| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | """ |
| | The ray marcher takes the raw output of the implicit representation and uses the volume rendering equation to produce composited colors and depths. |
| | Based off of the implementation in MipNeRF (this one doesn't do any cone tracing though!) |
| | """ |
| |
|
| | import torch |
| | import torch.nn as nn |
| | import torch.nn.functional as F |
| | from pdb import set_trace as st |
| |
|
| |
|
| | class MipRayMarcher2(nn.Module): |
| |
|
| | def __init__(self): |
| | super().__init__() |
| |
|
| | def run_forward(self, colors, densities, depths, rendering_options): |
| | deltas = depths[:, :, 1:] - depths[:, :, :-1] |
| | colors_mid = (colors[:, :, :-1] + colors[:, :, 1:]) / 2 |
| | densities_mid = (densities[:, :, :-1] + densities[:, :, 1:]) / 2 |
| | depths_mid = (depths[:, :, :-1] + depths[:, :, 1:]) / 2 |
| |
|
| | if rendering_options['clamp_mode'] == 'softplus': |
| | densities_mid = F.softplus( |
| | densities_mid - |
| | 1) |
| | else: |
| | assert False, "MipRayMarcher only supports `clamp_mode`=`softplus`!" |
| |
|
| | density_delta = densities_mid * deltas |
| |
|
| | alpha = 1 - torch.exp(-density_delta) |
| |
|
| | alpha_shifted = torch.cat( |
| | [torch.ones_like(alpha[:, :, :1]), 1 - alpha + 1e-10], -2) |
| | T = torch.cumprod(alpha_shifted, -2) |
| | weights = alpha * T[:, :, :-1] |
| | visibility = T[:, :, |
| | -1] |
| | |
| |
|
| | composite_rgb = torch.sum(weights * colors_mid, -2) |
| | weight_total = weights.sum(2) |
| | |
| | composite_depth = torch.sum( |
| | weights * depths_mid, |
| | -2) |
| |
|
| | |
| | composite_depth = torch.nan_to_num(composite_depth, float('inf')) |
| | composite_depth = torch.clamp(composite_depth, torch.min(depths), |
| | torch.max(depths)) |
| |
|
| | if rendering_options.get('white_back', True): |
| | composite_rgb = composite_rgb + 1 - weight_total |
| |
|
| | composite_rgb = composite_rgb * 2 - 1 |
| |
|
| | return composite_rgb, composite_depth, visibility, weights |
| |
|
| | def forward(self, colors, densities, depths, rendering_options): |
| | composite_rgb, composite_depth, visibility, weights = self.run_forward( |
| | colors, densities, depths, rendering_options) |
| |
|
| | return composite_rgb, composite_depth, visibility, weights |
| |
|