FreeCAD / src /Mod /Draft /draftmake /make_circle.py
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# SPDX-License-Identifier: LGPL-2.1-or-later
# ***************************************************************************
# * Copyright (c) 2009, 2010 Yorik van Havre <yorik@uncreated.net> *
# * Copyright (c) 2009, 2010 Ken Cline <cline@frii.com> *
# * Copyright (c) 2020 FreeCAD Developers *
# * *
# * This program is free software; you can redistribute it and/or modify *
# * it under the terms of the GNU Lesser General Public License (LGPL) *
# * as published by the Free Software Foundation; either version 2 of *
# * the License, or (at your option) any later version. *
# * for detail see the LICENCE text file. *
# * *
# * This program is distributed in the hope that it will be useful, *
# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
# * GNU Library General Public License for more details. *
# * *
# * You should have received a copy of the GNU Library General Public *
# * License along with this program; if not, write to the Free Software *
# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
# * USA *
# * *
# ***************************************************************************
"""Provides functions to create Circle objects."""
## @package make_circle
# \ingroup draftmake
# \brief Provides functions to create Circle objects.
## \addtogroup draftmake
# @{
import math
import FreeCAD as App
import Part
import DraftGeomUtils
import DraftVecUtils
import draftutils.utils as utils
import draftutils.gui_utils as gui_utils
from draftobjects.circle import Circle
if App.GuiUp:
from draftviewproviders.view_base import ViewProviderDraft
def _get_normal(axis, ref_rot):
local_axis = ref_rot.inverted().multVec(axis)
x, y, z = [abs(coord) for coord in list(local_axis)]
# Use local X, Y or Z axis for comparison:
if z >= x and z >= y:
local_comp_vec = App.Vector(0, 0, 1)
elif y >= x and y >= z:
local_comp_vec = App.Vector(0, -1, 0) # -Y to match the Front view
else:
local_comp_vec = App.Vector(1, 0, 0)
comp_vec = ref_rot.multVec(local_comp_vec)
axis = App.Vector(axis) # create independent copy
if axis.getAngle(comp_vec) > math.pi / 2:
axis = axis.negative()
return axis
def make_circle(radius, placement=None, face=None, startangle=None, endangle=None, support=None):
"""make_circle(radius, [placement], [face], [startangle], [endangle])
or make_circle(edge, [placement], [face]):
Creates a circle object with given parameters.
If startangle and endangle are provided and not equal, the object will be
an arc instead of a full circle.
Parameters
----------
radius: the radius of the circle or the shape of a circular edge
If it is an edge, startangle and endangle are ignored.
edge.Curve must be a Part.Circle.
placement: optional
If radius is an edge, placement is adjusted to match the geometry
of the edge. The Z axis of the adjusted placement will be parallel
to the (negative) edge axis. Its Base will match the edge center.
face: Bool
If face is False, the circle is shown as a wireframe,
otherwise as a face.
startangle: start angle of the circle (in degrees)
Recalculated if not in the -360 to 360 range.
endangle: end angle of the circle (in degrees)
Recalculated if not in the -360 to 360 range.
support: App::PropertyLinkSubList, optional
It defaults to `None`.
It is a list containing tuples to define the attachment
of the new object.
This parameter sets the `Support` property but it only really
affects the position of the new object if its `MapMode` is
set to other than `'Deactivated'`.
"""
if not App.ActiveDocument:
App.Console.PrintError("No active document. Aborting\n")
return
if placement:
utils.type_check([(placement, App.Placement)], "make_circle")
if (isinstance(radius, Part.Edge) and len(radius.Vertexes) > 1) or startangle != endangle:
name = "Arc"
else:
name = "Circle"
obj = App.ActiveDocument.addObject("Part::Part2DObjectPython", name)
Circle(obj)
if face is not None:
obj.MakeFace = face
if isinstance(radius, Part.Edge) and DraftGeomUtils.geomType(radius) == "Circle":
edge = radius
obj.Radius = edge.Curve.Radius
axis = edge.Curve.Axis
ref_rot = App.Rotation() if placement is None else placement.Rotation
normal = _get_normal(axis, ref_rot)
ref_x_axis = ref_rot.multVec(App.Vector(1, 0, 0))
ref_y_axis = ref_rot.multVec(App.Vector(0, 1, 0))
rot = App.Rotation(ref_x_axis, ref_y_axis, normal, "ZXY")
placement = App.Placement(edge.Curve.Center, rot)
if len(edge.Vertexes) > 1:
v1 = (edge.Vertexes[0].Point).sub(edge.Curve.Center)
v2 = (edge.Vertexes[-1].Point).sub(edge.Curve.Center)
if not axis.isEqual(normal, 1e-4):
v1, v2 = v2, v1
x_axis = rot.multVec(App.Vector(1, 0, 0))
obj.FirstAngle = math.degrees(DraftVecUtils.angle(x_axis, v1, normal))
obj.LastAngle = math.degrees(DraftVecUtils.angle(x_axis, v2, normal))
else:
obj.Radius = radius
if (startangle is not None) and (endangle is not None):
obj.FirstAngle = math.copysign(abs(startangle) % 360, startangle)
obj.LastAngle = math.copysign(abs(endangle) % 360, endangle)
obj.AttachmentSupport = support
if placement:
obj.Placement = placement
if App.GuiUp:
ViewProviderDraft(obj.ViewObject)
gui_utils.format_object(obj)
gui_utils.select(obj)
return obj
makeCircle = make_circle
## @}