Video-to-Video
Diffusers
Safetensors
g-buffer
neural-rendering
real-time
autoregressive
video-diffusion
supertuxkart
Instructions to use AlayaLab/AlayaRenderer-Flash with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- Diffusers
How to use AlayaLab/AlayaRenderer-Flash with Diffusers:
pip install -U diffusers transformers accelerate
import torch from diffusers import DiffusionPipeline # switch to "mps" for apple devices pipe = DiffusionPipeline.from_pretrained("AlayaLab/AlayaRenderer-Flash", dtype=torch.bfloat16, device_map="cuda") prompt = "Astronaut in a jungle, cold color palette, muted colors, detailed, 8k" image = pipe(prompt).images[0] - Notebooks
- Google Colab
- Kaggle
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Download README.md from AlayaLab/AlayaRenderer-Flash: direct link, hf CLI and curl.
- Browser
- Download file 4.08 kB
-
https://huggingface.co/AlayaLab/AlayaRenderer-Flash/resolve/main/README.md
- Command line
-
hf download hf://AlayaLab/AlayaRenderer-Flash/README.md
-
curl -L -o README.md https://huggingface.co/AlayaLab/AlayaRenderer-Flash/resolve/main/README.md
4.08 kB
| license: apache-2.0 | |
| base_model: Wan-AI/Wan2.1-T2V-1.3B-Diffusers | |
| library_name: diffusers | |
| pipeline_tag: video-to-video | |
| tags: | |
| - g-buffer | |
| - neural-rendering | |
| - real-time | |
| - autoregressive | |
| - video-diffusion | |
| - supertuxkart | |
| # AlayaRenderer-Flash | |
| AlayaRenderer-Flash is a real-time generative world renderer. A game engine | |
| exports G-buffers (albedo, depth, metallic, normal, roughness), and the model | |
| renders them into RGB frames in a style set by a text prompt. It streams | |
| autoregressively with 4 denoising steps, at about 30 FPS on one NVIDIA H200. | |
| These are the weights behind the [live demo](https://alaya-renderer-flash.alayalab.ai), | |
| fine-tuned for SuperTuxKart. | |
| - **Paper:** [Generative World Renderer at the Speed of Play](https://arxiv.org/abs/2607.18703) | |
| - **Code:** [github.com/AlayaLab/AlayaRenderer-Flash](https://github.com/AlayaLab/AlayaRenderer-Flash) | |
| - **Base model:** [Wan-AI/Wan2.1-T2V-1.3B-Diffusers](https://huggingface.co/Wan-AI/Wan2.1-T2V-1.3B-Diffusers) | |
| (supplies the text encoder, tokenizer and VAE config; download it separately) | |
| ## Files | |
| | File | Size | Description | | |
| |---|---|---| | |
| | `transformer/` | 3.1 GB | 1.3B `HeliosTransformer3DModel` (bf16): 96 input channels (16 RGB + 5×16 G-buffer latents), text-sink, multi-term memory patches | | |
| | `transformer_partial.safetensors` | 0.3 GB | G-buffer patch embedding, short/mid/long memory patchifiers, output scale-shift table, text-sink weights (loaded on top of `transformer/`) | | |
| | `gbuf_small_encoder.safetensors` | 37 MB | Grouped distilled G-buffer encoder (5 branches, hidden dim 128) that replaces the Wan VAE encoder | | |
| | `tiny_decoder/taew2_1_ft.safetensors` | 45 MB | Fine-tuned TAEW2.1 stateful tiny decoder that replaces the Wan VAE decoder | | |
| ## Usage | |
| ```bash | |
| git clone https://github.com/AlayaLab/AlayaRenderer-Flash && cd AlayaRenderer-Flash | |
| uv sync | |
| uv run python examples/fetch_samples.py | |
| uv run alayarender-flash render samples/window-00.npy samples/window-01.npy \ | |
| --prompt "heavy snow at night, warm street lights" -o snow.mp4 | |
| ``` | |
| The CLI downloads these weights and the Wan 2.1 base model on first use. | |
| `samples/` has two recorded SuperTuxKart G-buffer windows | |
| (`uint8 (16, 5, 448, 832, 3)`, channel order albedo, depth, metallic, normal, | |
| roughness). For the interactive SuperTuxKart demo, see the repository README. | |
| ## Model details | |
| - **Architecture:** Wan 2.1 1.3B DiT extended with the Helios autoregressive | |
| design: unified history injection, multi-term memory patchification with a | |
| long/mid/short history of 8/2/1 latents, first-frame anchor and text-sink | |
| prompt anchoring. G-buffer latents are concatenated with the noisy RGB latent | |
| before patch embedding. | |
| - **Inference:** 832×448, latent window 4 (13 pixel frames to start, then 16 | |
| per window), 4 Euler steps, guidance scale 1.0 (CFG is distilled into the model). | |
| - **Training:** fine-tuned on SuperTuxKart captures from the AlayaRenderer-Flash | |
| base renderer with autoregressive training, CFG distillation, progressive | |
| 4-step distillation and Mean Flow Distillation (see the paper). This is | |
| checkpoint 600 of the final stage. Training code is not part of this release. | |
| ## Intended use and limitations | |
| - This model is for research on G-buffer-conditioned neural rendering and | |
| interactive generative worlds. It is tuned for SuperTuxKart G-buffers at | |
| 832×448, and quality drops on other engines, other G-buffer conventions or | |
| other resolutions. | |
| - Prompt control is limited: the distilled student runs at guidance scale 1.0, | |
| and some styles barely change the output. | |
| - In long rollouts it can drift in color and lighting. Reset the history when | |
| the scene or prompt changes, as the demo does. | |
| - Real-time rates need a Hopper-class GPU. Consumer GPUs run, but slower. | |
| ## Citation | |
| ```bibtex | |
| @article{lin2026alayarendererflash, | |
| title = {Generative World Renderer at the Speed of Play}, | |
| author = {Lin, Guixu and Huang, Zheng-Hui and Yang, Siqi and Yang, Ming-Hsuan and Zhang, Kaipeng and Wang, Zhixiang}, | |
| journal = {arXiv preprint arXiv:2607.18703}, | |
| year = {2026} | |
| } | |
| ``` | |