Model card: GitHub link
Browse files
README.md
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AnyGameRenderer takes a crude gameplay recording (the "programmer art" agents produce: gray boxes and colored cylinders on flat ground) and a text prompt, and outputs the same gameplay re-rendered in the prompted style, frame-aligned with the input.
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This repository holds the **LoRA** (`anygamerenderer_lora.safetensors`, 2.4 GB) that turns [MiniMax-H3](https://huggingface.co/MiniMaxAI/MiniMax-H3) Ref2VA into AnyGameRenderer. Inference code, the caption builder, and examples are in the GitHub repo: https://github.com/
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- 🎮 **Generalizes across genres:** one checkpoint renders tower defense, auto-battlers, top-down survivors, turn-based battles, kart racing, crowd runners, arena survival, co-op games, and shooters.
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- 🎯 **Keeps entity correspondence:** group counts stay correct, entities appear and disappear on the right frame, and small far-away entities are not lost.
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## Usage
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```bash
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git clone https://github.com/
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bash setup_env.sh && conda activate agr
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bash download_weights.sh # base weights -> weights/
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huggingface-cli download AlayaLab/AnyGameRenderer anygamerenderer_lora.safetensors --local-dir weights
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AnyGameRenderer takes a crude gameplay recording (the "programmer art" agents produce: gray boxes and colored cylinders on flat ground) and a text prompt, and outputs the same gameplay re-rendered in the prompted style, frame-aligned with the input.
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This repository holds the **LoRA** (`anygamerenderer_lora.safetensors`, 2.4 GB) that turns [MiniMax-H3](https://huggingface.co/MiniMaxAI/MiniMax-H3) Ref2VA into AnyGameRenderer. Inference code, the caption builder, and examples are in the GitHub repo: https://github.com/AlayaLab/AnyGameRenderer.
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- 🎮 **Generalizes across genres:** one checkpoint renders tower defense, auto-battlers, top-down survivors, turn-based battles, kart racing, crowd runners, arena survival, co-op games, and shooters.
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- 🎯 **Keeps entity correspondence:** group counts stay correct, entities appear and disappear on the right frame, and small far-away entities are not lost.
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## Usage
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```bash
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git clone https://github.com/AlayaLab/AnyGameRenderer.git && cd AnyGameRenderer
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bash setup_env.sh && conda activate agr
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bash download_weights.sh # base weights -> weights/
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huggingface-cli download AlayaLab/AnyGameRenderer anygamerenderer_lora.safetensors --local-dir weights
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