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---
license: creativeml-openrail-m
tags:
- stable-diffusion
- sdxl
- stable-diffusion-xl
- text-to-image
- illustration
- stylized
- merged-model
- checkpoint
pipeline_tag: text-to-image
---
# Model Card
This is a **custom SDXL checkpoint mix** built on top of **Hoseki’s _hosekiLustrousmix_illusNoobaiEPS11V2_**, enhanced with a curated set of LoRAs (self-trained + community-sourced) and merged using a **custom block-weight merging method**.
The goal of this mix is to preserve the base model’s strong illustration qualities while selectively injecting specific stylistic influences from multiple LoRAs in a controlled, stable way.
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## Base Model
- **Base:** Hoseki – _hosekiLustrousmix_illusNoobaiEPS11V2_
- **Model Type:** Stable Diffusion XL (SDXL)
- **Role:** Primary illustration and style foundation
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## LoRA Influences
This checkpoint includes embedded LoRA influence from the following sources:
### Self-trained LoRAs
- korukomo
- old west pulp novel art
- art of mathew
- azyas
- chesshir
- datcr
- dhsv2
- edh
- higashino
### Community / Downloaded LoRAs
Some LoRAs were sourced from public repositories and merged into the final checkpoint as style contributors.
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## Merge Methodology (Custom Block-Weight Merge)
This model was created using a **custom SDXL block-weight merging process**.
Rather than applying each LoRA uniformly across the network, each contributor was merged using **individually tuned SDXL block weights**, selected based on how that contributor improved the final result. This helps:
- preserve base-model structure and consistency
- avoid over-dominant LoRA influence
- reduce artifacts and instability
- target certain influences more strongly in specific regions of the model (composition vs texture vs style, etc.)
This results in a **single consolidated SDXL checkpoint**, rather than requiring the LoRAs at inference time.
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## Intended Use
This model is best suited for:
✅ stylized illustration
✅ graphic / painterly rendering
✅ expressive linework
✅ pulp-inspired / genre aesthetics
✅ creative experimentation
It is **not designed for photorealism**.
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