FreeCAD / src /Mod /Mesh /Gui /Selection.cpp
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// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2013 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "Selection.h"
#include "ui_Selection.h"
using namespace MeshGui;
/* TRANSLATOR MeshGui::Selection */
Selection::Selection(QWidget* parent)
: QWidget(parent)
, ui(new Ui_Selection())
{
ui->setupUi(this);
setupConnections();
ui->addSelection->installEventFilter(this);
ui->clearSelection->installEventFilter(this);
meshSel.setCheckOnlyVisibleTriangles(ui->visibleTriangles->isChecked());
meshSel.setCheckOnlyPointToUserTriangles(ui->screenTriangles->isChecked());
meshSel.setEnabledViewerSelection(false);
}
/*
* Destroys the object and frees any allocated resources
*/
Selection::~Selection()
{
// no need to delete child widgets, Qt does it all for us
delete ui;
meshSel.clearSelection();
meshSel.setEnabledViewerSelection(true);
}
void Selection::setupConnections()
{
// clang-format off
connect(ui->addSelection, &QPushButton::clicked,
this, &Selection::onAddSelectionClicked);
connect(ui->clearSelection, &QPushButton::clicked,
this, &Selection::onClearSelectionClicked);
connect(ui->visibleTriangles, &QPushButton::clicked,
this, &Selection::onVisibleTrianglesToggled);
connect(ui->screenTriangles, &QPushButton::clicked,
this, &Selection::onScreenTrianglesToggled);
// clang-format on
}
void Selection::setObjects(const std::vector<Gui::SelectionObject>& o)
{
meshSel.setObjects(o);
}
std::vector<App::DocumentObject*> Selection::getObjects() const
{
return meshSel.getObjects();
}
bool Selection::eventFilter(QObject* o, QEvent* e)
{
if (e->type() == QEvent::HoverEnter) {
if (o == ui->addSelection) {
ui->label->setText(tr("Use a brush tool to select the area"));
}
else if (o == ui->clearSelection) {
ui->label->setText(tr("Clears completely the selected area"));
}
}
else if (e->type() == QEvent::HoverLeave) {
if (o == ui->addSelection) {
ui->label->clear();
}
else if (o == ui->clearSelection) {
ui->label->clear();
}
}
return false;
}
void Selection::onAddSelectionClicked()
{
meshSel.startSelection();
}
void Selection::onClearSelectionClicked()
{
meshSel.clearSelection();
}
void Selection::onVisibleTrianglesToggled(bool on)
{
meshSel.setCheckOnlyVisibleTriangles(on);
}
void Selection::onScreenTrianglesToggled(bool on)
{
meshSel.setCheckOnlyPointToUserTriangles(on);
}
#include "moc_Selection.cpp"