| // SPDX-License-Identifier: LGPL-2.1-or-later | |
| /*************************************************************************** | |
| * Copyright (c) 2022 Werner Mayer <wmayer[at]users.sourceforge.net> * | |
| * * | |
| * This file is part of the FreeCAD CAx development system. * | |
| * * | |
| * This library is free software; you can redistribute it and/or * | |
| * modify it under the terms of the GNU Library General Public * | |
| * License as published by the Free Software Foundation; either * | |
| * version 2 of the License, or (at your option) any later version. * | |
| * * | |
| * This library is distributed in the hope that it will be useful, * | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
| * GNU Library General Public License for more details. * | |
| * * | |
| * You should have received a copy of the GNU Library General Public * | |
| * License along with this library; see the file COPYING.LIB. If not, * | |
| * write to the Free Software Foundation, Inc., 59 Temple Place, * | |
| * Suite 330, Boston, MA 02111-1307, USA * | |
| * * | |
| ***************************************************************************/ | |
| namespace MeshCore | |
| { | |
| /** Saves the mesh object into OBJ format. */ | |
| class MeshExport WriterOBJ | |
| { | |
| public: | |
| /*! | |
| * \brief WriterOBJ | |
| */ | |
| explicit WriterOBJ(const MeshKernel& kernel, const Material*); | |
| /*! | |
| * \brief Set the mesh groups for the OBJ export. | |
| * A mesh group is a list of facet indices, i.e. a mesh segment. | |
| * This function must be called before calling \ref Save() | |
| * \param g | |
| */ | |
| void SetGroups(const std::vector<Group>& g); | |
| /*! | |
| * \brief Apply a transformation for the exported mesh. | |
| */ | |
| void SetTransform(const Base::Matrix4D&); | |
| /*! | |
| * \brief Save the mesh to an OBJ file. | |
| * \return true if the data could be written successfully, false otherwise. | |
| */ | |
| bool Save(std::ostream&); | |
| /*! | |
| * \brief Save material file. | |
| * \return true on success and false otherwise. | |
| */ | |
| bool SaveMaterial(std::ostream&); | |
| private: | |
| struct Color_Less; | |
| const MeshKernel& _kernel; | |
| const Material* _material; | |
| Base::Matrix4D _transform; | |
| bool apply_transform {false}; | |
| std::vector<Group> _groups; | |
| }; | |
| } // namespace MeshCore | |