// This code contains NVIDIA Confidential Information and is disclosed to you // under a form of NVIDIA software license agreement provided separately to you. // // Notice // NVIDIA Corporation and its licensors retain all intellectual property and // proprietary rights in and to this software and related documentation and // any modifications thereto. Any use, reproduction, disclosure, or // distribution of this software and related documentation without an express // license agreement from NVIDIA Corporation is strictly prohibited. // // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. // // Information and code furnished is believed to be accurate and reliable. // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such // information or for any infringement of patents or other rights of third parties that may // result from its use. No license is granted by implication or otherwise under any patent // or patent rights of NVIDIA Corporation. Details are subject to change without notice. // This code supersedes and replaces all information previously supplied. // NVIDIA Corporation products are not authorized for use as critical // components in life support devices or systems without express written approval of // NVIDIA Corporation. // // Copyright (c) 2013-2016 NVIDIA Corporation. All rights reserved. #include "pfm.h" #include #include #include #include #if _WIN32 #pragma warning(disable: 4996) // secure io #pragma warning(disable: 4100) // unreferenced param #pragma warning(disable: 4324) // structure was padded due to __declspec(align()) #endif namespace { // RAII wrapper to handle file pointer clean up struct FilePointer { FilePointer(FILE* ptr) : p(ptr) {} ~FilePointer() { if (p) fclose(p); } operator FILE*() { return p; } FILE* p; }; } bool PfmLoad(const char* filename, PfmImage& image) { FilePointer f = fopen(filename, "rb"); if (!f) return false; memset(&image, 0, sizeof(PfmImage)); const uint32_t kBufSize = 1024; char buffer[kBufSize]; if (!fgets(buffer, kBufSize, f)) return false; if (strcmp(buffer, "PF\n") != 0) return false; if (!fgets(buffer, kBufSize, f)) return false; image.m_depth = 1; sscanf(buffer, "%d %d %d", &image.m_width, &image.m_height, &image.m_depth); if (!fgets(buffer, kBufSize, f)) return false; sscanf(buffer, "%f", &image.m_maxDepth); uint32_t dataStart = ftell(f); fseek(f, 0, SEEK_END); uint32_t dataEnd = ftell(f); fseek(f, dataStart, SEEK_SET); uint32_t dataSize = dataEnd-dataStart; if (dataSize != sizeof(float)*image.m_width*image.m_height*image.m_depth) return false; image.m_data = new float[dataSize/4]; if (fread(image.m_data, dataSize, 1, f) != 1) return false; return true; } void PfmSave(const char* filename, const PfmImage& image) { FilePointer f = fopen(filename, "wb"); if (!f) return; fprintf(f, "PF\n"); if (image.m_depth > 1) fprintf(f, "%d %d %d\n", image.m_width, image.m_height, image.m_depth); else fprintf(f, "%d %d\n", image.m_width, image.m_height); fprintf(f, "%f\n", *std::max_element(image.m_data, image.m_data+(image.m_width*image.m_height*image.m_depth))); fwrite(image.m_data, image.m_width*image.m_height*image.m_depth*sizeof(float), 1, f); }