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+ # 🌀 Spatial Diffusion
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+ **Spatial Diffusion** is a generative model for synthesizing **spatial panoramas** based on a **cubemap representation**. By generating six orthogonal cube faces (front, back, left, right, top, bottom), the model constructs a complete and spatially consistent 360° view of a scene. This cubemap-based approach ensures geometric coherence and enables immersive scene generation for various downstream applications.
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+ ## 🌐 Model Highlights
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+ - **Cubemap Representation**
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+ Generates six cube faces to represent the entire spherical environment, maintaining consistent spatial alignment.
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+ - **Diffusion-Based Generation**
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+ Uses a diffusion process to progressively refine spatial details and structure, producing high-quality and coherent outputs.
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+ - **360° View Synthesis**
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+ Capable of producing panoramas suitable for virtual reality, robotics, and simulation environments.
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+ ## 🚀 Intended Applications
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+ - Virtual Reality (VR) scene generation
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+ - Environmental simulation and reconstruction
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+ - Robotics & autonomous navigation (spatial awareness)
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+ ## ⚠️ Limitations
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+ - Performance may drop in scenes with non-Euclidean geometry or extreme occlusions.
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+ - Post-processing may be required for equirectangular projection if not viewed via cubemap renderers.
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+ - May not generalize well outside the distribution of the training dataset.
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+ ## 📄 Citation
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+ If you use this model in your research or application, please cite:
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+ Spatial Diffusion: Cubemap-Based Generation of Spatial Panoramas, [Ziming He], 2025.
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