File size: 16,782 Bytes
fbb20ff
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
# This code is based on git@github.com:zju3dv/GVHMR.git

import numpy as np
import torch
import torch.nn as nn

import genmo.utils.matrix as matrix
from genmo.utils.rotation_conversions import (
    axis_angle_to_matrix,
    matrix_to_axis_angle,
    matrix_to_rotation_6d,
    rotation_6d_to_matrix,
)
from genmo.utils.torch_transform import (
    angle_axis_to_quaternion,
    get_y_heading_q,
    quat_apply,
    quat_conjugate,
    quat_mul,
    quaternion_to_angle_axis,
)
from third_party.GVHMR.hmr4d.utils.geo.augment_noisy_pose import gaussian_augment
from third_party.GVHMR.hmr4d.utils.geo.hmr_global import (
    get_local_transl_vel,
    get_static_joint_mask,
    rollout_local_transl_vel,
)
from third_party.GVHMR.hmr4d.utils.smplx_utils import make_smplx

from . import stats_compose


class EnDecoder(nn.Module):
    def __init__(
        self,
        stats_name="DEFAULT_01",
        encode_type="gvhmr",
        feature_arr=None,
        stats_arr=None,
        noise_pose_k=10,
        clip_std=False,
    ):
        super().__init__()

        if encode_type in ["gvhmr", "humanml3d"]:
            feature_arr = [encode_type]
            stats_arr = [stats_name]

        # Define feature dimensions as a class attribute
        self.FEATURE_DIMS = {
            "gvhmr": 151,
            "humanml3d": 143,
        }

        # Store stats for each feature type
        self.stats_dict = {}

        for feature, stats_name in zip(feature_arr, stats_arr):
            stats = getattr(stats_compose, stats_name)
            mean = torch.tensor(stats["mean"]).float()
            std = torch.tensor(stats["std"]).float()

            feature_dim = self.FEATURE_DIMS[feature]
            if stats_name != "DEFAULT_01":
                assert mean.shape[-1] == feature_dim
                assert std.shape[-1] == feature_dim

            if clip_std:
                std = torch.clamp(std, 0.1, 1)

            self.stats_dict[feature] = {"mean": mean, "std": std}

        # Store feature configuration
        self.feature_arr = feature_arr
        self.stats_arr = stats_arr
        self.clip_std = clip_std

        # option
        self.noise_pose_k = noise_pose_k
        self.encode_type = encode_type
        self.obs_indices_dict = None

        # smpl
        self.smplx_model = make_smplx("supermotion_v437coco17")
        parents = self.smplx_model.parents[:22]
        self.register_buffer("parents_tensor", parents, False)
        self.parents = parents.tolist()

    def normalize(self, x, feature_type):
        """Normalize input using stats for specific feature type"""
        stats = self.stats_dict[feature_type]
        return (x - stats["mean"].to(x)) / stats["std"].to(x)

    def denormalize(self, x_norm, feature_type):
        """Denormalize input using stats for specific feature type"""
        stats = self.stats_dict[feature_type]
        return x_norm * stats["std"].to(x_norm) + stats["mean"].to(x_norm)

    def get_noisyobs(self, data, return_type="r6d"):
        """
        Noisy observation contains local pose with noise
        Args:
            data (dict):
                body_pose: (B, L, J*3) or (B, L, J, 3)
        Returns:
            noisy_bosy_pose: (B, L, J, 6) or (B, L, J, 3) or (B, L, 3, 3) depends on return_type
        """
        body_pose = data["body_pose"]  # (B, L, 63)
        B, L, _ = body_pose.shape
        body_pose = body_pose.reshape(B, L, -1, 3)

        # (B, L, J, C)
        return_mapping = {"R": 0, "r6d": 1, "aa": 2}
        return_id = return_mapping[return_type]
        noisy_bosy_pose = gaussian_augment(body_pose, self.noise_pose_k, to_R=True)[
            return_id
        ]
        return noisy_bosy_pose

    def normalize_body_pose_r6d(self, body_pose_r6d):
        """body_pose_r6d: (B, L, {J*6}/{J, 6}) ->  (B, L, J*6)"""
        B, L = body_pose_r6d.shape[:2]
        body_pose_r6d = body_pose_r6d.reshape(B, L, -1)
        if (
            self.stats_dict[self.encode_type]["mean"].shape[-1] == 1
        ):  # no mean, std provided
            return body_pose_r6d
        body_pose_r6d = (
            body_pose_r6d - self.stats_dict["gvhmr"]["mean"]
        ) / self.stats_dict["gvhmr"]["std"]  # (B, L, C)
        return body_pose_r6d

    def fk_v2(
        self, body_pose, betas, global_orient=None, transl=None, get_intermediate=False
    ):
        """
        Args:
            body_pose: (B, L, 63)
            betas: (B, L, 10)
            global_orient: (B, L, 3)
        Returns:
            joints: (B, L, 22, 3)
        """
        B, L = body_pose.shape[:2]
        if global_orient is None:
            global_orient = torch.zeros((B, L, 3), device=body_pose.device)
        aa = torch.cat([global_orient, body_pose], dim=-1).reshape(B, L, -1, 3)
        rotmat = axis_angle_to_matrix(aa)  # (B, L, 22, 3, 3)

        skeleton = self.smplx_model.get_skeleton(betas)[..., :22, :]  # (B, L, 22, 3)
        local_skeleton = skeleton - skeleton[:, :, self.parents_tensor]
        local_skeleton = torch.cat(
            [skeleton[:, :, :1], local_skeleton[:, :, 1:]], dim=2
        )

        if transl is not None:
            local_skeleton[..., 0, :] += transl  # B, L, 22, 3

        mat = matrix.get_TRS(rotmat, local_skeleton)  # B, L, 22, 4, 4
        fk_mat = matrix.forward_kinematics(mat, self.parents)  # B, L, 22, 4, 4
        joints = matrix.get_position(fk_mat)  # B, L, 22, 3
        if not get_intermediate:
            return joints
        else:
            return joints, mat, fk_mat

    def get_local_pos(self, betas):
        skeleton = self.smplx_model.get_skeleton(betas)[..., :22, :]  # (B, L, 22, 3)
        local_skeleton = skeleton - skeleton[:, :, self.parents_tensor]
        local_skeleton = torch.cat(
            [skeleton[:, :, :1], local_skeleton[:, :, 1:]], dim=2
        )
        return local_skeleton

    def get_static_gt(self, inputs, vel_thr):
        joint_ids = [
            7,
            10,
            8,
            11,
            20,
            21,
        ]  # [L_Ankle, L_foot, R_Ankle, R_foot, L_wrist, R_wrist]
        gt_w_j3d = self.fk_v2(**inputs["smpl_params_w"])  # (B, L, J=22, 3)
        static_gt = get_static_joint_mask(
            gt_w_j3d, vel_thr=vel_thr, repeat_last=True
        )  # (B, L, J)
        static_gt = static_gt[:, :, joint_ids].float()  # (B, L, J')
        return static_gt

    def encode(self, inputs):
        """Composite encoder that combines multiple feature types"""
        encoded_features = []

        for feature in self.feature_arr:
            if feature == "gvhmr":
                encoded = self.encode_gvhmr(inputs)
            elif feature == "humanml3d":
                encoded = self.encode_humanml3d(inputs)
            encoded_features.append(encoded)

        # Concatenate all encoded features
        return torch.cat(encoded_features, dim=-1)

    def encode_humanml3d(self, inputs):
        """
        definition: {
                body_pose_r6d,  # (B, L, (J-1)*6) -> 0:126
                betas, # (B, L, 10) -> 126:136
                root_data,  # (B, L, 10) -> 136:143
            }
        """
        self.obs_indices_dict = {
            "body_pose": torch.arange(126),
            "betas": torch.arange(126, 136),
            "root_data": torch.arange(136, 143),
        }
        B, L = inputs["smpl_params_w"]["body_pose"].shape[:2]
        # cam
        smpl_params_w = inputs["smpl_params_w"]
        body_pose = smpl_params_w["body_pose"].reshape(B, L, 21, 3)
        body_pose_r6d = matrix_to_rotation_6d(axis_angle_to_matrix(body_pose)).flatten(
            -2
        )
        betas = smpl_params_w["betas"]
        global_orient = smpl_params_w["global_orient"]
        trans = smpl_params_w["transl"].clone()

        root_quat = angle_axis_to_quaternion(global_orient)
        heading_quat = get_y_heading_q(root_quat)
        heading_quat_inv = quat_conjugate(heading_quat)
        root_quat_wo_heading = quat_mul(heading_quat_inv, root_quat)
        # root_quat_wo_heading = quaternion_to_cont6d(root_quat_wo_heading)
        root_quat_wo_heading = quaternion_to_angle_axis(root_quat_wo_heading)

        init_heading_quat_inv = heading_quat_inv[:, [0]].repeat(1, L, 1)

        """XZ at origin"""
        root_y = trans[..., [1]]
        root_pos_init = trans[:, [0]]
        root_pose_init_xz = root_pos_init * torch.tensor([1, 0, 1]).to(root_pos_init)
        trans = trans - root_pose_init_xz

        """All initially face Z+"""
        trans = quat_apply(init_heading_quat_inv, trans)
        heading_quat = quat_mul(
            heading_quat, init_heading_quat_inv
        )  # normalize heading coordiante, so the heading is 0 for the first frame
        heading_quat_inv = quat_conjugate(heading_quat)

        """Root Linear Velocity"""
        # (seq_len - 1, 3)
        velocity = trans[:, 1:] - trans[:, :-1]
        velocity = torch.cat([velocity, velocity[:, [-1]]], axis=1)
        #     print(r_rot.shape, velocity.shape)
        velocity = quat_apply(heading_quat_inv, velocity)
        l_velocity = velocity[..., [0, 2]]
        """Root Angular Velocity"""
        # (seq_len - 1, 4)
        r_angles = torch.arctan2(heading_quat[..., 2:3], heading_quat[..., :1]) * 2
        r_velocity = r_angles[:, 1:] - r_angles[:, :-1]
        r_velocity[r_velocity > np.pi] -= 2 * np.pi
        r_velocity[r_velocity < -np.pi] += 2 * np.pi
        r_velocity = torch.cat([r_velocity, r_velocity[:, [-1]]], axis=1)

        root_data = torch.cat(
            [r_velocity, l_velocity, root_y, root_quat_wo_heading], axis=-1
        )
        # 126 + 10 + 7 = 143d
        x = torch.cat([body_pose_r6d, betas, root_data], dim=-1)
        return self.normalize(x, "humanml3d")

    def encode_gvhmr(self, inputs):
        """
        definition: {
                body_pose_r6d,  # (B, L, (J-1)*6) -> 0:126
                betas, # (B, L, 10) -> 126:136
                global_orient_r6d,  # (B, L, 6) -> 136:142  incam
                global_orient_gv_r6d: # (B, L, 6) -> 142:148  gv
                local_transl_vel,  # (B, L, 3) -> 148:151, smpl-coord
            }
        """
        self.obs_indices_dict = {
            "body_pose": torch.arange(126),
            "betas": torch.arange(126, 136),
            "global_orient": torch.arange(136, 142),
            "global_orient_gv": torch.arange(142, 148),
            "local_transl_vel": torch.arange(148, 151),
        }

        B, L = inputs["smpl_params_c"]["body_pose"].shape[:2]
        # cam
        smpl_params_c = inputs["smpl_params_c"]
        body_pose = smpl_params_c["body_pose"].reshape(B, L, 21, 3)
        body_pose_r6d = matrix_to_rotation_6d(axis_angle_to_matrix(body_pose)).flatten(
            -2
        )
        betas = smpl_params_c["betas"]
        global_orient_R = axis_angle_to_matrix(smpl_params_c["global_orient"])
        global_orient_r6d = matrix_to_rotation_6d(global_orient_R)

        # global
        R_c2gv = inputs["R_c2gv"]  # (B, L, 3, 3)
        global_orient_gv_r6d = matrix_to_rotation_6d(R_c2gv @ global_orient_R)

        # local_transl_vel
        smpl_params_w = inputs["smpl_params_w"]
        local_transl_vel = get_local_transl_vel(
            smpl_params_w["transl"], smpl_params_w["global_orient"]
        )
        if False:  # debug
            transl_recover = rollout_local_transl_vel(
                local_transl_vel,
                smpl_params_w["global_orient"],
                smpl_params_w["transl"][:, [0]],
            )
            print((transl_recover - smpl_params_w["transl"]).abs().max())

        # returns
        x = torch.cat(
            [
                body_pose_r6d,
                betas,
                global_orient_r6d,
                global_orient_gv_r6d,
                local_transl_vel,
            ],
            dim=-1,
        )
        return self.normalize(x, "gvhmr")

    def encode_translw(self, inputs):
        """
        definition: {
                body_pose_r6d,  # (B, L, (J-1)*6) -> 0:126
                betas, # (B, L, 10) -> 126:136
                global_orient_r6d,  # (B, L, 6) -> 136:142  incam
                global_orient_gv_r6d: # (B, L, 6) -> 142:148  gv
                local_transl_vel,  # (B, L, 3) -> 148:151, smpl-coord
            }
        """
        # local_transl_vel
        smpl_params_w = inputs["smpl_params_w"]
        local_transl_vel = get_local_transl_vel(
            smpl_params_w["transl"], smpl_params_w["global_orient"]
        )

        # returns
        x = local_transl_vel
        x_norm = (x - self.stats_dict["gvhmr"]["mean"][-3:]) / self.stats_dict["gvhmr"][
            "std"
        ][-3:]
        return x_norm

    def decode_translw(self, x_norm):
        return (
            x_norm * self.stats_dict["gvhmr"]["std"][-3:]
            + self.stats_dict["gvhmr"]["mean"][-3:]
        )

    def decode(self, x_norm):
        """Composite decoder that handles multiple feature types"""
        current_idx = 0
        decoded_outputs = {}

        for feature in self.feature_arr:
            feature_size = self.FEATURE_DIMS[feature]
            feature_norm = x_norm[..., current_idx : current_idx + feature_size]

            if feature == "gvhmr":
                decoded = self.decode_gvhmr(feature_norm)
            elif feature == "humanml3d":
                decoded = self.decode_humanml3d(feature_norm)

            decoded_outputs.update(decoded)
            current_idx += feature_size

        return decoded_outputs

    def decode_humanml3d(self, x_norm):
        """x_norm: (B, L, C)"""
        B, L, C = x_norm.shape
        x = self.denormalize(x_norm, "humanml3d")

        body_pose_r6d = x[:, :, :126]
        betas = x[:, :, 126:136]
        root_data = x[:, :, 136:143]

        body_pose = matrix_to_axis_angle(
            rotation_6d_to_matrix(body_pose_r6d.reshape(B, L, -1, 6))
        )
        body_pose = body_pose.flatten(-2)
        offset = self.smplx_model.get_skeleton(betas)[:, :, 0]

        rot_vel = root_data[..., 0]
        r_rot_ang = torch.zeros_like(rot_vel).to(root_data.device)
        """Get Y-axis rotation from rotation velocity"""
        r_rot_ang[..., 1:] = rot_vel[..., :-1]
        r_rot_ang = torch.cumsum(r_rot_ang, dim=-1)
        r_rot_quat = torch.zeros(root_data.shape[:-1] + (4,)).to(root_data)
        r_rot_quat[..., 0] = torch.cos(r_rot_ang / 2)
        r_rot_quat[..., 2] = torch.sin(r_rot_ang / 2)

        r_pos = torch.zeros(root_data.shape[:-1] + (3,)).to(root_data)
        r_pos[..., 1:, [0, 2]] = root_data[..., :-1, 1:3]
        """Add Y-axis rotation to root position"""
        r_pos = quat_apply(r_rot_quat, r_pos)
        r_pos = torch.cumsum(r_pos, dim=-2)
        r_pos[..., 1] = root_data[..., 3]
        # return r_rot_quat, r_pos, r_rot_ang
        # root_rot_wo_heading = rotation_6d_to_matrix(root_data[..., 4:])
        # root_rot_wo_heading = cont6d_to_matrix(root_data[..., 4:])
        # root_rot = quaternion_to_matrix(r_rot_quat) @ root_rot_wo_heading
        # global_orient_w = matrix_to_axis_angle(root_rot)
        global_orient_w = quaternion_to_angle_axis(
            quat_mul(r_rot_quat, angle_axis_to_quaternion(root_data[..., 4:]))
        )

        output = {
            "body_pose": body_pose,
            "betas": betas,
            "global_orient_w": global_orient_w,
            "transl_w": r_pos,
            "offset": offset,
        }

        return output

    def decode_gvhmr(self, x_norm):
        """x_norm: (B, L, C)"""
        B, L, C = x_norm.shape
        x = self.denormalize(x_norm, "gvhmr")

        body_pose_r6d = x[:, :, :126]
        betas = x[:, :, 126:136]
        global_orient_r6d = x[:, :, 136:142]
        global_orient_gv_r6d = x[:, :, 142:148]
        local_transl_vel = x[:, :, 148:151]

        body_pose = matrix_to_axis_angle(
            rotation_6d_to_matrix(body_pose_r6d.reshape(B, L, -1, 6))
        )
        body_pose = body_pose.flatten(-2)
        global_orient_c = matrix_to_axis_angle(rotation_6d_to_matrix(global_orient_r6d))
        global_orient_gv = matrix_to_axis_angle(
            rotation_6d_to_matrix(global_orient_gv_r6d)
        )

        offset = self.smplx_model.get_skeleton(betas)[:, :, 0]
        output = {
            "body_pose": body_pose,
            "betas": betas,
            "global_orient": global_orient_c,
            "global_orient_gv": global_orient_gv,
            "local_transl_vel": local_transl_vel,
            "offset": offset,
        }

        return output

    def get_motion_dim(self):
        """Calculate total dimension based on enabled features"""
        return sum(self.FEATURE_DIMS[feature] for feature in self.feature_arr)

    def get_obs_indices(self, obs):
        return self.obs_indices_dict[obs]