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import enum |
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import warnings |
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from typing import Tuple |
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import numpy as np |
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import torch |
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import torch.nn.functional as F |
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__all__ = [ |
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"rad2deg", |
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"deg2rad", |
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"pol2cart", |
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"cart2pol", |
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"convert_points_from_homogeneous", |
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"convert_points_to_homogeneous", |
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"convert_affinematrix_to_homography", |
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"convert_affinematrix_to_homography3d", |
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"angle_axis_to_rotation_matrix", |
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"angle_axis_to_quaternion", |
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"rotation_matrix_to_angle_axis", |
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"rotation_matrix_to_quaternion", |
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"quaternion_to_angle_axis", |
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"quaternion_to_rotation_matrix", |
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"quaternion_log_to_exp", |
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"quaternion_exp_to_log", |
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"denormalize_pixel_coordinates", |
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"normalize_pixel_coordinates", |
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"normalize_quaternion", |
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"denormalize_pixel_coordinates3d", |
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"normalize_pixel_coordinates3d", |
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] |
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class QuaternionCoeffOrder(enum.Enum): |
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XYZW = "xyzw" |
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WXYZ = "wxyz" |
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@torch.jit.script |
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def torch_safe_atan2(y, x, eps: float = 1e-6): |
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y = y.clone() |
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if len(y.shape) == 0: |
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if y.abs() < eps and x.abs() < eps: |
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y += eps |
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else: |
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y[(y.abs() < eps) & (x.abs() < eps)] += eps |
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return torch.atan2(y, x) |
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@torch.jit.script |
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def rad2deg(tensor: torch.Tensor) -> torch.Tensor: |
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r"""Function that converts angles from radians to degrees. |
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Args: |
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tensor: Tensor of arbitrary shape. |
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Returns: |
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Tensor with same shape as input. |
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Example: |
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>>> input = torch.tensor(3.1415926535) * torch.rand(1, 3, 3) |
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>>> output = rad2deg(input) |
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""" |
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pi = np.pi |
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if not isinstance(tensor, torch.Tensor): |
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raise TypeError("Input type is not a torch.Tensor. Got {}".format(type(tensor))) |
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return 180.0 * tensor / pi |
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@torch.jit.script |
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def deg2rad(tensor: torch.Tensor) -> torch.Tensor: |
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r"""Function that converts angles from degrees to radians. |
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Args: |
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tensor: Tensor of arbitrary shape. |
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Returns: |
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tensor with same shape as input. |
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Examples: |
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>>> input = 360. * torch.rand(1, 3, 3) |
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>>> output = deg2rad(input) |
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""" |
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pi = np.pi |
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if not isinstance(tensor, torch.Tensor): |
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raise TypeError("Input type is not a torch.Tensor. Got {}".format(type(tensor))) |
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return tensor * pi / 180.0 |
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@torch.jit.script |
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def pol2cart(rho: torch.Tensor, phi: torch.Tensor) -> Tuple[torch.Tensor, torch.Tensor]: |
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r"""Function that converts polar coordinates to cartesian coordinates. |
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Args: |
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rho: Tensor of arbitrary shape. |
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phi: Tensor of same arbitrary shape. |
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Returns: |
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Tensor with same shape as input. |
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Example: |
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>>> rho = torch.rand(1, 3, 3) |
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>>> phi = torch.rand(1, 3, 3) |
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>>> x, y = pol2cart(rho, phi) |
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""" |
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if not (isinstance(rho, torch.Tensor) & isinstance(phi, torch.Tensor)): |
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raise TypeError( |
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"Input type is not a torch.Tensor. Got {}, {}".format(type(rho), type(phi)) |
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) |
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x = rho * torch.cos(phi) |
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y = rho * torch.sin(phi) |
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return x, y |
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@torch.jit.script |
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def cart2pol( |
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x: torch.Tensor, y: torch.Tensor, eps: float = 1.0e-8 |
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) -> Tuple[torch.Tensor, torch.Tensor]: |
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"""Function that converts cartesian coordinates to polar coordinates. |
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Args: |
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rho: Tensor of arbitrary shape. |
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phi: Tensor of same arbitrary shape. |
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eps: To avoid division by zero. |
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Returns: |
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Tensor with same shape as input. |
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Example: |
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>>> x = torch.rand(1, 3, 3) |
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>>> y = torch.rand(1, 3, 3) |
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>>> rho, phi = cart2pol(x, y) |
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""" |
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if not (isinstance(x, torch.Tensor) & isinstance(y, torch.Tensor)): |
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raise TypeError( |
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"Input type is not a torch.Tensor. Got {}, {}".format(type(x), type(y)) |
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) |
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rho = torch.sqrt((x**2 + y**2).clamp_min(eps)) |
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phi = torch_safe_atan2(y, x) |
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return rho, phi |
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@torch.jit.script |
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def convert_points_from_homogeneous( |
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points: torch.Tensor, eps: float = 1e-8 |
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) -> torch.Tensor: |
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r"""Function that converts points from homogeneous to Euclidean space. |
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Args: |
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points: the points to be transformed. |
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eps: to avoid division by zero. |
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Returns: |
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the points in Euclidean space. |
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Examples: |
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>>> input = torch.rand(2, 4, 3) # BxNx3 |
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>>> output = convert_points_from_homogeneous(input) # BxNx2 |
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""" |
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if not isinstance(points, torch.Tensor): |
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raise TypeError("Input type is not a torch.Tensor. Got {}".format(type(points))) |
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if len(points.shape) < 2: |
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raise ValueError( |
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"Input must be at least a 2D tensor. Got {}".format(points.shape) |
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) |
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z_vec: torch.Tensor = points[..., -1:] |
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mask: torch.Tensor = torch.abs(z_vec) > eps |
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scale = torch.where(mask, 1.0 / (z_vec + eps), torch.ones_like(z_vec)) |
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return scale * points[..., :-1] |
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@torch.jit.script |
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def convert_points_to_homogeneous(points: torch.Tensor) -> torch.Tensor: |
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r"""Function that converts points from Euclidean to homogeneous space. |
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Args: |
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points: the points to be transformed. |
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Returns: |
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the points in homogeneous coordinates. |
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Examples: |
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>>> input = torch.rand(2, 4, 3) # BxNx3 |
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>>> output = convert_points_to_homogeneous(input) # BxNx4 |
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""" |
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if not isinstance(points, torch.Tensor): |
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raise TypeError("Input type is not a torch.Tensor. Got {}".format(type(points))) |
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if len(points.shape) < 2: |
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raise ValueError( |
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"Input must be at least a 2D tensor. Got {}".format(points.shape) |
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) |
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return torch.nn.functional.pad(points, [0, 1], "constant", 1.0) |
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@torch.jit.script |
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def _convert_affinematrix_to_homography_impl(A: torch.Tensor) -> torch.Tensor: |
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H: torch.Tensor = torch.nn.functional.pad(A, [0, 0, 0, 1], "constant", value=0.0) |
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H[..., -1, -1] += 1.0 |
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return H |
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@torch.jit.script |
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def convert_affinematrix_to_homography(A: torch.Tensor) -> torch.Tensor: |
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r"""Function that converts batch of affine matrices. |
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Args: |
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A: the affine matrix with shape :math:`(B,2,3)`. |
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Returns: |
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the homography matrix with shape of :math:`(B,3,3)`. |
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Examples: |
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>>> input = torch.rand(2, 2, 3) # Bx2x3 |
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>>> output = convert_affinematrix_to_homography(input) # Bx3x3 |
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""" |
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if not isinstance(A, torch.Tensor): |
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raise TypeError("Input type is not a torch.Tensor. Got {}".format(type(A))) |
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if not (len(A.shape) == 3 and A.shape[-2:] == (2, 3)): |
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raise ValueError("Input matrix must be a Bx2x3 tensor. Got {}".format(A.shape)) |
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return _convert_affinematrix_to_homography_impl(A) |
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@torch.jit.script |
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def convert_affinematrix_to_homography3d(A: torch.Tensor) -> torch.Tensor: |
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r"""Function that converts batch of 3d affine matrices. |
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Args: |
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A: the affine matrix with shape :math:`(B,3,4)`. |
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Returns: |
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the homography matrix with shape of :math:`(B,4,4)`. |
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Examples: |
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>>> input = torch.rand(2, 3, 4) # Bx3x4 |
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>>> output = convert_affinematrix_to_homography3d(input) # Bx4x4 |
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""" |
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if not isinstance(A, torch.Tensor): |
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raise TypeError("Input type is not a torch.Tensor. Got {}".format(type(A))) |
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if not (len(A.shape) == 3 and A.shape[-2:] == (3, 4)): |
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raise ValueError("Input matrix must be a Bx3x4 tensor. Got {}".format(A.shape)) |
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return _convert_affinematrix_to_homography_impl(A) |
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@torch.jit.script |
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def _compute_rotation_matrix(angle_axis, theta2, eps: float = 1e-6): |
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k_one = 1.0 |
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theta = torch.sqrt(theta2.clamp_min(eps)) |
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wxyz = angle_axis / (theta + eps) |
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wx, wy, wz = torch.chunk(wxyz, 3, dim=1) |
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cos_theta = torch.cos(theta) |
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sin_theta = torch.sin(theta) |
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r00 = cos_theta + wx * wx * (k_one - cos_theta) |
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r10 = wz * sin_theta + wx * wy * (k_one - cos_theta) |
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r20 = -wy * sin_theta + wx * wz * (k_one - cos_theta) |
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r01 = wx * wy * (k_one - cos_theta) - wz * sin_theta |
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r11 = cos_theta + wy * wy * (k_one - cos_theta) |
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r21 = wx * sin_theta + wy * wz * (k_one - cos_theta) |
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r02 = wy * sin_theta + wx * wz * (k_one - cos_theta) |
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r12 = -wx * sin_theta + wy * wz * (k_one - cos_theta) |
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r22 = cos_theta + wz * wz * (k_one - cos_theta) |
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rotation_matrix = torch.cat([r00, r01, r02, r10, r11, r12, r20, r21, r22], dim=1) |
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return rotation_matrix.view(-1, 3, 3) |
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@torch.jit.script |
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def _compute_rotation_matrix_taylor(angle_axis): |
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rx, ry, rz = torch.chunk(angle_axis, 3, dim=1) |
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k_one = torch.ones_like(rx) |
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rotation_matrix = torch.cat([k_one, -rz, ry, rz, k_one, -rx, -ry, rx, k_one], dim=1) |
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return rotation_matrix.view(-1, 3, 3) |
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@torch.jit.script |
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def angle_axis_to_rotation_matrix(angle_axis: torch.Tensor) -> torch.Tensor: |
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r"""Convert 3d vector of axis-angle rotation to 3x3 rotation matrix. |
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Args: |
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angle_axis: tensor of 3d vector of axis-angle rotations. |
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Returns: |
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tensor of 3x3 rotation matrices. |
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Shape: |
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- Input: :math:`(N, 3)` |
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- Output: :math:`(N, 3, 3)` |
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Example: |
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>>> input = torch.rand(1, 3) # Nx3 |
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>>> output = angle_axis_to_rotation_matrix(input) # Nx3x3 |
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""" |
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if not isinstance(angle_axis, torch.Tensor): |
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raise TypeError( |
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"Input type is not a torch.Tensor. Got {}".format(type(angle_axis)) |
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) |
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if not angle_axis.shape[-1] == 3: |
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raise ValueError( |
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"Input size must be a (*, 3) tensor. Got {}".format(angle_axis.shape) |
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) |
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orig_shape = angle_axis.shape |
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angle_axis = angle_axis.reshape(-1, 3) |
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_angle_axis = torch.unsqueeze(angle_axis, dim=1) |
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theta2 = torch.matmul(_angle_axis, _angle_axis.transpose(1, 2)) |
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theta2 = torch.squeeze(theta2, dim=1) |
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rotation_matrix_normal = _compute_rotation_matrix(angle_axis, theta2) |
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rotation_matrix_taylor = _compute_rotation_matrix_taylor(angle_axis) |
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eps = 1e-6 |
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mask = (theta2 > eps).view(-1, 1, 1).to(theta2.device) |
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mask_pos = (mask).type_as(theta2) |
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mask_neg = (mask == torch.tensor(False)).type_as(theta2) |
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batch_size = angle_axis.shape[0] |
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rotation_matrix = torch.eye(3).to(angle_axis.device).type_as(angle_axis) |
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rotation_matrix = rotation_matrix.view(1, 3, 3).repeat(batch_size, 1, 1) |
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rotation_matrix[..., :3, :3] = ( |
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mask_pos * rotation_matrix_normal + mask_neg * rotation_matrix_taylor |
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) |
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rotation_matrix = rotation_matrix.view(orig_shape[:-1] + (3, 3)) |
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return rotation_matrix |
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@torch.jit.script |
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def safe_zero_division( |
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numerator: torch.Tensor, denominator: torch.Tensor, eps: float = 1.0e-6 |
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) -> torch.Tensor: |
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denominator = denominator.clone() |
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if len(denominator.shape) == 0: |
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if denominator.abs() < eps: |
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denominator += eps |
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else: |
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denominator[denominator.abs() < eps] += eps |
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return numerator / denominator |
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@torch.jit.script |
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def rotation_matrix_to_quaternion( |
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rotation_matrix: torch.Tensor, |
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eps: float = 1.0e-6, |
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order: QuaternionCoeffOrder = QuaternionCoeffOrder.WXYZ, |
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) -> torch.Tensor: |
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r"""Convert 3x3 rotation matrix to 4d quaternion vector. |
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The quaternion vector has components in (w, x, y, z) or (x, y, z, w) format. |
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.. note:: |
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The (x, y, z, w) order is going to be deprecated in favor of efficiency. |
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Args: |
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rotation_matrix: the rotation matrix to convert. |
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eps: small value to avoid zero division. |
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order: quaternion coefficient order. Note: 'xyzw' will be deprecated in favor of 'wxyz'. |
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Return: |
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the rotation in quaternion. |
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Shape: |
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- Input: :math:`(*, 3, 3)` |
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- Output: :math:`(*, 4)` |
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Example: |
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>>> input = torch.rand(4, 3, 3) # Nx3x3 |
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>>> output = rotation_matrix_to_quaternion(input, eps=torch.finfo(input.dtype).eps, |
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... order=QuaternionCoeffOrder.WXYZ) # Nx4 |
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""" |
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if not isinstance(rotation_matrix, torch.Tensor): |
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raise TypeError( |
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f"Input type is not a torch.Tensor. Got {type(rotation_matrix)}" |
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) |
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if not rotation_matrix.shape[-2:] == (3, 3): |
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raise ValueError( |
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f"Input size must be a (*, 3, 3) tensor. Got {rotation_matrix.shape}" |
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) |
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if not torch.jit.is_scripting(): |
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if order.name not in QuaternionCoeffOrder.__members__.keys(): |
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raise ValueError( |
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f"order must be one of {QuaternionCoeffOrder.__members__.keys()}" |
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) |
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if order == QuaternionCoeffOrder.XYZW: |
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warnings.warn( |
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"`XYZW` quaternion coefficient order is deprecated and" |
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" will be removed after > 0.6. " |
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"Please use `QuaternionCoeffOrder.WXYZ` instead." |
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) |
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m00, m01, m02 = ( |
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rotation_matrix[..., 0, 0], |
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rotation_matrix[..., 0, 1], |
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rotation_matrix[..., 0, 2], |
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) |
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m10, m11, m12 = ( |
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rotation_matrix[..., 1, 0], |
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rotation_matrix[..., 1, 1], |
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rotation_matrix[..., 1, 2], |
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) |
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m20, m21, m22 = ( |
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rotation_matrix[..., 2, 0], |
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rotation_matrix[..., 2, 1], |
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rotation_matrix[..., 2, 2], |
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) |
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trace: torch.Tensor = m00 + m11 + m22 |
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sq = torch.sqrt((trace + 1.0).clamp_min(eps)) * 2.0 |
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qw = 0.25 * sq |
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qx = safe_zero_division(m21 - m12, sq) |
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qy = safe_zero_division(m02 - m20, sq) |
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qz = safe_zero_division(m10 - m01, sq) |
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if order == QuaternionCoeffOrder.XYZW: |
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trace_positive_cond = torch.stack((qx, qy, qz, qw), dim=-1) |
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trace_positive_cond = torch.stack((qw, qx, qy, qz), dim=-1) |
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sq = torch.sqrt((1.0 + m00 - m11 - m22).clamp_min(eps)) * 2.0 |
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qw = safe_zero_division(m21 - m12, sq) |
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qx = 0.25 * sq |
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qy = safe_zero_division(m01 + m10, sq) |
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qz = safe_zero_division(m02 + m20, sq) |
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if order == QuaternionCoeffOrder.XYZW: |
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cond_1 = torch.stack((qx, qy, qz, qw), dim=-1) |
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cond_1 = torch.stack((qw, qx, qy, qz), dim=-1) |
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sq = torch.sqrt((1.0 + m11 - m00 - m22).clamp_min(eps)) * 2.0 |
|
|
qw = safe_zero_division(m02 - m20, sq) |
|
|
qx = safe_zero_division(m01 + m10, sq) |
|
|
qy = 0.25 * sq |
|
|
qz = safe_zero_division(m12 + m21, sq) |
|
|
if order == QuaternionCoeffOrder.XYZW: |
|
|
cond_2 = torch.stack((qx, qy, qz, qw), dim=-1) |
|
|
cond_2 = torch.stack((qw, qx, qy, qz), dim=-1) |
|
|
|
|
|
sq = torch.sqrt((1.0 + m22 - m00 - m11).clamp_min(eps)) * 2.0 |
|
|
qw = safe_zero_division(m10 - m01, sq) |
|
|
qx = safe_zero_division(m02 + m20, sq) |
|
|
qy = safe_zero_division(m12 + m21, sq) |
|
|
qz = 0.25 * sq |
|
|
if order == QuaternionCoeffOrder.XYZW: |
|
|
cond_3 = torch.stack((qx, qy, qz, qw), dim=-1) |
|
|
cond_3 = torch.stack((qw, qx, qy, qz), dim=-1) |
|
|
|
|
|
where_2 = torch.where((m11 > m22).unsqueeze(-1), cond_2, cond_3) |
|
|
where_1 = torch.where(((m00 > m11) & (m00 > m22)).unsqueeze(-1), cond_1, where_2) |
|
|
|
|
|
quaternion: torch.Tensor = torch.where( |
|
|
(trace > 0.0).unsqueeze(-1), trace_positive_cond, where_1 |
|
|
) |
|
|
return quaternion |
|
|
|
|
|
|
|
|
@torch.jit.script |
|
|
def normalize_quaternion( |
|
|
quaternion: torch.Tensor, eps: float = 1.0e-12 |
|
|
) -> torch.Tensor: |
|
|
r"""Normalizes a quaternion. |
|
|
|
|
|
The quaternion should be in (x, y, z, w) format. |
|
|
|
|
|
Args: |
|
|
quaternion: a tensor containing a quaternion to be normalized. |
|
|
The tensor can be of shape :math:`(*, 4)`. |
|
|
eps: small value to avoid division by zero. |
|
|
|
|
|
Return: |
|
|
the normalized quaternion of shape :math:`(*, 4)`. |
|
|
|
|
|
Example: |
|
|
>>> quaternion = torch.tensor((1., 0., 1., 0.)) |
|
|
>>> normalize_quaternion(quaternion) |
|
|
tensor([0.7071, 0.0000, 0.7071, 0.0000]) |
|
|
""" |
|
|
if not isinstance(quaternion, torch.Tensor): |
|
|
raise TypeError( |
|
|
"Input type is not a torch.Tensor. Got {}".format(type(quaternion)) |
|
|
) |
|
|
|
|
|
if not quaternion.shape[-1] == 4: |
|
|
raise ValueError( |
|
|
"Input must be a tensor of shape (*, 4). Got {}".format(quaternion.shape) |
|
|
) |
|
|
return F.normalize(quaternion, p=2.0, dim=-1, eps=eps) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@torch.jit.script |
|
|
def quaternion_to_rotation_matrix( |
|
|
quaternion: torch.Tensor, order: QuaternionCoeffOrder = QuaternionCoeffOrder.WXYZ |
|
|
) -> torch.Tensor: |
|
|
r"""Converts a quaternion to a rotation matrix. |
|
|
|
|
|
The quaternion should be in (x, y, z, w) or (w, x, y, z) format. |
|
|
|
|
|
Args: |
|
|
quaternion: a tensor containing a quaternion to be converted. |
|
|
The tensor can be of shape :math:`(*, 4)`. |
|
|
order: quaternion coefficient order. Note: 'xyzw' will be deprecated in favor of 'wxyz'. |
|
|
|
|
|
Return: |
|
|
the rotation matrix of shape :math:`(*, 3, 3)`. |
|
|
|
|
|
Example: |
|
|
>>> quaternion = torch.tensor((0., 0., 0., 1.)) |
|
|
>>> quaternion_to_rotation_matrix(quaternion, order=QuaternionCoeffOrder.WXYZ) |
|
|
tensor([[-1., 0., 0.], |
|
|
[ 0., -1., 0.], |
|
|
[ 0., 0., 1.]]) |
|
|
""" |
|
|
if not isinstance(quaternion, torch.Tensor): |
|
|
raise TypeError(f"Input type is not a torch.Tensor. Got {type(quaternion)}") |
|
|
|
|
|
if not quaternion.shape[-1] == 4: |
|
|
raise ValueError( |
|
|
f"Input must be a tensor of shape (*, 4). Got {quaternion.shape}" |
|
|
) |
|
|
|
|
|
if not torch.jit.is_scripting(): |
|
|
if order.name not in QuaternionCoeffOrder.__members__.keys(): |
|
|
raise ValueError( |
|
|
f"order must be one of {QuaternionCoeffOrder.__members__.keys()}" |
|
|
) |
|
|
|
|
|
if order == QuaternionCoeffOrder.XYZW: |
|
|
warnings.warn( |
|
|
"`XYZW` quaternion coefficient order is deprecated and" |
|
|
" will be removed after > 0.6. " |
|
|
"Please use `QuaternionCoeffOrder.WXYZ` instead." |
|
|
) |
|
|
|
|
|
|
|
|
quaternion_norm: torch.Tensor = normalize_quaternion(quaternion) |
|
|
|
|
|
|
|
|
if order == QuaternionCoeffOrder.XYZW: |
|
|
x, y, z, w = ( |
|
|
quaternion_norm[..., 0], |
|
|
quaternion_norm[..., 1], |
|
|
quaternion_norm[..., 2], |
|
|
quaternion_norm[..., 3], |
|
|
) |
|
|
else: |
|
|
w, x, y, z = ( |
|
|
quaternion_norm[..., 0], |
|
|
quaternion_norm[..., 1], |
|
|
quaternion_norm[..., 2], |
|
|
quaternion_norm[..., 3], |
|
|
) |
|
|
|
|
|
|
|
|
tx: torch.Tensor = 2.0 * x |
|
|
ty: torch.Tensor = 2.0 * y |
|
|
tz: torch.Tensor = 2.0 * z |
|
|
twx: torch.Tensor = tx * w |
|
|
twy: torch.Tensor = ty * w |
|
|
twz: torch.Tensor = tz * w |
|
|
txx: torch.Tensor = tx * x |
|
|
txy: torch.Tensor = ty * x |
|
|
txz: torch.Tensor = tz * x |
|
|
tyy: torch.Tensor = ty * y |
|
|
tyz: torch.Tensor = tz * y |
|
|
tzz: torch.Tensor = tz * z |
|
|
one: torch.Tensor = torch.tensor(1.0) |
|
|
|
|
|
matrix: torch.Tensor = torch.stack( |
|
|
( |
|
|
one - (tyy + tzz), |
|
|
txy - twz, |
|
|
txz + twy, |
|
|
txy + twz, |
|
|
one - (txx + tzz), |
|
|
tyz - twx, |
|
|
txz - twy, |
|
|
tyz + twx, |
|
|
one - (txx + tyy), |
|
|
), |
|
|
dim=-1, |
|
|
).view(quaternion.shape[:-1] + (3, 3)) |
|
|
|
|
|
|
|
|
|
|
|
return matrix |
|
|
|
|
|
|
|
|
@torch.jit.script |
|
|
def quaternion_to_angle_axis( |
|
|
quaternion: torch.Tensor, |
|
|
eps: float = 1.0e-6, |
|
|
order: QuaternionCoeffOrder = QuaternionCoeffOrder.WXYZ, |
|
|
) -> torch.Tensor: |
|
|
"""Convert quaternion vector to angle axis of rotation. |
|
|
|
|
|
The quaternion should be in (x, y, z, w) or (w, x, y, z) format. |
|
|
|
|
|
Adapted from ceres C++ library: ceres-solver/include/ceres/rotation.h |
|
|
|
|
|
Args: |
|
|
quaternion: tensor with quaternions. |
|
|
order: quaternion coefficient order. Note: 'xyzw' will be deprecated in favor of 'wxyz'. |
|
|
|
|
|
Return: |
|
|
tensor with angle axis of rotation. |
|
|
|
|
|
Shape: |
|
|
- Input: :math:`(*, 4)` where `*` means, any number of dimensions |
|
|
- Output: :math:`(*, 3)` |
|
|
|
|
|
Example: |
|
|
>>> quaternion = torch.rand(2, 4) # Nx4 |
|
|
>>> angle_axis = quaternion_to_angle_axis(quaternion) # Nx3 |
|
|
""" |
|
|
|
|
|
if not quaternion.shape[-1] == 4: |
|
|
raise ValueError( |
|
|
f"Input must be a tensor of shape Nx4 or 4. Got {quaternion.shape}" |
|
|
) |
|
|
|
|
|
if not torch.jit.is_scripting(): |
|
|
if order.name not in QuaternionCoeffOrder.__members__.keys(): |
|
|
raise ValueError( |
|
|
f"order must be one of {QuaternionCoeffOrder.__members__.keys()}" |
|
|
) |
|
|
|
|
|
if order == QuaternionCoeffOrder.XYZW: |
|
|
warnings.warn( |
|
|
"`XYZW` quaternion coefficient order is deprecated and" |
|
|
" will be removed after > 0.6. " |
|
|
"Please use `QuaternionCoeffOrder.WXYZ` instead." |
|
|
) |
|
|
|
|
|
q1: torch.Tensor = torch.tensor([]) |
|
|
q2: torch.Tensor = torch.tensor([]) |
|
|
q3: torch.Tensor = torch.tensor([]) |
|
|
cos_theta: torch.Tensor = torch.tensor([]) |
|
|
|
|
|
if order == QuaternionCoeffOrder.XYZW: |
|
|
q1 = quaternion[..., 0] |
|
|
q2 = quaternion[..., 1] |
|
|
q3 = quaternion[..., 2] |
|
|
cos_theta = quaternion[..., 3] |
|
|
else: |
|
|
cos_theta = quaternion[..., 0] |
|
|
q1 = quaternion[..., 1] |
|
|
q2 = quaternion[..., 2] |
|
|
q3 = quaternion[..., 3] |
|
|
|
|
|
sin_squared_theta: torch.Tensor = q1 * q1 + q2 * q2 + q3 * q3 |
|
|
|
|
|
sin_theta: torch.Tensor = torch.sqrt((sin_squared_theta).clamp_min(eps)) |
|
|
two_theta: torch.Tensor = 2.0 * torch.where( |
|
|
cos_theta < 0.0, |
|
|
torch_safe_atan2(-sin_theta, -cos_theta), |
|
|
torch_safe_atan2(sin_theta, cos_theta), |
|
|
) |
|
|
|
|
|
k_pos: torch.Tensor = safe_zero_division(two_theta, sin_theta, eps) |
|
|
k_neg: torch.Tensor = 2.0 * torch.ones_like(sin_theta) |
|
|
k: torch.Tensor = torch.where(sin_squared_theta > 0.0, k_pos, k_neg) |
|
|
|
|
|
angle_axis: torch.Tensor = torch.zeros_like(quaternion)[..., :3] |
|
|
angle_axis[..., 0] += q1 * k |
|
|
angle_axis[..., 1] += q2 * k |
|
|
angle_axis[..., 2] += q3 * k |
|
|
return angle_axis |
|
|
|
|
|
|
|
|
@torch.jit.script |
|
|
def rotation_matrix_to_angle_axis(rotation_matrix: torch.Tensor) -> torch.Tensor: |
|
|
r"""Convert 3x3 rotation matrix to Rodrigues vector. |
|
|
|
|
|
Args: |
|
|
rotation_matrix: rotation matrix. |
|
|
|
|
|
Returns: |
|
|
Rodrigues vector transformation. |
|
|
|
|
|
Shape: |
|
|
- Input: :math:`(N, 3, 3)` |
|
|
- Output: :math:`(N, 3)` |
|
|
|
|
|
Example: |
|
|
>>> input = torch.rand(2, 3, 3) # Nx3x3 |
|
|
>>> output = rotation_matrix_to_angle_axis(input) # Nx3 |
|
|
""" |
|
|
if not isinstance(rotation_matrix, torch.Tensor): |
|
|
raise TypeError( |
|
|
f"Input type is not a torch.Tensor. Got {type(rotation_matrix)}" |
|
|
) |
|
|
|
|
|
if not rotation_matrix.shape[-2:] == (3, 3): |
|
|
raise ValueError( |
|
|
f"Input size must be a (*, 3, 3) tensor. Got {rotation_matrix.shape}" |
|
|
) |
|
|
quaternion: torch.Tensor = rotation_matrix_to_quaternion( |
|
|
rotation_matrix, order=QuaternionCoeffOrder.WXYZ |
|
|
) |
|
|
return quaternion_to_angle_axis(quaternion, order=QuaternionCoeffOrder.WXYZ) |
|
|
|
|
|
|
|
|
@torch.jit.script |
|
|
def quaternion_log_to_exp( |
|
|
quaternion: torch.Tensor, |
|
|
eps: float = 1.0e-6, |
|
|
order: QuaternionCoeffOrder = QuaternionCoeffOrder.WXYZ, |
|
|
) -> torch.Tensor: |
|
|
r"""Applies exponential map to log quaternion. |
|
|
|
|
|
The quaternion should be in (x, y, z, w) or (w, x, y, z) format. |
|
|
|
|
|
Args: |
|
|
quaternion: a tensor containing a quaternion to be converted. |
|
|
The tensor can be of shape :math:`(*, 3)`. |
|
|
order: quaternion coefficient order. Note: 'xyzw' will be deprecated in favor of 'wxyz'. |
|
|
|
|
|
Return: |
|
|
the quaternion exponential map of shape :math:`(*, 4)`. |
|
|
|
|
|
Example: |
|
|
>>> quaternion = torch.tensor((0., 0., 0.)) |
|
|
>>> quaternion_log_to_exp(quaternion, eps=torch.finfo(quaternion.dtype).eps, |
|
|
... order=QuaternionCoeffOrder.WXYZ) |
|
|
tensor([1., 0., 0., 0.]) |
|
|
""" |
|
|
if not isinstance(quaternion, torch.Tensor): |
|
|
raise TypeError(f"Input type is not a torch.Tensor. Got {type(quaternion)}") |
|
|
|
|
|
if not quaternion.shape[-1] == 3: |
|
|
raise ValueError( |
|
|
f"Input must be a tensor of shape (*, 3). Got {quaternion.shape}" |
|
|
) |
|
|
|
|
|
if not torch.jit.is_scripting(): |
|
|
if order.name not in QuaternionCoeffOrder.__members__.keys(): |
|
|
raise ValueError( |
|
|
f"order must be one of {QuaternionCoeffOrder.__members__.keys()}" |
|
|
) |
|
|
|
|
|
if order == QuaternionCoeffOrder.XYZW: |
|
|
warnings.warn( |
|
|
"`XYZW` quaternion coefficient order is deprecated and" |
|
|
" will be removed after > 0.6. " |
|
|
"Please use `QuaternionCoeffOrder.WXYZ` instead." |
|
|
) |
|
|
|
|
|
|
|
|
norm_q: torch.Tensor = torch.norm(quaternion, p=2, dim=-1, keepdim=True).clamp( |
|
|
min=eps |
|
|
) |
|
|
|
|
|
|
|
|
quaternion_vector: torch.Tensor = quaternion * torch.sin(norm_q) / norm_q |
|
|
quaternion_scalar: torch.Tensor = torch.cos(norm_q) |
|
|
|
|
|
|
|
|
quaternion_exp: torch.Tensor = torch.tensor([]) |
|
|
if order == QuaternionCoeffOrder.XYZW: |
|
|
quaternion_exp = torch.cat((quaternion_vector, quaternion_scalar), dim=-1) |
|
|
else: |
|
|
quaternion_exp = torch.cat((quaternion_scalar, quaternion_vector), dim=-1) |
|
|
|
|
|
return quaternion_exp |
|
|
|
|
|
|
|
|
@torch.jit.script |
|
|
def quaternion_exp_to_log( |
|
|
quaternion: torch.Tensor, |
|
|
eps: float = 1.0e-6, |
|
|
order: QuaternionCoeffOrder = QuaternionCoeffOrder.WXYZ, |
|
|
) -> torch.Tensor: |
|
|
r"""Applies the log map to a quaternion. |
|
|
|
|
|
The quaternion should be in (x, y, z, w) format. |
|
|
|
|
|
Args: |
|
|
quaternion: a tensor containing a quaternion to be converted. |
|
|
The tensor can be of shape :math:`(*, 4)`. |
|
|
eps: A small number for clamping. |
|
|
order: quaternion coefficient order. Note: 'xyzw' will be deprecated in favor of 'wxyz'. |
|
|
|
|
|
Return: |
|
|
the quaternion log map of shape :math:`(*, 3)`. |
|
|
|
|
|
Example: |
|
|
>>> quaternion = torch.tensor((1., 0., 0., 0.)) |
|
|
>>> quaternion_exp_to_log(quaternion, eps=torch.finfo(quaternion.dtype).eps, |
|
|
... order=QuaternionCoeffOrder.WXYZ) |
|
|
tensor([0., 0., 0.]) |
|
|
""" |
|
|
if not isinstance(quaternion, torch.Tensor): |
|
|
raise TypeError(f"Input type is not a torch.Tensor. Got {type(quaternion)}") |
|
|
|
|
|
if not quaternion.shape[-1] == 4: |
|
|
raise ValueError( |
|
|
f"Input must be a tensor of shape (*, 4). Got {quaternion.shape}" |
|
|
) |
|
|
|
|
|
if not torch.jit.is_scripting(): |
|
|
if order.name not in QuaternionCoeffOrder.__members__.keys(): |
|
|
raise ValueError( |
|
|
f"order must be one of {QuaternionCoeffOrder.__members__.keys()}" |
|
|
) |
|
|
|
|
|
if order == QuaternionCoeffOrder.XYZW: |
|
|
warnings.warn( |
|
|
"`XYZW` quaternion coefficient order is deprecated and" |
|
|
" will be removed after > 0.6. " |
|
|
"Please use `QuaternionCoeffOrder.WXYZ` instead." |
|
|
) |
|
|
|
|
|
|
|
|
quaternion_vector: torch.Tensor = torch.tensor([]) |
|
|
quaternion_scalar: torch.Tensor = torch.tensor([]) |
|
|
|
|
|
if order == QuaternionCoeffOrder.XYZW: |
|
|
quaternion_vector = quaternion[..., 0:3] |
|
|
quaternion_scalar = quaternion[..., 3:4] |
|
|
else: |
|
|
quaternion_scalar = quaternion[..., 0:1] |
|
|
quaternion_vector = quaternion[..., 1:4] |
|
|
|
|
|
|
|
|
norm_q: torch.Tensor = torch.norm( |
|
|
quaternion_vector, p=2, dim=-1, keepdim=True |
|
|
).clamp(min=eps) |
|
|
|
|
|
|
|
|
quaternion_log: torch.Tensor = ( |
|
|
quaternion_vector |
|
|
* torch.acos(torch.clamp(quaternion_scalar, min=-1.0 + eps, max=1.0 - eps)) |
|
|
/ norm_q |
|
|
) |
|
|
|
|
|
return quaternion_log |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@torch.jit.script |
|
|
def angle_axis_to_quaternion( |
|
|
angle_axis: torch.Tensor, |
|
|
eps: float = 1.0e-6, |
|
|
order: QuaternionCoeffOrder = QuaternionCoeffOrder.WXYZ, |
|
|
) -> torch.Tensor: |
|
|
r"""Convert an angle axis to a quaternion. |
|
|
|
|
|
The quaternion vector has components in (x, y, z, w) or (w, x, y, z) format. |
|
|
|
|
|
Adapted from ceres C++ library: ceres-solver/include/ceres/rotation.h |
|
|
|
|
|
Args: |
|
|
angle_axis: tensor with angle axis. |
|
|
order: quaternion coefficient order. Note: 'xyzw' will be deprecated in favor of 'wxyz'. |
|
|
|
|
|
Return: |
|
|
tensor with quaternion. |
|
|
|
|
|
Shape: |
|
|
- Input: :math:`(*, 3)` where `*` means, any number of dimensions |
|
|
- Output: :math:`(*, 4)` |
|
|
|
|
|
Example: |
|
|
>>> angle_axis = torch.rand(2, 3) # Nx3 |
|
|
>>> quaternion = angle_axis_to_quaternion(angle_axis, order=QuaternionCoeffOrder.WXYZ) # Nx4 |
|
|
""" |
|
|
|
|
|
if not angle_axis.shape[-1] == 3: |
|
|
raise ValueError( |
|
|
f"Input must be a tensor of shape Nx3 or 3. Got {angle_axis.shape}" |
|
|
) |
|
|
|
|
|
if not torch.jit.is_scripting(): |
|
|
if order.name not in QuaternionCoeffOrder.__members__.keys(): |
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raise ValueError( |
|
|
f"order must be one of {QuaternionCoeffOrder.__members__.keys()}" |
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|
) |
|
|
|
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|
if order == QuaternionCoeffOrder.XYZW: |
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|
warnings.warn( |
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|
"`XYZW` quaternion coefficient order is deprecated and" |
|
|
" will be removed after > 0.6. " |
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|
"Please use `QuaternionCoeffOrder.WXYZ` instead." |
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|
) |
|
|
|
|
|
|
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|
a0: torch.Tensor = angle_axis[..., 0:1] |
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|
a1: torch.Tensor = angle_axis[..., 1:2] |
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|
a2: torch.Tensor = angle_axis[..., 2:3] |
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|
theta_squared: torch.Tensor = a0 * a0 + a1 * a1 + a2 * a2 |
|
|
|
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|
theta: torch.Tensor = torch.sqrt((theta_squared).clamp_min(eps)) |
|
|
half_theta: torch.Tensor = theta * 0.5 |
|
|
|
|
|
mask: torch.Tensor = theta_squared > 0.0 |
|
|
ones: torch.Tensor = torch.ones_like(half_theta) |
|
|
|
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|
k_neg: torch.Tensor = 0.5 * ones |
|
|
k_pos: torch.Tensor = safe_zero_division(torch.sin(half_theta), theta, eps) |
|
|
k: torch.Tensor = torch.where(mask, k_pos, k_neg) |
|
|
w: torch.Tensor = torch.where(mask, torch.cos(half_theta), ones) |
|
|
|
|
|
quaternion: torch.Tensor = torch.zeros( |
|
|
size=angle_axis.shape[:-1] + (4,), |
|
|
dtype=angle_axis.dtype, |
|
|
device=angle_axis.device, |
|
|
) |
|
|
if order == QuaternionCoeffOrder.XYZW: |
|
|
quaternion[..., 0:1] = a0 * k |
|
|
quaternion[..., 1:2] = a1 * k |
|
|
quaternion[..., 2:3] = a2 * k |
|
|
quaternion[..., 3:4] = w |
|
|
else: |
|
|
quaternion[..., 1:2] = a0 * k |
|
|
quaternion[..., 2:3] = a1 * k |
|
|
quaternion[..., 3:4] = a2 * k |
|
|
quaternion[..., 0:1] = w |
|
|
return quaternion |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@torch.jit.script |
|
|
def normalize_pixel_coordinates( |
|
|
pixel_coordinates: torch.Tensor, height: int, width: int, eps: float = 1e-8 |
|
|
) -> torch.Tensor: |
|
|
r"""Normalize pixel coordinates between -1 and 1. |
|
|
|
|
|
Normalized, -1 if on extreme left, 1 if on extreme right (x = w-1). |
|
|
|
|
|
Args: |
|
|
pixel_coordinates: the grid with pixel coordinates. Shape can be :math:`(*, 2)`. |
|
|
width: the maximum width in the x-axis. |
|
|
height: the maximum height in the y-axis. |
|
|
eps: safe division by zero. |
|
|
|
|
|
Return: |
|
|
the normalized pixel coordinates. |
|
|
""" |
|
|
if pixel_coordinates.shape[-1] != 2: |
|
|
raise ValueError( |
|
|
"Input pixel_coordinates must be of shape (*, 2). Got {}".format( |
|
|
pixel_coordinates.shape |
|
|
) |
|
|
) |
|
|
|
|
|
hw: torch.Tensor = torch.stack( |
|
|
[ |
|
|
torch.tensor( |
|
|
width, device=pixel_coordinates.device, dtype=pixel_coordinates.dtype |
|
|
), |
|
|
torch.tensor( |
|
|
height, device=pixel_coordinates.device, dtype=pixel_coordinates.dtype |
|
|
), |
|
|
] |
|
|
) |
|
|
|
|
|
factor: torch.Tensor = torch.tensor( |
|
|
2.0, device=pixel_coordinates.device, dtype=pixel_coordinates.dtype |
|
|
) / (hw - 1).clamp(eps) |
|
|
|
|
|
return factor * pixel_coordinates - 1 |
|
|
|
|
|
|
|
|
@torch.jit.script |
|
|
def denormalize_pixel_coordinates( |
|
|
pixel_coordinates: torch.Tensor, height: int, width: int, eps: float = 1e-8 |
|
|
) -> torch.Tensor: |
|
|
r"""Denormalize pixel coordinates. |
|
|
|
|
|
The input is assumed to be -1 if on extreme left, 1 if on extreme right (x = w-1). |
|
|
|
|
|
Args: |
|
|
pixel_coordinates: the normalized grid coordinates. Shape can be :math:`(*, 2)`. |
|
|
width: the maximum width in the x-axis. |
|
|
height: the maximum height in the y-axis. |
|
|
eps: safe division by zero. |
|
|
|
|
|
Return: |
|
|
the denormalized pixel coordinates. |
|
|
""" |
|
|
if pixel_coordinates.shape[-1] != 2: |
|
|
raise ValueError( |
|
|
"Input pixel_coordinates must be of shape (*, 2). Got {}".format( |
|
|
pixel_coordinates.shape |
|
|
) |
|
|
) |
|
|
|
|
|
hw: torch.Tensor = ( |
|
|
torch.stack([torch.tensor(width), torch.tensor(height)]) |
|
|
.to(pixel_coordinates.device) |
|
|
.to(pixel_coordinates.dtype) |
|
|
) |
|
|
|
|
|
factor: torch.Tensor = torch.tensor(2.0) / (hw - 1).clamp(eps) |
|
|
|
|
|
return torch.tensor(1.0) / factor * (pixel_coordinates + 1) |
|
|
|
|
|
|
|
|
@torch.jit.script |
|
|
def normalize_pixel_coordinates3d( |
|
|
pixel_coordinates: torch.Tensor, |
|
|
depth: int, |
|
|
height: int, |
|
|
width: int, |
|
|
eps: float = 1e-8, |
|
|
) -> torch.Tensor: |
|
|
r"""Normalize pixel coordinates between -1 and 1. |
|
|
|
|
|
Normalized, -1 if on extreme left, 1 if on extreme right (x = w-1). |
|
|
|
|
|
Args: |
|
|
pixel_coordinates: the grid with pixel coordinates. Shape can be :math:`(*, 3)`. |
|
|
depth: the maximum depth in the z-axis. |
|
|
height: the maximum height in the y-axis. |
|
|
width: the maximum width in the x-axis. |
|
|
eps: safe division by zero. |
|
|
|
|
|
Return: |
|
|
the normalized pixel coordinates. |
|
|
""" |
|
|
if pixel_coordinates.shape[-1] != 3: |
|
|
raise ValueError( |
|
|
"Input pixel_coordinates must be of shape (*, 3). Got {}".format( |
|
|
pixel_coordinates.shape |
|
|
) |
|
|
) |
|
|
|
|
|
dhw: torch.Tensor = ( |
|
|
torch.stack([torch.tensor(depth), torch.tensor(width), torch.tensor(height)]) |
|
|
.to(pixel_coordinates.device) |
|
|
.to(pixel_coordinates.dtype) |
|
|
) |
|
|
|
|
|
factor: torch.Tensor = torch.tensor(2.0) / (dhw - 1).clamp(eps) |
|
|
|
|
|
return factor * pixel_coordinates - 1 |
|
|
|
|
|
|
|
|
@torch.jit.script |
|
|
def denormalize_pixel_coordinates3d( |
|
|
pixel_coordinates: torch.Tensor, |
|
|
depth: int, |
|
|
height: int, |
|
|
width: int, |
|
|
eps: float = 1e-8, |
|
|
) -> torch.Tensor: |
|
|
r"""Denormalize pixel coordinates. |
|
|
|
|
|
The input is assumed to be -1 if on extreme left, 1 if on extreme right (x = w-1). |
|
|
|
|
|
Args: |
|
|
pixel_coordinates: the normalized grid coordinates. Shape can be :math:`(*, 3)`. |
|
|
depth: the maximum depth in the x-axis. |
|
|
height: the maximum height in the y-axis. |
|
|
width: the maximum width in the x-axis. |
|
|
eps: safe division by zero. |
|
|
|
|
|
Return: |
|
|
the denormalized pixel coordinates. |
|
|
""" |
|
|
if pixel_coordinates.shape[-1] != 3: |
|
|
raise ValueError( |
|
|
"Input pixel_coordinates must be of shape (*, 3). Got {}".format( |
|
|
pixel_coordinates.shape |
|
|
) |
|
|
) |
|
|
|
|
|
dhw: torch.Tensor = ( |
|
|
torch.stack([torch.tensor(depth), torch.tensor(width), torch.tensor(height)]) |
|
|
.to(pixel_coordinates.device) |
|
|
.to(pixel_coordinates.dtype) |
|
|
) |
|
|
|
|
|
factor: torch.Tensor = torch.tensor(2.0) / (dhw - 1).clamp(eps) |
|
|
|
|
|
return torch.tensor(1.0) / factor * (pixel_coordinates + 1) |
|
|
|