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| | #include <QMenu> |
| | #include <QMessageBox> |
| | #include <QPushButton> |
| |
|
| |
|
| | #include <Gui/MainWindow.h> |
| |
|
| | #include <Mod/Material/App/Exceptions.h> |
| |
|
| | #include "Array3D.h" |
| | #include "ArrayDelegate.h" |
| | #include "ArrayModel.h" |
| | #include "ui_Array3D.h" |
| |
|
| |
|
| | using namespace MatGui; |
| |
|
| | Array3D::Array3D(const QString& propertyName, |
| | const std::shared_ptr<Materials::Material>& material, |
| | QWidget* parent) |
| | : QDialog(parent) |
| | , ui(new Ui_Array3D) |
| | , _material(material) |
| | { |
| | ui->setupUi(this); |
| |
|
| | if (material->hasPhysicalProperty(propertyName)) { |
| | _property = material->getPhysicalProperty(propertyName); |
| | } |
| | else if (material->hasAppearanceProperty(propertyName)) { |
| | _property = material->getAppearanceProperty(propertyName); |
| | } |
| | else { |
| | Base::Console().log("Property '%s' not found\n", propertyName.toStdString().c_str()); |
| | _property = nullptr; |
| | } |
| | if (_property) { |
| | _value = |
| | std::static_pointer_cast<Materials::Array3D>(_property->getMaterialValue()); |
| | } |
| | else { |
| | _value = nullptr; |
| | } |
| |
|
| | setupDepthArray(); |
| | setupArray(); |
| |
|
| | ui->table3D->setContextMenuPolicy(Qt::CustomContextMenu); |
| | connect(ui->table3D, &QWidget::customContextMenuRequested, this, &Array3D::onDepthContextMenu); |
| |
|
| | ui->table2D->setContextMenuPolicy(Qt::CustomContextMenu); |
| | connect(ui->table2D, &QWidget::customContextMenuRequested, this, &Array3D::on2DContextMenu); |
| |
|
| | _deleteDepthAction.setText(tr("Delete Row")); |
| | connect(&_deleteDepthAction, &QAction::triggered, this, &Array3D::onDepthDelete); |
| | ui->table3D->addAction(&_deleteDepthAction); |
| |
|
| | _delete2DAction.setText(tr("Delete Row")); |
| | connect(&_delete2DAction, &QAction::triggered, this, &Array3D::on2DDelete); |
| | ui->table2D->addAction(&_delete2DAction); |
| |
|
| | connect(ui->standardButtons->button(QDialogButtonBox::Ok), |
| | &QPushButton::clicked, |
| | this, |
| | &Array3D::onOk); |
| | connect(ui->standardButtons->button(QDialogButtonBox::Cancel), |
| | &QPushButton::clicked, |
| | this, |
| | &Array3D::onCancel); |
| |
|
| |
|
| | QItemSelectionModel* selectionModel = ui->table3D->selectionModel(); |
| | connect(selectionModel, &QItemSelectionModel::selectionChanged, this, &Array3D::onSelectDepth); |
| | } |
| |
|
| | bool Array3D::onSplitter(QEvent* e) |
| | { |
| | Q_UNUSED(e) |
| |
|
| | return false; |
| | } |
| |
|
| | void Array3D::setDepthColumnDelegate(QTableView* table) |
| | { |
| | auto& column = _property->getColumn(0); |
| | table->setItemDelegateForColumn(0, |
| | new ArrayDelegate(column.getType(), column.getUnits(), this)); |
| | } |
| |
|
| | void Array3D::setDepthColumnWidth(QTableView* table) |
| | { |
| | table->setColumnWidth(0, 100); |
| | } |
| |
|
| | void Array3D::setupDepthArray() |
| | { |
| | if (_property == nullptr) { |
| | return; |
| | } |
| |
|
| | auto table = ui->table3D; |
| | auto model = new Array3DDepthModel(_property, _value, this); |
| | table->setModel(model); |
| | |
| | table->setSelectionMode(QAbstractItemView::SingleSelection); |
| |
|
| | setDepthColumnWidth(table); |
| | setDepthColumnDelegate(table); |
| | connect(model, &QAbstractItemModel::rowsInserted, this, &Array3D::onRowsInserted); |
| | connect(model, &QAbstractItemModel::rowsRemoved, this, &Array3D::onRowsRemoved); |
| | connect(model, &QAbstractItemModel::dataChanged, this, &Array3D::onDataChanged); |
| | } |
| |
|
| | void Array3D::onRowsInserted(const QModelIndex& parent, int first, int last) |
| | { |
| | Q_UNUSED(parent) |
| | Q_UNUSED(first) |
| | Q_UNUSED(last) |
| |
|
| | update2DArray(); |
| | } |
| |
|
| | void Array3D::onRowsRemoved(const QModelIndex& parent, int first, int last) |
| | { |
| | Q_UNUSED(parent) |
| | Q_UNUSED(first) |
| | Q_UNUSED(last) |
| |
|
| | update2DArray(); |
| | } |
| |
|
| | void Array3D::onDataChanged(const QModelIndex& topLeft, |
| | const QModelIndex& bottomRight, |
| | const QVector<int>& roles) |
| | { |
| | Q_UNUSED(topLeft) |
| | Q_UNUSED(bottomRight) |
| | Q_UNUSED(roles) |
| |
|
| | _material->setEditStateAlter(); |
| | } |
| |
|
| | void Array3D::setColumnWidths(QTableView* table) |
| | { |
| | int length = _property->columns(); |
| | for (int i = 0; i < length; i++) { |
| | table->setColumnWidth(i, 100); |
| | } |
| | } |
| |
|
| | void Array3D::setColumnDelegates(QTableView* table) |
| | { |
| | int length = _property->columns(); |
| | for (int i = 0; i < length; i++) { |
| | auto& column = _property->getColumn(i); |
| | table->setItemDelegateForColumn( |
| | i, |
| | new ArrayDelegate(column.getType(), column.getUnits(), this)); |
| | } |
| | } |
| |
|
| | void Array3D::setupArray() |
| | { |
| | if (_property == nullptr) { |
| | return; |
| | } |
| |
|
| | auto table = ui->table2D; |
| | auto model = new Array3DModel(_property, _value, this); |
| | table->setModel(model); |
| | |
| | table->setSelectionMode(QAbstractItemView::SingleSelection); |
| |
|
| | setColumnWidths(table); |
| | setColumnDelegates(table); |
| |
|
| | if (_value->depth() == 0) { |
| | table->setEnabled(false); |
| | } |
| | connect(model, &QAbstractItemModel::dataChanged, this, &Array3D::onDataChanged); |
| | } |
| |
|
| | void Array3D::onSelectDepth(const QItemSelection& selected, const QItemSelection& deselected) |
| | { |
| | Q_UNUSED(deselected); |
| |
|
| | QModelIndexList indexes = selected.indexes(); |
| |
|
| | |
| | for (auto it = indexes.begin(); it != indexes.end(); it++) { |
| | _value->setCurrentDepth(it->row()); |
| | break; |
| | } |
| |
|
| | update2DArray(); |
| | } |
| |
|
| | void Array3D::update2DArray() |
| | { |
| | auto table = ui->table2D; |
| | auto model = static_cast<Array3DModel*>(table->model()); |
| | model->updateData(); |
| | table->setEnabled(_value->depth() > 0); |
| | } |
| |
|
| | void Array3D::onDepthContextMenu(const QPoint& pos) |
| | { |
| | QMenu contextMenu(tr("Context Menu"), this); |
| |
|
| | contextMenu.addAction(&_deleteDepthAction); |
| |
|
| | contextMenu.exec(ui->table3D->mapToGlobal(pos)); |
| | } |
| |
|
| | bool Array3D::newDepthRow(const QModelIndex& index) |
| | { |
| | auto model = static_cast<Array3DDepthModel*>(ui->table3D->model()); |
| | return model->newRow(index); |
| | } |
| |
|
| | void Array3D::onDepthDelete(bool checked) |
| | { |
| | Q_UNUSED(checked) |
| |
|
| | QItemSelectionModel* selectionModel = ui->table3D->selectionModel(); |
| | if (!selectionModel->hasSelection() || newDepthRow(selectionModel->currentIndex())) { |
| | return; |
| | } |
| |
|
| | int res = confirmDepthDelete(); |
| | if (res == QMessageBox::Cancel) { |
| | return; |
| | } |
| | } |
| |
|
| | int Array3D::confirmDepthDelete() |
| | { |
| | QMessageBox box(this); |
| | box.setIcon(QMessageBox::Question); |
| | box.setWindowTitle(tr("Confirm Delete")); |
| |
|
| | QString prompt = tr("Delete the row?"); |
| | box.setText(prompt); |
| | box.setInformativeText(tr("Removing this will also remove all 2D contents.")); |
| |
|
| | box.setStandardButtons(QMessageBox::Ok | QMessageBox::Cancel); |
| | box.setDefaultButton(QMessageBox::Cancel); |
| | box.setEscapeButton(QMessageBox::Cancel); |
| |
|
| | int res = QMessageBox::Cancel; |
| | box.adjustSize(); |
| | switch (box.exec()) { |
| | case QMessageBox::Ok: |
| | deleteDepthSelected(); |
| | res = QMessageBox::Ok; |
| | break; |
| | } |
| |
|
| | return res; |
| | } |
| |
|
| | void Array3D::deleteDepthSelected() |
| | { |
| | auto model = static_cast<Array3DDepthModel*>(ui->table3D->model()); |
| | QItemSelectionModel* selectionModel = ui->table3D->selectionModel(); |
| | auto index = selectionModel->currentIndex(); |
| | model->deleteRow(index); |
| |
|
| | auto depth = _value->currentDepth(); |
| | if (depth >= _value->depth()) { |
| | depth = depth - 1; |
| | } |
| | _value->setCurrentDepth(depth); |
| | update2DArray(); |
| | } |
| |
|
| | void Array3D::on2DContextMenu(const QPoint& pos) |
| | { |
| | QMenu contextMenu(tr("Context Menu"), this); |
| |
|
| | contextMenu.addAction(&_delete2DAction); |
| |
|
| | |
| | contextMenu.exec(ui->table2D->mapToGlobal(pos)); |
| | } |
| |
|
| | bool Array3D::new2DRow(const QModelIndex& index) |
| | { |
| | auto model = static_cast<Array3DModel*>(ui->table2D->model()); |
| | return model->newRow(index); |
| | } |
| |
|
| | void Array3D::on2DDelete(bool checked) |
| | { |
| | Q_UNUSED(checked) |
| |
|
| | QItemSelectionModel* selectionModel = ui->table2D->selectionModel(); |
| | if (!selectionModel->hasSelection() || new2DRow(selectionModel->currentIndex())) { |
| | return; |
| | } |
| |
|
| | int res = confirm2dDelete(); |
| | if (res == QMessageBox::Cancel) { |
| | return; |
| | } |
| | } |
| |
|
| | int Array3D::confirm2dDelete() |
| | { |
| | QMessageBox box(this); |
| | box.setIcon(QMessageBox::Question); |
| | box.setWindowTitle(tr("Confirm Delete")); |
| |
|
| | QString prompt = tr("Delete the row?"); |
| | box.setText(prompt); |
| |
|
| | box.setStandardButtons(QMessageBox::Ok | QMessageBox::Cancel); |
| | box.setDefaultButton(QMessageBox::Cancel); |
| | box.setEscapeButton(QMessageBox::Cancel); |
| |
|
| | int res = QMessageBox::Cancel; |
| | box.adjustSize(); |
| | switch (box.exec()) { |
| | case QMessageBox::Ok: |
| | delete2DSelected(); |
| | res = QMessageBox::Ok; |
| | break; |
| | } |
| |
|
| | return res; |
| | } |
| |
|
| | void Array3D::delete2DSelected() |
| | { |
| | auto model = static_cast<Array3DModel*>(ui->table2D->model()); |
| | QItemSelectionModel* selectionModel = ui->table2D->selectionModel(); |
| | auto index = selectionModel->currentIndex(); |
| | model->deleteRow(index); |
| |
|
| | update2DArray(); |
| | } |
| |
|
| | void Array3D::onOk(bool checked) |
| | { |
| | Q_UNUSED(checked) |
| |
|
| | QDialog::accept(); |
| | } |
| |
|
| | void Array3D::onCancel(bool checked) |
| | { |
| | Q_UNUSED(checked) |
| |
|
| | QDialog::reject(); |
| | } |
| |
|
| | #include "moc_Array3D.cpp" |
| |
|