# 🌀 Spatial Diffusion **Spatial Diffusion** is a generative model for synthesizing **spatial panoramas** based on a **cubemap representation**. By generating six orthogonal cube faces (front, back, left, right, top, bottom), the model constructs a complete and spatially consistent 360° view of a scene. This cubemap-based approach ensures geometric coherence and enables immersive scene generation for various downstream applications. ## 🌐 Model Highlights - **Cubemap Representation** Generates six cube faces to represent the entire spherical environment, maintaining consistent spatial alignment. - **Diffusion-Based Generation** Uses a diffusion process to progressively refine spatial details and structure, producing high-quality and coherent outputs. - **360° View Synthesis** Capable of producing panoramas suitable for virtual reality, robotics, and simulation environments. ## 🚀 Intended Applications - Virtual Reality (VR) scene generation - Environmental simulation and reconstruction - Robotics & autonomous navigation (spatial awareness) ## ⚠️ Limitations - Performance may drop in scenes with non-Euclidean geometry or extreme occlusions. - Post-processing may be required for equirectangular projection if not viewed via cubemap renderers. - May not generalize well outside the distribution of the training dataset. ## 📄 Citation If you use this model in your research or application, please cite: Spatial Diffusion: Cubemap-Based Generation of Spatial Panoramas, [Ziming He], 2025.