Yizheng Xie commited on
Commit ·
736688d
1
Parent(s): 1a58328
added chess
Browse files- .DS_Store +0 -0
- README.md +29 -12
- gif/.DS_Store +0 -0
- gif/chess-interpolate.gif +3 -0
- gif/chess-novelview.gif +3 -0
- gif/hand-artifact.gif +3 -0
- gif/laptop-interpolate.gif +2 -2
.DS_Store
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README.md
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This README contains overview on applyiing several custom scenes to reproduce [the hypernerf project](https://github.com/google/hypernerf).
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- hand
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- laptop
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- tomato-mark
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## hand
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most successful one, trained intensively
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interpolation: <br>
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<br>
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coarse metrics: metric/psnr≈31.7468 <br>
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fine metrics: metric/psnr≈32.5462
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novelview:
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PSNR: <br>
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coarse metrics: metric/psnr≈
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fine metrics: metric/psnr≈
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## laptop
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interpolation: <br>
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 <br>
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coarse metrics: metric/psnr≈23.8846 <br>
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fine metrics: metric/psnr≈25.1817
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## tomato-mark
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interpolation: <br>
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 <br>
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coarse metrics: metric/psnr≈27.5819 <br>
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fine metrics: metric/psnr≈27.9282
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# reproduction steps
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Due to deprecation, the hypernerf project doesn't work out of the box. <br>
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This README contains overview on applyiing several custom scenes to reproduce [the hypernerf project](https://github.com/google/hypernerf).
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- hand
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- chess
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- laptop
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- dvd
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- tomato-mark
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## hand
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most successful one, trained intensively, I cropped out wobbly artifacts from top
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interpolation: <br>
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<br>
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coarse metrics: metric/psnr≈31.7468 <br>
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fine metrics: metric/psnr≈32.5462
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## chess
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minimal movement, trained intensively, lighting was varying a lot during capturing, causing flickering
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interpolation: <br>
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 <br>
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novelview: <br>
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 <br>
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PSNR: <br>
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coarse metrics: metric/psnr≈28.4936 <br>
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fine metrics: metric/psnr≈30.5115
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## laptop
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trained intensively, the thin screen edge failed, far field not so great. more wobbly artifacts, I assume caused by either camera registration error or hypernerf's natural artifact.
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interpolation: <br>
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 <br>
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coarse metrics: metric/psnr≈23.8846 <br>
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fine metrics: metric/psnr≈25.1817
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## dvd
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the floating dvd logo: not so great, raw capture is not well set. too short, and "time" has been "associated" with viewing angle by the model.
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novelview:
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PSNR: <br>
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coarse metrics: metric/psnr≈27.1150 <br>
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fine metrics: metric/psnr≈28.6814
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## tomato-mark
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wobbly artifacts, I assume caused by either camera registration error or hypernerf's natural artifact. This is present in the hand scene and laptop scene as well
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interpolation: <br>
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 <br>
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coarse metrics: metric/psnr≈27.5819 <br>
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fine metrics: metric/psnr≈27.9282
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The Wobbly artifact mentioned earlier: <br>
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 <br>
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# reproduction steps
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Due to deprecation, the hypernerf project doesn't work out of the box. <br>
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gif/.DS_Store
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Binary files a/gif/.DS_Store and b/gif/.DS_Store differ
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gif/chess-interpolate.gif
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Git LFS Details
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gif/chess-novelview.gif
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Git LFS Details
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gif/hand-artifact.gif
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Git LFS Details
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gif/laptop-interpolate.gif
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Git LFS Details
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Git LFS Details
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