SDXL inpainting difference (fp16)

stable-diffusion-xl-1.0-inpainting-0.1 UNet minus stable-diffusion-xl-base-1.0 UNet, every tensor, float16. Added to an SDXL checkpoint's UNet it gives a 9-channel inpainting UNet (the add-difference recipe). Used by npuforge to convert SDXL checkpoints for on-device inpainting.

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