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#define _USE_MATH_DEFINES |
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#include <math.h> |
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#include "imgui.h" |
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#include <stdio.h> |
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#include <stdint.h> |
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#include <malloc.h> |
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#include "imguiGraph.h" |
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static const float PI = 3.14159265f; |
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void imguifree(void* ptr, void* userptr); |
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void* imguimalloc(size_t size, void* userptr); |
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#define STBTT_malloc(x,y) imguimalloc(x,y) |
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#define STBTT_free(x,y) imguifree(x,y) |
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#if FLEX_DX |
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#define STB_TRUETYPE_IMPLEMENTATION |
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#else |
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#define STBTT_ifloor |
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#endif |
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#include "stb_truetype.h" |
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void imguifree(void* ptr, void* ) |
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{ |
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free(ptr); |
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} |
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void* imguimalloc(size_t size, void* ) |
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{ |
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return malloc(size); |
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} |
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static const unsigned TEMP_COORD_COUNT = 100; |
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static float g_tempCoords[TEMP_COORD_COUNT * 2]; |
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static float g_tempNormals[TEMP_COORD_COUNT * 2]; |
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static const int CIRCLE_VERTS = 8 * 4; |
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static float g_circleVerts[CIRCLE_VERTS * 2]; |
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static stbtt_bakedchar g_cdata[96]; |
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inline unsigned int RGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a) |
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{ |
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return (r) | (g << 8) | (b << 16) | (a << 24); |
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} |
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static void drawPolygon(const float* coords, unsigned numCoords, float r, unsigned int col) |
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{ |
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if (numCoords > TEMP_COORD_COUNT) numCoords = TEMP_COORD_COUNT; |
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for (unsigned i = 0, j = numCoords - 1; i < numCoords; j = i++) |
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{ |
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const float* v0 = &coords[j * 2]; |
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const float* v1 = &coords[i * 2]; |
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float dx = v1[0] - v0[0]; |
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float dy = v1[1] - v0[1]; |
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float d = sqrtf(dx*dx + dy*dy); |
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if (d > 0) |
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{ |
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d = 1.0f / d; |
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dx *= d; |
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dy *= d; |
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} |
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g_tempNormals[j * 2 + 0] = dy; |
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g_tempNormals[j * 2 + 1] = -dx; |
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} |
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for (unsigned i = 0, j = numCoords - 1; i < numCoords; j = i++) |
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{ |
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float dlx0 = g_tempNormals[j * 2 + 0]; |
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float dly0 = g_tempNormals[j * 2 + 1]; |
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float dlx1 = g_tempNormals[i * 2 + 0]; |
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float dly1 = g_tempNormals[i * 2 + 1]; |
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float dmx = (dlx0 + dlx1) * 0.5f; |
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float dmy = (dly0 + dly1) * 0.5f; |
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float dmr2 = dmx*dmx + dmy*dmy; |
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if (dmr2 > 0.000001f) |
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{ |
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float scale = 1.0f / dmr2; |
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if (scale > 10.0f) scale = 10.0f; |
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dmx *= scale; |
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dmy *= scale; |
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} |
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g_tempCoords[i * 2 + 0] = coords[i * 2 + 0] + dmx*r; |
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g_tempCoords[i * 2 + 1] = coords[i * 2 + 1] + dmy*r; |
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} |
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unsigned int colTrans = RGBA(col & 0xff, (col >> 8) & 0xff, (col >> 16) & 0xff, 0); |
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imguiGraphColor4ubv((uint8_t*)&col); |
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for (unsigned i = 0, j = numCoords - 1; i < numCoords; j = i++) |
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{ |
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imguiGraphVertex2fv(&coords[i * 2]); |
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imguiGraphVertex2fv(&coords[j * 2]); |
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imguiGraphColor4ubv((uint8_t*)&colTrans); |
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imguiGraphVertex2fv(&g_tempCoords[j * 2]); |
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imguiGraphVertex2fv(&g_tempCoords[j * 2]); |
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imguiGraphVertex2fv(&g_tempCoords[i * 2]); |
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imguiGraphColor4ubv((uint8_t*)&col); |
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imguiGraphVertex2fv(&coords[i * 2]); |
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} |
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imguiGraphColor4ubv((uint8_t*)&col); |
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for (unsigned i = 2; i < numCoords; ++i) |
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{ |
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imguiGraphVertex2fv(&coords[0]); |
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imguiGraphVertex2fv(&coords[(i - 1) * 2]); |
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imguiGraphVertex2fv(&coords[i * 2]); |
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} |
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} |
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static void drawRect(float x, float y, float w, float h, float fth, unsigned int col) |
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{ |
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float verts[4 * 2] = |
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{ |
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x + 0.5f, y + 0.5f, |
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x + w - 0.5f, y + 0.5f, |
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x + w - 0.5f, y + h - 0.5f, |
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x + 0.5f, y + h - 0.5f, |
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}; |
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drawPolygon(verts, 4, fth, col); |
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} |
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static void drawRoundedRect(float x, float y, float w, float h, float r, float fth, unsigned int col) |
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{ |
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const unsigned n = CIRCLE_VERTS / 4; |
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float verts[(n + 1) * 4 * 2]; |
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const float* cverts = g_circleVerts; |
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float* v = verts; |
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for (unsigned i = 0; i <= n; ++i) |
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{ |
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*v++ = x + w - r + cverts[i * 2] * r; |
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*v++ = y + h - r + cverts[i * 2 + 1] * r; |
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} |
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for (unsigned i = n; i <= n * 2; ++i) |
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{ |
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*v++ = x + r + cverts[i * 2] * r; |
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*v++ = y + h - r + cverts[i * 2 + 1] * r; |
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} |
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for (unsigned i = n * 2; i <= n * 3; ++i) |
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{ |
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*v++ = x + r + cverts[i * 2] * r; |
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*v++ = y + r + cverts[i * 2 + 1] * r; |
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} |
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for (unsigned i = n * 3; i < n * 4; ++i) |
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{ |
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*v++ = x + w - r + cverts[i * 2] * r; |
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*v++ = y + r + cverts[i * 2 + 1] * r; |
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} |
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*v++ = x + w - r + cverts[0] * r; |
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*v++ = y + r + cverts[1] * r; |
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drawPolygon(verts, (n + 1) * 4, fth, col); |
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} |
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static void drawLine(float x0, float y0, float x1, float y1, float r, float fth, unsigned int col) |
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{ |
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float dx = x1 - x0; |
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float dy = y1 - y0; |
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float d = sqrtf(dx*dx + dy*dy); |
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if (d > 0.0001f) |
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{ |
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d = 1.0f / d; |
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dx *= d; |
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dy *= d; |
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} |
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float nx = dy; |
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float ny = -dx; |
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float verts[4 * 2]; |
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r -= fth; |
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r *= 0.5f; |
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if (r < 0.01f) r = 0.01f; |
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dx *= r; |
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dy *= r; |
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nx *= r; |
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ny *= r; |
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verts[0] = x0 - dx - nx; |
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verts[1] = y0 - dy - ny; |
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verts[2] = x0 - dx + nx; |
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verts[3] = y0 - dy + ny; |
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verts[4] = x1 + dx + nx; |
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verts[5] = y1 + dy + ny; |
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verts[6] = x1 + dx - nx; |
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verts[7] = y1 + dy - ny; |
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drawPolygon(verts, 4, fth, col); |
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} |
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bool imguiGraphInit(const char* fontpath, float defaultFontHeight, const ImguiGraphDesc* desc) |
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{ |
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imguiGraphContextInit(desc); |
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for (int i = 0; i < CIRCLE_VERTS; ++i) |
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{ |
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float a = (float)i / (float)CIRCLE_VERTS * PI * 2; |
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g_circleVerts[i * 2 + 0] = cosf(a); |
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g_circleVerts[i * 2 + 1] = sinf(a); |
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} |
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FILE* fp = fopen(fontpath, "rb"); |
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if (!fp) return false; |
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fseek(fp, 0, SEEK_END); |
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int size = ftell(fp); |
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fseek(fp, 0, SEEK_SET); |
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unsigned char* ttfBuffer = (unsigned char*)malloc(size); |
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if (!ttfBuffer) |
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{ |
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fclose(fp); |
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return false; |
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} |
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size_t len = fread(ttfBuffer, 1, size, fp); |
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(void)len; |
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fclose(fp); |
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fp = 0; |
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unsigned char* bmap = (unsigned char*)malloc(512 * 512); |
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if (!bmap) |
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{ |
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free(ttfBuffer); |
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return false; |
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} |
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defaultFontHeight = (defaultFontHeight <= 0.0f) ? 15.0f : defaultFontHeight; |
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stbtt_BakeFontBitmap(ttfBuffer, 0, defaultFontHeight, bmap, 512, 512, 32, 96, g_cdata); |
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imguiGraphFontTextureInit(bmap); |
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free(ttfBuffer); |
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free(bmap); |
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return true; |
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} |
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void imguiGraphUpdate(const ImguiGraphDesc* desc) |
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{ |
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imguiGraphContextUpdate(desc); |
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} |
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void imguiGraphDestroy() |
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{ |
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imguiGraphFontTextureRelease(); |
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imguiGraphContextDestroy(); |
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} |
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static void getBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, int char_index, |
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float *xpos, float *ypos, stbtt_aligned_quad *q) |
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{ |
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stbtt_bakedchar *b = chardata + char_index; |
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int round_x = (int)STBTT_ifloor(*xpos + b->xoff); |
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int round_y = (int)STBTT_ifloor(*ypos - b->yoff); |
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q->x0 = (float)round_x; |
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q->y0 = (float)round_y; |
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q->x1 = (float)round_x + b->x1 - b->x0; |
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q->y1 = (float)round_y - b->y1 + b->y0; |
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q->s0 = b->x0 / (float)pw; |
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q->t0 = b->y0 / (float)pw; |
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q->s1 = b->x1 / (float)ph; |
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q->t1 = b->y1 / (float)ph; |
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*xpos += b->xadvance; |
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} |
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static const float g_tabStops[4] = { 150, 210, 270, 330 }; |
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static float getTextLength(stbtt_bakedchar *chardata, const char* text) |
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{ |
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float xpos = 0; |
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float len = 0; |
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while (*text) |
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{ |
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int c = (unsigned char)*text; |
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if (c == '\t') |
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{ |
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for (int i = 0; i < 4; ++i) |
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{ |
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if (xpos < g_tabStops[i]) |
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{ |
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xpos = g_tabStops[i]; |
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break; |
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} |
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} |
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} |
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else if (c >= 32 && c < 128) |
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{ |
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stbtt_bakedchar *b = chardata + c - 32; |
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int round_x = (int)STBTT_ifloor((xpos + b->xoff) + 0.5); |
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len = round_x + b->x1 - b->x0 + 0.5f; |
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xpos += b->xadvance; |
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} |
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++text; |
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} |
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return len; |
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} |
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static void drawText(float x, float y, const char *text, int align, unsigned int col) |
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{ |
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if (!text) return; |
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if (align == IMGUI_ALIGN_CENTER) |
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x -= getTextLength(g_cdata, text) / 2; |
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else if (align == IMGUI_ALIGN_RIGHT) |
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x -= getTextLength(g_cdata, text); |
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imguiGraphColor4ub(col & 0xff, (col >> 8) & 0xff, (col >> 16) & 0xff, (col >> 24) & 0xff); |
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imguiGraphFontTextureEnable(); |
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const float ox = x; |
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while (*text) |
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{ |
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int c = (unsigned char)*text; |
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if (c == '\t') |
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{ |
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for (int i = 0; i < 4; ++i) |
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{ |
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if (x < g_tabStops[i] + ox) |
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{ |
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x = g_tabStops[i] + ox; |
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break; |
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} |
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} |
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} |
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else if (c >= 32 && c < 128) |
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{ |
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stbtt_aligned_quad q; |
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getBakedQuad(g_cdata, 512, 512, c - 32, &x, &y, &q); |
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imguiGraphTexCoord2f(q.s0, q.t0); |
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imguiGraphVertex2f(q.x0, q.y0); |
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imguiGraphTexCoord2f(q.s1, q.t1); |
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imguiGraphVertex2f(q.x1, q.y1); |
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imguiGraphTexCoord2f(q.s1, q.t0); |
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imguiGraphVertex2f(q.x1, q.y0); |
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imguiGraphTexCoord2f(q.s0, q.t0); |
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imguiGraphVertex2f(q.x0, q.y0); |
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imguiGraphTexCoord2f(q.s0, q.t1); |
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imguiGraphVertex2f(q.x0, q.y1); |
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imguiGraphTexCoord2f(q.s1, q.t1); |
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imguiGraphVertex2f(q.x1, q.y1); |
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} |
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++text; |
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} |
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imguiGraphFontTextureDisable(); |
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} |
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void imguiGraphDraw() |
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{ |
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const imguiGfxCmd* q = imguiGetRenderQueue(); |
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int nq = imguiGetRenderQueueSize(); |
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const float s = 1.0f / 8.0f; |
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imguiGraphRecordBegin(); |
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imguiGraphDisableScissor(); |
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for (int i = 0; i < nq; ++i) |
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{ |
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const imguiGfxCmd& cmd = q[i]; |
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if (cmd.type == IMGUI_GFXCMD_RECT) |
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{ |
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if (cmd.rect.r == 0) |
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{ |
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drawRect((float)cmd.rect.x*s + 0.5f, (float)cmd.rect.y*s + 0.5f, |
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(float)cmd.rect.w*s - 1, (float)cmd.rect.h*s - 1, |
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1.0f, cmd.col); |
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} |
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else |
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{ |
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drawRoundedRect((float)cmd.rect.x*s + 0.5f, (float)cmd.rect.y*s + 0.5f, |
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(float)cmd.rect.w*s - 1, (float)cmd.rect.h*s - 1, |
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(float)cmd.rect.r*s, 1.0f, cmd.col); |
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} |
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} |
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else if (cmd.type == IMGUI_GFXCMD_LINE) |
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{ |
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drawLine(cmd.line.x0*s, cmd.line.y0*s, cmd.line.x1*s, cmd.line.y1*s, cmd.line.r*s, 1.0f, cmd.col); |
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} |
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else if (cmd.type == IMGUI_GFXCMD_TRIANGLE) |
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{ |
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if (cmd.flags == 1) |
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{ |
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const float verts[3 * 2] = |
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{ |
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(float)cmd.rect.x*s + 0.5f, (float)cmd.rect.y*s + 0.5f, |
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(float)cmd.rect.x*s + 0.5f + (float)cmd.rect.w*s - 1, (float)cmd.rect.y*s + 0.5f + (float)cmd.rect.h*s / 2 - 0.5f, |
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(float)cmd.rect.x*s + 0.5f, (float)cmd.rect.y*s + 0.5f + (float)cmd.rect.h*s - 1, |
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}; |
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drawPolygon(verts, 3, 1.0f, cmd.col); |
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} |
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if (cmd.flags == 2) |
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{ |
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const float verts[3 * 2] = |
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{ |
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(float)cmd.rect.x*s + 0.5f, (float)cmd.rect.y*s + 0.5f + (float)cmd.rect.h*s - 1, |
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(float)cmd.rect.x*s + 0.5f + (float)cmd.rect.w*s / 2 - 0.5f, (float)cmd.rect.y*s + 0.5f, |
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(float)cmd.rect.x*s + 0.5f + (float)cmd.rect.w*s - 1, (float)cmd.rect.y*s + 0.5f + (float)cmd.rect.h*s - 1, |
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}; |
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drawPolygon(verts, 3, 1.0f, cmd.col); |
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} |
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} |
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else if (cmd.type == IMGUI_GFXCMD_TEXT) |
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{ |
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drawText(cmd.text.x, cmd.text.y, cmd.text.text, cmd.text.align, cmd.col); |
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} |
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else if (cmd.type == IMGUI_GFXCMD_SCISSOR) |
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{ |
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if (cmd.flags) |
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{ |
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|
imguiGraphEnableScissor(cmd.rect.x, cmd.rect.y, cmd.rect.w, cmd.rect.h); |
|
|
} |
|
|
else |
|
|
{ |
|
|
imguiGraphDisableScissor(); |
|
|
} |
|
|
} |
|
|
} |
|
|
imguiGraphDisableScissor(); |
|
|
|
|
|
imguiGraphRecordEnd(); |
|
|
} |
|
|
|