Project-Cosmos-V2.0 / README.md
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---
library_name: diffusers
pipeline_tag: text-to-image
tags:
- stable-diffusion-xl
- v-prediction
- anime
- slerp-merge
- masterpiece
license: openrail++
---
# Project-Cosmos-V2.0 (The Masterpiece)
**Cosmos V2.0** is the culmination of our research. It moves away from destructive pruning (DARE/TIES) and utilizes **Segmented Spherical Linear Interpolation (SLERP)** to create a perfect hybrid.
## The "Cosmos" Formula
1. **Resolution Lock (1536px Support):**
* We identified the **Attention Layers (`attn`)** responsible for spatial resolution.
* We skewed these layers **65% towards IllumiYume**. This preserves IllumiYume's capability to generate high-resolution images without artifacts.
2. **Super Anatomy (50/50 SLERP):**
* Since both NoobAI and IllumiYume have excellent anatomy, we didn't discard either.
* We used **SLERP (0.5)** on the Input & Middle blocks. This creates a "perfect average" of both skeletal structures, resulting in robust poses and fingers that are better than either model individually.
3. **Anti-Burn Style Engine (90% NoobAI):**
* The Output Blocks (Style/Color) are forced to **90% NoobAI** using Linear Interpolation.
* This completely eliminates the high-contrast "burning" issue of IllumiYume at high CFG.
* **Result:** You can use CFG 7-10 safely with clean, soft lighting.
## Recommended Settings
* **Sampler:** Euler a / DPM++ 2M SDE
* **CFG:** 5.0 - 9.0 (Very stable!)
* **Steps:** 28+
* **Resolution:** Supports up to 1536x1536 natively.