File size: 5,767 Bytes
0c51b93
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
// This code contains NVIDIA Confidential Information and is disclosed to you
// under a form of NVIDIA software license agreement provided separately to you.
//
// Notice
// NVIDIA Corporation and its licensors retain all intellectual property and
// proprietary rights in and to this software and related documentation and
// any modifications thereto. Any use, reproduction, disclosure, or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA Corporation is strictly prohibited.
//
// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
//
// Information and code furnished is believed to be accurate and reliable.
// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
// information or for any infringement of patents or other rights of third parties that may
// result from its use. No license is granted by implication or otherwise under any patent
// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
// This code supersedes and replaces all information previously supplied.
// NVIDIA Corporation products are not authorized for use as critical
// components in life support devices or systems without express written approval of
// NVIDIA Corporation.
//
// Copyright (c) 2013-2016 NVIDIA Corporation. All rights reserved.

#pragma once

#include "types.h"

#include <vector>
#include <string>

// system functions
double GetSeconds();
void Sleep(double seconds);

// helper function to get exe path
std::string GetExePath();
std::string GetWorkingDirectory();

#ifdef ANDROID

#include <android/log.h>

#ifndef LOGE
#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR  , "Flex", __VA_ARGS__)
#endif

inline std::string GetFilePathByPlatform(const char* path)
{
	std::string newPath(path);

	if(newPath.find("/mnt/sdcard/flex/data/") != std::string::npos)
	{
		LOGE("file have exit %s",path);
	}
	else
	{
		std::string rootPath = "/mnt/sdcard/flex/";
		size_t startPos = newPath.find("data/");
		if(startPos != std::string::npos)
		{
			newPath = rootPath + newPath.substr(startPos);
		}
	}

	return newPath;
}
#else

inline std::string GetFilePathByPlatform(const char* path)
{
	std::string newPath(path);
	return newPath;
}

#endif



// shows a file open dialog
//std::string FileOpenDialog(const char *filter = "All Files (*.*)\0*.*\0");

// pulls out an option in the form option=value, must have no spaces
template <typename T>
bool GetCmdLineArg(const char* arg, T& out, int argc, char* argv[])
{
	// iterate over all the arguments
	for (int i=0; i < argc; ++i)
	{
		const char* s1 = arg;
		const char* s2 = argv[i];

		while (*s1 && *s2 && *s1 == *s2)
		{
			++s1;
			++s2;
		}
		
		// we've found the flag we're looking for
		if (*s1 == 0 && *s2 == '=')
		{
			++s2;

			// build a string stream and output			
			std::istringstream is(s2);
			if (is >> out)
			{
				return true;
			}
			else
				return false;
		}
	}

	return false;
}
// return the full path to a file
std::string ExpandPath(const char* path);
// takes a full file path and returns just the folder (with trailing slash)
std::string StripFilename(const char* path);
// strips the path from a file name
std::string StripPath(const char* path);
// strips the extension from a path
std::string StripExtension(const char* path);
// returns the file extension (excluding period)
std::string GetExtension(const char* path);
// normalize path
std::string NormalizePath(const char* path);

// loads a file to a text string
std::string LoadFileToString(const char* filename);
// loads a file to a binary buffer (free using delete[])
uint8_t* LoadFileToBuffer(const char* filename, uint32_t* sizeRead=NULL);
// save whole string to a file
bool SaveStringToFile(const char* filename, const char* s);

bool FileMove(const char* src, const char* dest);
bool FileScan(const char* pattern, std::vector<std::string>& files);

// file system stuff
const uint32_t kMaxPathLength = 2048;

#ifdef WIN32

// defined these explicitly because don't want to include windowsx.h
#define GET_WPARAM(wp, lp)                      (wp)
#define GET_LPARAM(wp, lp)                      (lp)

#define GET_X_LPARAM(lp)                        ((int)(short)LOWORD(lp))
#define GET_Y_LPARAM(lp)                        ((int)(short)HIWORD(lp))

#define vsnprintf _vsnprintf
#define snprintf _snprintf
#define vsnwprintf _vsnwprintf

#if _MSC_VER >= 1400 //vc8.0 use new secure
#define snwprintf _snwprintf_s
#else
#define snwprintf _snwprintf
#endif // _MSC_VER

#endif // WIN32

#if PLATFORM_IOS
inline std::string ExpandPath(const char* p)
{
	NSString *imagePath = [NSString stringWithUTF8String:p];
	NSString *fullPath = [[NSBundle mainBundle] pathForResource:[imagePath lastPathComponent] ofType:nil inDirectory:[imagePath stringByDeletingLastPathComponent]];
	
	if (fullPath)
	{
		std::string s = [fullPath cStringUsingEncoding:1];		
		return s;
	}
	else 
	{
		Log::Info << "Failed to map path for : " << p << std::endl;
		return std::string("");
	}
}
inline std::string GetTempDirectory()
{
	NSString* tmp = NSTemporaryDirectory();
	std::string s = [tmp cStringUsingEncoding:1];
	
	return s;
}

inline std::string DataPath(const char* p)
{
	return ExpandPath((std::string("DataCooked/") + p).c_str());
}

#else

inline std::string ExpandPath(const char* p)
{
	return p;
}

inline std::string DataPath(const char* p)
{
	return ExpandPath((std::string("Data/") + p).c_str());

}

#endif

#ifdef ANDROID

#define __int64 int64_t

#endif