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Download modding-ollama/skill/modules/_template.md from Elmerfudge/ModdingAssistant: direct link, hf CLI and curl.
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845 Bytes
| # _template | |
| > Format for a new game module. Copy this structure when you call save_module for a game that has no module yet. | |
| # <game-name-slug> | |
| > One line: game, store/editions covered, what kind of mods it takes. | |
| ## Identity | |
| Game and edition(s), engine, loader/framework needed (if any), manager commonly used. | |
| ## Mod folder and format | |
| Exact install path(s), file types, whether archives are extracted or kept zipped, nesting pitfalls. | |
| ## Sources | |
| Preferred download sites in order, and anything that needs login. | |
| ## Compatibility | |
| What must match (game version, loader version, edition). Known breakage after updates. | |
| ## Load order | |
| How order is set, or "none". | |
| ## Logs | |
| Exact log paths and the first lines to look for. | |
| ## Common failures | |
| Symptom -> likely cause -> fix. Only things you verified from docs or sources; note the source URL. | |