238 frames
286
  Requested Block Size 2.0 MB
287
  Peak Block count 1
288
  Peak Allocated memory 1.7 KB
 
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.170 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
22
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
23
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ UnloadTime: 0.963460 ms
26
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
27
  requesting resize 84 x 84
28
  Setting up 6 worker threads for Enlighten.
 
30
  [ALLOC_TEMP_TLS] TLS Allocator
31
  StackAllocators :
32
  [ALLOC_TEMP_MAIN]
33
+ Peak usage frame count: [8.0 KB-16.0 KB]: 888 frames, [16.0 KB-32.0 KB]: 15 frames, [2.0 MB-4.0 MB]: 1 frames
34
  Initial Block Size 4.0 MB
35
  Current Block Size 4.0 MB
36
  Peak Allocated Bytes 2.0 MB
 
196
  Peak Allocated Bytes 0 B
197
  Overflow Count 0
198
  [ALLOC_DEFAULT] Dual Thread Allocator
199
+ Peak main deferred allocation count 33
200
  [ALLOC_BUCKET]
201
  Large Block size 4.0 MB
202
  Used Block count 1
203
  Peak Allocated bytes 1.0 MB
204
  [ALLOC_DEFAULT_MAIN]
205
+ Peak usage frame count: [4.0 MB-8.0 MB]: 904 frames
206
  Requested Block Size 16.0 MB
207
  Peak Block count 1
208
+ Peak Allocated memory 5.5 MB
209
  Peak Large allocation bytes 0 B
210
  [ALLOC_DEFAULT_THREAD]
211
+ Peak usage frame count: [16.0 MB-32.0 MB]: 904 frames
212
  Requested Block Size 16.0 MB
213
  Peak Block count 1
214
  Peak Allocated memory 17.8 MB
 
240
  Used Block count 1
241
  Peak Allocated bytes 1.0 MB
242
  [ALLOC_GFX_MAIN]
243
+ Peak usage frame count: [32.0 KB-64.0 KB]: 839 frames, [64.0 KB-128.0 KB]: 65 frames
244
  Requested Block Size 16.0 MB
245
  Peak Block count 1
246
+ Peak Allocated memory 65.6 KB
247
  Peak Large allocation bytes 0 B
248
  [ALLOC_GFX_THREAD]
249
+ Peak usage frame count: [32.0 KB-64.0 KB]: 904 frames
250
  Requested Block Size 16.0 MB
251
  Peak Block count 1
252
  Peak Allocated memory 39.6 KB
 
258
  Used Block count 1
259
  Peak Allocated bytes 1.0 MB
260
  [ALLOC_CACHEOBJECTS_MAIN]
261
+ Peak usage frame count: [0.5 MB-1.0 MB]: 904 frames
262
  Requested Block Size 4.0 MB
263
  Peak Block count 1
264
  Peak Allocated memory 0.6 MB
265
  Peak Large allocation bytes 0 B
266
  [ALLOC_CACHEOBJECTS_THREAD]
267
+ Peak usage frame count: [0.5 MB-1.0 MB]: 903 frames, [2.0 MB-4.0 MB]: 1 frames
268
  Requested Block Size 4.0 MB
269
  Peak Block count 1
270
  Peak Allocated memory 2.2 MB
 
276
  Used Block count 1
277
  Peak Allocated bytes 1.0 MB
278
  [ALLOC_TYPETREE_MAIN]
279
+ Peak usage frame count: [0-1.0 KB]: 904 frames
280
  Requested Block Size 2.0 MB
281
  Peak Block count 1
282
  Peak Allocated memory 1.0 KB
283
  Peak Large allocation bytes 0 B
284
  [ALLOC_TYPETREE_THREAD]
285
+ Peak usage frame count: [1.0 KB-2.0 KB]: 904 frames
286
  Requested Block Size 2.0 MB
287
  Peak Block count 1
288
  Peak Allocated memory 1.7 KB
run_logs/Player-13.log CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
- - Completed reload, in 0.360 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -22,7 +22,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
22
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
23
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
- UnloadTime: 0.900604 ms
26
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
27
  requesting resize 84 x 84
28
  Setting up 6 worker threads for Enlighten.
@@ -30,7 +30,7 @@ Memory Statistics:
30
  [ALLOC_TEMP_TLS] TLS Allocator
31
  StackAllocators :
32
  [ALLOC_TEMP_MAIN]
33
- Peak usage frame count: [8.0 KB-16.0 KB]: 215 frames, [16.0 KB-32.0 KB]: 3 frames, [2.0 MB-4.0 MB]: 1 frames
34
  Initial Block Size 4.0 MB
35
  Current Block Size 4.0 MB
36
  Peak Allocated Bytes 2.0 MB
@@ -202,16 +202,16 @@ Memory Statistics:
202
  Used Block count 1
203
  Peak Allocated bytes 1.0 MB
204
  [ALLOC_DEFAULT_MAIN]
205
- Peak usage frame count: [4.0 MB-8.0 MB]: 219 frames
206
  Requested Block Size 16.0 MB
207
  Peak Block count 1
208
- Peak Allocated memory 5.3 MB
209
  Peak Large allocation bytes 0 B
210
  [ALLOC_DEFAULT_THREAD]
211
- Peak usage frame count: [16.0 MB-32.0 MB]: 219 frames
212
  Requested Block Size 16.0 MB
213
  Peak Block count 1
214
- Peak Allocated memory 17.6 MB
215
  Peak Large allocation bytes 16.0 MB
216
  [ALLOC_TEMP_JOB_1_FRAME]
217
  Initial Block Size 2.0 MB
@@ -240,13 +240,13 @@ Memory Statistics:
240
  Used Block count 1
241
  Peak Allocated bytes 1.0 MB
242
  [ALLOC_GFX_MAIN]
243
- Peak usage frame count: [32.0 KB-64.0 KB]: 151 frames, [64.0 KB-128.0 KB]: 68 frames
244
  Requested Block Size 16.0 MB
245
  Peak Block count 1
246
- Peak Allocated memory 66.8 KB
247
  Peak Large allocation bytes 0 B
248
  [ALLOC_GFX_THREAD]
249
- Peak usage frame count: [32.0 KB-64.0 KB]: 219 frames
250
  Requested Block Size 16.0 MB
251
  Peak Block count 1
252
  Peak Allocated memory 39.6 KB
@@ -258,13 +258,13 @@ Memory Statistics:
258
  Used Block count 1
259
  Peak Allocated bytes 1.0 MB
260
  [ALLOC_CACHEOBJECTS_MAIN]
261
- Peak usage frame count: [0.5 MB-1.0 MB]: 219 frames
262
  Requested Block Size 4.0 MB
263
  Peak Block count 1
264
  Peak Allocated memory 0.6 MB
265
  Peak Large allocation bytes 0 B
266
  [ALLOC_CACHEOBJECTS_THREAD]
267
- Peak usage frame count: [0.5 MB-1.0 MB]: 218 frames, [2.0 MB-4.0 MB]: 1 frames
268
  Requested Block Size 4.0 MB
269
  Peak Block count 1
270
  Peak Allocated memory 2.2 MB
@@ -276,13 +276,13 @@ Memory Statistics:
276
  Used Block count 1
277
  Peak Allocated bytes 1.0 MB
278
  [ALLOC_TYPETREE_MAIN]
279
- Peak usage frame count: [0-1.0 KB]: 219 frames
280
  Requested Block Size 2.0 MB
281
  Peak Block count 1
282
  Peak Allocated memory 1.0 KB
283
  Peak Large allocation bytes 0 B
284
  [ALLOC_TYPETREE_THREAD]
285
- Peak usage frame count: [1.0 KB-2.0 KB]: 219 frames
286
  Requested Block Size 2.0 MB
287
  Peak Block count 1
288
  Peak Allocated memory 1.7 KB
 
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.220 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
22
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
23
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ UnloadTime: 0.955708 ms
26
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
27
  requesting resize 84 x 84
28
  Setting up 6 worker threads for Enlighten.
 
30
  [ALLOC_TEMP_TLS] TLS Allocator
31
  StackAllocators :
32
  [ALLOC_TEMP_MAIN]
33
+ Peak usage frame count: [8.0 KB-16.0 KB]: 885 frames, [16.0 KB-32.0 KB]: 15 frames, [2.0 MB-4.0 MB]: 1 frames
34
  Initial Block Size 4.0 MB
35
  Current Block Size 4.0 MB
36
  Peak Allocated Bytes 2.0 MB
 
202
  Used Block count 1
203
  Peak Allocated bytes 1.0 MB
204
  [ALLOC_DEFAULT_MAIN]
205
+ Peak usage frame count: [4.0 MB-8.0 MB]: 901 frames
206
  Requested Block Size 16.0 MB
207
  Peak Block count 1
208
+ Peak Allocated memory 5.6 MB
209
  Peak Large allocation bytes 0 B
210
  [ALLOC_DEFAULT_THREAD]
211
+ Peak usage frame count: [16.0 MB-32.0 MB]: 901 frames
212
  Requested Block Size 16.0 MB
213
  Peak Block count 1
214
+ Peak Allocated memory 17.7 MB
215
  Peak Large allocation bytes 16.0 MB
216
  [ALLOC_TEMP_JOB_1_FRAME]
217
  Initial Block Size 2.0 MB
 
240
  Used Block count 1
241
  Peak Allocated bytes 1.0 MB
242
  [ALLOC_GFX_MAIN]
243
+ Peak usage frame count: [32.0 KB-64.0 KB]: 846 frames, [64.0 KB-128.0 KB]: 55 frames
244
  Requested Block Size 16.0 MB
245
  Peak Block count 1
246
+ Peak Allocated memory 65.8 KB
247
  Peak Large allocation bytes 0 B
248
  [ALLOC_GFX_THREAD]
249
+ Peak usage frame count: [32.0 KB-64.0 KB]: 901 frames
250
  Requested Block Size 16.0 MB
251
  Peak Block count 1
252
  Peak Allocated memory 39.6 KB
 
258
  Used Block count 1
259
  Peak Allocated bytes 1.0 MB
260
  [ALLOC_CACHEOBJECTS_MAIN]
261
+ Peak usage frame count: [0.5 MB-1.0 MB]: 901 frames
262
  Requested Block Size 4.0 MB
263
  Peak Block count 1
264
  Peak Allocated memory 0.6 MB
265
  Peak Large allocation bytes 0 B
266
  [ALLOC_CACHEOBJECTS_THREAD]
267
+ Peak usage frame count: [0.5 MB-1.0 MB]: 900 frames, [2.0 MB-4.0 MB]: 1 frames
268
  Requested Block Size 4.0 MB
269
  Peak Block count 1
270
  Peak Allocated memory 2.2 MB
 
276
  Used Block count 1
277
  Peak Allocated bytes 1.0 MB
278
  [ALLOC_TYPETREE_MAIN]
279
+ Peak usage frame count: [0-1.0 KB]: 901 frames
280
  Requested Block Size 2.0 MB
281
  Peak Block count 1
282
  Peak Allocated memory 1.0 KB
283
  Peak Large allocation bytes 0 B
284
  [ALLOC_TYPETREE_THREAD]
285
+ Peak usage frame count: [1.0 KB-2.0 KB]: 901 frames
286
  Requested Block Size 2.0 MB
287
  Peak Block count 1
288
  Peak Allocated memory 1.7 KB
run_logs/Player-14.log CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
- - Completed reload, in 0.279 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -22,19 +22,15 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
22
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
23
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
- UnloadTime: 0.962483 ms
26
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
27
  requesting resize 84 x 84
28
  Setting up 6 worker threads for Enlighten.
29
- abort_threads: Failed aborting id: 0x7fc40e9f76c0, mono_thread_manage will ignore it
30
-
31
- abort_threads: Failed aborting id: 0x7fc40ebf86c0, mono_thread_manage will ignore it
32
-
33
  Memory Statistics:
34
  [ALLOC_TEMP_TLS] TLS Allocator
35
  StackAllocators :
36
  [ALLOC_TEMP_MAIN]
37
- Peak usage frame count: [8.0 KB-16.0 KB]: 203 frames, [16.0 KB-32.0 KB]: 3 frames, [2.0 MB-4.0 MB]: 1 frames
38
  Initial Block Size 4.0 MB
39
  Current Block Size 4.0 MB
40
  Peak Allocated Bytes 2.0 MB
@@ -200,22 +196,22 @@ Memory Statistics:
200
  Peak Allocated Bytes 0 B
201
  Overflow Count 0
202
  [ALLOC_DEFAULT] Dual Thread Allocator
203
- Peak main deferred allocation count 38
204
  [ALLOC_BUCKET]
205
  Large Block size 4.0 MB
206
  Used Block count 1
207
  Peak Allocated bytes 1.0 MB
208
  [ALLOC_DEFAULT_MAIN]
209
- Peak usage frame count: [4.0 MB-8.0 MB]: 207 frames
210
  Requested Block Size 16.0 MB
211
  Peak Block count 1
212
- Peak Allocated memory 5.3 MB
213
  Peak Large allocation bytes 0 B
214
  [ALLOC_DEFAULT_THREAD]
215
- Peak usage frame count: [16.0 MB-32.0 MB]: 207 frames
216
  Requested Block Size 16.0 MB
217
  Peak Block count 1
218
- Peak Allocated memory 17.6 MB
219
  Peak Large allocation bytes 16.0 MB
220
  [ALLOC_TEMP_JOB_1_FRAME]
221
  Initial Block Size 2.0 MB
@@ -244,13 +240,13 @@ Memory Statistics:
244
  Used Block count 1
245
  Peak Allocated bytes 1.0 MB
246
  [ALLOC_GFX_MAIN]
247
- Peak usage frame count: [32.0 KB-64.0 KB]: 153 frames, [64.0 KB-128.0 KB]: 54 frames
248
  Requested Block Size 16.0 MB
249
  Peak Block count 1
250
- Peak Allocated memory 66.8 KB
251
  Peak Large allocation bytes 0 B
252
  [ALLOC_GFX_THREAD]
253
- Peak usage frame count: [32.0 KB-64.0 KB]: 207 frames
254
  Requested Block Size 16.0 MB
255
  Peak Block count 1
256
  Peak Allocated memory 39.6 KB
@@ -262,13 +258,13 @@ Memory Statistics:
262
  Used Block count 1
263
  Peak Allocated bytes 1.0 MB
264
  [ALLOC_CACHEOBJECTS_MAIN]
265
- Peak usage frame count: [0.5 MB-1.0 MB]: 207 frames
266
  Requested Block Size 4.0 MB
267
  Peak Block count 1
268
  Peak Allocated memory 0.6 MB
269
  Peak Large allocation bytes 0 B
270
  [ALLOC_CACHEOBJECTS_THREAD]
271
- Peak usage frame count: [0.5 MB-1.0 MB]: 206 frames, [2.0 MB-4.0 MB]: 1 frames
272
  Requested Block Size 4.0 MB
273
  Peak Block count 1
274
  Peak Allocated memory 2.2 MB
@@ -280,13 +276,13 @@ Memory Statistics:
280
  Used Block count 1
281
  Peak Allocated bytes 1.0 MB
282
  [ALLOC_TYPETREE_MAIN]
283
- Peak usage frame count: [0-1.0 KB]: 207 frames
284
  Requested Block Size 2.0 MB
285
  Peak Block count 1
286
  Peak Allocated memory 1.0 KB
287
  Peak Large allocation bytes 0 B
288
  [ALLOC_TYPETREE_THREAD]
289
- Peak usage frame count: [1.0 KB-2.0 KB]: 207 frames
290
  Requested Block Size 2.0 MB
291
  Peak Block count 1
292
  Peak Allocated memory 1.7 KB
 
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.217 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
22
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
23
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ UnloadTime: 0.940623 ms
26
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
27
  requesting resize 84 x 84
28
  Setting up 6 worker threads for Enlighten.
 
 
 
 
29
  Memory Statistics:
30
  [ALLOC_TEMP_TLS] TLS Allocator
31
  StackAllocators :
32
  [ALLOC_TEMP_MAIN]
33
+ Peak usage frame count: [8.0 KB-16.0 KB]: 881 frames, [16.0 KB-32.0 KB]: 14 frames, [2.0 MB-4.0 MB]: 1 frames
34
  Initial Block Size 4.0 MB
35
  Current Block Size 4.0 MB
36
  Peak Allocated Bytes 2.0 MB
 
196
  Peak Allocated Bytes 0 B
197
  Overflow Count 0
198
  [ALLOC_DEFAULT] Dual Thread Allocator
199
+ Peak main deferred allocation count 36
200
  [ALLOC_BUCKET]
201
  Large Block size 4.0 MB
202
  Used Block count 1
203
  Peak Allocated bytes 1.0 MB
204
  [ALLOC_DEFAULT_MAIN]
205
+ Peak usage frame count: [4.0 MB-8.0 MB]: 896 frames
206
  Requested Block Size 16.0 MB
207
  Peak Block count 1
208
+ Peak Allocated memory 5.7 MB
209
  Peak Large allocation bytes 0 B
210
  [ALLOC_DEFAULT_THREAD]
211
+ Peak usage frame count: [16.0 MB-32.0 MB]: 896 frames
212
  Requested Block Size 16.0 MB
213
  Peak Block count 1
214
+ Peak Allocated memory 17.5 MB
215
  Peak Large allocation bytes 16.0 MB
216
  [ALLOC_TEMP_JOB_1_FRAME]
217
  Initial Block Size 2.0 MB
 
240
  Used Block count 1
241
  Peak Allocated bytes 1.0 MB
242
  [ALLOC_GFX_MAIN]
243
+ Peak usage frame count: [32.0 KB-64.0 KB]: 838 frames, [64.0 KB-128.0 KB]: 58 frames
244
  Requested Block Size 16.0 MB
245
  Peak Block count 1
246
+ Peak Allocated memory 66.0 KB
247
  Peak Large allocation bytes 0 B
248
  [ALLOC_GFX_THREAD]
249
+ Peak usage frame count: [32.0 KB-64.0 KB]: 896 frames
250
  Requested Block Size 16.0 MB
251
  Peak Block count 1
252
  Peak Allocated memory 39.6 KB
 
258
  Used Block count 1
259
  Peak Allocated bytes 1.0 MB
260
  [ALLOC_CACHEOBJECTS_MAIN]
261
+ Peak usage frame count: [0.5 MB-1.0 MB]: 896 frames
262
  Requested Block Size 4.0 MB
263
  Peak Block count 1
264
  Peak Allocated memory 0.6 MB
265
  Peak Large allocation bytes 0 B
266
  [ALLOC_CACHEOBJECTS_THREAD]
267
+ Peak usage frame count: [0.5 MB-1.0 MB]: 895 frames, [2.0 MB-4.0 MB]: 1 frames
268
  Requested Block Size 4.0 MB
269
  Peak Block count 1
270
  Peak Allocated memory 2.2 MB
 
276
  Used Block count 1
277
  Peak Allocated bytes 1.0 MB
278
  [ALLOC_TYPETREE_MAIN]
279
+ Peak usage frame count: [0-1.0 KB]: 896 frames
280
  Requested Block Size 2.0 MB
281
  Peak Block count 1
282
  Peak Allocated memory 1.0 KB
283
  Peak Large allocation bytes 0 B
284
  [ALLOC_TYPETREE_THREAD]
285
+ Peak usage frame count: [1.0 KB-2.0 KB]: 896 frames
286
  Requested Block Size 2.0 MB
287
  Peak Block count 1
288
  Peak Allocated memory 1.7 KB
run_logs/Player-15.log CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
- - Completed reload, in 0.244 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -22,7 +22,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
22
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
23
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
- UnloadTime: 0.933918 ms
26
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
27
  requesting resize 84 x 84
28
  Setting up 6 worker threads for Enlighten.
@@ -30,7 +30,7 @@ Memory Statistics:
30
  [ALLOC_TEMP_TLS] TLS Allocator
31
  StackAllocators :
32
  [ALLOC_TEMP_MAIN]
33
- Peak usage frame count: [8.0 KB-16.0 KB]: 202 frames, [16.0 KB-32.0 KB]: 3 frames, [2.0 MB-4.0 MB]: 1 frames
34
  Initial Block Size 4.0 MB
35
  Current Block Size 4.0 MB
36
  Peak Allocated Bytes 2.0 MB
@@ -196,22 +196,22 @@ Memory Statistics:
196
  Peak Allocated Bytes 0 B
197
  Overflow Count 0
198
  [ALLOC_DEFAULT] Dual Thread Allocator
199
- Peak main deferred allocation count 30
200
  [ALLOC_BUCKET]
201
  Large Block size 4.0 MB
202
  Used Block count 1
203
  Peak Allocated bytes 1.0 MB
204
  [ALLOC_DEFAULT_MAIN]
205
- Peak usage frame count: [4.0 MB-8.0 MB]: 206 frames
206
  Requested Block Size 16.0 MB
207
  Peak Block count 1
208
- Peak Allocated memory 5.2 MB
209
  Peak Large allocation bytes 0 B
210
  [ALLOC_DEFAULT_THREAD]
211
- Peak usage frame count: [16.0 MB-32.0 MB]: 206 frames
212
  Requested Block Size 16.0 MB
213
  Peak Block count 1
214
- Peak Allocated memory 17.8 MB
215
  Peak Large allocation bytes 16.0 MB
216
  [ALLOC_TEMP_JOB_1_FRAME]
217
  Initial Block Size 2.0 MB
@@ -240,13 +240,13 @@ Memory Statistics:
240
  Used Block count 1
241
  Peak Allocated bytes 1.0 MB
242
  [ALLOC_GFX_MAIN]
243
- Peak usage frame count: [32.0 KB-64.0 KB]: 167 frames, [64.0 KB-128.0 KB]: 39 frames
244
  Requested Block Size 16.0 MB
245
  Peak Block count 1
246
- Peak Allocated memory 66.0 KB
247
  Peak Large allocation bytes 0 B
248
  [ALLOC_GFX_THREAD]
249
- Peak usage frame count: [32.0 KB-64.0 KB]: 206 frames
250
  Requested Block Size 16.0 MB
251
  Peak Block count 1
252
  Peak Allocated memory 39.6 KB
@@ -258,13 +258,13 @@ Memory Statistics:
258
  Used Block count 1
259
  Peak Allocated bytes 1.0 MB
260
  [ALLOC_CACHEOBJECTS_MAIN]
261
- Peak usage frame count: [0.5 MB-1.0 MB]: 206 frames
262
  Requested Block Size 4.0 MB
263
  Peak Block count 1
264
  Peak Allocated memory 0.6 MB
265
  Peak Large allocation bytes 0 B
266
  [ALLOC_CACHEOBJECTS_THREAD]
267
- Peak usage frame count: [0.5 MB-1.0 MB]: 205 frames, [2.0 MB-4.0 MB]: 1 frames
268
  Requested Block Size 4.0 MB
269
  Peak Block count 1
270
  Peak Allocated memory 2.2 MB
@@ -276,13 +276,13 @@ Memory Statistics:
276
  Used Block count 1
277
  Peak Allocated bytes 1.0 MB
278
  [ALLOC_TYPETREE_MAIN]
279
- Peak usage frame count: [0-1.0 KB]: 206 frames
280
  Requested Block Size 2.0 MB
281
  Peak Block count 1
282
  Peak Allocated memory 1.0 KB
283
  Peak Large allocation bytes 0 B
284
  [ALLOC_TYPETREE_THREAD]
285
- Peak usage frame count: [1.0 KB-2.0 KB]: 206 frames
286
  Requested Block Size 2.0 MB
287
  Peak Block count 1
288
  Peak Allocated memory 1.7 KB
 
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.155 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
22
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
23
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ UnloadTime: 0.933219 ms
26
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
27
  requesting resize 84 x 84
28
  Setting up 6 worker threads for Enlighten.
 
30
  [ALLOC_TEMP_TLS] TLS Allocator
31
  StackAllocators :
32
  [ALLOC_TEMP_MAIN]
33
+ Peak usage frame count: [8.0 KB-16.0 KB]: 876 frames, [16.0 KB-32.0 KB]: 14 frames, [2.0 MB-4.0 MB]: 1 frames
34
  Initial Block Size 4.0 MB
35
  Current Block Size 4.0 MB
36
  Peak Allocated Bytes 2.0 MB
 
196
  Peak Allocated Bytes 0 B
197
  Overflow Count 0
198
  [ALLOC_DEFAULT] Dual Thread Allocator
199
+ Peak main deferred allocation count 36
200
  [ALLOC_BUCKET]
201
  Large Block size 4.0 MB
202
  Used Block count 1
203
  Peak Allocated bytes 1.0 MB
204
  [ALLOC_DEFAULT_MAIN]
205
+ Peak usage frame count: [4.0 MB-8.0 MB]: 891 frames
206
  Requested Block Size 16.0 MB
207
  Peak Block count 1
208
+ Peak Allocated memory 5.7 MB
209
  Peak Large allocation bytes 0 B
210
  [ALLOC_DEFAULT_THREAD]
211
+ Peak usage frame count: [16.0 MB-32.0 MB]: 891 frames
212
  Requested Block Size 16.0 MB
213
  Peak Block count 1
214
+ Peak Allocated memory 17.5 MB
215
  Peak Large allocation bytes 16.0 MB
216
  [ALLOC_TEMP_JOB_1_FRAME]
217
  Initial Block Size 2.0 MB
 
240
  Used Block count 1
241
  Peak Allocated bytes 1.0 MB
242
  [ALLOC_GFX_MAIN]
243
+ Peak usage frame count: [32.0 KB-64.0 KB]: 840 frames, [64.0 KB-128.0 KB]: 51 frames
244
  Requested Block Size 16.0 MB
245
  Peak Block count 1
246
+ Peak Allocated memory 65.6 KB
247
  Peak Large allocation bytes 0 B
248
  [ALLOC_GFX_THREAD]
249
+ Peak usage frame count: [32.0 KB-64.0 KB]: 891 frames
250
  Requested Block Size 16.0 MB
251
  Peak Block count 1
252
  Peak Allocated memory 39.6 KB
 
258
  Used Block count 1
259
  Peak Allocated bytes 1.0 MB
260
  [ALLOC_CACHEOBJECTS_MAIN]
261
+ Peak usage frame count: [0.5 MB-1.0 MB]: 891 frames
262
  Requested Block Size 4.0 MB
263
  Peak Block count 1
264
  Peak Allocated memory 0.6 MB
265
  Peak Large allocation bytes 0 B
266
  [ALLOC_CACHEOBJECTS_THREAD]
267
+ Peak usage frame count: [0.5 MB-1.0 MB]: 890 frames, [2.0 MB-4.0 MB]: 1 frames
268
  Requested Block Size 4.0 MB
269
  Peak Block count 1
270
  Peak Allocated memory 2.2 MB
 
276
  Used Block count 1
277
  Peak Allocated bytes 1.0 MB
278
  [ALLOC_TYPETREE_MAIN]
279
+ Peak usage frame count: [0-1.0 KB]: 891 frames
280
  Requested Block Size 2.0 MB
281
  Peak Block count 1
282
  Peak Allocated memory 1.0 KB
283
  Peak Large allocation bytes 0 B
284
  [ALLOC_TYPETREE_THREAD]
285
+ Peak usage frame count: [1.0 KB-2.0 KB]: 891 frames
286
  Requested Block Size 2.0 MB
287
  Peak Block count 1
288
  Peak Allocated memory 1.7 KB
run_logs/Player-16.log ADDED
@@ -0,0 +1,289 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/aditya/learn/deep-rl-unit5/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/Managed'
2
+ Mono config path = '/home/aditya/learn/deep-rl-unit5/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/aditya/learn/deep-rl-unit5/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.198 seconds
15
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
19
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
20
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
21
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ UnloadTime: 0.912546 ms
26
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
27
+ requesting resize 84 x 84
28
+ Setting up 6 worker threads for Enlighten.
29
+ Memory Statistics:
30
+ [ALLOC_TEMP_TLS] TLS Allocator
31
+ StackAllocators :
32
+ [ALLOC_TEMP_MAIN]
33
+ Peak usage frame count: [8.0 KB-16.0 KB]: 869 frames, [16.0 KB-32.0 KB]: 14 frames, [2.0 MB-4.0 MB]: 1 frames
34
+ Initial Block Size 4.0 MB
35
+ Current Block Size 4.0 MB
36
+ Peak Allocated Bytes 2.0 MB
37
+ Overflow Count 0
38
+ [ALLOC_TEMP_Loading.AsyncRead]
39
+ Initial Block Size 64.0 KB
40
+ Current Block Size 64.0 KB
41
+ Peak Allocated Bytes 226 B
42
+ Overflow Count 0
43
+ [ALLOC_TEMP_Loading.PreloadManager]
44
+ Initial Block Size 256.0 KB
45
+ Current Block Size 304.0 KB
46
+ Peak Allocated Bytes 228.9 KB
47
+ Overflow Count 4
48
+ [ALLOC_TEMP_Background Job.Worker 8]
49
+ Initial Block Size 32.0 KB
50
+ Current Block Size 32.0 KB
51
+ Peak Allocated Bytes 0 B
52
+ Overflow Count 0
53
+ [ALLOC_TEMP_Job.Worker 6]
54
+ Initial Block Size 256.0 KB
55
+ Current Block Size 256.0 KB
56
+ Peak Allocated Bytes 3.6 KB
57
+ Overflow Count 0
58
+ [ALLOC_TEMP_Job.Worker 0]
59
+ Initial Block Size 256.0 KB
60
+ Current Block Size 256.0 KB
61
+ Peak Allocated Bytes 3.6 KB
62
+ Overflow Count 0
63
+ [ALLOC_TEMP_Background Job.Worker 10]
64
+ Initial Block Size 32.0 KB
65
+ Current Block Size 32.0 KB
66
+ Peak Allocated Bytes 0 B
67
+ Overflow Count 0
68
+ [ALLOC_TEMP_Background Job.Worker 9]
69
+ Initial Block Size 32.0 KB
70
+ Current Block Size 32.0 KB
71
+ Peak Allocated Bytes 0 B
72
+ Overflow Count 0
73
+ [ALLOC_TEMP_Job.Worker 5]
74
+ Initial Block Size 256.0 KB
75
+ Current Block Size 256.0 KB
76
+ Peak Allocated Bytes 3.6 KB
77
+ Overflow Count 0
78
+ [ALLOC_TEMP_Background Job.Worker 14]
79
+ Initial Block Size 32.0 KB
80
+ Current Block Size 32.0 KB
81
+ Peak Allocated Bytes 0 B
82
+ Overflow Count 0
83
+ [ALLOC_TEMP_Background Job.Worker 6]
84
+ Initial Block Size 32.0 KB
85
+ Current Block Size 32.0 KB
86
+ Peak Allocated Bytes 0 B
87
+ Overflow Count 0
88
+ [ALLOC_TEMP_Job.Worker 4]
89
+ Initial Block Size 256.0 KB
90
+ Current Block Size 256.0 KB
91
+ Peak Allocated Bytes 3.6 KB
92
+ Overflow Count 0
93
+ [ALLOC_TEMP_Job.Worker 3]
94
+ Initial Block Size 256.0 KB
95
+ Current Block Size 256.0 KB
96
+ Peak Allocated Bytes 3.6 KB
97
+ Overflow Count 0
98
+ [ALLOC_TEMP_Background Job.Worker 12]
99
+ Initial Block Size 32.0 KB
100
+ Current Block Size 32.0 KB
101
+ Peak Allocated Bytes 0 B
102
+ Overflow Count 0
103
+ [ALLOC_TEMP_EnlightenWorker] x 6
104
+ Initial Block Size 64.0 KB
105
+ Current Block Size 64.0 KB
106
+ Peak Allocated Bytes 0 B
107
+ Overflow Count 0
108
+ [ALLOC_TEMP_Background Job.Worker 15]
109
+ Initial Block Size 32.0 KB
110
+ Current Block Size 32.0 KB
111
+ Peak Allocated Bytes 0 B
112
+ Overflow Count 0
113
+ [ALLOC_TEMP_Background Job.Worker 1]
114
+ Initial Block Size 32.0 KB
115
+ Current Block Size 32.0 KB
116
+ Peak Allocated Bytes 0 B
117
+ Overflow Count 0
118
+ [ALLOC_TEMP_Background Job.Worker 2]
119
+ Initial Block Size 32.0 KB
120
+ Current Block Size 32.0 KB
121
+ Peak Allocated Bytes 0 B
122
+ Overflow Count 0
123
+ [ALLOC_TEMP_Background Job.Worker 7]
124
+ Initial Block Size 32.0 KB
125
+ Current Block Size 32.0 KB
126
+ Peak Allocated Bytes 0 B
127
+ Overflow Count 0
128
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
129
+ Initial Block Size 64.0 KB
130
+ Current Block Size 64.0 KB
131
+ Peak Allocated Bytes 0 B
132
+ Overflow Count 0
133
+ [ALLOC_TEMP_Background Job.Worker 5]
134
+ Initial Block Size 32.0 KB
135
+ Current Block Size 32.0 KB
136
+ Peak Allocated Bytes 0 B
137
+ Overflow Count 0
138
+ [ALLOC_TEMP_Job.Worker 9]
139
+ Initial Block Size 256.0 KB
140
+ Current Block Size 256.0 KB
141
+ Peak Allocated Bytes 3.6 KB
142
+ Overflow Count 0
143
+ [ALLOC_TEMP_Background Job.Worker 13]
144
+ Initial Block Size 32.0 KB
145
+ Current Block Size 32.0 KB
146
+ Peak Allocated Bytes 0 B
147
+ Overflow Count 0
148
+ [ALLOC_TEMP_Job.Worker 8]
149
+ Initial Block Size 256.0 KB
150
+ Current Block Size 256.0 KB
151
+ Peak Allocated Bytes 3.6 KB
152
+ Overflow Count 0
153
+ [ALLOC_TEMP_Job.Worker 7]
154
+ Initial Block Size 256.0 KB
155
+ Current Block Size 256.0 KB
156
+ Peak Allocated Bytes 3.6 KB
157
+ Overflow Count 0
158
+ [ALLOC_TEMP_Job.Worker 1]
159
+ Initial Block Size 256.0 KB
160
+ Current Block Size 256.0 KB
161
+ Peak Allocated Bytes 3.6 KB
162
+ Overflow Count 0
163
+ [ALLOC_TEMP_Job.Worker 2]
164
+ Initial Block Size 256.0 KB
165
+ Current Block Size 256.0 KB
166
+ Peak Allocated Bytes 3.6 KB
167
+ Overflow Count 0
168
+ [ALLOC_TEMP_Background Job.Worker 3]
169
+ Initial Block Size 32.0 KB
170
+ Current Block Size 32.0 KB
171
+ Peak Allocated Bytes 0 B
172
+ Overflow Count 0
173
+ [ALLOC_TEMP_Background Job.Worker 11]
174
+ Initial Block Size 32.0 KB
175
+ Current Block Size 32.0 KB
176
+ Peak Allocated Bytes 0 B
177
+ Overflow Count 0
178
+ [ALLOC_TEMP_Job.Worker 10]
179
+ Initial Block Size 256.0 KB
180
+ Current Block Size 256.0 KB
181
+ Peak Allocated Bytes 3.6 KB
182
+ Overflow Count 0
183
+ [ALLOC_TEMP_Background Job.Worker 0]
184
+ Initial Block Size 32.0 KB
185
+ Current Block Size 32.0 KB
186
+ Peak Allocated Bytes 0 B
187
+ Overflow Count 0
188
+ [ALLOC_TEMP_Background Job.Worker 4]
189
+ Initial Block Size 32.0 KB
190
+ Current Block Size 32.0 KB
191
+ Peak Allocated Bytes 0 B
192
+ Overflow Count 0
193
+ [ALLOC_TEMP_BatchDeleteObjects]
194
+ Initial Block Size 64.0 KB
195
+ Current Block Size 64.0 KB
196
+ Peak Allocated Bytes 0 B
197
+ Overflow Count 0
198
+ [ALLOC_DEFAULT] Dual Thread Allocator
199
+ Peak main deferred allocation count 40
200
+ [ALLOC_BUCKET]
201
+ Large Block size 4.0 MB
202
+ Used Block count 1
203
+ Peak Allocated bytes 1.0 MB
204
+ [ALLOC_DEFAULT_MAIN]
205
+ Peak usage frame count: [4.0 MB-8.0 MB]: 884 frames
206
+ Requested Block Size 16.0 MB
207
+ Peak Block count 1
208
+ Peak Allocated memory 5.5 MB
209
+ Peak Large allocation bytes 0 B
210
+ [ALLOC_DEFAULT_THREAD]
211
+ Peak usage frame count: [16.0 MB-32.0 MB]: 884 frames
212
+ Requested Block Size 16.0 MB
213
+ Peak Block count 1
214
+ Peak Allocated memory 17.7 MB
215
+ Peak Large allocation bytes 16.0 MB
216
+ [ALLOC_TEMP_JOB_1_FRAME]
217
+ Initial Block Size 2.0 MB
218
+ Used Block Count 1
219
+ Overflow Count (too large) 0
220
+ Overflow Count (full) 0
221
+ [ALLOC_TEMP_JOB_2_FRAMES]
222
+ Initial Block Size 2.0 MB
223
+ Used Block Count 1
224
+ Overflow Count (too large) 0
225
+ Overflow Count (full) 0
226
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
227
+ Initial Block Size 2.0 MB
228
+ Used Block Count 2
229
+ Overflow Count (too large) 0
230
+ Overflow Count (full) 0
231
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
232
+ Initial Block Size 1.0 MB
233
+ Used Block Count 3
234
+ Overflow Count (too large) 0
235
+ Overflow Count (full) 0
236
+ [ALLOC_GFX] Dual Thread Allocator
237
+ Peak main deferred allocation count 0
238
+ [ALLOC_BUCKET]
239
+ Large Block size 4.0 MB
240
+ Used Block count 1
241
+ Peak Allocated bytes 1.0 MB
242
+ [ALLOC_GFX_MAIN]
243
+ Peak usage frame count: [32.0 KB-64.0 KB]: 832 frames, [64.0 KB-128.0 KB]: 52 frames
244
+ Requested Block Size 16.0 MB
245
+ Peak Block count 1
246
+ Peak Allocated memory 66.0 KB
247
+ Peak Large allocation bytes 0 B
248
+ [ALLOC_GFX_THREAD]
249
+ Peak usage frame count: [32.0 KB-64.0 KB]: 884 frames
250
+ Requested Block Size 16.0 MB
251
+ Peak Block count 1
252
+ Peak Allocated memory 39.6 KB
253
+ Peak Large allocation bytes 0 B
254
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255
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172
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+ Initial Block Size 32.0 KB
175
+ Current Block Size 32.0 KB
176
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177
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178
+ [ALLOC_TEMP_Job.Worker 10]
179
+ Initial Block Size 256.0 KB
180
+ Current Block Size 256.0 KB
181
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182
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184
+ Initial Block Size 32.0 KB
185
+ Current Block Size 32.0 KB
186
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187
+ Overflow Count 0
188
+ [ALLOC_TEMP_Background Job.Worker 4]
189
+ Initial Block Size 32.0 KB
190
+ Current Block Size 32.0 KB
191
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192
+ Overflow Count 0
193
+ [ALLOC_TEMP_BatchDeleteObjects]
194
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195
+ Current Block Size 64.0 KB
196
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197
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198
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199
+ Peak main deferred allocation count 29
200
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201
+ Large Block size 4.0 MB
202
+ Used Block count 1
203
+ Peak Allocated bytes 1.0 MB
204
+ [ALLOC_DEFAULT_MAIN]
205
+ Peak usage frame count: [4.0 MB-8.0 MB]: 875 frames
206
+ Requested Block Size 16.0 MB
207
+ Peak Block count 1
208
+ Peak Allocated memory 5.4 MB
209
+ Peak Large allocation bytes 0 B
210
+ [ALLOC_DEFAULT_THREAD]
211
+ Peak usage frame count: [16.0 MB-32.0 MB]: 875 frames
212
+ Requested Block Size 16.0 MB
213
+ Peak Block count 1
214
+ Peak Allocated memory 17.8 MB
215
+ Peak Large allocation bytes 16.0 MB
216
+ [ALLOC_TEMP_JOB_1_FRAME]
217
+ Initial Block Size 2.0 MB
218
+ Used Block Count 1
219
+ Overflow Count (too large) 0
220
+ Overflow Count (full) 0
221
+ [ALLOC_TEMP_JOB_2_FRAMES]
222
+ Initial Block Size 2.0 MB
223
+ Used Block Count 1
224
+ Overflow Count (too large) 0
225
+ Overflow Count (full) 0
226
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
227
+ Initial Block Size 2.0 MB
228
+ Used Block Count 2
229
+ Overflow Count (too large) 0
230
+ Overflow Count (full) 0
231
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
232
+ Initial Block Size 1.0 MB
233
+ Used Block Count 3
234
+ Overflow Count (too large) 0
235
+ Overflow Count (full) 0
236
+ [ALLOC_GFX] Dual Thread Allocator
237
+ Peak main deferred allocation count 0
238
+ [ALLOC_BUCKET]
239
+ Large Block size 4.0 MB
240
+ Used Block count 1
241
+ Peak Allocated bytes 1.0 MB
242
+ [ALLOC_GFX_MAIN]
243
+ Peak usage frame count: [32.0 KB-64.0 KB]: 825 frames, [64.0 KB-128.0 KB]: 50 frames
244
+ Requested Block Size 16.0 MB
245
+ Peak Block count 1
246
+ Peak Allocated memory 65.6 KB
247
+ Peak Large allocation bytes 0 B
248
+ [ALLOC_GFX_THREAD]
249
+ Peak usage frame count: [32.0 KB-64.0 KB]: 875 frames
250
+ Requested Block Size 16.0 MB
251
+ Peak Block count 1
252
+ Peak Allocated memory 39.6 KB
253
+ Peak Large allocation bytes 0 B
254
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
255
+ Peak main deferred allocation count 0
256
+ [ALLOC_BUCKET]
257
+ Large Block size 4.0 MB
258
+ Used Block count 1
259
+ Peak Allocated bytes 1.0 MB
260
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261
+ Peak usage frame count: [0.5 MB-1.0 MB]: 875 frames
262
+ Requested Block Size 4.0 MB
263
+ Peak Block count 1
264
+ Peak Allocated memory 0.6 MB
265
+ Peak Large allocation bytes 0 B
266
+ [ALLOC_CACHEOBJECTS_THREAD]
267
+ Peak usage frame count: [0.5 MB-1.0 MB]: 874 frames, [2.0 MB-4.0 MB]: 1 frames
268
+ Requested Block Size 4.0 MB
269
+ Peak Block count 1
270
+ Peak Allocated memory 2.2 MB
271
+ Peak Large allocation bytes 0 B
272
+ [ALLOC_TYPETREE] Dual Thread Allocator
273
+ Peak main deferred allocation count 0
274
+ [ALLOC_BUCKET]
275
+ Large Block size 4.0 MB
276
+ Used Block count 1
277
+ Peak Allocated bytes 1.0 MB
278
+ [ALLOC_TYPETREE_MAIN]
279
+ Peak usage frame count: [0-1.0 KB]: 875 frames
280
+ Requested Block Size 2.0 MB
281
+ Peak Block count 1
282
+ Peak Allocated memory 1.0 KB
283
+ Peak Large allocation bytes 0 B
284
+ [ALLOC_TYPETREE_THREAD]
285
+ Peak usage frame count: [1.0 KB-2.0 KB]: 875 frames
286
+ Requested Block Size 2.0 MB
287
+ Peak Block count 1
288
+ Peak Allocated memory 1.7 KB
289
+ Peak Large allocation bytes 0 B
run_logs/Player-19.log ADDED
@@ -0,0 +1,289 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/aditya/learn/deep-rl-unit5/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/Managed'
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+ Mono config path = '/home/aditya/learn/deep-rl-unit5/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/aditya/learn/deep-rl-unit5/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.146 seconds
15
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
19
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
20
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
21
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ UnloadTime: 0.890686 ms
26
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
27
+ requesting resize 84 x 84
28
+ Setting up 6 worker threads for Enlighten.
29
+ Memory Statistics:
30
+ [ALLOC_TEMP_TLS] TLS Allocator
31
+ StackAllocators :
32
+ [ALLOC_TEMP_MAIN]
33
+ Peak usage frame count: [8.0 KB-16.0 KB]: 855 frames, [16.0 KB-32.0 KB]: 14 frames, [2.0 MB-4.0 MB]: 1 frames
34
+ Initial Block Size 4.0 MB
35
+ Current Block Size 4.0 MB
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+ Peak Allocated Bytes 2.0 MB
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+ Overflow Count 0
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+ [ALLOC_TEMP_Loading.AsyncRead]
39
+ Initial Block Size 64.0 KB
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+ Current Block Size 64.0 KB
41
+ Peak Allocated Bytes 226 B
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+ Overflow Count 0
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+ [ALLOC_TEMP_Loading.PreloadManager]
44
+ Initial Block Size 256.0 KB
45
+ Current Block Size 304.0 KB
46
+ Peak Allocated Bytes 228.9 KB
47
+ Overflow Count 4
48
+ [ALLOC_TEMP_Background Job.Worker 8]
49
+ Initial Block Size 32.0 KB
50
+ Current Block Size 32.0 KB
51
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
53
+ [ALLOC_TEMP_Job.Worker 6]
54
+ Initial Block Size 256.0 KB
55
+ Current Block Size 256.0 KB
56
+ Peak Allocated Bytes 3.6 KB
57
+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 0]
59
+ Initial Block Size 256.0 KB
60
+ Current Block Size 256.0 KB
61
+ Peak Allocated Bytes 3.6 KB
62
+ Overflow Count 0
63
+ [ALLOC_TEMP_Background Job.Worker 10]
64
+ Initial Block Size 32.0 KB
65
+ Current Block Size 32.0 KB
66
+ Peak Allocated Bytes 0 B
67
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 9]
69
+ Initial Block Size 32.0 KB
70
+ Current Block Size 32.0 KB
71
+ Peak Allocated Bytes 0 B
72
+ Overflow Count 0
73
+ [ALLOC_TEMP_Job.Worker 5]
74
+ Initial Block Size 256.0 KB
75
+ Current Block Size 256.0 KB
76
+ Peak Allocated Bytes 3.6 KB
77
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 14]
79
+ Initial Block Size 32.0 KB
80
+ Current Block Size 32.0 KB
81
+ Peak Allocated Bytes 0 B
82
+ Overflow Count 0
83
+ [ALLOC_TEMP_Background Job.Worker 6]
84
+ Initial Block Size 32.0 KB
85
+ Current Block Size 32.0 KB
86
+ Peak Allocated Bytes 0 B
87
+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 4]
89
+ Initial Block Size 256.0 KB
90
+ Current Block Size 256.0 KB
91
+ Peak Allocated Bytes 3.6 KB
92
+ Overflow Count 0
93
+ [ALLOC_TEMP_Job.Worker 3]
94
+ Initial Block Size 256.0 KB
95
+ Current Block Size 256.0 KB
96
+ Peak Allocated Bytes 3.6 KB
97
+ Overflow Count 0
98
+ [ALLOC_TEMP_Background Job.Worker 12]
99
+ Initial Block Size 32.0 KB
100
+ Current Block Size 32.0 KB
101
+ Peak Allocated Bytes 0 B
102
+ Overflow Count 0
103
+ [ALLOC_TEMP_EnlightenWorker] x 6
104
+ Initial Block Size 64.0 KB
105
+ Current Block Size 64.0 KB
106
+ Peak Allocated Bytes 0 B
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+ Overflow Count 0
108
+ [ALLOC_TEMP_Background Job.Worker 15]
109
+ Initial Block Size 32.0 KB
110
+ Current Block Size 32.0 KB
111
+ Peak Allocated Bytes 0 B
112
+ Overflow Count 0
113
+ [ALLOC_TEMP_Background Job.Worker 1]
114
+ Initial Block Size 32.0 KB
115
+ Current Block Size 32.0 KB
116
+ Peak Allocated Bytes 0 B
117
+ Overflow Count 0
118
+ [ALLOC_TEMP_Background Job.Worker 2]
119
+ Initial Block Size 32.0 KB
120
+ Current Block Size 32.0 KB
121
+ Peak Allocated Bytes 0 B
122
+ Overflow Count 0
123
+ [ALLOC_TEMP_Background Job.Worker 7]
124
+ Initial Block Size 32.0 KB
125
+ Current Block Size 32.0 KB
126
+ Peak Allocated Bytes 0 B
127
+ Overflow Count 0
128
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
129
+ Initial Block Size 64.0 KB
130
+ Current Block Size 64.0 KB
131
+ Peak Allocated Bytes 0 B
132
+ Overflow Count 0
133
+ [ALLOC_TEMP_Background Job.Worker 5]
134
+ Initial Block Size 32.0 KB
135
+ Current Block Size 32.0 KB
136
+ Peak Allocated Bytes 0 B
137
+ Overflow Count 0
138
+ [ALLOC_TEMP_Job.Worker 9]
139
+ Initial Block Size 256.0 KB
140
+ Current Block Size 256.0 KB
141
+ Peak Allocated Bytes 3.6 KB
142
+ Overflow Count 0
143
+ [ALLOC_TEMP_Background Job.Worker 13]
144
+ Initial Block Size 32.0 KB
145
+ Current Block Size 32.0 KB
146
+ Peak Allocated Bytes 0 B
147
+ Overflow Count 0
148
+ [ALLOC_TEMP_Job.Worker 8]
149
+ Initial Block Size 256.0 KB
150
+ Current Block Size 256.0 KB
151
+ Peak Allocated Bytes 3.6 KB
152
+ Overflow Count 0
153
+ [ALLOC_TEMP_Job.Worker 7]
154
+ Initial Block Size 256.0 KB
155
+ Current Block Size 256.0 KB
156
+ Peak Allocated Bytes 3.6 KB
157
+ Overflow Count 0
158
+ [ALLOC_TEMP_Job.Worker 1]
159
+ Initial Block Size 256.0 KB
160
+ Current Block Size 256.0 KB
161
+ Peak Allocated Bytes 3.6 KB
162
+ Overflow Count 0
163
+ [ALLOC_TEMP_Job.Worker 2]
164
+ Initial Block Size 256.0 KB
165
+ Current Block Size 256.0 KB
166
+ Peak Allocated Bytes 3.6 KB
167
+ Overflow Count 0
168
+ [ALLOC_TEMP_Background Job.Worker 3]
169
+ Initial Block Size 32.0 KB
170
+ Current Block Size 32.0 KB
171
+ Peak Allocated Bytes 0 B
172
+ Overflow Count 0
173
+ [ALLOC_TEMP_Background Job.Worker 11]
174
+ Initial Block Size 32.0 KB
175
+ Current Block Size 32.0 KB
176
+ Peak Allocated Bytes 0 B
177
+ Overflow Count 0
178
+ [ALLOC_TEMP_Job.Worker 10]
179
+ Initial Block Size 256.0 KB
180
+ Current Block Size 256.0 KB
181
+ Peak Allocated Bytes 3.6 KB
182
+ Overflow Count 0
183
+ [ALLOC_TEMP_Background Job.Worker 0]
184
+ Initial Block Size 32.0 KB
185
+ Current Block Size 32.0 KB
186
+ Peak Allocated Bytes 0 B
187
+ Overflow Count 0
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+ [ALLOC_TEMP_Background Job.Worker 4]
189
+ Initial Block Size 32.0 KB
190
+ Current Block Size 32.0 KB
191
+ Peak Allocated Bytes 0 B
192
+ Overflow Count 0
193
+ [ALLOC_TEMP_BatchDeleteObjects]
194
+ Initial Block Size 64.0 KB
195
+ Current Block Size 64.0 KB
196
+ Peak Allocated Bytes 0 B
197
+ Overflow Count 0
198
+ [ALLOC_DEFAULT] Dual Thread Allocator
199
+ Peak main deferred allocation count 33
200
+ [ALLOC_BUCKET]
201
+ Large Block size 4.0 MB
202
+ Used Block count 1
203
+ Peak Allocated bytes 1.0 MB
204
+ [ALLOC_DEFAULT_MAIN]
205
+ Peak usage frame count: [4.0 MB-8.0 MB]: 870 frames
206
+ Requested Block Size 16.0 MB
207
+ Peak Block count 1
208
+ Peak Allocated memory 5.7 MB
209
+ Peak Large allocation bytes 0 B
210
+ [ALLOC_DEFAULT_THREAD]
211
+ Peak usage frame count: [16.0 MB-32.0 MB]: 870 frames
212
+ Requested Block Size 16.0 MB
213
+ Peak Block count 1
214
+ Peak Allocated memory 17.6 MB
215
+ Peak Large allocation bytes 16.0 MB
216
+ [ALLOC_TEMP_JOB_1_FRAME]
217
+ Initial Block Size 2.0 MB
218
+ Used Block Count 1
219
+ Overflow Count (too large) 0
220
+ Overflow Count (full) 0
221
+ [ALLOC_TEMP_JOB_2_FRAMES]
222
+ Initial Block Size 2.0 MB
223
+ Used Block Count 1
224
+ Overflow Count (too large) 0
225
+ Overflow Count (full) 0
226
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
227
+ Initial Block Size 2.0 MB
228
+ Used Block Count 2
229
+ Overflow Count (too large) 0
230
+ Overflow Count (full) 0
231
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
232
+ Initial Block Size 1.0 MB
233
+ Used Block Count 3
234
+ Overflow Count (too large) 0
235
+ Overflow Count (full) 0
236
+ [ALLOC_GFX] Dual Thread Allocator
237
+ Peak main deferred allocation count 0
238
+ [ALLOC_BUCKET]
239
+ Large Block size 4.0 MB
240
+ Used Block count 1
241
+ Peak Allocated bytes 1.0 MB
242
+ [ALLOC_GFX_MAIN]
243
+ Peak usage frame count: [32.0 KB-64.0 KB]: 812 frames, [64.0 KB-128.0 KB]: 58 frames
244
+ Requested Block Size 16.0 MB
245
+ Peak Block count 1
246
+ Peak Allocated memory 65.6 KB
247
+ Peak Large allocation bytes 0 B
248
+ [ALLOC_GFX_THREAD]
249
+ Peak usage frame count: [32.0 KB-64.0 KB]: 870 frames
250
+ Requested Block Size 16.0 MB
251
+ Peak Block count 1
252
+ Peak Allocated memory 39.6 KB
253
+ Peak Large allocation bytes 0 B
254
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
255
+ Peak main deferred allocation count 0
256
+ [ALLOC_BUCKET]
257
+ Large Block size 4.0 MB
258
+ Used Block count 1
259
+ Peak Allocated bytes 1.0 MB
260
+ [ALLOC_CACHEOBJECTS_MAIN]
261
+ Peak usage frame count: [0.5 MB-1.0 MB]: 870 frames
262
+ Requested Block Size 4.0 MB
263
+ Peak Block count 1
264
+ Peak Allocated memory 0.6 MB
265
+ Peak Large allocation bytes 0 B
266
+ [ALLOC_CACHEOBJECTS_THREAD]
267
+ Peak usage frame count: [0.5 MB-1.0 MB]: 869 frames, [2.0 MB-4.0 MB]: 1 frames
268
+ Requested Block Size 4.0 MB
269
+ Peak Block count 1
270
+ Peak Allocated memory 2.2 MB
271
+ Peak Large allocation bytes 0 B
272
+ [ALLOC_TYPETREE] Dual Thread Allocator
273
+ Peak main deferred allocation count 0
274
+ [ALLOC_BUCKET]
275
+ Large Block size 4.0 MB
276
+ Used Block count 1
277
+ Peak Allocated bytes 1.0 MB
278
+ [ALLOC_TYPETREE_MAIN]
279
+ Peak usage frame count: [0-1.0 KB]: 870 frames
280
+ Requested Block Size 2.0 MB
281
+ Peak Block count 1
282
+ Peak Allocated memory 1.0 KB
283
+ Peak Large allocation bytes 0 B
284
+ [ALLOC_TYPETREE_THREAD]
285
+ Peak usage frame count: [1.0 KB-2.0 KB]: 870 frames
286
+ Requested Block Size 2.0 MB
287
+ Peak Block count 1
288
+ Peak Allocated memory 1.7 KB
289
+ Peak Large allocation bytes 0 B
run_logs/Player-2.log CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
- - Completed reload, in 0.140 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -22,7 +22,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
22
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
23
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
- UnloadTime: 1.579949 ms
26
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
27
  requesting resize 84 x 84
28
  Setting up 6 worker threads for Enlighten.
@@ -30,7 +30,7 @@ Memory Statistics:
30
  [ALLOC_TEMP_TLS] TLS Allocator
31
  StackAllocators :
32
  [ALLOC_TEMP_MAIN]
33
- Peak usage frame count: [8.0 KB-16.0 KB]: 399 frames, [16.0 KB-32.0 KB]: 6 frames, [2.0 MB-4.0 MB]: 1 frames
34
  Initial Block Size 4.0 MB
35
  Current Block Size 4.0 MB
36
  Peak Allocated Bytes 2.0 MB
@@ -196,22 +196,22 @@ Memory Statistics:
196
  Peak Allocated Bytes 0 B
197
  Overflow Count 0
198
  [ALLOC_DEFAULT] Dual Thread Allocator
199
- Peak main deferred allocation count 32
200
  [ALLOC_BUCKET]
201
  Large Block size 4.0 MB
202
  Used Block count 1
203
  Peak Allocated bytes 1.0 MB
204
  [ALLOC_DEFAULT_MAIN]
205
- Peak usage frame count: [4.0 MB-8.0 MB]: 406 frames
206
  Requested Block Size 16.0 MB
207
  Peak Block count 1
208
- Peak Allocated memory 5.4 MB
209
  Peak Large allocation bytes 0 B
210
  [ALLOC_DEFAULT_THREAD]
211
- Peak usage frame count: [16.0 MB-32.0 MB]: 406 frames
212
  Requested Block Size 16.0 MB
213
  Peak Block count 1
214
- Peak Allocated memory 17.7 MB
215
  Peak Large allocation bytes 16.0 MB
216
  [ALLOC_TEMP_JOB_1_FRAME]
217
  Initial Block Size 2.0 MB
@@ -240,13 +240,13 @@ Memory Statistics:
240
  Used Block count 1
241
  Peak Allocated bytes 1.0 MB
242
  [ALLOC_GFX_MAIN]
243
- Peak usage frame count: [32.0 KB-64.0 KB]: 314 frames, [64.0 KB-128.0 KB]: 92 frames
244
  Requested Block Size 16.0 MB
245
  Peak Block count 1
246
- Peak Allocated memory 66.4 KB
247
  Peak Large allocation bytes 0 B
248
  [ALLOC_GFX_THREAD]
249
- Peak usage frame count: [32.0 KB-64.0 KB]: 406 frames
250
  Requested Block Size 16.0 MB
251
  Peak Block count 1
252
  Peak Allocated memory 39.6 KB
@@ -258,13 +258,13 @@ Memory Statistics:
258
  Used Block count 1
259
  Peak Allocated bytes 1.0 MB
260
  [ALLOC_CACHEOBJECTS_MAIN]
261
- Peak usage frame count: [0.5 MB-1.0 MB]: 406 frames
262
  Requested Block Size 4.0 MB
263
  Peak Block count 1
264
  Peak Allocated memory 0.6 MB
265
  Peak Large allocation bytes 0 B
266
  [ALLOC_CACHEOBJECTS_THREAD]
267
- Peak usage frame count: [0.5 MB-1.0 MB]: 405 frames, [2.0 MB-4.0 MB]: 1 frames
268
  Requested Block Size 4.0 MB
269
  Peak Block count 1
270
  Peak Allocated memory 2.2 MB
@@ -276,13 +276,13 @@ Memory Statistics:
276
  Used Block count 1
277
  Peak Allocated bytes 1.0 MB
278
  [ALLOC_TYPETREE_MAIN]
279
- Peak usage frame count: [0-1.0 KB]: 406 frames
280
  Requested Block Size 2.0 MB
281
  Peak Block count 1
282
  Peak Allocated memory 1.0 KB
283
  Peak Large allocation bytes 0 B
284
  [ALLOC_TYPETREE_THREAD]
285
- Peak usage frame count: [1.0 KB-2.0 KB]: 406 frames
286
  Requested Block Size 2.0 MB
287
  Peak Block count 1
288
  Peak Allocated memory 1.7 KB
 
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.253 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
22
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
23
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ UnloadTime: 0.992514 ms
26
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
27
  requesting resize 84 x 84
28
  Setting up 6 worker threads for Enlighten.
 
30
  [ALLOC_TEMP_TLS] TLS Allocator
31
  StackAllocators :
32
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33
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34
  Initial Block Size 4.0 MB
35
  Current Block Size 4.0 MB
36
  Peak Allocated Bytes 2.0 MB
 
196
  Peak Allocated Bytes 0 B
197
  Overflow Count 0
198
  [ALLOC_DEFAULT] Dual Thread Allocator
199
+ Peak main deferred allocation count 40
200
  [ALLOC_BUCKET]
201
  Large Block size 4.0 MB
202
  Used Block count 1
203
  Peak Allocated bytes 1.0 MB
204
  [ALLOC_DEFAULT_MAIN]
205
+ Peak usage frame count: [4.0 MB-8.0 MB]: 939 frames
206
  Requested Block Size 16.0 MB
207
  Peak Block count 1
208
+ Peak Allocated memory 5.6 MB
209
  Peak Large allocation bytes 0 B
210
  [ALLOC_DEFAULT_THREAD]
211
+ Peak usage frame count: [16.0 MB-32.0 MB]: 939 frames
212
  Requested Block Size 16.0 MB
213
  Peak Block count 1
214
+ Peak Allocated memory 17.6 MB
215
  Peak Large allocation bytes 16.0 MB
216
  [ALLOC_TEMP_JOB_1_FRAME]
217
  Initial Block Size 2.0 MB
 
240
  Used Block count 1
241
  Peak Allocated bytes 1.0 MB
242
  [ALLOC_GFX_MAIN]
243
+ Peak usage frame count: [32.0 KB-64.0 KB]: 886 frames, [64.0 KB-128.0 KB]: 53 frames
244
  Requested Block Size 16.0 MB
245
  Peak Block count 1
246
+ Peak Allocated memory 65.6 KB
247
  Peak Large allocation bytes 0 B
248
  [ALLOC_GFX_THREAD]
249
+ Peak usage frame count: [32.0 KB-64.0 KB]: 939 frames
250
  Requested Block Size 16.0 MB
251
  Peak Block count 1
252
  Peak Allocated memory 39.6 KB
 
258
  Used Block count 1
259
  Peak Allocated bytes 1.0 MB
260
  [ALLOC_CACHEOBJECTS_MAIN]
261
+ Peak usage frame count: [0.5 MB-1.0 MB]: 939 frames
262
  Requested Block Size 4.0 MB
263
  Peak Block count 1
264
  Peak Allocated memory 0.6 MB
265
  Peak Large allocation bytes 0 B
266
  [ALLOC_CACHEOBJECTS_THREAD]
267
+ Peak usage frame count: [0.5 MB-1.0 MB]: 938 frames, [2.0 MB-4.0 MB]: 1 frames
268
  Requested Block Size 4.0 MB
269
  Peak Block count 1
270
  Peak Allocated memory 2.2 MB
 
276
  Used Block count 1
277
  Peak Allocated bytes 1.0 MB
278
  [ALLOC_TYPETREE_MAIN]
279
+ Peak usage frame count: [0-1.0 KB]: 939 frames
280
  Requested Block Size 2.0 MB
281
  Peak Block count 1
282
  Peak Allocated memory 1.0 KB
283
  Peak Large allocation bytes 0 B
284
  [ALLOC_TYPETREE_THREAD]
285
+ Peak usage frame count: [1.0 KB-2.0 KB]: 939 frames
286
  Requested Block Size 2.0 MB
287
  Peak Block count 1
288
  Peak Allocated memory 1.7 KB
run_logs/Player-20.log ADDED
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+ Mono path[0] = '/home/aditya/learn/deep-rl-unit5/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/Managed'
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31
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33
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95
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+ [ALLOC_TEMP_EnlightenWorker] x 6
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+ Initial Block Size 32.0 KB
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+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
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+ Initial Block Size 64.0 KB
130
+ Current Block Size 64.0 KB
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139
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149
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+ Peak Allocated Bytes 3.6 KB
152
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154
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155
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159
+ Initial Block Size 256.0 KB
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165
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169
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179
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+ [ALLOC_DEFAULT] Dual Thread Allocator
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+ Peak main deferred allocation count 29
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201
+ Large Block size 4.0 MB
202
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203
+ Peak Allocated bytes 1.0 MB
204
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205
+ Peak usage frame count: [4.0 MB-8.0 MB]: 868 frames
206
+ Requested Block Size 16.0 MB
207
+ Peak Block count 1
208
+ Peak Allocated memory 5.4 MB
209
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210
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211
+ Peak usage frame count: [16.0 MB-32.0 MB]: 868 frames
212
+ Requested Block Size 16.0 MB
213
+ Peak Block count 1
214
+ Peak Allocated memory 17.9 MB
215
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216
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217
+ Initial Block Size 2.0 MB
218
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219
+ Overflow Count (too large) 0
220
+ Overflow Count (full) 0
221
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222
+ Initial Block Size 2.0 MB
223
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224
+ Overflow Count (too large) 0
225
+ Overflow Count (full) 0
226
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
227
+ Initial Block Size 2.0 MB
228
+ Used Block Count 2
229
+ Overflow Count (too large) 0
230
+ Overflow Count (full) 0
231
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
232
+ Initial Block Size 1.0 MB
233
+ Used Block Count 3
234
+ Overflow Count (too large) 0
235
+ Overflow Count (full) 0
236
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237
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238
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239
+ Large Block size 4.0 MB
240
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241
+ Peak Allocated bytes 1.0 MB
242
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243
+ Peak usage frame count: [32.0 KB-64.0 KB]: 816 frames, [64.0 KB-128.0 KB]: 52 frames
244
+ Requested Block Size 16.0 MB
245
+ Peak Block count 1
246
+ Peak Allocated memory 65.6 KB
247
+ Peak Large allocation bytes 0 B
248
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249
+ Peak usage frame count: [32.0 KB-64.0 KB]: 868 frames
250
+ Requested Block Size 16.0 MB
251
+ Peak Block count 1
252
+ Peak Allocated memory 39.6 KB
253
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254
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255
+ Peak main deferred allocation count 0
256
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257
+ Large Block size 4.0 MB
258
+ Used Block count 1
259
+ Peak Allocated bytes 1.0 MB
260
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261
+ Peak usage frame count: [0.5 MB-1.0 MB]: 868 frames
262
+ Requested Block Size 4.0 MB
263
+ Peak Block count 1
264
+ Peak Allocated memory 0.6 MB
265
+ Peak Large allocation bytes 0 B
266
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267
+ Peak usage frame count: [0.5 MB-1.0 MB]: 867 frames, [2.0 MB-4.0 MB]: 1 frames
268
+ Requested Block Size 4.0 MB
269
+ Peak Block count 1
270
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271
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272
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273
+ Peak main deferred allocation count 0
274
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275
+ Large Block size 4.0 MB
276
+ Used Block count 1
277
+ Peak Allocated bytes 1.0 MB
278
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279
+ Peak usage frame count: [0-1.0 KB]: 868 frames
280
+ Requested Block Size 2.0 MB
281
+ Peak Block count 1
282
+ Peak Allocated memory 1.0 KB
283
+ Peak Large allocation bytes 0 B
284
+ [ALLOC_TYPETREE_THREAD]
285
+ Peak usage frame count: [1.0 KB-2.0 KB]: 868 frames
286
+ Requested Block Size 2.0 MB
287
+ Peak Block count 1
288
+ Peak Allocated memory 1.7 KB
289
+ Peak Large allocation bytes 0 B
run_logs/Player-21.log ADDED
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+ Mono path[0] = '/home/aditya/learn/deep-rl-unit5/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/Managed'
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+ Mono config path = '/home/aditya/learn/deep-rl-unit5/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/MonoBleedingEdge/etc'
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+ Vendor: Unity Technologies
13
+ Begin MonoManager ReloadAssembly
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+ - Completed reload, in 0.224 seconds
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16
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
20
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
21
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ UnloadTime: 0.900534 ms
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27
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+ Setting up 6 worker threads for Enlighten.
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30
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31
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33
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+ Overflow Count 4
48
+ [ALLOC_TEMP_Background Job.Worker 8]
49
+ Initial Block Size 32.0 KB
50
+ Current Block Size 32.0 KB
51
+ Peak Allocated Bytes 0 B
52
+ Overflow Count 0
53
+ [ALLOC_TEMP_Job.Worker 6]
54
+ Initial Block Size 256.0 KB
55
+ Current Block Size 256.0 KB
56
+ Peak Allocated Bytes 3.6 KB
57
+ Overflow Count 0
58
+ [ALLOC_TEMP_Job.Worker 0]
59
+ Initial Block Size 256.0 KB
60
+ Current Block Size 256.0 KB
61
+ Peak Allocated Bytes 3.6 KB
62
+ Overflow Count 0
63
+ [ALLOC_TEMP_Background Job.Worker 10]
64
+ Initial Block Size 32.0 KB
65
+ Current Block Size 32.0 KB
66
+ Peak Allocated Bytes 0 B
67
+ Overflow Count 0
68
+ [ALLOC_TEMP_Background Job.Worker 9]
69
+ Initial Block Size 32.0 KB
70
+ Current Block Size 32.0 KB
71
+ Peak Allocated Bytes 0 B
72
+ Overflow Count 0
73
+ [ALLOC_TEMP_Job.Worker 5]
74
+ Initial Block Size 256.0 KB
75
+ Current Block Size 256.0 KB
76
+ Peak Allocated Bytes 3.6 KB
77
+ Overflow Count 0
78
+ [ALLOC_TEMP_Background Job.Worker 14]
79
+ Initial Block Size 32.0 KB
80
+ Current Block Size 32.0 KB
81
+ Peak Allocated Bytes 0 B
82
+ Overflow Count 0
83
+ [ALLOC_TEMP_Background Job.Worker 6]
84
+ Initial Block Size 32.0 KB
85
+ Current Block Size 32.0 KB
86
+ Peak Allocated Bytes 0 B
87
+ Overflow Count 0
88
+ [ALLOC_TEMP_Job.Worker 4]
89
+ Initial Block Size 256.0 KB
90
+ Current Block Size 256.0 KB
91
+ Peak Allocated Bytes 3.6 KB
92
+ Overflow Count 0
93
+ [ALLOC_TEMP_Job.Worker 3]
94
+ Initial Block Size 256.0 KB
95
+ Current Block Size 256.0 KB
96
+ Peak Allocated Bytes 3.6 KB
97
+ Overflow Count 0
98
+ [ALLOC_TEMP_Background Job.Worker 12]
99
+ Initial Block Size 32.0 KB
100
+ Current Block Size 32.0 KB
101
+ Peak Allocated Bytes 0 B
102
+ Overflow Count 0
103
+ [ALLOC_TEMP_EnlightenWorker] x 6
104
+ Initial Block Size 64.0 KB
105
+ Current Block Size 64.0 KB
106
+ Peak Allocated Bytes 0 B
107
+ Overflow Count 0
108
+ [ALLOC_TEMP_Background Job.Worker 15]
109
+ Initial Block Size 32.0 KB
110
+ Current Block Size 32.0 KB
111
+ Peak Allocated Bytes 0 B
112
+ Overflow Count 0
113
+ [ALLOC_TEMP_Background Job.Worker 1]
114
+ Initial Block Size 32.0 KB
115
+ Current Block Size 32.0 KB
116
+ Peak Allocated Bytes 0 B
117
+ Overflow Count 0
118
+ [ALLOC_TEMP_Background Job.Worker 2]
119
+ Initial Block Size 32.0 KB
120
+ Current Block Size 32.0 KB
121
+ Peak Allocated Bytes 0 B
122
+ Overflow Count 0
123
+ [ALLOC_TEMP_Background Job.Worker 7]
124
+ Initial Block Size 32.0 KB
125
+ Current Block Size 32.0 KB
126
+ Peak Allocated Bytes 0 B
127
+ Overflow Count 0
128
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
129
+ Initial Block Size 64.0 KB
130
+ Current Block Size 64.0 KB
131
+ Peak Allocated Bytes 0 B
132
+ Overflow Count 0
133
+ [ALLOC_TEMP_Background Job.Worker 5]
134
+ Initial Block Size 32.0 KB
135
+ Current Block Size 32.0 KB
136
+ Peak Allocated Bytes 0 B
137
+ Overflow Count 0
138
+ [ALLOC_TEMP_Job.Worker 9]
139
+ Initial Block Size 256.0 KB
140
+ Current Block Size 256.0 KB
141
+ Peak Allocated Bytes 3.6 KB
142
+ Overflow Count 0
143
+ [ALLOC_TEMP_Background Job.Worker 13]
144
+ Initial Block Size 32.0 KB
145
+ Current Block Size 32.0 KB
146
+ Peak Allocated Bytes 0 B
147
+ Overflow Count 0
148
+ [ALLOC_TEMP_Job.Worker 8]
149
+ Initial Block Size 256.0 KB
150
+ Current Block Size 256.0 KB
151
+ Peak Allocated Bytes 3.6 KB
152
+ Overflow Count 0
153
+ [ALLOC_TEMP_Job.Worker 7]
154
+ Initial Block Size 256.0 KB
155
+ Current Block Size 256.0 KB
156
+ Peak Allocated Bytes 3.6 KB
157
+ Overflow Count 0
158
+ [ALLOC_TEMP_Job.Worker 1]
159
+ Initial Block Size 256.0 KB
160
+ Current Block Size 256.0 KB
161
+ Peak Allocated Bytes 3.6 KB
162
+ Overflow Count 0
163
+ [ALLOC_TEMP_Job.Worker 2]
164
+ Initial Block Size 256.0 KB
165
+ Current Block Size 256.0 KB
166
+ Peak Allocated Bytes 3.6 KB
167
+ Overflow Count 0
168
+ [ALLOC_TEMP_Background Job.Worker 3]
169
+ Initial Block Size 32.0 KB
170
+ Current Block Size 32.0 KB
171
+ Peak Allocated Bytes 0 B
172
+ Overflow Count 0
173
+ [ALLOC_TEMP_Background Job.Worker 11]
174
+ Initial Block Size 32.0 KB
175
+ Current Block Size 32.0 KB
176
+ Peak Allocated Bytes 0 B
177
+ Overflow Count 0
178
+ [ALLOC_TEMP_Job.Worker 10]
179
+ Initial Block Size 256.0 KB
180
+ Current Block Size 256.0 KB
181
+ Peak Allocated Bytes 3.6 KB
182
+ Overflow Count 0
183
+ [ALLOC_TEMP_Background Job.Worker 0]
184
+ Initial Block Size 32.0 KB
185
+ Current Block Size 32.0 KB
186
+ Peak Allocated Bytes 0 B
187
+ Overflow Count 0
188
+ [ALLOC_TEMP_Background Job.Worker 4]
189
+ Initial Block Size 32.0 KB
190
+ Current Block Size 32.0 KB
191
+ Peak Allocated Bytes 0 B
192
+ Overflow Count 0
193
+ [ALLOC_TEMP_BatchDeleteObjects]
194
+ Initial Block Size 64.0 KB
195
+ Current Block Size 64.0 KB
196
+ Peak Allocated Bytes 0 B
197
+ Overflow Count 0
198
+ [ALLOC_DEFAULT] Dual Thread Allocator
199
+ Peak main deferred allocation count 33
200
+ [ALLOC_BUCKET]
201
+ Large Block size 4.0 MB
202
+ Used Block count 1
203
+ Peak Allocated bytes 1.0 MB
204
+ [ALLOC_DEFAULT_MAIN]
205
+ Peak usage frame count: [4.0 MB-8.0 MB]: 856 frames
206
+ Requested Block Size 16.0 MB
207
+ Peak Block count 1
208
+ Peak Allocated memory 5.9 MB
209
+ Peak Large allocation bytes 0 B
210
+ [ALLOC_DEFAULT_THREAD]
211
+ Peak usage frame count: [16.0 MB-32.0 MB]: 856 frames
212
+ Requested Block Size 16.0 MB
213
+ Peak Block count 1
214
+ Peak Allocated memory 17.4 MB
215
+ Peak Large allocation bytes 16.0 MB
216
+ [ALLOC_TEMP_JOB_1_FRAME]
217
+ Initial Block Size 2.0 MB
218
+ Used Block Count 1
219
+ Overflow Count (too large) 0
220
+ Overflow Count (full) 0
221
+ [ALLOC_TEMP_JOB_2_FRAMES]
222
+ Initial Block Size 2.0 MB
223
+ Used Block Count 1
224
+ Overflow Count (too large) 0
225
+ Overflow Count (full) 0
226
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
227
+ Initial Block Size 2.0 MB
228
+ Used Block Count 2
229
+ Overflow Count (too large) 0
230
+ Overflow Count (full) 0
231
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
232
+ Initial Block Size 1.0 MB
233
+ Used Block Count 3
234
+ Overflow Count (too large) 0
235
+ Overflow Count (full) 0
236
+ [ALLOC_GFX] Dual Thread Allocator
237
+ Peak main deferred allocation count 0
238
+ [ALLOC_BUCKET]
239
+ Large Block size 4.0 MB
240
+ Used Block count 1
241
+ Peak Allocated bytes 1.0 MB
242
+ [ALLOC_GFX_MAIN]
243
+ Peak usage frame count: [32.0 KB-64.0 KB]: 802 frames, [64.0 KB-128.0 KB]: 54 frames
244
+ Requested Block Size 16.0 MB
245
+ Peak Block count 1
246
+ Peak Allocated memory 65.6 KB
247
+ Peak Large allocation bytes 0 B
248
+ [ALLOC_GFX_THREAD]
249
+ Peak usage frame count: [32.0 KB-64.0 KB]: 856 frames
250
+ Requested Block Size 16.0 MB
251
+ Peak Block count 1
252
+ Peak Allocated memory 39.6 KB
253
+ Peak Large allocation bytes 0 B
254
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
255
+ Peak main deferred allocation count 0
256
+ [ALLOC_BUCKET]
257
+ Large Block size 4.0 MB
258
+ Used Block count 1
259
+ Peak Allocated bytes 1.0 MB
260
+ [ALLOC_CACHEOBJECTS_MAIN]
261
+ Peak usage frame count: [0.5 MB-1.0 MB]: 856 frames
262
+ Requested Block Size 4.0 MB
263
+ Peak Block count 1
264
+ Peak Allocated memory 0.6 MB
265
+ Peak Large allocation bytes 0 B
266
+ [ALLOC_CACHEOBJECTS_THREAD]
267
+ Peak usage frame count: [0.5 MB-1.0 MB]: 855 frames, [2.0 MB-4.0 MB]: 1 frames
268
+ Requested Block Size 4.0 MB
269
+ Peak Block count 1
270
+ Peak Allocated memory 2.2 MB
271
+ Peak Large allocation bytes 0 B
272
+ [ALLOC_TYPETREE] Dual Thread Allocator
273
+ Peak main deferred allocation count 0
274
+ [ALLOC_BUCKET]
275
+ Large Block size 4.0 MB
276
+ Used Block count 1
277
+ Peak Allocated bytes 1.0 MB
278
+ [ALLOC_TYPETREE_MAIN]
279
+ Peak usage frame count: [0-1.0 KB]: 856 frames
280
+ Requested Block Size 2.0 MB
281
+ Peak Block count 1
282
+ Peak Allocated memory 1.0 KB
283
+ Peak Large allocation bytes 0 B
284
+ [ALLOC_TYPETREE_THREAD]
285
+ Peak usage frame count: [1.0 KB-2.0 KB]: 856 frames
286
+ Requested Block Size 2.0 MB
287
+ Peak Block count 1
288
+ Peak Allocated memory 1.7 KB
289
+ Peak Large allocation bytes 0 B
run_logs/Player-24.log ADDED
@@ -0,0 +1,289 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/aditya/learn/deep-rl-unit5/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/Managed'
2
+ Mono config path = '/home/aditya/learn/deep-rl-unit5/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/aditya/learn/deep-rl-unit5/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.168 seconds
15
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
19
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
20
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
21
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ UnloadTime: 0.844102 ms
26
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
27
+ requesting resize 84 x 84
28
+ Setting up 6 worker threads for Enlighten.
29
+ Memory Statistics:
30
+ [ALLOC_TEMP_TLS] TLS Allocator
31
+ StackAllocators :
32
+ [ALLOC_TEMP_MAIN]
33
+ Peak usage frame count: [8.0 KB-16.0 KB]: 840 frames, [16.0 KB-32.0 KB]: 14 frames, [2.0 MB-4.0 MB]: 1 frames
34
+ Initial Block Size 4.0 MB
35
+ Current Block Size 4.0 MB
36
+ Peak Allocated Bytes 2.0 MB
37
+ Overflow Count 0
38
+ [ALLOC_TEMP_Loading.AsyncRead]
39
+ Initial Block Size 64.0 KB
40
+ Current Block Size 64.0 KB
41
+ Peak Allocated Bytes 226 B
42
+ Overflow Count 0
43
+ [ALLOC_TEMP_Loading.PreloadManager]
44
+ Initial Block Size 256.0 KB
45
+ Current Block Size 304.0 KB
46
+ Peak Allocated Bytes 228.9 KB
47
+ Overflow Count 4
48
+ [ALLOC_TEMP_Background Job.Worker 8]
49
+ Initial Block Size 32.0 KB
50
+ Current Block Size 32.0 KB
51
+ Peak Allocated Bytes 0 B
52
+ Overflow Count 0
53
+ [ALLOC_TEMP_Job.Worker 6]
54
+ Initial Block Size 256.0 KB
55
+ Current Block Size 256.0 KB
56
+ Peak Allocated Bytes 3.6 KB
57
+ Overflow Count 0
58
+ [ALLOC_TEMP_Job.Worker 0]
59
+ Initial Block Size 256.0 KB
60
+ Current Block Size 256.0 KB
61
+ Peak Allocated Bytes 3.6 KB
62
+ Overflow Count 0
63
+ [ALLOC_TEMP_Background Job.Worker 10]
64
+ Initial Block Size 32.0 KB
65
+ Current Block Size 32.0 KB
66
+ Peak Allocated Bytes 0 B
67
+ Overflow Count 0
68
+ [ALLOC_TEMP_Background Job.Worker 9]
69
+ Initial Block Size 32.0 KB
70
+ Current Block Size 32.0 KB
71
+ Peak Allocated Bytes 0 B
72
+ Overflow Count 0
73
+ [ALLOC_TEMP_Job.Worker 5]
74
+ Initial Block Size 256.0 KB
75
+ Current Block Size 256.0 KB
76
+ Peak Allocated Bytes 3.6 KB
77
+ Overflow Count 0
78
+ [ALLOC_TEMP_Background Job.Worker 14]
79
+ Initial Block Size 32.0 KB
80
+ Current Block Size 32.0 KB
81
+ Peak Allocated Bytes 0 B
82
+ Overflow Count 0
83
+ [ALLOC_TEMP_Background Job.Worker 6]
84
+ Initial Block Size 32.0 KB
85
+ Current Block Size 32.0 KB
86
+ Peak Allocated Bytes 0 B
87
+ Overflow Count 0
88
+ [ALLOC_TEMP_Job.Worker 4]
89
+ Initial Block Size 256.0 KB
90
+ Current Block Size 256.0 KB
91
+ Peak Allocated Bytes 3.6 KB
92
+ Overflow Count 0
93
+ [ALLOC_TEMP_Job.Worker 3]
94
+ Initial Block Size 256.0 KB
95
+ Current Block Size 256.0 KB
96
+ Peak Allocated Bytes 3.6 KB
97
+ Overflow Count 0
98
+ [ALLOC_TEMP_Background Job.Worker 12]
99
+ Initial Block Size 32.0 KB
100
+ Current Block Size 32.0 KB
101
+ Peak Allocated Bytes 0 B
102
+ Overflow Count 0
103
+ [ALLOC_TEMP_EnlightenWorker] x 6
104
+ Initial Block Size 64.0 KB
105
+ Current Block Size 64.0 KB
106
+ Peak Allocated Bytes 0 B
107
+ Overflow Count 0
108
+ [ALLOC_TEMP_Background Job.Worker 15]
109
+ Initial Block Size 32.0 KB
110
+ Current Block Size 32.0 KB
111
+ Peak Allocated Bytes 0 B
112
+ Overflow Count 0
113
+ [ALLOC_TEMP_Background Job.Worker 1]
114
+ Initial Block Size 32.0 KB
115
+ Current Block Size 32.0 KB
116
+ Peak Allocated Bytes 0 B
117
+ Overflow Count 0
118
+ [ALLOC_TEMP_Background Job.Worker 2]
119
+ Initial Block Size 32.0 KB
120
+ Current Block Size 32.0 KB
121
+ Peak Allocated Bytes 0 B
122
+ Overflow Count 0
123
+ [ALLOC_TEMP_Background Job.Worker 7]
124
+ Initial Block Size 32.0 KB
125
+ Current Block Size 32.0 KB
126
+ Peak Allocated Bytes 0 B
127
+ Overflow Count 0
128
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
129
+ Initial Block Size 64.0 KB
130
+ Current Block Size 64.0 KB
131
+ Peak Allocated Bytes 0 B
132
+ Overflow Count 0
133
+ [ALLOC_TEMP_Background Job.Worker 5]
134
+ Initial Block Size 32.0 KB
135
+ Current Block Size 32.0 KB
136
+ Peak Allocated Bytes 0 B
137
+ Overflow Count 0
138
+ [ALLOC_TEMP_Job.Worker 9]
139
+ Initial Block Size 256.0 KB
140
+ Current Block Size 256.0 KB
141
+ Peak Allocated Bytes 3.6 KB
142
+ Overflow Count 0
143
+ [ALLOC_TEMP_Background Job.Worker 13]
144
+ Initial Block Size 32.0 KB
145
+ Current Block Size 32.0 KB
146
+ Peak Allocated Bytes 0 B
147
+ Overflow Count 0
148
+ [ALLOC_TEMP_Job.Worker 8]
149
+ Initial Block Size 256.0 KB
150
+ Current Block Size 256.0 KB
151
+ Peak Allocated Bytes 3.6 KB
152
+ Overflow Count 0
153
+ [ALLOC_TEMP_Job.Worker 7]
154
+ Initial Block Size 256.0 KB
155
+ Current Block Size 256.0 KB
156
+ Peak Allocated Bytes 3.6 KB
157
+ Overflow Count 0
158
+ [ALLOC_TEMP_Job.Worker 1]
159
+ Initial Block Size 256.0 KB
160
+ Current Block Size 256.0 KB
161
+ Peak Allocated Bytes 3.6 KB
162
+ Overflow Count 0
163
+ [ALLOC_TEMP_Job.Worker 2]
164
+ Initial Block Size 256.0 KB
165
+ Current Block Size 256.0 KB
166
+ Peak Allocated Bytes 3.6 KB
167
+ Overflow Count 0
168
+ [ALLOC_TEMP_Background Job.Worker 3]
169
+ Initial Block Size 32.0 KB
170
+ Current Block Size 32.0 KB
171
+ Peak Allocated Bytes 0 B
172
+ Overflow Count 0
173
+ [ALLOC_TEMP_Background Job.Worker 11]
174
+ Initial Block Size 32.0 KB
175
+ Current Block Size 32.0 KB
176
+ Peak Allocated Bytes 0 B
177
+ Overflow Count 0
178
+ [ALLOC_TEMP_Job.Worker 10]
179
+ Initial Block Size 256.0 KB
180
+ Current Block Size 256.0 KB
181
+ Peak Allocated Bytes 3.6 KB
182
+ Overflow Count 0
183
+ [ALLOC_TEMP_Background Job.Worker 0]
184
+ Initial Block Size 32.0 KB
185
+ Current Block Size 32.0 KB
186
+ Peak Allocated Bytes 0 B
187
+ Overflow Count 0
188
+ [ALLOC_TEMP_Background Job.Worker 4]
189
+ Initial Block Size 32.0 KB
190
+ Current Block Size 32.0 KB
191
+ Peak Allocated Bytes 0 B
192
+ Overflow Count 0
193
+ [ALLOC_TEMP_BatchDeleteObjects]
194
+ Initial Block Size 64.0 KB
195
+ Current Block Size 64.0 KB
196
+ Peak Allocated Bytes 0 B
197
+ Overflow Count 0
198
+ [ALLOC_DEFAULT] Dual Thread Allocator
199
+ Peak main deferred allocation count 36
200
+ [ALLOC_BUCKET]
201
+ Large Block size 4.0 MB
202
+ Used Block count 1
203
+ Peak Allocated bytes 1.0 MB
204
+ [ALLOC_DEFAULT_MAIN]
205
+ Peak usage frame count: [4.0 MB-8.0 MB]: 855 frames
206
+ Requested Block Size 16.0 MB
207
+ Peak Block count 1
208
+ Peak Allocated memory 5.8 MB
209
+ Peak Large allocation bytes 0 B
210
+ [ALLOC_DEFAULT_THREAD]
211
+ Peak usage frame count: [16.0 MB-32.0 MB]: 855 frames
212
+ Requested Block Size 16.0 MB
213
+ Peak Block count 1
214
+ Peak Allocated memory 17.4 MB
215
+ Peak Large allocation bytes 16.0 MB
216
+ [ALLOC_TEMP_JOB_1_FRAME]
217
+ Initial Block Size 2.0 MB
218
+ Used Block Count 1
219
+ Overflow Count (too large) 0
220
+ Overflow Count (full) 0
221
+ [ALLOC_TEMP_JOB_2_FRAMES]
222
+ Initial Block Size 2.0 MB
223
+ Used Block Count 1
224
+ Overflow Count (too large) 0
225
+ Overflow Count (full) 0
226
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
227
+ Initial Block Size 2.0 MB
228
+ Used Block Count 2
229
+ Overflow Count (too large) 0
230
+ Overflow Count (full) 0
231
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
232
+ Initial Block Size 1.0 MB
233
+ Used Block Count 3
234
+ Overflow Count (too large) 0
235
+ Overflow Count (full) 0
236
+ [ALLOC_GFX] Dual Thread Allocator
237
+ Peak main deferred allocation count 0
238
+ [ALLOC_BUCKET]
239
+ Large Block size 4.0 MB
240
+ Used Block count 1
241
+ Peak Allocated bytes 1.0 MB
242
+ [ALLOC_GFX_MAIN]
243
+ Peak usage frame count: [32.0 KB-64.0 KB]: 816 frames, [64.0 KB-128.0 KB]: 39 frames
244
+ Requested Block Size 16.0 MB
245
+ Peak Block count 1
246
+ Peak Allocated memory 66.0 KB
247
+ Peak Large allocation bytes 0 B
248
+ [ALLOC_GFX_THREAD]
249
+ Peak usage frame count: [32.0 KB-64.0 KB]: 855 frames
250
+ Requested Block Size 16.0 MB
251
+ Peak Block count 1
252
+ Peak Allocated memory 39.6 KB
253
+ Peak Large allocation bytes 0 B
254
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
255
+ Peak main deferred allocation count 0
256
+ [ALLOC_BUCKET]
257
+ Large Block size 4.0 MB
258
+ Used Block count 1
259
+ Peak Allocated bytes 1.0 MB
260
+ [ALLOC_CACHEOBJECTS_MAIN]
261
+ Peak usage frame count: [0.5 MB-1.0 MB]: 855 frames
262
+ Requested Block Size 4.0 MB
263
+ Peak Block count 1
264
+ Peak Allocated memory 0.6 MB
265
+ Peak Large allocation bytes 0 B
266
+ [ALLOC_CACHEOBJECTS_THREAD]
267
+ Peak usage frame count: [0.5 MB-1.0 MB]: 854 frames, [2.0 MB-4.0 MB]: 1 frames
268
+ Requested Block Size 4.0 MB
269
+ Peak Block count 1
270
+ Peak Allocated memory 2.2 MB
271
+ Peak Large allocation bytes 0 B
272
+ [ALLOC_TYPETREE] Dual Thread Allocator
273
+ Peak main deferred allocation count 0
274
+ [ALLOC_BUCKET]
275
+ Large Block size 4.0 MB
276
+ Used Block count 1
277
+ Peak Allocated bytes 1.0 MB
278
+ [ALLOC_TYPETREE_MAIN]
279
+ Peak usage frame count: [0-1.0 KB]: 855 frames
280
+ Requested Block Size 2.0 MB
281
+ Peak Block count 1
282
+ Peak Allocated memory 1.0 KB
283
+ Peak Large allocation bytes 0 B
284
+ [ALLOC_TYPETREE_THREAD]
285
+ Peak usage frame count: [1.0 KB-2.0 KB]: 855 frames
286
+ Requested Block Size 2.0 MB
287
+ Peak Block count 1
288
+ Peak Allocated memory 1.7 KB
289
+ Peak Large allocation bytes 0 B
run_logs/Player-25.log ADDED
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124
+ Initial Block Size 32.0 KB
125
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126
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127
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128
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
129
+ Initial Block Size 64.0 KB
130
+ Current Block Size 64.0 KB
131
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132
+ Overflow Count 0
133
+ [ALLOC_TEMP_Background Job.Worker 5]
134
+ Initial Block Size 32.0 KB
135
+ Current Block Size 32.0 KB
136
+ Peak Allocated Bytes 0 B
137
+ Overflow Count 0
138
+ [ALLOC_TEMP_Job.Worker 9]
139
+ Initial Block Size 256.0 KB
140
+ Current Block Size 256.0 KB
141
+ Peak Allocated Bytes 3.6 KB
142
+ Overflow Count 0
143
+ [ALLOC_TEMP_Background Job.Worker 13]
144
+ Initial Block Size 32.0 KB
145
+ Current Block Size 32.0 KB
146
+ Peak Allocated Bytes 0 B
147
+ Overflow Count 0
148
+ [ALLOC_TEMP_Job.Worker 8]
149
+ Initial Block Size 256.0 KB
150
+ Current Block Size 256.0 KB
151
+ Peak Allocated Bytes 3.6 KB
152
+ Overflow Count 0
153
+ [ALLOC_TEMP_Job.Worker 7]
154
+ Initial Block Size 256.0 KB
155
+ Current Block Size 256.0 KB
156
+ Peak Allocated Bytes 3.6 KB
157
+ Overflow Count 0
158
+ [ALLOC_TEMP_Job.Worker 1]
159
+ Initial Block Size 256.0 KB
160
+ Current Block Size 256.0 KB
161
+ Peak Allocated Bytes 3.6 KB
162
+ Overflow Count 0
163
+ [ALLOC_TEMP_Job.Worker 2]
164
+ Initial Block Size 256.0 KB
165
+ Current Block Size 256.0 KB
166
+ Peak Allocated Bytes 3.6 KB
167
+ Overflow Count 0
168
+ [ALLOC_TEMP_Background Job.Worker 3]
169
+ Initial Block Size 32.0 KB
170
+ Current Block Size 32.0 KB
171
+ Peak Allocated Bytes 0 B
172
+ Overflow Count 0
173
+ [ALLOC_TEMP_Background Job.Worker 11]
174
+ Initial Block Size 32.0 KB
175
+ Current Block Size 32.0 KB
176
+ Peak Allocated Bytes 0 B
177
+ Overflow Count 0
178
+ [ALLOC_TEMP_Job.Worker 10]
179
+ Initial Block Size 256.0 KB
180
+ Current Block Size 256.0 KB
181
+ Peak Allocated Bytes 3.6 KB
182
+ Overflow Count 0
183
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184
+ Initial Block Size 32.0 KB
185
+ Current Block Size 32.0 KB
186
+ Peak Allocated Bytes 0 B
187
+ Overflow Count 0
188
+ [ALLOC_TEMP_Background Job.Worker 4]
189
+ Initial Block Size 32.0 KB
190
+ Current Block Size 32.0 KB
191
+ Peak Allocated Bytes 0 B
192
+ Overflow Count 0
193
+ [ALLOC_TEMP_BatchDeleteObjects]
194
+ Initial Block Size 64.0 KB
195
+ Current Block Size 64.0 KB
196
+ Peak Allocated Bytes 0 B
197
+ Overflow Count 0
198
+ [ALLOC_DEFAULT] Dual Thread Allocator
199
+ Peak main deferred allocation count 36
200
+ [ALLOC_BUCKET]
201
+ Large Block size 4.0 MB
202
+ Used Block count 1
203
+ Peak Allocated bytes 1.0 MB
204
+ [ALLOC_DEFAULT_MAIN]
205
+ Peak usage frame count: [4.0 MB-8.0 MB]: 807 frames
206
+ Requested Block Size 16.0 MB
207
+ Peak Block count 1
208
+ Peak Allocated memory 5.8 MB
209
+ Peak Large allocation bytes 0 B
210
+ [ALLOC_DEFAULT_THREAD]
211
+ Peak usage frame count: [16.0 MB-32.0 MB]: 807 frames
212
+ Requested Block Size 16.0 MB
213
+ Peak Block count 1
214
+ Peak Allocated memory 17.5 MB
215
+ Peak Large allocation bytes 16.0 MB
216
+ [ALLOC_TEMP_JOB_1_FRAME]
217
+ Initial Block Size 2.0 MB
218
+ Used Block Count 1
219
+ Overflow Count (too large) 0
220
+ Overflow Count (full) 0
221
+ [ALLOC_TEMP_JOB_2_FRAMES]
222
+ Initial Block Size 2.0 MB
223
+ Used Block Count 1
224
+ Overflow Count (too large) 0
225
+ Overflow Count (full) 0
226
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
227
+ Initial Block Size 2.0 MB
228
+ Used Block Count 2
229
+ Overflow Count (too large) 0
230
+ Overflow Count (full) 0
231
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
232
+ Initial Block Size 1.0 MB
233
+ Used Block Count 3
234
+ Overflow Count (too large) 0
235
+ Overflow Count (full) 0
236
+ [ALLOC_GFX] Dual Thread Allocator
237
+ Peak main deferred allocation count 0
238
+ [ALLOC_BUCKET]
239
+ Large Block size 4.0 MB
240
+ Used Block count 1
241
+ Peak Allocated bytes 1.0 MB
242
+ [ALLOC_GFX_MAIN]
243
+ Peak usage frame count: [32.0 KB-64.0 KB]: 744 frames, [64.0 KB-128.0 KB]: 63 frames
244
+ Requested Block Size 16.0 MB
245
+ Peak Block count 1
246
+ Peak Allocated memory 65.6 KB
247
+ Peak Large allocation bytes 0 B
248
+ [ALLOC_GFX_THREAD]
249
+ Peak usage frame count: [32.0 KB-64.0 KB]: 807 frames
250
+ Requested Block Size 16.0 MB
251
+ Peak Block count 1
252
+ Peak Allocated memory 39.6 KB
253
+ Peak Large allocation bytes 0 B
254
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
255
+ Peak main deferred allocation count 0
256
+ [ALLOC_BUCKET]
257
+ Large Block size 4.0 MB
258
+ Used Block count 1
259
+ Peak Allocated bytes 1.0 MB
260
+ [ALLOC_CACHEOBJECTS_MAIN]
261
+ Peak usage frame count: [0.5 MB-1.0 MB]: 807 frames
262
+ Requested Block Size 4.0 MB
263
+ Peak Block count 1
264
+ Peak Allocated memory 0.6 MB
265
+ Peak Large allocation bytes 0 B
266
+ [ALLOC_CACHEOBJECTS_THREAD]
267
+ Peak usage frame count: [0.5 MB-1.0 MB]: 806 frames, [2.0 MB-4.0 MB]: 1 frames
268
+ Requested Block Size 4.0 MB
269
+ Peak Block count 1
270
+ Peak Allocated memory 2.2 MB
271
+ Peak Large allocation bytes 0 B
272
+ [ALLOC_TYPETREE] Dual Thread Allocator
273
+ Peak main deferred allocation count 0
274
+ [ALLOC_BUCKET]
275
+ Large Block size 4.0 MB
276
+ Used Block count 1
277
+ Peak Allocated bytes 1.0 MB
278
+ [ALLOC_TYPETREE_MAIN]
279
+ Peak usage frame count: [0-1.0 KB]: 807 frames
280
+ Requested Block Size 2.0 MB
281
+ Peak Block count 1
282
+ Peak Allocated memory 1.0 KB
283
+ Peak Large allocation bytes 0 B
284
+ [ALLOC_TYPETREE_THREAD]
285
+ Peak usage frame count: [1.0 KB-2.0 KB]: 807 frames
286
+ Requested Block Size 2.0 MB
287
+ Peak Block count 1
288
+ Peak Allocated memory 1.7 KB
289
+ Peak Large allocation bytes 0 B
run_logs/Player-29.log ADDED
@@ -0,0 +1,289 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/aditya/learn/deep-rl-unit5/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/Managed'
2
+ Mono config path = '/home/aditya/learn/deep-rl-unit5/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/aditya/learn/deep-rl-unit5/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
9
+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.245 seconds
15
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
19
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
20
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
21
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ UnloadTime: 0.876368 ms
26
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
27
+ requesting resize 84 x 84
28
+ Setting up 6 worker threads for Enlighten.
29
+ Memory Statistics:
30
+ [ALLOC_TEMP_TLS] TLS Allocator
31
+ StackAllocators :
32
+ [ALLOC_TEMP_MAIN]
33
+ Peak usage frame count: [8.0 KB-16.0 KB]: 696 frames, [16.0 KB-32.0 KB]: 11 frames, [2.0 MB-4.0 MB]: 1 frames
34
+ Initial Block Size 4.0 MB
35
+ Current Block Size 4.0 MB
36
+ Peak Allocated Bytes 2.0 MB
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+ Overflow Count 0
38
+ [ALLOC_TEMP_Loading.AsyncRead]
39
+ Initial Block Size 64.0 KB
40
+ Current Block Size 64.0 KB
41
+ Peak Allocated Bytes 226 B
42
+ Overflow Count 0
43
+ [ALLOC_TEMP_Loading.PreloadManager]
44
+ Initial Block Size 256.0 KB
45
+ Current Block Size 304.0 KB
46
+ Peak Allocated Bytes 228.9 KB
47
+ Overflow Count 4
48
+ [ALLOC_TEMP_Background Job.Worker 8]
49
+ Initial Block Size 32.0 KB
50
+ Current Block Size 32.0 KB
51
+ Peak Allocated Bytes 0 B
52
+ Overflow Count 0
53
+ [ALLOC_TEMP_Job.Worker 6]
54
+ Initial Block Size 256.0 KB
55
+ Current Block Size 256.0 KB
56
+ Peak Allocated Bytes 3.6 KB
57
+ Overflow Count 0
58
+ [ALLOC_TEMP_Job.Worker 0]
59
+ Initial Block Size 256.0 KB
60
+ Current Block Size 256.0 KB
61
+ Peak Allocated Bytes 3.6 KB
62
+ Overflow Count 0
63
+ [ALLOC_TEMP_Background Job.Worker 10]
64
+ Initial Block Size 32.0 KB
65
+ Current Block Size 32.0 KB
66
+ Peak Allocated Bytes 0 B
67
+ Overflow Count 0
68
+ [ALLOC_TEMP_Background Job.Worker 9]
69
+ Initial Block Size 32.0 KB
70
+ Current Block Size 32.0 KB
71
+ Peak Allocated Bytes 0 B
72
+ Overflow Count 0
73
+ [ALLOC_TEMP_Job.Worker 5]
74
+ Initial Block Size 256.0 KB
75
+ Current Block Size 256.0 KB
76
+ Peak Allocated Bytes 3.6 KB
77
+ Overflow Count 0
78
+ [ALLOC_TEMP_Background Job.Worker 14]
79
+ Initial Block Size 32.0 KB
80
+ Current Block Size 32.0 KB
81
+ Peak Allocated Bytes 0 B
82
+ Overflow Count 0
83
+ [ALLOC_TEMP_Background Job.Worker 6]
84
+ Initial Block Size 32.0 KB
85
+ Current Block Size 32.0 KB
86
+ Peak Allocated Bytes 0 B
87
+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 4]
89
+ Initial Block Size 256.0 KB
90
+ Current Block Size 256.0 KB
91
+ Peak Allocated Bytes 3.6 KB
92
+ Overflow Count 0
93
+ [ALLOC_TEMP_Job.Worker 3]
94
+ Initial Block Size 256.0 KB
95
+ Current Block Size 256.0 KB
96
+ Peak Allocated Bytes 3.6 KB
97
+ Overflow Count 0
98
+ [ALLOC_TEMP_Background Job.Worker 12]
99
+ Initial Block Size 32.0 KB
100
+ Current Block Size 32.0 KB
101
+ Peak Allocated Bytes 0 B
102
+ Overflow Count 0
103
+ [ALLOC_TEMP_EnlightenWorker] x 6
104
+ Initial Block Size 64.0 KB
105
+ Current Block Size 64.0 KB
106
+ Peak Allocated Bytes 0 B
107
+ Overflow Count 0
108
+ [ALLOC_TEMP_Background Job.Worker 15]
109
+ Initial Block Size 32.0 KB
110
+ Current Block Size 32.0 KB
111
+ Peak Allocated Bytes 0 B
112
+ Overflow Count 0
113
+ [ALLOC_TEMP_Background Job.Worker 1]
114
+ Initial Block Size 32.0 KB
115
+ Current Block Size 32.0 KB
116
+ Peak Allocated Bytes 0 B
117
+ Overflow Count 0
118
+ [ALLOC_TEMP_Background Job.Worker 2]
119
+ Initial Block Size 32.0 KB
120
+ Current Block Size 32.0 KB
121
+ Peak Allocated Bytes 0 B
122
+ Overflow Count 0
123
+ [ALLOC_TEMP_Background Job.Worker 7]
124
+ Initial Block Size 32.0 KB
125
+ Current Block Size 32.0 KB
126
+ Peak Allocated Bytes 0 B
127
+ Overflow Count 0
128
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
129
+ Initial Block Size 64.0 KB
130
+ Current Block Size 64.0 KB
131
+ Peak Allocated Bytes 0 B
132
+ Overflow Count 0
133
+ [ALLOC_TEMP_Background Job.Worker 5]
134
+ Initial Block Size 32.0 KB
135
+ Current Block Size 32.0 KB
136
+ Peak Allocated Bytes 0 B
137
+ Overflow Count 0
138
+ [ALLOC_TEMP_Job.Worker 9]
139
+ Initial Block Size 256.0 KB
140
+ Current Block Size 256.0 KB
141
+ Peak Allocated Bytes 3.6 KB
142
+ Overflow Count 0
143
+ [ALLOC_TEMP_Background Job.Worker 13]
144
+ Initial Block Size 32.0 KB
145
+ Current Block Size 32.0 KB
146
+ Peak Allocated Bytes 0 B
147
+ Overflow Count 0
148
+ [ALLOC_TEMP_Job.Worker 8]
149
+ Initial Block Size 256.0 KB
150
+ Current Block Size 256.0 KB
151
+ Peak Allocated Bytes 3.6 KB
152
+ Overflow Count 0
153
+ [ALLOC_TEMP_Job.Worker 7]
154
+ Initial Block Size 256.0 KB
155
+ Current Block Size 256.0 KB
156
+ Peak Allocated Bytes 3.6 KB
157
+ Overflow Count 0
158
+ [ALLOC_TEMP_Job.Worker 1]
159
+ Initial Block Size 256.0 KB
160
+ Current Block Size 256.0 KB
161
+ Peak Allocated Bytes 3.6 KB
162
+ Overflow Count 0
163
+ [ALLOC_TEMP_Job.Worker 2]
164
+ Initial Block Size 256.0 KB
165
+ Current Block Size 256.0 KB
166
+ Peak Allocated Bytes 3.6 KB
167
+ Overflow Count 0
168
+ [ALLOC_TEMP_Background Job.Worker 3]
169
+ Initial Block Size 32.0 KB
170
+ Current Block Size 32.0 KB
171
+ Peak Allocated Bytes 0 B
172
+ Overflow Count 0
173
+ [ALLOC_TEMP_Background Job.Worker 11]
174
+ Initial Block Size 32.0 KB
175
+ Current Block Size 32.0 KB
176
+ Peak Allocated Bytes 0 B
177
+ Overflow Count 0
178
+ [ALLOC_TEMP_Job.Worker 10]
179
+ Initial Block Size 256.0 KB
180
+ Current Block Size 256.0 KB
181
+ Peak Allocated Bytes 3.6 KB
182
+ Overflow Count 0
183
+ [ALLOC_TEMP_Background Job.Worker 0]
184
+ Initial Block Size 32.0 KB
185
+ Current Block Size 32.0 KB
186
+ Peak Allocated Bytes 0 B
187
+ Overflow Count 0
188
+ [ALLOC_TEMP_Background Job.Worker 4]
189
+ Initial Block Size 32.0 KB
190
+ Current Block Size 32.0 KB
191
+ Peak Allocated Bytes 0 B
192
+ Overflow Count 0
193
+ [ALLOC_TEMP_BatchDeleteObjects]
194
+ Initial Block Size 64.0 KB
195
+ Current Block Size 64.0 KB
196
+ Peak Allocated Bytes 0 B
197
+ Overflow Count 0
198
+ [ALLOC_DEFAULT] Dual Thread Allocator
199
+ Peak main deferred allocation count 34
200
+ [ALLOC_BUCKET]
201
+ Large Block size 4.0 MB
202
+ Used Block count 1
203
+ Peak Allocated bytes 1.0 MB
204
+ [ALLOC_DEFAULT_MAIN]
205
+ Peak usage frame count: [4.0 MB-8.0 MB]: 708 frames
206
+ Requested Block Size 16.0 MB
207
+ Peak Block count 1
208
+ Peak Allocated memory 5.5 MB
209
+ Peak Large allocation bytes 0 B
210
+ [ALLOC_DEFAULT_THREAD]
211
+ Peak usage frame count: [16.0 MB-32.0 MB]: 708 frames
212
+ Requested Block Size 16.0 MB
213
+ Peak Block count 1
214
+ Peak Allocated memory 17.7 MB
215
+ Peak Large allocation bytes 16.0 MB
216
+ [ALLOC_TEMP_JOB_1_FRAME]
217
+ Initial Block Size 2.0 MB
218
+ Used Block Count 1
219
+ Overflow Count (too large) 0
220
+ Overflow Count (full) 0
221
+ [ALLOC_TEMP_JOB_2_FRAMES]
222
+ Initial Block Size 2.0 MB
223
+ Used Block Count 1
224
+ Overflow Count (too large) 0
225
+ Overflow Count (full) 0
226
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
227
+ Initial Block Size 2.0 MB
228
+ Used Block Count 2
229
+ Overflow Count (too large) 0
230
+ Overflow Count (full) 0
231
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
232
+ Initial Block Size 1.0 MB
233
+ Used Block Count 3
234
+ Overflow Count (too large) 0
235
+ Overflow Count (full) 0
236
+ [ALLOC_GFX] Dual Thread Allocator
237
+ Peak main deferred allocation count 0
238
+ [ALLOC_BUCKET]
239
+ Large Block size 4.0 MB
240
+ Used Block count 1
241
+ Peak Allocated bytes 1.0 MB
242
+ [ALLOC_GFX_MAIN]
243
+ Peak usage frame count: [32.0 KB-64.0 KB]: 658 frames, [64.0 KB-128.0 KB]: 50 frames
244
+ Requested Block Size 16.0 MB
245
+ Peak Block count 1
246
+ Peak Allocated memory 66.0 KB
247
+ Peak Large allocation bytes 0 B
248
+ [ALLOC_GFX_THREAD]
249
+ Peak usage frame count: [32.0 KB-64.0 KB]: 708 frames
250
+ Requested Block Size 16.0 MB
251
+ Peak Block count 1
252
+ Peak Allocated memory 39.6 KB
253
+ Peak Large allocation bytes 0 B
254
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
255
+ Peak main deferred allocation count 0
256
+ [ALLOC_BUCKET]
257
+ Large Block size 4.0 MB
258
+ Used Block count 1
259
+ Peak Allocated bytes 1.0 MB
260
+ [ALLOC_CACHEOBJECTS_MAIN]
261
+ Peak usage frame count: [0.5 MB-1.0 MB]: 708 frames
262
+ Requested Block Size 4.0 MB
263
+ Peak Block count 1
264
+ Peak Allocated memory 0.6 MB
265
+ Peak Large allocation bytes 0 B
266
+ [ALLOC_CACHEOBJECTS_THREAD]
267
+ Peak usage frame count: [0.5 MB-1.0 MB]: 707 frames, [2.0 MB-4.0 MB]: 1 frames
268
+ Requested Block Size 4.0 MB
269
+ Peak Block count 1
270
+ Peak Allocated memory 2.2 MB
271
+ Peak Large allocation bytes 0 B
272
+ [ALLOC_TYPETREE] Dual Thread Allocator
273
+ Peak main deferred allocation count 0
274
+ [ALLOC_BUCKET]
275
+ Large Block size 4.0 MB
276
+ Used Block count 1
277
+ Peak Allocated bytes 1.0 MB
278
+ [ALLOC_TYPETREE_MAIN]
279
+ Peak usage frame count: [0-1.0 KB]: 708 frames
280
+ Requested Block Size 2.0 MB
281
+ Peak Block count 1
282
+ Peak Allocated memory 1.0 KB
283
+ Peak Large allocation bytes 0 B
284
+ [ALLOC_TYPETREE_THREAD]
285
+ Peak usage frame count: [1.0 KB-2.0 KB]: 708 frames
286
+ Requested Block Size 2.0 MB
287
+ Peak Block count 1
288
+ Peak Allocated memory 1.7 KB
289
+ Peak Large allocation bytes 0 B
run_logs/Player-3.log CHANGED
@@ -11,7 +11,7 @@ NullGfxDevice:
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
- - Completed reload, in 0.206 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
@@ -22,7 +22,7 @@ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/f
22
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
23
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
- UnloadTime: 0.790184 ms
26
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
27
  requesting resize 84 x 84
28
  Setting up 6 worker threads for Enlighten.
@@ -30,7 +30,7 @@ Memory Statistics:
30
  [ALLOC_TEMP_TLS] TLS Allocator
31
  StackAllocators :
32
  [ALLOC_TEMP_MAIN]
33
- Peak usage frame count: [8.0 KB-16.0 KB]: 398 frames, [16.0 KB-32.0 KB]: 6 frames, [2.0 MB-4.0 MB]: 1 frames
34
  Initial Block Size 4.0 MB
35
  Current Block Size 4.0 MB
36
  Peak Allocated Bytes 2.0 MB
@@ -196,19 +196,19 @@ Memory Statistics:
196
  Peak Allocated Bytes 0 B
197
  Overflow Count 0
198
  [ALLOC_DEFAULT] Dual Thread Allocator
199
- Peak main deferred allocation count 41
200
  [ALLOC_BUCKET]
201
  Large Block size 4.0 MB
202
  Used Block count 1
203
  Peak Allocated bytes 1.0 MB
204
  [ALLOC_DEFAULT_MAIN]
205
- Peak usage frame count: [4.0 MB-8.0 MB]: 405 frames
206
  Requested Block Size 16.0 MB
207
  Peak Block count 1
208
- Peak Allocated memory 5.7 MB
209
  Peak Large allocation bytes 0 B
210
  [ALLOC_DEFAULT_THREAD]
211
- Peak usage frame count: [16.0 MB-32.0 MB]: 405 frames
212
  Requested Block Size 16.0 MB
213
  Peak Block count 1
214
  Peak Allocated memory 17.3 MB
@@ -240,13 +240,13 @@ Memory Statistics:
240
  Used Block count 1
241
  Peak Allocated bytes 1.0 MB
242
  [ALLOC_GFX_MAIN]
243
- Peak usage frame count: [32.0 KB-64.0 KB]: 304 frames, [64.0 KB-128.0 KB]: 101 frames
244
  Requested Block Size 16.0 MB
245
  Peak Block count 1
246
- Peak Allocated memory 65.6 KB
247
  Peak Large allocation bytes 0 B
248
  [ALLOC_GFX_THREAD]
249
- Peak usage frame count: [32.0 KB-64.0 KB]: 405 frames
250
  Requested Block Size 16.0 MB
251
  Peak Block count 1
252
  Peak Allocated memory 39.6 KB
@@ -258,13 +258,13 @@ Memory Statistics:
258
  Used Block count 1
259
  Peak Allocated bytes 1.0 MB
260
  [ALLOC_CACHEOBJECTS_MAIN]
261
- Peak usage frame count: [0.5 MB-1.0 MB]: 405 frames
262
  Requested Block Size 4.0 MB
263
  Peak Block count 1
264
  Peak Allocated memory 0.6 MB
265
  Peak Large allocation bytes 0 B
266
  [ALLOC_CACHEOBJECTS_THREAD]
267
- Peak usage frame count: [0.5 MB-1.0 MB]: 404 frames, [2.0 MB-4.0 MB]: 1 frames
268
  Requested Block Size 4.0 MB
269
  Peak Block count 1
270
  Peak Allocated memory 2.2 MB
@@ -276,13 +276,13 @@ Memory Statistics:
276
  Used Block count 1
277
  Peak Allocated bytes 1.0 MB
278
  [ALLOC_TYPETREE_MAIN]
279
- Peak usage frame count: [0-1.0 KB]: 405 frames
280
  Requested Block Size 2.0 MB
281
  Peak Block count 1
282
  Peak Allocated memory 1.0 KB
283
  Peak Large allocation bytes 0 B
284
  [ALLOC_TYPETREE_THREAD]
285
- Peak usage frame count: [1.0 KB-2.0 KB]: 405 frames
286
  Requested Block Size 2.0 MB
287
  Peak Block count 1
288
  Peak Allocated memory 1.7 KB
 
11
  Renderer: Null Device
12
  Vendor: Unity Technologies
13
  Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.295 seconds
15
  ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
  ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
  ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
 
22
  WARNING: Shader Unsupported: 'Standard' - All subshaders removed
23
  WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
  WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ UnloadTime: 0.941460 ms
26
  ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
27
  requesting resize 84 x 84
28
  Setting up 6 worker threads for Enlighten.
 
30
  [ALLOC_TEMP_TLS] TLS Allocator
31
  StackAllocators :
32
  [ALLOC_TEMP_MAIN]
33
+ Peak usage frame count: [8.0 KB-16.0 KB]: 920 frames, [16.0 KB-32.0 KB]: 15 frames, [2.0 MB-4.0 MB]: 1 frames
34
  Initial Block Size 4.0 MB
35
  Current Block Size 4.0 MB
36
  Peak Allocated Bytes 2.0 MB
 
196
  Peak Allocated Bytes 0 B
197
  Overflow Count 0
198
  [ALLOC_DEFAULT] Dual Thread Allocator
199
+ Peak main deferred allocation count 33
200
  [ALLOC_BUCKET]
201
  Large Block size 4.0 MB
202
  Used Block count 1
203
  Peak Allocated bytes 1.0 MB
204
  [ALLOC_DEFAULT_MAIN]
205
+ Peak usage frame count: [4.0 MB-8.0 MB]: 936 frames
206
  Requested Block Size 16.0 MB
207
  Peak Block count 1
208
+ Peak Allocated memory 5.9 MB
209
  Peak Large allocation bytes 0 B
210
  [ALLOC_DEFAULT_THREAD]
211
+ Peak usage frame count: [16.0 MB-32.0 MB]: 936 frames
212
  Requested Block Size 16.0 MB
213
  Peak Block count 1
214
  Peak Allocated memory 17.3 MB
 
240
  Used Block count 1
241
  Peak Allocated bytes 1.0 MB
242
  [ALLOC_GFX_MAIN]
243
+ Peak usage frame count: [32.0 KB-64.0 KB]: 887 frames, [64.0 KB-128.0 KB]: 49 frames
244
  Requested Block Size 16.0 MB
245
  Peak Block count 1
246
+ Peak Allocated memory 65.8 KB
247
  Peak Large allocation bytes 0 B
248
  [ALLOC_GFX_THREAD]
249
+ Peak usage frame count: [32.0 KB-64.0 KB]: 936 frames
250
  Requested Block Size 16.0 MB
251
  Peak Block count 1
252
  Peak Allocated memory 39.6 KB
 
258
  Used Block count 1
259
  Peak Allocated bytes 1.0 MB
260
  [ALLOC_CACHEOBJECTS_MAIN]
261
+ Peak usage frame count: [0.5 MB-1.0 MB]: 936 frames
262
  Requested Block Size 4.0 MB
263
  Peak Block count 1
264
  Peak Allocated memory 0.6 MB
265
  Peak Large allocation bytes 0 B
266
  [ALLOC_CACHEOBJECTS_THREAD]
267
+ Peak usage frame count: [0.5 MB-1.0 MB]: 935 frames, [2.0 MB-4.0 MB]: 1 frames
268
  Requested Block Size 4.0 MB
269
  Peak Block count 1
270
  Peak Allocated memory 2.2 MB
 
276
  Used Block count 1
277
  Peak Allocated bytes 1.0 MB
278
  [ALLOC_TYPETREE_MAIN]
279
+ Peak usage frame count: [0-1.0 KB]: 936 frames
280
  Requested Block Size 2.0 MB
281
  Peak Block count 1
282
  Peak Allocated memory 1.0 KB
283
  Peak Large allocation bytes 0 B
284
  [ALLOC_TYPETREE_THREAD]
285
+ Peak usage frame count: [1.0 KB-2.0 KB]: 936 frames
286
  Requested Block Size 2.0 MB
287
  Peak Block count 1
288
  Peak Allocated memory 1.7 KB
run_logs/Player-30.log ADDED
@@ -0,0 +1,289 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = '/home/aditya/learn/deep-rl-unit5/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/Managed'
2
+ Mono config path = '/home/aditya/learn/deep-rl-unit5/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/MonoBleedingEdge/etc'
3
+ Preloaded 'lib_burst_generated.so'
4
+ Preloaded 'libgrpc_csharp_ext.x64.so'
5
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
6
+ [Subsystems] Discovering subsystems at path /home/aditya/learn/deep-rl-unit5/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/UnitySubsystems
7
+ Forcing GfxDevice: Null
8
+ GfxDevice: creating device client; threaded=0; jobified=0
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+ NullGfxDevice:
10
+ Version: NULL 1.0 [1.0]
11
+ Renderer: Null Device
12
+ Vendor: Unity Technologies
13
+ Begin MonoManager ReloadAssembly
14
+ - Completed reload, in 0.355 seconds
15
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
18
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
19
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
20
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
21
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
22
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
23
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
24
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
25
+ UnloadTime: 0.844032 ms
26
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
27
+ requesting resize 84 x 84
28
+ Setting up 6 worker threads for Enlighten.
29
+ Memory Statistics:
30
+ [ALLOC_TEMP_TLS] TLS Allocator
31
+ StackAllocators :
32
+ [ALLOC_TEMP_MAIN]
33
+ Peak usage frame count: [8.0 KB-16.0 KB]: 482 frames, [16.0 KB-32.0 KB]: 8 frames, [2.0 MB-4.0 MB]: 1 frames
34
+ Initial Block Size 4.0 MB
35
+ Current Block Size 4.0 MB
36
+ Peak Allocated Bytes 2.0 MB
37
+ Overflow Count 0
38
+ [ALLOC_TEMP_Loading.AsyncRead]
39
+ Initial Block Size 64.0 KB
40
+ Current Block Size 64.0 KB
41
+ Peak Allocated Bytes 226 B
42
+ Overflow Count 0
43
+ [ALLOC_TEMP_Loading.PreloadManager]
44
+ Initial Block Size 256.0 KB
45
+ Current Block Size 304.0 KB
46
+ Peak Allocated Bytes 228.9 KB
47
+ Overflow Count 4
48
+ [ALLOC_TEMP_Background Job.Worker 8]
49
+ Initial Block Size 32.0 KB
50
+ Current Block Size 32.0 KB
51
+ Peak Allocated Bytes 0 B
52
+ Overflow Count 0
53
+ [ALLOC_TEMP_Job.Worker 6]
54
+ Initial Block Size 256.0 KB
55
+ Current Block Size 256.0 KB
56
+ Peak Allocated Bytes 3.6 KB
57
+ Overflow Count 0
58
+ [ALLOC_TEMP_Job.Worker 0]
59
+ Initial Block Size 256.0 KB
60
+ Current Block Size 256.0 KB
61
+ Peak Allocated Bytes 3.6 KB
62
+ Overflow Count 0
63
+ [ALLOC_TEMP_Background Job.Worker 10]
64
+ Initial Block Size 32.0 KB
65
+ Current Block Size 32.0 KB
66
+ Peak Allocated Bytes 0 B
67
+ Overflow Count 0
68
+ [ALLOC_TEMP_Background Job.Worker 9]
69
+ Initial Block Size 32.0 KB
70
+ Current Block Size 32.0 KB
71
+ Peak Allocated Bytes 0 B
72
+ Overflow Count 0
73
+ [ALLOC_TEMP_Job.Worker 5]
74
+ Initial Block Size 256.0 KB
75
+ Current Block Size 256.0 KB
76
+ Peak Allocated Bytes 3.6 KB
77
+ Overflow Count 0
78
+ [ALLOC_TEMP_Background Job.Worker 14]
79
+ Initial Block Size 32.0 KB
80
+ Current Block Size 32.0 KB
81
+ Peak Allocated Bytes 0 B
82
+ Overflow Count 0
83
+ [ALLOC_TEMP_Background Job.Worker 6]
84
+ Initial Block Size 32.0 KB
85
+ Current Block Size 32.0 KB
86
+ Peak Allocated Bytes 0 B
87
+ Overflow Count 0
88
+ [ALLOC_TEMP_Job.Worker 4]
89
+ Initial Block Size 256.0 KB
90
+ Current Block Size 256.0 KB
91
+ Peak Allocated Bytes 3.6 KB
92
+ Overflow Count 0
93
+ [ALLOC_TEMP_Job.Worker 3]
94
+ Initial Block Size 256.0 KB
95
+ Current Block Size 256.0 KB
96
+ Peak Allocated Bytes 3.6 KB
97
+ Overflow Count 0
98
+ [ALLOC_TEMP_Background Job.Worker 12]
99
+ Initial Block Size 32.0 KB
100
+ Current Block Size 32.0 KB
101
+ Peak Allocated Bytes 0 B
102
+ Overflow Count 0
103
+ [ALLOC_TEMP_EnlightenWorker] x 6
104
+ Initial Block Size 64.0 KB
105
+ Current Block Size 64.0 KB
106
+ Peak Allocated Bytes 0 B
107
+ Overflow Count 0
108
+ [ALLOC_TEMP_Background Job.Worker 15]
109
+ Initial Block Size 32.0 KB
110
+ Current Block Size 32.0 KB
111
+ Peak Allocated Bytes 0 B
112
+ Overflow Count 0
113
+ [ALLOC_TEMP_Background Job.Worker 1]
114
+ Initial Block Size 32.0 KB
115
+ Current Block Size 32.0 KB
116
+ Peak Allocated Bytes 0 B
117
+ Overflow Count 0
118
+ [ALLOC_TEMP_Background Job.Worker 2]
119
+ Initial Block Size 32.0 KB
120
+ Current Block Size 32.0 KB
121
+ Peak Allocated Bytes 0 B
122
+ Overflow Count 0
123
+ [ALLOC_TEMP_Background Job.Worker 7]
124
+ Initial Block Size 32.0 KB
125
+ Current Block Size 32.0 KB
126
+ Peak Allocated Bytes 0 B
127
+ Overflow Count 0
128
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
129
+ Initial Block Size 64.0 KB
130
+ Current Block Size 64.0 KB
131
+ Peak Allocated Bytes 0 B
132
+ Overflow Count 0
133
+ [ALLOC_TEMP_Background Job.Worker 5]
134
+ Initial Block Size 32.0 KB
135
+ Current Block Size 32.0 KB
136
+ Peak Allocated Bytes 0 B
137
+ Overflow Count 0
138
+ [ALLOC_TEMP_Job.Worker 9]
139
+ Initial Block Size 256.0 KB
140
+ Current Block Size 256.0 KB
141
+ Peak Allocated Bytes 3.6 KB
142
+ Overflow Count 0
143
+ [ALLOC_TEMP_Background Job.Worker 13]
144
+ Initial Block Size 32.0 KB
145
+ Current Block Size 32.0 KB
146
+ Peak Allocated Bytes 0 B
147
+ Overflow Count 0
148
+ [ALLOC_TEMP_Job.Worker 8]
149
+ Initial Block Size 256.0 KB
150
+ Current Block Size 256.0 KB
151
+ Peak Allocated Bytes 3.6 KB
152
+ Overflow Count 0
153
+ [ALLOC_TEMP_Job.Worker 7]
154
+ Initial Block Size 256.0 KB
155
+ Current Block Size 256.0 KB
156
+ Peak Allocated Bytes 3.6 KB
157
+ Overflow Count 0
158
+ [ALLOC_TEMP_Job.Worker 1]
159
+ Initial Block Size 256.0 KB
160
+ Current Block Size 256.0 KB
161
+ Peak Allocated Bytes 3.6 KB
162
+ Overflow Count 0
163
+ [ALLOC_TEMP_Job.Worker 2]
164
+ Initial Block Size 256.0 KB
165
+ Current Block Size 256.0 KB
166
+ Peak Allocated Bytes 3.6 KB
167
+ Overflow Count 0
168
+ [ALLOC_TEMP_Background Job.Worker 3]
169
+ Initial Block Size 32.0 KB
170
+ Current Block Size 32.0 KB
171
+ Peak Allocated Bytes 0 B
172
+ Overflow Count 0
173
+ [ALLOC_TEMP_Background Job.Worker 11]
174
+ Initial Block Size 32.0 KB
175
+ Current Block Size 32.0 KB
176
+ Peak Allocated Bytes 0 B
177
+ Overflow Count 0
178
+ [ALLOC_TEMP_Job.Worker 10]
179
+ Initial Block Size 256.0 KB
180
+ Current Block Size 256.0 KB
181
+ Peak Allocated Bytes 3.6 KB
182
+ Overflow Count 0
183
+ [ALLOC_TEMP_Background Job.Worker 0]
184
+ Initial Block Size 32.0 KB
185
+ Current Block Size 32.0 KB
186
+ Peak Allocated Bytes 0 B
187
+ Overflow Count 0
188
+ [ALLOC_TEMP_Background Job.Worker 4]
189
+ Initial Block Size 32.0 KB
190
+ Current Block Size 32.0 KB
191
+ Peak Allocated Bytes 0 B
192
+ Overflow Count 0
193
+ [ALLOC_TEMP_BatchDeleteObjects]
194
+ Initial Block Size 64.0 KB
195
+ Current Block Size 64.0 KB
196
+ Peak Allocated Bytes 0 B
197
+ Overflow Count 0
198
+ [ALLOC_DEFAULT] Dual Thread Allocator
199
+ Peak main deferred allocation count 33
200
+ [ALLOC_BUCKET]
201
+ Large Block size 4.0 MB
202
+ Used Block count 1
203
+ Peak Allocated bytes 1.0 MB
204
+ [ALLOC_DEFAULT_MAIN]
205
+ Peak usage frame count: [4.0 MB-8.0 MB]: 491 frames
206
+ Requested Block Size 16.0 MB
207
+ Peak Block count 1
208
+ Peak Allocated memory 5.9 MB
209
+ Peak Large allocation bytes 0 B
210
+ [ALLOC_DEFAULT_THREAD]
211
+ Peak usage frame count: [16.0 MB-32.0 MB]: 491 frames
212
+ Requested Block Size 16.0 MB
213
+ Peak Block count 1
214
+ Peak Allocated memory 17.3 MB
215
+ Peak Large allocation bytes 16.0 MB
216
+ [ALLOC_TEMP_JOB_1_FRAME]
217
+ Initial Block Size 2.0 MB
218
+ Used Block Count 1
219
+ Overflow Count (too large) 0
220
+ Overflow Count (full) 0
221
+ [ALLOC_TEMP_JOB_2_FRAMES]
222
+ Initial Block Size 2.0 MB
223
+ Used Block Count 1
224
+ Overflow Count (too large) 0
225
+ Overflow Count (full) 0
226
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
227
+ Initial Block Size 2.0 MB
228
+ Used Block Count 2
229
+ Overflow Count (too large) 0
230
+ Overflow Count (full) 0
231
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
232
+ Initial Block Size 1.0 MB
233
+ Used Block Count 3
234
+ Overflow Count (too large) 0
235
+ Overflow Count (full) 0
236
+ [ALLOC_GFX] Dual Thread Allocator
237
+ Peak main deferred allocation count 0
238
+ [ALLOC_BUCKET]
239
+ Large Block size 4.0 MB
240
+ Used Block count 1
241
+ Peak Allocated bytes 1.0 MB
242
+ [ALLOC_GFX_MAIN]
243
+ Peak usage frame count: [32.0 KB-64.0 KB]: 458 frames, [64.0 KB-128.0 KB]: 33 frames
244
+ Requested Block Size 16.0 MB
245
+ Peak Block count 1
246
+ Peak Allocated memory 65.6 KB
247
+ Peak Large allocation bytes 0 B
248
+ [ALLOC_GFX_THREAD]
249
+ Peak usage frame count: [32.0 KB-64.0 KB]: 491 frames
250
+ Requested Block Size 16.0 MB
251
+ Peak Block count 1
252
+ Peak Allocated memory 39.6 KB
253
+ Peak Large allocation bytes 0 B
254
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
255
+ Peak main deferred allocation count 0
256
+ [ALLOC_BUCKET]
257
+ Large Block size 4.0 MB
258
+ Used Block count 1
259
+ Peak Allocated bytes 1.0 MB
260
+ [ALLOC_CACHEOBJECTS_MAIN]
261
+ Peak usage frame count: [0.5 MB-1.0 MB]: 491 frames
262
+ Requested Block Size 4.0 MB
263
+ Peak Block count 1
264
+ Peak Allocated memory 0.6 MB
265
+ Peak Large allocation bytes 0 B
266
+ [ALLOC_CACHEOBJECTS_THREAD]
267
+ Peak usage frame count: [0.5 MB-1.0 MB]: 490 frames, [2.0 MB-4.0 MB]: 1 frames
268
+ Requested Block Size 4.0 MB
269
+ Peak Block count 1
270
+ Peak Allocated memory 2.2 MB
271
+ Peak Large allocation bytes 0 B
272
+ [ALLOC_TYPETREE] Dual Thread Allocator
273
+ Peak main deferred allocation count 0
274
+ [ALLOC_BUCKET]
275
+ Large Block size 4.0 MB
276
+ Used Block count 1
277
+ Peak Allocated bytes 1.0 MB
278
+ [ALLOC_TYPETREE_MAIN]
279
+ Peak usage frame count: [0-1.0 KB]: 491 frames
280
+ Requested Block Size 2.0 MB
281
+ Peak Block count 1
282
+ Peak Allocated memory 1.0 KB
283
+ Peak Large allocation bytes 0 B
284
+ [ALLOC_TYPETREE_THREAD]
285
+ Peak usage frame count: [1.0 KB-2.0 KB]: 491 frames
286
+ Requested Block Size 2.0 MB
287
+ Peak Block count 1
288
+ Peak Allocated memory 1.7 KB
289
+ Peak Large allocation bytes 0 B