FreeCAD / src /Mod /CAM /PathSimulator /AppGL /DlgCAMSimulator.h
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// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2017 Shai Seger <shaise at gmail> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef PATHSIMULATOR_CAMSimulatorGui_H
#define PATHSIMULATOR_CAMSimulatorGui_H
#ifdef _MSC_VER
# pragma warning(disable : 4251)
#endif
#include <Mod/Part/App/TopoShape.h>
#include <QWindow>
#include <QOpenGLExtraFunctions>
#include <QPainter>
#include <QExposeEvent>
#include <QResizeEvent>
#include <QMouseEvent>
#include <QOpenGLContext>
namespace MillSim
{
// use short declaration as using 'include' causes a header loop
class MillSimulation;
struct Vertex;
} // namespace MillSim
namespace CAMSimulator
{
struct SimStock
{
public:
SimStock(float px, float py, float pz, float lx, float ly, float lz, float res);
~SimStock();
public:
float mPx, mPy, mPz; // stock zero position
float mLx, mLy, mLz; // stock dimensions
};
class DlgCAMSimulator: public QWindow, public QOpenGLExtraFunctions
{
Q_OBJECT
public:
explicit DlgCAMSimulator(QWindow* parent = nullptr);
~DlgCAMSimulator() override;
virtual void render(QPainter* painter);
virtual void render();
virtual void initialize();
void setAnimating(bool animating);
static DlgCAMSimulator* GetInstance();
void SetStockShape(const Part::TopoShape& tshape, float resolution);
void SetBaseShape(const Part::TopoShape& tshape, float resolution);
public: // slots:
void renderLater();
void renderNow();
void startSimulation(const Part::TopoShape& stock, float quality);
void resetSimulation();
void addGcodeCommand(const char* cmd);
void addTool(
const std::vector<float>& toolProfilePoints,
int toolNumber,
float diameter,
float resolution
);
protected:
bool event(QEvent* event) override;
void checkInitialization();
void doGlCleanup();
void exposeEvent(QExposeEvent* event) override;
void mouseMoveEvent(QMouseEvent* ev) override;
void mousePressEvent(QMouseEvent* ev) override;
void mouseReleaseEvent(QMouseEvent* ev) override;
void wheelEvent(QWheelEvent* ev) override;
void hideEvent(QHideEvent* ev) override;
void resizeEvent(QResizeEvent* event) override;
void GetMeshData(
const Part::TopoShape& tshape,
float resolution,
std::vector<MillSim::Vertex>& verts,
std::vector<GLushort>& indices
);
private:
bool mAnimating = false;
bool mNeedsInitialize = false;
QOpenGLContext* mContext = nullptr;
QOpenGLContext* mLastContext = nullptr;
MillSim::MillSimulation* mMillSimulator = nullptr;
static DlgCAMSimulator* mInstance;
float mQuality = 10;
};
} // namespace CAMSimulator
#endif // PATHSIMULATOR_PathSim_H