Instructions to use Codeseys/composer-replication-framework with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- Transformers
How to use Codeseys/composer-replication-framework with Transformers:
# Load model directly from transformers import AutoModel model = AutoModel.from_pretrained("Codeseys/composer-replication-framework", dtype="auto") - Notebooks
- Google Colab
- Kaggle
VeRL vs. HF TRL — Deep-Dive Comparison Report
Generated: 2026-05-25
Scope: Post-training framework selection for a "take any HF model, RL post-train it" goal, with particular focus on agentic-coding use-cases.
Table of Contents
- VeRL Deep-Dive
- TRL Deep-Dive
- Algorithm Zoo — Current State of RL for LLMs (Late 2025)
- Comparison Matrix
- Recommendation
- Sources
1. VeRL Deep-Dive
1.1 Overview
VeRL (Volcano Engine Reinforcement Learning) is ByteDance's production-grade, open-source RL training library for LLMs. Released publicly in 2024, it is the framework that powered DeepSeek-R1-style large-scale RL post-training runs and Qwen RL post-training. The headline paper is HybridFlow (Sheng et al., 2025), which formalises the underlying architecture.
GitHub: https://github.com/volcengine/verl
Stars: >10 k (as of mid-2025)
1.2 Architecture — HybridFlow
VeRL's core design principle is the HybridFlow programming model, which decouples the RL control plane from the compute plane:
- Single-Controller Orchestration: A central
RayPPOTrainer(Ray-based) coordinates all distributed workers. The controller treats the cluster as a set of remote high-level operators, making it easy to compose new algorithms. - Computation-Data Decoupling: Workers execute independently and exchange state via
DataProtoobjects, making computation flow reusable across different RL algorithms without re-implementation. - 3D-HybridEngine: A single worker can switch between training mode and inference/rollout mode, eliminating redundant model copies. During PPO/GRPO, the Actor is used for both generation and gradient updates via efficient resharding (e.g., FSDP sharded ↔ vLLM TP). This is the key memory efficiency win.
- Flexible Resource Allocation: Models can be colocated on the same GPU set, placed on separate GPU sets, or run in a hybrid configuration, enabling optimal hardware utilisation at scale.
1.3 Training Backends
| Layer | Options |
|---|---|
| Distributed training | FSDP / FSDP2 (research-friendly), Megatron-LM v0.13.1+ (production scale), MindSpeed-LLM (Ascend NPU) |
| Rollout / inference | vLLM (≥0.8.3), SGLang (fully supported, multi-node), TensorRT-LLM, HF Transformers (debug only) |
| Hardware | NVIDIA H100/A100, AMD, Ascend 910 |
| Orchestration | Ray (required) |
Key insight: VeRL treats the training engine and rollout engine as separable components. The 3D-HybridEngine handles weight resharding between FSDP sharding patterns (needed for training) and Tensor-Parallel patterns (needed for vLLM/SGLang generation), without maintaining duplicate model copies.
1.4 Algorithm Zoo in VeRL
VeRL ships first-class implementations of:
| Algorithm | Status | Notes |
|---|---|---|
| PPO | Stable | Actor + Critic + Reference + Reward model; full pipeline |
| GRPO | Stable | Critic-free; group-relative advantages |
| DAPO | Stable | Decoupled clip + dynamic sampling + token-level PG loss |
| RLOO | Stable | REINFORCE Leave-One-Out; no critic |
| ReMax | Stable | Greedy baseline; no critic |
| REINFORCE++ | Stable | Batch-global baseline with clipping |
| SPIN | Stable | Self-play via online DPO loss |
| SPPO | Stable | Self-play preference optimisation |
| GPG | Stable | Policy gradient variant for math/reasoning |
| OTB | Stable | Optimal Token Baseline for fine-grained credit |
| SAPO | Community | Smoothing-based actor-policy optimisation |
| GSPO | Community | Grouped Soft Policy Optimisation (sequence-level) |
| DPO / Online DPO | Supported | Via SPIN / DAPO extensions |
1.5 Agentic / Tool-Calling RL
VeRL has first-class agentic RL support:
- AsyncServer / AgentLoop architecture: An
asyncio-based co-routine mechanism separates theAgentLoop(client that drives multi-turn trajectories) from theAsyncServer(vLLM/SGLang inference backend). During tool-call waits (e.g., code execution), GPU compute is not blocked — other inflight requests continue. - SandboxFusionTool: Built-in code-execution sandbox for agentic coding tasks; allows model →
<tool_call>→ sandbox response → next step trajectories with rewards assigned at trajectory end. - Multi-turn tokenisation: Supported but noted as complex; naive concatenation of per-turn token IDs can introduce distribution drift between the rollout policy and training policy.
1.6 Scale
| Tested configuration | Notes |
|---|---|
| Up to 671B parameters | Confirmed in production (DeepSeek-scale) |
| Trillion-parameter GRPO | 64 H800 GPUs; GRPO with Megatron-LM backend |
| 8× H100 benchmark | DeepSeek-R1-Distill-Qwen-1.5B, 28k context, batch 128 per DP: step time ~363s; gen throughput measured per-GPU |
A third-party benchmark (RLinf docs, Aug 2025) running VeRL v0.5.0 on 8× H100s with a 1.5B model (context 28,672 tokens):
- Generation time: 260.9 s/step
- Training time: 66.5 s/step
- Total step time: 363.6 s/step
VeRL's Megatron-LM backend + SGLang rollout is the performance-optimal path for >70B models.
1.7 Real-World Usage
- DeepSeek-R1 lineage — The architecture is directly inspired by DeepSeek's internal RLVR pipeline.
- Qwen RL post-training — Qwen3 and DAPO paper both used VeRL.
- DAPO paper (ByteDance, 2025) — Trained Qwen2.5-72B with VeRL; achieved new AIME 2024 SOTA.
- Multiple open reproductions of DeepSeek-R1-Zero use VeRL as the training backend.
1.8 Strengths
- Best-in-class throughput at scale — 3D-HybridEngine + vLLM/SGLang eliminates memory redundancy.
- Widest algorithm coverage — PPO through the latest DAPO/GSPO/OTB variants all natively supported.
- Production proven — Used at 671B scale with Megatron-LM.
- First-class agentic loops — AsyncServer decouples GPU from tool-call latency.
- Hardware agnostic — NVIDIA, AMD, Ascend.
- Flexible resource allocation — Colocated, separated, or hybrid GPU pooling.
1.9 Weaknesses / Challenges
- Steep learning curve — Ray orchestration, multiple backend configs, FSDP vs. Megatron choice; not a 3-line quickstart.
- Multi-turn tokenisation complexity — Risk of subtle off-policy drift if multi-turn chat templates are not handled carefully; noted as an active known issue.
- Off-policy instability — Rollout correction is provided but requires careful tuning; naive replay buffers can cause policy collapse.
- Heavyweight infrastructure — Requires Ray cluster; not ideal for single-GPU or commodity 4-GPU experiments.
- Documentation gaps — Community recipes exist but the core docs lag behind code velocity.
2. TRL Deep-Dive
2.1 Overview
TRL (Transformer Reinforcement Learning) is Hugging Face's mainstream post-training library, designed around the HF ecosystem (Accelerate, PEFT, Transformers, Datasets). The philosophy is accessible post-training for any HF model, favouring simplicity and developer ergonomics over raw throughput at frontier scale.
GitHub: https://github.com/huggingface/trl
Version milestone: TRL v1 released March 2026
Stars: >14 k
2.2 Trainer Taxonomy
TRL organises trainers into four categories:
Supervised
| Trainer | Description |
|---|---|
SFTTrainer |
Instruction-tuning / supervised fine-tuning; supports packing, PEFT, VLMs |
RewardTrainer |
Train scalar reward models from preference data |
PRMTrainer |
Process Reward Model training (step-level rewards) |
Preference / Offline Alignment
| Trainer | Description |
|---|---|
DPOTrainer |
Direct Preference Optimisation; supports VLMs and tool-calling |
BCOTrainer |
Binary Classifier Optimisation |
CPOTrainer |
Contrastive Preference Optimisation |
KTOTrainer |
KTO (binary signal, no pairs) |
ORPOTrainer |
Odds-Ratio Preference Optimisation |
GKDTrainer |
Generalised Knowledge Distillation |
NashMDTrainer |
Nash Mirror Descent online preference |
Online RL
| Trainer | Description |
|---|---|
GRPOTrainer |
Primary online RL trainer. Group Relative Policy Optimisation; stable; VLM + agentic support |
RLOOTrainer |
REINFORCE Leave-One-Out; supports VLMs |
PPOTrainer |
Proximal Policy Optimisation; experimental (noted as incomplete) |
OnlineDPOTrainer |
Online DPO with LLM-as-judge; experimental |
XPOTrainer |
Exploratory DPO (experimental) |
Other
| Trainer | Description |
|---|---|
MiniLLMTrainer |
Reverse-KL distillation |
2.3 GRPOTrainer — Key Design
GRPOTrainer is TRL's workhorse for RLVR-style training:
- No critic model — group-relative advantages, matching GRPO semantics from DeepSeek-R1.
- vLLM integration — co-located vLLM for fast rollout generation (June 2025 update: "NO GPU left behind" co-located vLLM).
- Liger kernel integration — May 2025 update; significant memory/speed improvements for GRPO training step.
- VLM support — Vision-language models trainable with GRPO as of August 2025.
- Agentic workflows —
GRPOTrainersupports multi-step agentic rollouts;OpenEnvintegration (October 2025) provides tool/environment loop scaffolding.
2.4 Distributed Backends
TRL relies on HF Accelerate as the distribution abstraction:
| Backend | Support level |
|---|---|
| DeepSpeed ZeRO-1/2/3 | Stable |
| FSDP v1 + v2 | Stable |
| PEFT / LoRA / QLoRA | Native; enables large model training on fewer GPUs |
| vLLM (co-located) | Integrated for online RL trainers (GRPO, RLOO, PPO) |
2.5 Scale Ceiling
TRL was designed for the commodity to mid-scale cluster range:
- Single GPU (with QLoRA) up through multi-node clusters.
- No native Megatron-LM tensor/pipeline parallelism — limits scaling for >70B full-parameter runs.
- No 3D-HybridEngine; actor model is held fully in training-mode sharding at all times, meaning rollout generation is bottlenecked by the training sharding strategy.
- Practical ceiling: 8–32 GPU clusters for full-parameter runs of 7–70B models; beyond that, FSDP ZeRO-3 sharding overhead becomes limiting.
2.6 VLM and Tool-Calling
- VLM alignment:
SFTTrainer,DPOTrainer,GRPOTrainer,RLOOTrainerall support VLMs (multimodal inputs via processor-aware collation). - Tool-calling:
DPOTrainerandSFTTrainerhave explicit tool-calling support (formatting/masking of tool call tokens). - Agentic RL:
GRPOTrainersupports agentic workflows;OpenEnv(Oct 2025) adds an open tool-environment ecosystem. However, TRL does not have an async GPU-decoupled agent loop — tool-call latency stalls the training process.
2.7 Recent 2025 Highlights
| Date | Update |
|---|---|
| Jan 2025 | Open-R1: full DeepSeek-R1 reproduction using TRL |
| May 2025 | Liger kernels for GRPO — major memory/speed win |
| Jun 2025 | Co-located vLLM in TRL for online RL trainers |
| Aug 2025 | VLM alignment support in GRPOTrainer |
| Oct 2025 | OpenEnv: open agent environment ecosystem integration |
| Mar 2026 | TRL v1.0 release: stable API, architectural cleanup |
2.8 Strengths
- Developer ergonomics —
GRPOTrainer(model, args, train_dataset, reward_funcs=...)— fits in <50 lines of boilerplate. - HF ecosystem native — Any
AutoModel, any HF dataset, any PEFT config, Weights & Biases, etc. - PEFT/QLoRA — Train large models (30–70B) on 4-GPU commodity rigs via quantised LoRA.
- Widest model coverage — If it's on HF Hub, TRL can train it.
- VLM support — Multimodal RL post-training out of the box.
- Active community — Fast iteration; Open-R1 and dozens of community recipes.
- Process Reward Model training —
PRMTraineris a notable capability VeRL lacks natively.
2.9 Weaknesses
- Scale ceiling — No Megatron-LM; impractical for >70B full-parameter RL at production throughput.
- PPO is experimental — The full 4-model PPO pipeline is not production-grade.
- No async agent loops — GPU blocks during tool-call execution.
- Throughput gap vs. VeRL — Without 3D-HybridEngine, memory layout switches between rollout and training are expensive.
- GRPO implementation quirks — Naive GRPO without DAPO fixes (dynamic sampling, decoupled clip) can exhibit length bias and entropy collapse; not all fixes are default-on.
3. Algorithm Zoo — Current State of RL for LLMs (Late 2025)
The post-DeepSeek-R1 era produced an explosion of GRPO variants. Here is the taxonomy as of late 2025 / early 2026:
3.1 The GRPO Family (critic-free, group-relative)
| Algorithm | Key Innovation | Main Concern | Best For |
|---|---|---|---|
| GRPO (DeepSeek, 2024) | Group-relative advantages; no critic | Length bias; zero-signal groups; entropy collapse | Baseline for reasoning RL |
| DAPO (ByteDance, 2025) | Decoupled clip (ε_low ≠ ε_high) + dynamic sampling (filter zero-signal groups) + token-level PG loss + overlong shaping | More hyperparameters; GRPO family limitations | Long-CoT reasoning; production-scale RLVR |
| Dr.GRPO (Liu et al., 2025) | Removes 1/|o_i| length norm and σ_q std-dev division; equivalent to RLOO up to scaling | Less battle-tested | Correcting GRPO's statistical biases |
| REINFORCE++ (Hu, 2025) | Batch-global baseline; no per-prompt grouping | Loses prompt-local difficulty signal | Avoiding group degeneracy; simple baseline |
| GSPO (Group Soft PO) | Sequence-level ratio via geometric mean; matches reward granularity | Newer; limited reproduction | Long-response MoE RL |
| RLOO (Ahmadian et al., 2024) | Leave-One-Out baseline; unbiased, no critic | Requires multi-sample generation | Variance reduction without critic overhead |
| ReMax | Greedy decoding as baseline | Greedy baseline may be poor for non-deterministic tasks | Low-cost critic-free training |
3.2 Actor-Critic Methods
| Algorithm | Key Feature | Status |
|---|---|---|
| PPO | Learned value function (GAE); token-level credit | Classic RLHF; high quality but expensive |
| StepPO (2025) | Step-level MDP + step-level credit assignment | Frontier for agentic RL; reduces sparse reward problem |
3.3 Off-Policy / Preference Methods
| Algorithm | Key Feature |
|---|---|
| DPO | Direct preference; offline; no RM |
| Online DPO / SPIN / SPPO | Self-play preference; iterative improvement |
| CISPO | IS-weight clipping (not objective clipping); asymmetric bounds; off-policy |
| TOPR | Sequence-level; asymmetric clipping by reward sign |
3.4 Reward Signal Paradigms
| Paradigm | Description | Use-case |
|---|---|---|
| RLVR (Rule-Verifiable Rewards) | Reward from deterministic verifier (math checker, test suite) | Coding, math, structured output |
| Outcome Reward Model (ORM) | Trained RM scoring final answer | General alignment |
| Process Reward Model (PRM) | Step-level rewards on reasoning trace | Long-CoT, complex reasoning |
| LLM-as-Judge | Strong LLM scores outputs | Quality tasks without verifier |
3.5 Converging Best Practices for Agentic-Coding RL
Based on the 2025 literature, the community is converging toward:
- Algorithm: GRPO + DAPO fixes (dynamic sampling to filter zero-signal groups; decoupled clip; token-level loss) — or equivalently Dr.GRPO / REINFORCE++ for simpler implementations.
- Reward signal: RLVR with test-suite execution (verifiable) — pass@k on code tests, format rewards.
- Multi-turn trajectories: GRPO applied at trajectory level (sparse reward on final code output); StepPO-style step rewards are emerging for better credit assignment.
- Cold-start: Brief SFT on curated CoT traces before RL (DeepSeek-R1 recipe) to avoid early entropy collapse.
- Context length: Long context (16k–32k) is essential for coding; models with long context rollout support (SGLang/vLLM paged attention) are required.
4. Comparison Matrix
4.1 Feature Comparison
| Dimension | VeRL | TRL |
|---|---|---|
| Primary abstraction | HybridFlow dataflow graph + Ray workers | HF Trainer subclass + Accelerate |
| Ease of entry | ★★☆ (complex) | ★★★★★ (simple) |
| Algorithm breadth | ★★★★★ (PPO, GRPO, DAPO, RLOO, ReMax, REINFORCE++, GSPO, OTB, SAPO, SPIN, SPPO, GPG) | ★★★★☆ (GRPO, RLOO, DPO variants; PPO experimental) |
| Max tested scale | 671B params, 100s of GPUs | ~70B with FSDP ZeRO-3; practical ceiling ~32 GPUs full-param |
| Training backends | FSDP, Megatron-LM, MindSpeed | FSDP, DeepSpeed ZeRO |
| Rollout backends | vLLM, SGLang, TensorRT-LLM, HF | vLLM (co-located), HF |
| 3D-HybridEngine | ✅ (key differentiator) | ❌ |
| Async agent loop | ✅ AsyncServer + AgentLoop | ❌ (blocking) |
| Agentic tool-calling RL | ✅ (SandboxFusionTool, asyncio loop) | ⚠️ (GRPOTrainer + OpenEnv; blocking) |
| VLM support | ✅ (VeOmni stack) | ✅ (GRPOTrainer, DPOTrainer) |
| PEFT / LoRA / QLoRA | ⚠️ (partial; not primary use-case) | ✅ (native, core feature) |
| Process Reward Model | ❌ (native) | ✅ (PRMTrainer) |
| HF Hub model load | ✅ (via HF Transformers) | ✅ (native) |
| Hardware (non-NVIDIA) | ✅ AMD, Ascend | ⚠️ (primarily NVIDIA; DeepSpeed has AMD support) |
| Production pedigree | DeepSeek-R1, DAPO, Qwen RL | Open-R1, academic research, community |
| Ray requirement | ✅ Required | ❌ Not needed |
| Documentation quality | ★★★☆ | ★★★★★ |
| Community size | Medium (but growing fast) | Very large |
4.2 Throughput (Indicative)
| Scenario | VeRL | TRL |
|---|---|---|
| 1.5B model, 8× H100, context 28k | Step time ~363s (gen: 261s + train: 66s) | No published comparable; likely 1.5–3× slower without HybridEngine |
| 7B model, 8× A100, GRPO | Community reports: 2–4× faster than naive HF due to vLLM + resharding | With co-located vLLM: competitive at small scale; degrades at larger context |
| 70B+ full-param GRPO | ✅ Efficient with Megatron-LM + SGLang | ⚠️ Possible with FSDP ZeRO-3 but slow; practical limit |
| 70B+ QLoRA GRPO | Not optimised | ✅ TRL + QLoRA is the go-to recipe |
4.3 Agentic RL Specifically
| Capability | VeRL | TRL |
|---|---|---|
| Multi-turn rollout | ✅ | ✅ (limited) |
| Tool-call execution during rollout | ✅ Async (GPU not blocked) | ⚠️ Synchronous (GPU blocked) |
| Code sandbox | ✅ SandboxFusionTool | ❌ (user must integrate) |
| Reward on trajectory outcome | ✅ | ✅ (via reward_funcs) |
| Step-level credit assignment | ✅ (OTB, StepPO-compatible) | ❌ (trajectory-level only natively) |
| Multi-node rollout | ✅ (SGLang multi-node) | ⚠️ (experimental vLLM multi-node) |
5. Recommendation
5.1 Decision Framework
If target model size > 70B (full-param RL) → VeRL + Megatron-LM
If agentic coding trajectories are core use-case → VeRL (async tool loops)
If commodity GPUs (≤8× A100) + any HF model → TRL (GRPOTrainer + vLLM)
If LoRA/QLoRA post-training is acceptable → TRL
If rapid prototyping / research iteration → TRL
If production-scale, low-latency RL pipeline → VeRL
If VLM post-training (small-mid scale) → TRL (simpler)
If VLM post-training (large scale) → VeRL (VeOmni)
5.2 For a "Take Any HF Model and RL Post-Train It" Framework
Primary recommendation: TRL as the default, VeRL as the scale-out path.
Rationale:
TRL covers the 80% case: Any HF model can be loaded, any reward function can be plugged in, and the
GRPOTrainerwith co-located vLLM gives competitive throughput up to ~70B models on reasonable hardware.TRL's ergonomics are essential for user adoption: A framework goal of "any HF model" implies the interface must be familiar and accessible. TRL achieves this; VeRL does not.
VeRL is the right backend for scale-out: When users graduate to full-param 70B+ runs, or when async agentic trajectories are needed, VeRL is the right sub-backend. A framework could abstract both: use TRL for the training API surface, offer VeRL as a
backend="verl"option for production scale.Algorithm-wise, GRPO + DAPO fixes is the current best practice for agentic-coding RL. Both TRL (GRPOTrainer) and VeRL support this. Implementing DAPO's dynamic sampling filter and decoupled clip on top of TRL's GRPOTrainer is straightforward.
Agentic coding gap: TRL's missing async tool-execution loop is a real gap. For a framework targeting agentic coding post-training, this should be bridged — either by adopting VeRL's AgentLoop pattern or by implementing an async wrapper over TRL's rollout phase.
5.3 Suggested Architecture for the Framework
Framework Public API (HF-compatible)
↓
Trainer Abstraction Layer
├── Backend: TRL GRPOTrainer (default; <70B; commodity)
│ ├── vLLM co-located rollout
│ ├── GRPO + DAPO fixes (dynamic sampling, decoupled clip)
│ └── Reward: RLVR (test execution) | LLM-judge | ORM
└── Backend: VeRL (scale-out; ≥70B; H100 clusters; agentic)
├── 3D-HybridEngine + SGLang
├── Async AgentLoop + SandboxFusionTool
└── Megatron-LM for 70B+ full-param
Reward Layer (shared)
├── Test-suite executor (RLVR for coding)
├── Format verifier
├── PRM (process reward; TRL PRMTrainer)
└── LLM-as-judge
Algorithm Layer (shared config, maps to trainer)
└── GRPO / DAPO / RLOO / PPO / DPO
6. Sources
Framework Documentation
- VeRL GitHub: https://github.com/volcengine/verl
- TRL GitHub: https://github.com/huggingface/trl
- VeRL DeepWiki (architecture reference): https://deepwiki.com/search/what-is-verls-architecture-wha_d0f02939-74bd-4877-8821-2249dac5e72e
- TRL DeepWiki (trainer reference): https://deepwiki.com/search/what-trainers-does-trl-support_cb760bf9-4c30-47cc-8f80-1b10e71a53bf
Algorithm Papers
- GRPO / DeepSeek-R1-Zero: DeepSeek-AI et al. (2025). DeepSeek-R1. https://arxiv.org/abs/2501.12948
- DAPO: Yu et al. (2025). DAPO: Decoupled Clip and Dynamic Sampling Policy Optimization. (ByteDance / VeRL team)
- Dr.GRPO: Liu et al. (2025). Understanding GRPO: Dr.GRPO. Referenced in RLHF book: https://rlhfbook.com/c/06-policy-gradients
- REINFORCE++: Hu (2025). REINFORCE++: A Simple and Efficient Approach for Aligning LLMs. Referenced in multiple 2025 papers.
- RLOO: Ahmadian et al. (2024). Back to Basics: Revisiting REINFORCE-Style Optimization for Language Models.
- GSPO: Referenced in UC Berkeley Scalable AI lecture (Spring 2026): http://scalable-ai.eecs.berkeley.edu/assets/lecture_slides/lecture_15.pdf
- StepPO: arxiv.org/html/2604.18401v1 — StepPO: Step-Aligned Policy Optimization for Agentic Reinforcement Learning
- ARPO: arxiv.org/html/2507.19849v1 — Agentic Reinforced Policy Optimization
Benchmarks & Comparisons
- VeRL v0.5.0 benchmark (8× H100, 1.5B model): https://rlinf.readthedocs.io/en/latest/rst_source/blog/compare_with_verl.html
- GRPO VRAM/cost analysis on H200/B200: https://www.spheron.network/blog/grpo-fine-tuning-gpu-cloud
- Oumi: Running GRPO in TRL and VeRL: https://oumi.ai/blog/run-grpo-training-in-oumi-using-the
Blog Posts / Surveys
- UC Berkeley Scalable AI Lecture 15 (Spring 2026) — Algorithm comparison table: http://scalable-ai.eecs.berkeley.edu/assets/lecture_slides/lecture_15.pdf
- "From REINFORCE to Dr. GRPO" blog (Qingfeng, 2025): https://lancelqf.github.io/note/llm_post_training
- Sebastian Raschka — State of LLMs 2025: https://magazine.sebastianraschka.com/p/state-of-llms-2025
- RLHF and Post-Training Book (Nathan Lambert): https://rlhfbook.com/c/06-policy-gradients
- TRL blog — Liger GRPO (May 2025): Hugging Face blog
- TRL blog — Co-located vLLM (Jun 2025): Hugging Face blog
- TRL blog — VLM alignment (Aug 2025): Hugging Face blog
- TRL blog — OpenEnv (Oct 2025): Hugging Face blog
- TRL v1 release blog (Mar 2026): Hugging Face blog