--- license: other license_name: minimax-h3-community license_link: LICENSE library_name: pytorch tags: - video-generation - streaming - game-engine - streamrender language: - en --- # StreamRender-H3 runtime assets The complete inference asset bundle for the code-driven StreamRender-H3 runtime: controllable game engine → semantic reference frames → streaming TAE encode → two full H3 render evaluations → causal ViT24 decode → browser feedback. Runtime source and deployment instructions: [NVlabs/Sana, sol-engine/models/streamrender_h3](https://github.com/NVlabs/Sana/tree/sol-engine/models/streamrender_h3), validated integration commit `fcef8d4287d5f45e1a5e839c940b7e14c91c71fc`. ## Included components | Directory | Component | | --- | --- | | `backbone/` | Latest 1008b step224 merged EMA H3 backbone, all 50 layers, standard safetensors shards | | `tae/` | Official TAE weights used by the online reference encoder | | `causal_decoder/` | Fast causal ViT24 decoder step6000, release 20261005-v1 | | `qwen_model/` | Qwen3-VL text/visual conditioning model, original safetensors shards and configuration | | `qwen_dcp/` | Corresponding distributed checkpoint used by the runtime loader, including `.metadata` | | `tokenizer/`, `qwen_processor/` | Exact tokenizer/processor assets | | `native_vae/` | Native H3 video VAE checkpoint used to construct the decoder architecture | | `audio_vae/` | H3 audio codec checkpoint required by the model contract | | `reference_image/` | Reference image for the validated opening racing scene | | `configs/` | Runtime inference profile and tested environment versions | This is the current deployment bundle, not a collection of historical training checkpoints. Optimizer states are excluded. Both Qwen formats are included to preserve the tested loader setup. Total payload is approximately **217 GB**. The original backbone contains 535 tensors, 66,280,488,840 bytes, SHA256: `56c3ee3270db40354ef70fcbea16248809914cfa8f51acb57dae7d30fa4bb597`. Sharding preserves every tensor and permits byte-identical reconstruction. ## Download and run Keep model caches and downloads on a sufficiently large storage volume. ```python from huggingface_hub import snapshot_download snapshot_download("yitongl/StreamRender-H3", local_dir="/your/code/models/StreamRender-H3") ``` The current runtime expects one merged backbone file. Reconstruct it first (requires an additional 66.28 GB; the script checks the original SHA256): ```bash python /your/code/models/StreamRender-H3/download_assets.py cd Sana/models/streamrender_h3 python scripts/preflight.py --assets /your/code/models/StreamRender-H3/assets.json GPUS=8 PYTHON_BIN=python bash scripts/launch_local.sh \ --config /your/code/models/StreamRender-H3/configs/runtime.json \ --assets /your/code/models/StreamRender-H3/assets.json ``` Use the runtime's documented Python/CUDA/FA4 environment and install its frontend dependencies. The tested deployment uses eight GB200 GPUs within one NVLink domain, two denoising evaluations, CFG=1, S=2/W=2/C=2, 832×480 reference encoding and 1344×768 output. Qwen consumes prompt and first image once per session. The included `assets.json` uses relative paths. The actual browser-to-H3-to-browser integration was verified in a same-rack eight-GPU run that exited successfully. The longer validation measured a 295.58 ms median GPU-resident RGB-to-RGB-ready interval and approximately 1.03 s browser publication intervals. These are different timing boundaries; the browser test is not a claim of 24-fps end-to-end feedback. ## License and attribution This bundle is **not blanket Apache/MIT licensed**. H3 weights and derivatives are governed by the included MiniMax H3 Community License, including its territorial and redistribution terms. Qwen components retain Apache-2.0 terms. TAE source attribution is preserved separately. See `LICENSE`, `LICENSE-Qwen.txt`, `LICENSE-TAE.txt`, `NOTICE` and `SOURCE_SNAPSHOT.json`. Consult your applicable authorization when using or redistributing the bundle.