| /* | |
| * Copyright (c) 2008-2016, NVIDIA CORPORATION. All rights reserved. | |
| * | |
| * NVIDIA CORPORATION and its licensors retain all intellectual property | |
| * and proprietary rights in and to this software, related documentation | |
| * and any modifications thereto. Any use, reproduction, disclosure or | |
| * distribution of this software and related documentation without an express | |
| * license agreement from NVIDIA CORPORATION is strictly prohibited. | |
| */ | |
| namespace FlexSample { | |
| struct FluidSmoothRenderPipelineD3D12: public RenderPipeline | |
| { | |
| //NV_CO_DECLARE_POLYMORPHIC_CLASS(FluidSmoothRenderPipelineD3D12, RenderPipeline); | |
| public: | |
| typedef RenderPipeline Parent; | |
| enum PipelineStateType | |
| { | |
| PIPELINE_STATE_NORMAL, | |
| PIPELINE_STATE_COUNT_OF, | |
| }; | |
| FluidSmoothRenderPipelineD3D12(int fluidPointDepthSrvIndex); | |
| /// Initialize | |
| int initialize(const RenderStateD3D12& state, const std::wstring& shadersPath, NvCo::Dx12RenderTarget* renderTarget); | |
| /// Do the binding | |
| virtual int bind(const void* paramsIn, const void* platformState) override; | |
| virtual int draw(const RenderAllocation& alloc, size_t sizeOfAlloc, const void* platformState) override; | |
| protected: | |
| int _initPipelineState(const RenderStateD3D12& state, NvCo::Dx12RenderTarget* renderTarget, PipelineStateType pipeType, ID3D12RootSignature* signiture, D3D12_GRAPHICS_PIPELINE_STATE_DESC& psoDesc); | |
| PipelineStateD3D12 m_states[PIPELINE_STATE_COUNT_OF]; | |
| int m_fluidPointDepthSrvIndex; | |
| }; | |
| } // namespace FlexSample | |