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/*
* ********************************************************************************
* This file is part of the LibreCAD project, a 2D CAD program
*
* Copyright (C) 2025 LibreCAD.org
* Copyright (C) 2025 sand1024
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
* ********************************************************************************
*/
#include "lc_actionlayerscmd.h"
#include "rs_graphic.h"
#include "rs_layer.h"
LC_ActionLayersCmd::LC_ActionLayersCmd(LC_ActionContext* actionContext, RS2::ActionType actionType)
:RS_ActionInterface("LayerCommand", actionContext, actionType){
}
LC_ActionLayersCmd::~LC_ActionLayersCmd() = default;
void LC_ActionLayersCmd::trigger() {
switch (m_actionType) {
case RS2::ActionLayersActivateCmd: {
activateLayer();
break;
}
case RS2::ActionLayersAddCmd: {
createLayer();
break;
}
default:
break;
}
m_layerName = "";
finish(true);
}
void LC_ActionLayersCmd::updateMouseButtonHints() {
updateMouseWidgetTRCancel(tr("Enter layer name to %1").arg(m_actionType == RS2::ActionLayersActivateCmd? tr("activate") : tr("create")));
}
bool LC_ActionLayersCmd::doProcessCommand([[maybe_unused]]int status, const QString& command) {
m_layerName = command;
trigger();
return true;
}
void LC_ActionLayersCmd::onMouseRightButtonRelease([[maybe_unused]]int status, [[maybe_unused]]QMouseEvent* e) {
init(-1);
}
void LC_ActionLayersCmd::activateLayer() {
if (m_graphic != nullptr) {
m_graphic->activateLayer(m_layerName, true);
}
}
void LC_ActionLayersCmd::createLayer() {
if (m_graphic != nullptr) {
auto layer = new RS_Layer(m_layerName);
m_graphic->addLayer(layer);
m_graphic->activateLayer(m_layerName, true);
}
}