#ifndef CUDA_RASTERIZER_UTILS_H_INCLUDED #define CUDA_RASTERIZER_UTILS_H_INCLUDED #include #include "cuda_runtime.h" #include "device_launch_parameters.h" namespace UTILS { void ComputeRelocation( int P, float* opacity_old, float* scale_old, int* N, float* binoms, int n_max, float* opacity_new, float* scale_new); } #endif