FreeCAD / src /Mod /Material /Gui /DlgSettingsDefaultMaterial.cpp
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// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2023 David Carter <dcarter@david.carter.ca> *
* *
* This file is part of FreeCAD. *
* *
* FreeCAD is free software: you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 2.1 of the *
* License, or (at your option) any later version. *
* *
* FreeCAD is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with FreeCAD. If not, see *
* <https://www.gnu.org/licenses/>. *
* *
**************************************************************************/
#include <Mod/Material/App/ModelUuids.h>
#include "DlgSettingsDefaultMaterial.h"
#include "ui_DlgSettingsDefaultMaterial.h"
using namespace MatGui;
DlgSettingsDefaultMaterial::DlgSettingsDefaultMaterial(QWidget* parent)
: PreferencePage(parent)
, ui(new Ui_DlgSettingsDefaultMaterial)
{
ui->setupUi(this);
ui->widgetMaterial->setParamGrpPath("Mod/Material");
ui->widgetMaterial->setEntryName("DefaultMaterial");
setupFilters();
}
void DlgSettingsDefaultMaterial::setupFilters()
{
// Create a filter to only include current format materials
// that contain at a minimum the Density model
auto filterList = std::make_shared<std::list<std::shared_ptr<Materials::MaterialFilter>>>();
auto filter = std::make_shared<Materials::MaterialFilter>();
filter->setName(tr("Physical"));
filter->addRequiredComplete(Materials::ModelUUIDs::ModelUUID_Mechanical_Density);
filterList->push_back(filter);
ui->widgetMaterial->setIncludeFavorites(false);
ui->widgetMaterial->setIncludeRecent(false);
ui->widgetMaterial->setIncludeEmptyFolders(false);
ui->widgetMaterial->setIncludeLegacy(false);
ui->widgetMaterial->setFilter(filterList);
}
void DlgSettingsDefaultMaterial::saveSettings()
{
ui->widgetMaterial->onSave();
}
void DlgSettingsDefaultMaterial::loadSettings()
{
ui->widgetMaterial->onRestore();
}
/**
* Sets the strings of the subwidgets using the current language.
*/
void DlgSettingsDefaultMaterial::changeEvent(QEvent* e)
{
if (e->type() == QEvent::LanguageChange) {
ui->retranslateUi(this);
}
else {
QWidget::changeEvent(e);
}
}
#include "moc_DlgSettingsDefaultMaterial.cpp"