FreeCAD / src /Mod /Material /Gui /Array3D.cpp
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// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2023 David Carter <dcarter@david.carter.ca> *
* *
* This file is part of FreeCAD. *
* *
* FreeCAD is free software: you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 2.1 of the *
* License, or (at your option) any later version. *
* *
* FreeCAD is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with FreeCAD. If not, see *
* <https://www.gnu.org/licenses/>. *
* *
**************************************************************************/
#include <QMenu>
#include <QMessageBox>
#include <QPushButton>
#include <Gui/MainWindow.h>
#include <Mod/Material/App/Exceptions.h>
#include "Array3D.h"
#include "ArrayDelegate.h"
#include "ArrayModel.h"
#include "ui_Array3D.h"
using namespace MatGui;
Array3D::Array3D(const QString& propertyName,
const std::shared_ptr<Materials::Material>& material,
QWidget* parent)
: QDialog(parent)
, ui(new Ui_Array3D)
, _material(material)
{
ui->setupUi(this);
if (material->hasPhysicalProperty(propertyName)) {
_property = material->getPhysicalProperty(propertyName);
}
else if (material->hasAppearanceProperty(propertyName)) {
_property = material->getAppearanceProperty(propertyName);
}
else {
Base::Console().log("Property '%s' not found\n", propertyName.toStdString().c_str());
_property = nullptr;
}
if (_property) {
_value =
std::static_pointer_cast<Materials::Array3D>(_property->getMaterialValue());
}
else {
_value = nullptr;
}
setupDepthArray();
setupArray();
ui->table3D->setContextMenuPolicy(Qt::CustomContextMenu);
connect(ui->table3D, &QWidget::customContextMenuRequested, this, &Array3D::onDepthContextMenu);
ui->table2D->setContextMenuPolicy(Qt::CustomContextMenu);
connect(ui->table2D, &QWidget::customContextMenuRequested, this, &Array3D::on2DContextMenu);
_deleteDepthAction.setText(tr("Delete Row"));
connect(&_deleteDepthAction, &QAction::triggered, this, &Array3D::onDepthDelete);
ui->table3D->addAction(&_deleteDepthAction);
_delete2DAction.setText(tr("Delete Row"));
connect(&_delete2DAction, &QAction::triggered, this, &Array3D::on2DDelete);
ui->table2D->addAction(&_delete2DAction);
connect(ui->standardButtons->button(QDialogButtonBox::Ok),
&QPushButton::clicked,
this,
&Array3D::onOk);
connect(ui->standardButtons->button(QDialogButtonBox::Cancel),
&QPushButton::clicked,
this,
&Array3D::onCancel);
QItemSelectionModel* selectionModel = ui->table3D->selectionModel();
connect(selectionModel, &QItemSelectionModel::selectionChanged, this, &Array3D::onSelectDepth);
}
bool Array3D::onSplitter(QEvent* e)
{
Q_UNUSED(e)
return false;
}
void Array3D::setDepthColumnDelegate(QTableView* table)
{
auto& column = _property->getColumn(0);
table->setItemDelegateForColumn(0,
new ArrayDelegate(column.getType(), column.getUnits(), this));
}
void Array3D::setDepthColumnWidth(QTableView* table)
{
table->setColumnWidth(0, 100);
}
void Array3D::setupDepthArray()
{
if (_property == nullptr) {
return;
}
auto table = ui->table3D;
auto model = new Array3DDepthModel(_property, _value, this);
table->setModel(model);
// table->setEditTriggers(QAbstractItemView::AllEditTriggers);
table->setSelectionMode(QAbstractItemView::SingleSelection);
setDepthColumnWidth(table);
setDepthColumnDelegate(table);
connect(model, &QAbstractItemModel::rowsInserted, this, &Array3D::onRowsInserted);
connect(model, &QAbstractItemModel::rowsRemoved, this, &Array3D::onRowsRemoved);
connect(model, &QAbstractItemModel::dataChanged, this, &Array3D::onDataChanged);
}
void Array3D::onRowsInserted(const QModelIndex& parent, int first, int last)
{
Q_UNUSED(parent)
Q_UNUSED(first)
Q_UNUSED(last)
update2DArray();
}
void Array3D::onRowsRemoved(const QModelIndex& parent, int first, int last)
{
Q_UNUSED(parent)
Q_UNUSED(first)
Q_UNUSED(last)
update2DArray();
}
void Array3D::onDataChanged(const QModelIndex& topLeft,
const QModelIndex& bottomRight,
const QVector<int>& roles)
{
Q_UNUSED(topLeft)
Q_UNUSED(bottomRight)
Q_UNUSED(roles)
_material->setEditStateAlter();
}
void Array3D::setColumnWidths(QTableView* table)
{
int length = _property->columns();
for (int i = 0; i < length; i++) {
table->setColumnWidth(i, 100);
}
}
void Array3D::setColumnDelegates(QTableView* table)
{
int length = _property->columns();
for (int i = 0; i < length; i++) {
auto& column = _property->getColumn(i);
table->setItemDelegateForColumn(
i,
new ArrayDelegate(column.getType(), column.getUnits(), this));
}
}
void Array3D::setupArray()
{
if (_property == nullptr) {
return;
}
auto table = ui->table2D;
auto model = new Array3DModel(_property, _value, this);
table->setModel(model);
// table->setEditTriggers(QAbstractItemView::AllEditTriggers);
table->setSelectionMode(QAbstractItemView::SingleSelection);
setColumnWidths(table);
setColumnDelegates(table);
if (_value->depth() == 0) {
table->setEnabled(false);
}
connect(model, &QAbstractItemModel::dataChanged, this, &Array3D::onDataChanged);
}
void Array3D::onSelectDepth(const QItemSelection& selected, const QItemSelection& deselected)
{
Q_UNUSED(deselected);
QModelIndexList indexes = selected.indexes();
// This should be a list of length 1
for (auto it = indexes.begin(); it != indexes.end(); it++) {
_value->setCurrentDepth(it->row());
break;
}
update2DArray();
}
void Array3D::update2DArray()
{
auto table = ui->table2D;
auto model = static_cast<Array3DModel*>(table->model());
model->updateData();
table->setEnabled(_value->depth() > 0);
}
void Array3D::onDepthContextMenu(const QPoint& pos)
{
QMenu contextMenu(tr("Context Menu"), this);
contextMenu.addAction(&_deleteDepthAction);
contextMenu.exec(ui->table3D->mapToGlobal(pos));
}
bool Array3D::newDepthRow(const QModelIndex& index)
{
auto model = static_cast<Array3DDepthModel*>(ui->table3D->model());
return model->newRow(index);
}
void Array3D::onDepthDelete(bool checked)
{
Q_UNUSED(checked)
QItemSelectionModel* selectionModel = ui->table3D->selectionModel();
if (!selectionModel->hasSelection() || newDepthRow(selectionModel->currentIndex())) {
return;
}
int res = confirmDepthDelete();
if (res == QMessageBox::Cancel) {
return;
}
}
int Array3D::confirmDepthDelete()
{
QMessageBox box(this);
box.setIcon(QMessageBox::Question);
box.setWindowTitle(tr("Confirm Delete"));
QString prompt = tr("Delete the row?");
box.setText(prompt);
box.setInformativeText(tr("Removing this will also remove all 2D contents."));
box.setStandardButtons(QMessageBox::Ok | QMessageBox::Cancel);
box.setDefaultButton(QMessageBox::Cancel);
box.setEscapeButton(QMessageBox::Cancel);
int res = QMessageBox::Cancel;
box.adjustSize(); // Silence warnings from Qt on Windows
switch (box.exec()) {
case QMessageBox::Ok:
deleteDepthSelected();
res = QMessageBox::Ok;
break;
}
return res;
}
void Array3D::deleteDepthSelected()
{
auto model = static_cast<Array3DDepthModel*>(ui->table3D->model());
QItemSelectionModel* selectionModel = ui->table3D->selectionModel();
auto index = selectionModel->currentIndex();
model->deleteRow(index);
auto depth = _value->currentDepth();
if (depth >= _value->depth()) {
depth = depth - 1;
}
_value->setCurrentDepth(depth);
update2DArray();
}
void Array3D::on2DContextMenu(const QPoint& pos)
{
QMenu contextMenu(tr("Context Menu"), this);
contextMenu.addAction(&_delete2DAction);
// contextMenu.exec(mapToGlobal(pos));
contextMenu.exec(ui->table2D->mapToGlobal(pos));
}
bool Array3D::new2DRow(const QModelIndex& index)
{
auto model = static_cast<Array3DModel*>(ui->table2D->model());
return model->newRow(index);
}
void Array3D::on2DDelete(bool checked)
{
Q_UNUSED(checked)
QItemSelectionModel* selectionModel = ui->table2D->selectionModel();
if (!selectionModel->hasSelection() || new2DRow(selectionModel->currentIndex())) {
return;
}
int res = confirm2dDelete();
if (res == QMessageBox::Cancel) {
return;
}
}
int Array3D::confirm2dDelete()
{
QMessageBox box(this);
box.setIcon(QMessageBox::Question);
box.setWindowTitle(tr("Confirm Delete"));
QString prompt = tr("Delete the row?");
box.setText(prompt);
box.setStandardButtons(QMessageBox::Ok | QMessageBox::Cancel);
box.setDefaultButton(QMessageBox::Cancel);
box.setEscapeButton(QMessageBox::Cancel);
int res = QMessageBox::Cancel;
box.adjustSize(); // Silence warnings from Qt on Windows
switch (box.exec()) {
case QMessageBox::Ok:
delete2DSelected();
res = QMessageBox::Ok;
break;
}
return res;
}
void Array3D::delete2DSelected()
{
auto model = static_cast<Array3DModel*>(ui->table2D->model());
QItemSelectionModel* selectionModel = ui->table2D->selectionModel();
auto index = selectionModel->currentIndex();
model->deleteRow(index);
update2DArray();
}
void Array3D::onOk(bool checked)
{
Q_UNUSED(checked)
QDialog::accept();
}
void Array3D::onCancel(bool checked)
{
Q_UNUSED(checked)
QDialog::reject();
}
#include "moc_Array3D.cpp"