FreeCAD / src /Base /GeometryPyCXX.cpp
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// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2008 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include <sstream>
#include "GeometryPyCXX.h"
#include "VectorPy.h"
// NOLINTBEGIN(readability-identifier-length)
int Py::Vector::Vector_TypeCheck(PyObject* obj)
{
return PyObject_TypeCheck(obj, &(Base::VectorPy::Type));
}
bool Py::Vector::accepts(PyObject* obj) const
{
if (obj && Vector_TypeCheck(obj)) {
return true;
}
if (obj && PySequence_Check(obj)) {
return (PySequence_Size(obj) == 3);
}
return false;
}
Py::Vector::Vector(const Base::Vector3d& vec)
{
set(new Base::VectorPy(vec), true);
validate();
}
Py::Vector::Vector(const Base::Vector3f& vec)
{
set(new Base::VectorPy(vec), true);
validate();
}
Py::Vector& Py::Vector::operator=(PyObject* rhsp)
{
if (ptr() == rhsp) {
return *this;
}
set(rhsp, false);
return *this;
}
Py::Vector& Py::Vector::operator=(const Base::Vector3d& vec)
{
set(new Base::VectorPy(vec), true);
return *this;
}
Py::Vector& Py::Vector::operator=(const Base::Vector3f& vec)
{
set(new Base::VectorPy(vec), true);
return *this;
}
Base::Vector3d Py::Vector::toVector() const
{
if (Vector_TypeCheck(ptr())) {
return static_cast<Base::VectorPy*>(ptr())->value();
}
return Base::getVectorFromTuple<double>(ptr());
}
namespace Base
{
Py::PythonType& Vector2dPy::behaviors()
{
return Py::PythonClass<Vector2dPy>::behaviors();
}
PyTypeObject* Vector2dPy::type_object()
{
return Py::PythonClass<Vector2dPy>::type_object();
}
bool Vector2dPy::check(PyObject* py)
{
return Py::PythonClass<Vector2dPy>::check(py);
}
Py::PythonClassObject<Vector2dPy> Vector2dPy::create(const Vector2d& vec)
{
return create(vec.x, vec.y);
}
Py::PythonClassObject<Vector2dPy> Vector2dPy::create(double vx, double vy)
{
Py::Callable class_type(type());
Py::Tuple arg(2);
arg.setItem(0, Py::Float(vx));
arg.setItem(1, Py::Float(vy));
Py::PythonClassObject<Vector2dPy> py = Py::PythonClassObject<Vector2dPy>(
class_type.apply(arg, Py::Dict())
);
return py;
}
Vector2dPy::Vector2dPy(Py::PythonClassInstance* self, Py::Tuple& args, Py::Dict& kwds)
: Py::PythonClass<Vector2dPy>::PythonClass(self, args, kwds)
{
double vx = 0;
double vy = 0;
if (!PyArg_ParseTuple(args.ptr(), "|dd", &vx, &vy)) {
throw Py::Exception();
}
v.x = vx;
v.y = vy;
}
Vector2dPy::~Vector2dPy() = default;
Py::Object Vector2dPy::repr()
{
Py::Float vx(v.x);
Py::Float vy(v.y);
std::stringstream str;
str << "Vector2 (";
str << static_cast<std::string>(vx.repr()) << ", " << static_cast<std::string>(vy.repr());
str << ")";
return Py::String(str.str()); // NOLINT
}
Py::Object Vector2dPy::getattro(const Py::String& name_)
{
// For Py3 either handle __dict__ or implement __dir__ as shown here:
// https://stackoverflow.com/questions/48609111/how-is-dir-implemented-exactly-and-how-should-i-know-it
//
std::string name(name_.as_std_string("utf-8"));
if (name == "__dict__") {
Py::Dict attr;
attr.setItem(Py::String("x"), Py::Float(v.x));
attr.setItem(Py::String("y"), Py::Float(v.y));
return attr; // NOLINT
}
if (name == "x") {
return Py::Float(v.x); // NOLINT
}
if (name == "y") {
return Py::Float(v.y); // NOLINT
}
return genericGetAttro(name_);
}
int Vector2dPy::setattro(const Py::String& name_, const Py::Object& value)
{
std::string name(name_.as_std_string("utf-8"));
if (name == "x" && !value.isNull()) {
v.x = static_cast<double>(Py::Float(value));
return 0;
}
if (name == "y" && !value.isNull()) {
v.y = static_cast<double>(Py::Float(value));
return 0;
}
return genericSetAttro(name_, value);
}
Py::Object Vector2dPy::number_negative()
{
return create(-v.x, -v.y); // NOLINT
}
Py::Object Vector2dPy::number_positive()
{
return create(v.x, v.y); // NOLINT
}
Py::Object Vector2dPy::number_absolute()
{
return create(fabs(v.x), fabs(v.y)); // NOLINT
}
Py::Object Vector2dPy::number_invert()
{
throw Py::TypeError("Not defined");
}
Py::Object Vector2dPy::number_int()
{
throw Py::TypeError("Not defined");
}
Py::Object Vector2dPy::number_float()
{
throw Py::TypeError("Not defined");
}
Py::Object Vector2dPy::number_add(const Py::Object& py)
{
Vector2d vec(Py::toVector2d(py));
vec = v + vec;
return create(vec); // NOLINT
}
Py::Object Vector2dPy::number_subtract(const Py::Object& py)
{
Vector2d vec(Py::toVector2d(py));
vec = v - vec;
return create(vec); // NOLINT
}
Py::Object Vector2dPy::number_multiply(const Py::Object& py)
{
if (PyObject_TypeCheck(py.ptr(), Vector2dPy::type_object())) {
Vector2d vec(Py::toVector2d(py));
double scalar = v * vec;
return Py::Float(scalar); // NOLINT
}
if (py.isNumeric()) {
double scale = static_cast<double>(Py::Float(py));
return create(v * scale); // NOLINT
}
throw Py::TypeError("Argument must be Vector2d or Float");
}
Py::Object Vector2dPy::number_remainder(const Py::Object&)
{
throw Py::TypeError("Not defined");
}
Py::Object Vector2dPy::number_divmod(const Py::Object&)
{
throw Py::TypeError("Not defined");
}
Py::Object Vector2dPy::number_lshift(const Py::Object&)
{
throw Py::TypeError("Not defined");
}
Py::Object Vector2dPy::number_rshift(const Py::Object&)
{
throw Py::TypeError("Not defined");
}
Py::Object Vector2dPy::number_and(const Py::Object&)
{
throw Py::TypeError("Not defined");
}
Py::Object Vector2dPy::number_xor(const Py::Object&)
{
throw Py::TypeError("Not defined");
}
Py::Object Vector2dPy::number_or(const Py::Object&)
{
throw Py::TypeError("Not defined");
}
Py::Object Vector2dPy::number_power(const Py::Object&, const Py::Object&)
{
throw Py::TypeError("Not defined");
}
Py::Object Vector2dPy::isNull(const Py::Tuple& args)
{
double tol = 0.0;
if (args.size() > 0) {
tol = static_cast<double>(Py::Float(args[0]));
}
return Py::Boolean(v.IsNull(tol)); // NOLINT
}
PYCXX_VARARGS_METHOD_DECL(Vector2dPy, isNull)
Py::Object Vector2dPy::length(const Py::Tuple&)
{
return Py::Float(v.Length()); // NOLINT
}
PYCXX_VARARGS_METHOD_DECL(Vector2dPy, length)
Py::Object Vector2dPy::atan2(const Py::Tuple&)
{
return Py::Float(v.Angle()); // NOLINT
}
PYCXX_VARARGS_METHOD_DECL(Vector2dPy, atan2)
Py::Object Vector2dPy::square(const Py::Tuple&)
{
return Py::Float(v.Sqr()); // NOLINT
}
PYCXX_VARARGS_METHOD_DECL(Vector2dPy, square)
Py::Object Vector2dPy::scale(const Py::Tuple& args)
{
double value = static_cast<double>(Py::Float(args[0]));
v.Scale(value);
return Py::None();
}
PYCXX_VARARGS_METHOD_DECL(Vector2dPy, scale)
Py::Object Vector2dPy::rotate(const Py::Tuple& args)
{
double value = static_cast<double>(Py::Float(args[0]));
v.Rotate(value);
return Py::None();
}
PYCXX_VARARGS_METHOD_DECL(Vector2dPy, rotate)
Py::Object Vector2dPy::normalize(const Py::Tuple&)
{
v.Normalize();
return Py::None();
}
PYCXX_VARARGS_METHOD_DECL(Vector2dPy, normalize)
Py::Object Vector2dPy::perpendicular(const Py::Tuple& args)
{
bool value = static_cast<bool>(Py::Boolean(args[0]));
Base::Vector2d pnt = v.Perpendicular(value);
return create(pnt); // NOLINT
}
PYCXX_VARARGS_METHOD_DECL(Vector2dPy, perpendicular)
Py::Object Vector2dPy::distance(const Py::Tuple& args)
{
Base::Vector2d pnt = Py::toVector2d(args[0]);
return Py::Float(pnt.Distance(v)); // NOLINT
}
PYCXX_VARARGS_METHOD_DECL(Vector2dPy, distance)
Py::Object Vector2dPy::isEqual(const Py::Tuple& args)
{
Base::Vector2d pnt = Py::toVector2d(args[0]);
double tol = static_cast<double>(Py::Float(args[1]));
return Py::Boolean(v.IsEqual(pnt, tol)); // NOLINT
}
PYCXX_VARARGS_METHOD_DECL(Vector2dPy, isEqual)
Py::Object Vector2dPy::getAngle(const Py::Tuple& args)
{
Base::Vector2d vec = Py::toVector2d(args[0]);
return Py::Float(v.GetAngle(vec)); // NOLINT
}
PYCXX_VARARGS_METHOD_DECL(Vector2dPy, getAngle)
Py::Object Vector2dPy::projectToLine(const Py::Tuple& args)
{
Base::Vector2d pnt1 = Py::toVector2d(args[0]);
Base::Vector2d pnt2 = Py::toVector2d(args[1]);
v.ProjectToLine(pnt1, pnt2);
return Py::None();
}
PYCXX_VARARGS_METHOD_DECL(Vector2dPy, projectToLine)
// NOLINTEND(readability-identifier-length)
void Vector2dPy::init_type()
{
behaviors().name("Vector2d");
behaviors().doc("Vector2d class");
behaviors().supportGetattro();
behaviors().supportSetattro();
behaviors().supportRepr();
behaviors().supportNumberType();
PYCXX_ADD_VARARGS_METHOD(isNull, isNull, "isNull()");
PYCXX_ADD_VARARGS_METHOD(length, length, "length()");
PYCXX_ADD_VARARGS_METHOD(atan2, atan2, "atan2()");
PYCXX_ADD_VARARGS_METHOD(square, square, "square()");
PYCXX_ADD_VARARGS_METHOD(scale, scale, "scale()");
PYCXX_ADD_VARARGS_METHOD(rotate, rotate, "rotate()");
PYCXX_ADD_VARARGS_METHOD(normalize, normalize, "normalize()");
PYCXX_ADD_VARARGS_METHOD(perpendicular, perpendicular, "perpendicular()");
PYCXX_ADD_VARARGS_METHOD(distance, distance, "distance()");
PYCXX_ADD_VARARGS_METHOD(isEqual, isEqual, "isEqual()");
PYCXX_ADD_VARARGS_METHOD(getAngle, getAngle, "getAngle()");
PYCXX_ADD_VARARGS_METHOD(projectToLine, projectToLine, "projectToLine()");
// Call to make the type ready for use
behaviors().readyType();
}
} // namespace Base