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| license: other | |
| license_name: minimax-h3-community | |
| license_link: LICENSE | |
| tags: | |
| - video-generation | |
| - streaming | |
| - interactive | |
| - world-model | |
| - minimax-h3 | |
| # StreamRender-H3: Interactive Coding Worlds with Real-time Streaming Diffusion Render | |
| **Project page:** https://nvlabs.github.io/Sana/Sol-Engine/StreamRender-H3/ | |
| StreamRender-H3 splits an interactive world into a **Code Game Engine** and a **Streaming Diffusion Render**. The engine keeps the world state in code (maps, physics, rules) and streams a semantic map for every frame. A two-step streaming video model built on MiniMax-H3 Ref2VA renders those maps into photorealistic video as the player drives, with the look set by a reference image and a prompt. | |
| - Two denoising steps per chunk in the distilled student. | |
| - Diffusion render of 217.96 ms per streaming step on 8 GB200 GPUs, a 3.67× speedup over the PyTorch baseline. | |
| - Fast Causal H3 VAE decodes 2 latent frames at 720p in 24 ms on one GB200, built by a self-improving agent loop. | |
| ## Released weights | |
| This repository contains **two trained model components**: | |
| | Directory | Model | Checkpoint | | |
| | --- | --- | --- | | |
| | `backbone/` | Streaming H3 renderer, full 50-layer EMA backbone with LoRA merged | 1008b / step224 | | |
| | `causal_decoder/` | Fast Causal H3 VAE, a pruned and distilled 24-layer causal decoder | step6000 / 20261005-v1 | | |
| The renderer uses two denoising evaluations with the S=2/W=2/C=2 streaming | |
| policy. The decoder processes two available latent frames per call, using | |
| cached past context without future latent frames. These are the trained | |
| renderer and decoder checkpoints, not a bundle of unchanged upstream models. | |
| ## Download and use | |
| Runtime code and deployment instructions: | |
| [NVlabs/Sana — StreamRender-H3](https://github.com/NVlabs/Sana/tree/sol-engine/models/streamrender_h3). | |
| ```python | |
| from huggingface_hub import snapshot_download | |
| snapshot_download("Efficient-Large-Model/StreamRender-H3", | |
| local_dir="./StreamRender-H3") | |
| ``` | |
| The download is approximately 72.75 GB. The renderer is stored as nine | |
| safetensors shards, preserving all original tensor values. The current | |
| runtime expects one merged backbone file. Reconstruct it with: | |
| ```bash | |
| python StreamRender-H3/download_assets.py | |
| ``` | |
| Reconstruction needs another 66.28 GB of disk and verifies the original | |
| SHA-256. Point the runtime manifest's `backbone` entry to | |
| `backbone/1008b_step224_backbone_ema_merged.safetensors` and its | |
| `causal_decoder` entry to `causal_decoder/causal_vit24_step6000.safetensors`. | |
| Provide the remaining runtime dependencies separately as described in the | |
| runtime README and `configs/assets.example.json`; this release contains | |
| only the two trained model components. `SHA256SUMS` and `inventory.json` | |
| provide integrity information for the released files. | |
| ## License | |
| These model weights are derivatives governed by the MiniMax H3 Community | |
| License, including its territory, use and redistribution terms. See | |
| `LICENSE` and `NOTICE`. The runtime code's license does not replace the | |
| model license. | |
| ## Citation | |
| ```bibtex | |
| @misc{streamrenderh3_2026, | |
| title = {StreamRender-H3: Interactive Coding Worlds with Real-time Streaming Diffusion Render}, | |
| author = {Yanzuo Lu and Tian Ye and Yitong Li and Shuchen Xue and Haozhe Liu and Song Han and Enze Xie}, | |
| year = {2026}, | |
| howpublished = {\url{https://nvlabs.github.io/Sana/Sol-Engine/StreamRender-H3/}}, | |
| note = {Project page} | |
| } | |
| ``` | |
| ## Acknowledgements | |
| We thank the [MiniMax-H3](https://huggingface.co/MiniMaxAI/MiniMax-H3) team | |
| for the base video generation model and native video codec. Our streaming | |
| renderer and distilled causal decoder build on these components. Their | |
| upstream license and attribution notices remain applicable. | |