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// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2022 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef MESH_IO_WRITER_3MF_H
#define MESH_IO_WRITER_3MF_H
#include <Mod/Mesh/MeshGlobal.h>
#include <iosfwd>
#include <zipios++/zipoutputstream.h>
namespace Base
{
class Matrix4D;
}
namespace MeshCore
{
class MeshKernel;
struct Resource3MF
{
std::string extension;
std::string contentType;
std::string relationshipTarget;
std::string relationshipType;
std::string fileNameInZip;
std::string fileContent;
};
/** Saves the mesh object into 3MF format. */
class MeshExport Writer3MF
{
public:
/*!
* \brief Writer3MF
* Passes an output stream to the constructor.
* \param str
*/
explicit Writer3MF(std::ostream& str);
/*!
* \brief Writer3MF
* Passes a file name to the constructor
* \param filename
*/
explicit Writer3MF(const std::string& filename);
/*!
* \brief SetForceModel
* Forcces to write the mesh as model even if itsn't a solid.
* \param model
*/
void SetForceModel(bool model);
/*!
* \brief Add a mesh object resource to the 3MF file.
* \param mesh The mesh object to be written
* \param mat The placement of the mesh object
* \return true if the added mesh could be written successfully, false otherwise.
*/
bool AddMesh(const MeshKernel& mesh, const Base::Matrix4D& mat);
/*!
* \brief AddResource
* Add an additional resource to the 3MF file.
*/
void AddResource(const Resource3MF&);
/*!
* \brief After having added the mesh objects with \ref AddMesh save the meta-information
* to the 3MF file.
* \return true if the data could be written successfully, false otherwise.
*/
bool Save();
private:
static void Initialize(std::ostream& str);
void Finish(std::ostream& str);
std::string GetType(const MeshKernel& mesh) const;
void SaveBuildItem(int id, const Base::Matrix4D& mat);
static std::string DumpMatrix(const Base::Matrix4D& mat);
bool SaveObject(std::ostream& str, int id, const MeshKernel& mesh) const;
bool SaveRels(std::ostream& str) const;
bool SaveContent(std::ostream& str) const;
private:
zipios::ZipOutputStream zip;
int objectIndex = 0;
std::vector<std::string> items;
std::vector<Resource3MF> resources;
bool forceModel = true;
};
} // namespace MeshCore
#endif // MESH_IO_WRITER_3MF_H