/* * Copyright (c) 2014-2017, NVIDIA CORPORATION. All rights reserved. * * NVIDIA CORPORATION and its licensors retain all intellectual property * and proprietary rights in and to this software, related documentation * and any modifications thereto. Any use, reproduction, disclosure or * distribution of this software and related documentation without an express * license agreement from NVIDIA CORPORATION is strictly prohibited. */ #pragma once #ifndef _DEBUG #define ENABLE_AFTERMATH_SUPPORT 1 #endif #define APP_GRAPH_CTX_API extern "C" __declspec(dllexport) struct SDL_Window; struct AppGraphCtx; struct AppGraphColor { float r, g, b, a; }; APP_GRAPH_CTX_API AppGraphCtx* AppGraphCtxCreate(int deviceID); APP_GRAPH_CTX_API bool AppGraphCtxUpdateSize(AppGraphCtx* context, SDL_Window* window, bool fullscreen, int numMSAASamples); APP_GRAPH_CTX_API void AppGraphCtxReleaseRenderTarget(AppGraphCtx* context); APP_GRAPH_CTX_API void AppGraphCtxRelease(AppGraphCtx* context); APP_GRAPH_CTX_API void AppGraphCtxFrameStart(AppGraphCtx* context, AppGraphColor clearColor); APP_GRAPH_CTX_API void AppGraphCtxFramePresent(AppGraphCtx* context, bool fullsync); APP_GRAPH_CTX_API void AppGraphCtxWaitForFrames(AppGraphCtx* context, unsigned int maxFramesInFlight); APP_GRAPH_CTX_API void AppGraphCtxProfileEnable(AppGraphCtx* context, bool enabled); APP_GRAPH_CTX_API void AppGraphCtxProfileBegin(AppGraphCtx* context, const char* label); APP_GRAPH_CTX_API void AppGraphCtxProfileEnd(AppGraphCtx* context, const char* label); APP_GRAPH_CTX_API bool AppGraphCtxProfileGet(AppGraphCtx* context, const char** plabel, float* cpuTime, float* gpuTime, int index); APP_GRAPH_CTX_API size_t AppGraphCtxDedicatedVideoMemory(AppGraphCtx* context);