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/*
* Copyright (c) 2014-2017, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto. Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/
#define _USE_MATH_DEFINES
#include <math.h>
#include "imgui.h"
#include <stdio.h>
#include <stdint.h>
#include <malloc.h>
#include "imguiGraph.h"
// Some math headers don't have PI defined.
static const float PI = 3.14159265f;
void imguifree(void* ptr, void* userptr);
void* imguimalloc(size_t size, void* userptr);
#define STBTT_malloc(x,y) imguimalloc(x,y)
#define STBTT_free(x,y) imguifree(x,y)
#if FLEX_DX
#define STB_TRUETYPE_IMPLEMENTATION
#else
#define STBTT_ifloor
#endif
#include "stb_truetype.h"
void imguifree(void* ptr, void* /*userptr*/)
{
free(ptr);
}
void* imguimalloc(size_t size, void* /*userptr*/)
{
return malloc(size);
}
static const unsigned TEMP_COORD_COUNT = 100;
static float g_tempCoords[TEMP_COORD_COUNT * 2];
static float g_tempNormals[TEMP_COORD_COUNT * 2];
static const int CIRCLE_VERTS = 8 * 4;
static float g_circleVerts[CIRCLE_VERTS * 2];
static stbtt_bakedchar g_cdata[96]; // ASCII 32..126 is 95 glyphs
inline unsigned int RGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
{
return (r) | (g << 8) | (b << 16) | (a << 24);
}
static void drawPolygon(const float* coords, unsigned numCoords, float r, unsigned int col)
{
if (numCoords > TEMP_COORD_COUNT) numCoords = TEMP_COORD_COUNT;
for (unsigned i = 0, j = numCoords - 1; i < numCoords; j = i++)
{
const float* v0 = &coords[j * 2];
const float* v1 = &coords[i * 2];
float dx = v1[0] - v0[0];
float dy = v1[1] - v0[1];
float d = sqrtf(dx*dx + dy*dy);
if (d > 0)
{
d = 1.0f / d;
dx *= d;
dy *= d;
}
g_tempNormals[j * 2 + 0] = dy;
g_tempNormals[j * 2 + 1] = -dx;
}
for (unsigned i = 0, j = numCoords - 1; i < numCoords; j = i++)
{
float dlx0 = g_tempNormals[j * 2 + 0];
float dly0 = g_tempNormals[j * 2 + 1];
float dlx1 = g_tempNormals[i * 2 + 0];
float dly1 = g_tempNormals[i * 2 + 1];
float dmx = (dlx0 + dlx1) * 0.5f;
float dmy = (dly0 + dly1) * 0.5f;
float dmr2 = dmx*dmx + dmy*dmy;
if (dmr2 > 0.000001f)
{
float scale = 1.0f / dmr2;
if (scale > 10.0f) scale = 10.0f;
dmx *= scale;
dmy *= scale;
}
g_tempCoords[i * 2 + 0] = coords[i * 2 + 0] + dmx*r;
g_tempCoords[i * 2 + 1] = coords[i * 2 + 1] + dmy*r;
}
unsigned int colTrans = RGBA(col & 0xff, (col >> 8) & 0xff, (col >> 16) & 0xff, 0);
imguiGraphColor4ubv((uint8_t*)&col);
for (unsigned i = 0, j = numCoords - 1; i < numCoords; j = i++)
{
imguiGraphVertex2fv(&coords[i * 2]);
imguiGraphVertex2fv(&coords[j * 2]);
imguiGraphColor4ubv((uint8_t*)&colTrans);
imguiGraphVertex2fv(&g_tempCoords[j * 2]);
imguiGraphVertex2fv(&g_tempCoords[j * 2]);
imguiGraphVertex2fv(&g_tempCoords[i * 2]);
imguiGraphColor4ubv((uint8_t*)&col);
imguiGraphVertex2fv(&coords[i * 2]);
}
imguiGraphColor4ubv((uint8_t*)&col);
for (unsigned i = 2; i < numCoords; ++i)
{
imguiGraphVertex2fv(&coords[0]);
imguiGraphVertex2fv(&coords[(i - 1) * 2]);
imguiGraphVertex2fv(&coords[i * 2]);
}
}
static void drawRect(float x, float y, float w, float h, float fth, unsigned int col)
{
float verts[4 * 2] =
{
x + 0.5f, y + 0.5f,
x + w - 0.5f, y + 0.5f,
x + w - 0.5f, y + h - 0.5f,
x + 0.5f, y + h - 0.5f,
};
drawPolygon(verts, 4, fth, col);
}
/*
static void drawEllipse(float x, float y, float w, float h, float fth, unsigned int col)
{
float verts[CIRCLE_VERTS*2];
const float* cverts = g_circleVerts;
float* v = verts;
for (int i = 0; i < CIRCLE_VERTS; ++i)
{
*v++ = x + cverts[i*2]*w;
*v++ = y + cverts[i*2+1]*h;
}
drawPolygon(verts, CIRCLE_VERTS, fth, col);
}
*/
static void drawRoundedRect(float x, float y, float w, float h, float r, float fth, unsigned int col)
{
const unsigned n = CIRCLE_VERTS / 4;
float verts[(n + 1) * 4 * 2];
const float* cverts = g_circleVerts;
float* v = verts;
for (unsigned i = 0; i <= n; ++i)
{
*v++ = x + w - r + cverts[i * 2] * r;
*v++ = y + h - r + cverts[i * 2 + 1] * r;
}
for (unsigned i = n; i <= n * 2; ++i)
{
*v++ = x + r + cverts[i * 2] * r;
*v++ = y + h - r + cverts[i * 2 + 1] * r;
}
for (unsigned i = n * 2; i <= n * 3; ++i)
{
*v++ = x + r + cverts[i * 2] * r;
*v++ = y + r + cverts[i * 2 + 1] * r;
}
for (unsigned i = n * 3; i < n * 4; ++i)
{
*v++ = x + w - r + cverts[i * 2] * r;
*v++ = y + r + cverts[i * 2 + 1] * r;
}
*v++ = x + w - r + cverts[0] * r;
*v++ = y + r + cverts[1] * r;
drawPolygon(verts, (n + 1) * 4, fth, col);
}
static void drawLine(float x0, float y0, float x1, float y1, float r, float fth, unsigned int col)
{
float dx = x1 - x0;
float dy = y1 - y0;
float d = sqrtf(dx*dx + dy*dy);
if (d > 0.0001f)
{
d = 1.0f / d;
dx *= d;
dy *= d;
}
float nx = dy;
float ny = -dx;
float verts[4 * 2];
r -= fth;
r *= 0.5f;
if (r < 0.01f) r = 0.01f;
dx *= r;
dy *= r;
nx *= r;
ny *= r;
verts[0] = x0 - dx - nx;
verts[1] = y0 - dy - ny;
verts[2] = x0 - dx + nx;
verts[3] = y0 - dy + ny;
verts[4] = x1 + dx + nx;
verts[5] = y1 + dy + ny;
verts[6] = x1 + dx - nx;
verts[7] = y1 + dy - ny;
drawPolygon(verts, 4, fth, col);
}
bool imguiGraphInit(const char* fontpath, float defaultFontHeight, const ImguiGraphDesc* desc)
{
imguiGraphContextInit(desc);
for (int i = 0; i < CIRCLE_VERTS; ++i)
{
float a = (float)i / (float)CIRCLE_VERTS * PI * 2;
g_circleVerts[i * 2 + 0] = cosf(a);
g_circleVerts[i * 2 + 1] = sinf(a);
}
// Load font.
FILE* fp = fopen(fontpath, "rb");
if (!fp) return false;
fseek(fp, 0, SEEK_END);
int size = ftell(fp);
fseek(fp, 0, SEEK_SET);
unsigned char* ttfBuffer = (unsigned char*)malloc(size);
if (!ttfBuffer)
{
fclose(fp);
return false;
}
size_t len = fread(ttfBuffer, 1, size, fp);
(void)len;
fclose(fp);
fp = 0;
unsigned char* bmap = (unsigned char*)malloc(512 * 512);
if (!bmap)
{
free(ttfBuffer);
return false;
}
defaultFontHeight = (defaultFontHeight <= 0.0f) ? 15.0f : defaultFontHeight;
stbtt_BakeFontBitmap(ttfBuffer, 0, defaultFontHeight, bmap, 512, 512, 32, 96, g_cdata);
// can free ttf_buffer at this point
imguiGraphFontTextureInit(bmap);
free(ttfBuffer);
free(bmap);
return true;
}
void imguiGraphUpdate(const ImguiGraphDesc* desc)
{
imguiGraphContextUpdate(desc);
}
void imguiGraphDestroy()
{
imguiGraphFontTextureRelease();
imguiGraphContextDestroy();
}
static void getBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, int char_index,
float *xpos, float *ypos, stbtt_aligned_quad *q)
{
stbtt_bakedchar *b = chardata + char_index;
int round_x = (int)STBTT_ifloor(*xpos + b->xoff);
int round_y = (int)STBTT_ifloor(*ypos - b->yoff);
q->x0 = (float)round_x;
q->y0 = (float)round_y;
q->x1 = (float)round_x + b->x1 - b->x0;
q->y1 = (float)round_y - b->y1 + b->y0;
q->s0 = b->x0 / (float)pw;
q->t0 = b->y0 / (float)pw;
q->s1 = b->x1 / (float)ph;
q->t1 = b->y1 / (float)ph;
*xpos += b->xadvance;
}
static const float g_tabStops[4] = { 150, 210, 270, 330 };
static float getTextLength(stbtt_bakedchar *chardata, const char* text)
{
float xpos = 0;
float len = 0;
while (*text)
{
int c = (unsigned char)*text;
if (c == '\t')
{
for (int i = 0; i < 4; ++i)
{
if (xpos < g_tabStops[i])
{
xpos = g_tabStops[i];
break;
}
}
}
else if (c >= 32 && c < 128)
{
stbtt_bakedchar *b = chardata + c - 32;
int round_x = (int)STBTT_ifloor((xpos + b->xoff) + 0.5);
len = round_x + b->x1 - b->x0 + 0.5f;
xpos += b->xadvance;
}
++text;
}
return len;
}
static void drawText(float x, float y, const char *text, int align, unsigned int col)
{
if (!text) return;
if (align == IMGUI_ALIGN_CENTER)
x -= getTextLength(g_cdata, text) / 2;
else if (align == IMGUI_ALIGN_RIGHT)
x -= getTextLength(g_cdata, text);
imguiGraphColor4ub(col & 0xff, (col >> 8) & 0xff, (col >> 16) & 0xff, (col >> 24) & 0xff);
imguiGraphFontTextureEnable();
// assume orthographic projection with units = screen pixels, origin at top left
const float ox = x;
while (*text)
{
int c = (unsigned char)*text;
if (c == '\t')
{
for (int i = 0; i < 4; ++i)
{
if (x < g_tabStops[i] + ox)
{
x = g_tabStops[i] + ox;
break;
}
}
}
else if (c >= 32 && c < 128)
{
stbtt_aligned_quad q;
getBakedQuad(g_cdata, 512, 512, c - 32, &x, &y, &q);
imguiGraphTexCoord2f(q.s0, q.t0);
imguiGraphVertex2f(q.x0, q.y0);
imguiGraphTexCoord2f(q.s1, q.t1);
imguiGraphVertex2f(q.x1, q.y1);
imguiGraphTexCoord2f(q.s1, q.t0);
imguiGraphVertex2f(q.x1, q.y0);
imguiGraphTexCoord2f(q.s0, q.t0);
imguiGraphVertex2f(q.x0, q.y0);
imguiGraphTexCoord2f(q.s0, q.t1);
imguiGraphVertex2f(q.x0, q.y1);
imguiGraphTexCoord2f(q.s1, q.t1);
imguiGraphVertex2f(q.x1, q.y1);
}
++text;
}
imguiGraphFontTextureDisable();
}
void imguiGraphDraw()
{
const imguiGfxCmd* q = imguiGetRenderQueue();
int nq = imguiGetRenderQueueSize();
const float s = 1.0f / 8.0f;
imguiGraphRecordBegin();
imguiGraphDisableScissor();
for (int i = 0; i < nq; ++i)
{
const imguiGfxCmd& cmd = q[i];
if (cmd.type == IMGUI_GFXCMD_RECT)
{
if (cmd.rect.r == 0)
{
drawRect((float)cmd.rect.x*s + 0.5f, (float)cmd.rect.y*s + 0.5f,
(float)cmd.rect.w*s - 1, (float)cmd.rect.h*s - 1,
1.0f, cmd.col);
}
else
{
drawRoundedRect((float)cmd.rect.x*s + 0.5f, (float)cmd.rect.y*s + 0.5f,
(float)cmd.rect.w*s - 1, (float)cmd.rect.h*s - 1,
(float)cmd.rect.r*s, 1.0f, cmd.col);
}
}
else if (cmd.type == IMGUI_GFXCMD_LINE)
{
drawLine(cmd.line.x0*s, cmd.line.y0*s, cmd.line.x1*s, cmd.line.y1*s, cmd.line.r*s, 1.0f, cmd.col);
}
else if (cmd.type == IMGUI_GFXCMD_TRIANGLE)
{
if (cmd.flags == 1)
{
const float verts[3 * 2] =
{
(float)cmd.rect.x*s + 0.5f, (float)cmd.rect.y*s + 0.5f,
(float)cmd.rect.x*s + 0.5f + (float)cmd.rect.w*s - 1, (float)cmd.rect.y*s + 0.5f + (float)cmd.rect.h*s / 2 - 0.5f,
(float)cmd.rect.x*s + 0.5f, (float)cmd.rect.y*s + 0.5f + (float)cmd.rect.h*s - 1,
};
drawPolygon(verts, 3, 1.0f, cmd.col);
}
if (cmd.flags == 2)
{
const float verts[3 * 2] =
{
(float)cmd.rect.x*s + 0.5f, (float)cmd.rect.y*s + 0.5f + (float)cmd.rect.h*s - 1,
(float)cmd.rect.x*s + 0.5f + (float)cmd.rect.w*s / 2 - 0.5f, (float)cmd.rect.y*s + 0.5f,
(float)cmd.rect.x*s + 0.5f + (float)cmd.rect.w*s - 1, (float)cmd.rect.y*s + 0.5f + (float)cmd.rect.h*s - 1,
};
drawPolygon(verts, 3, 1.0f, cmd.col);
}
}
else if (cmd.type == IMGUI_GFXCMD_TEXT)
{
drawText(cmd.text.x, cmd.text.y, cmd.text.text, cmd.text.align, cmd.col);
}
else if (cmd.type == IMGUI_GFXCMD_SCISSOR)
{
if (cmd.flags)
{
imguiGraphEnableScissor(cmd.rect.x, cmd.rect.y, cmd.rect.w, cmd.rect.h);
}
else
{
imguiGraphDisableScissor();
}
}
}
imguiGraphDisableScissor();
imguiGraphRecordEnd();
}