RecreationWorld: Scalable and Verifiable Environments for Hybrid Computer-Use Agents Paper • 2609.22000 • Published 4 days ago • 52
OSReward: Instituting Standardized Evaluation for Cross-Platform Computer-Use Reward Models Paper • 2607.28609 • Published Jul 30 • 75
N_0-TWAM: Scaling Tactile-Native World-Action Model for Contact-Rich Manipulation Paper • 2607.23783 • Published Jul 26 • 48
N_0-VTLA: Scaling Vision-Tactile-Language-Action Model with Latent Tactile Tokens Paper • 2607.23782 • Published Jul 26 • 80
Qwen-AgentWorld: Language World Models for General Agents Paper • 2606.24597 • Published Jun 23 • 165
WeaveBench: A Long-Horizon, Real-World Benchmark for Computer-Use Agents with Hybrid Interfaces Paper • 2606.09426 • Published Jun 8 • 49
MobileGym: A Verifiable and Highly Parallel Simulation Platform for Mobile GUI Agent Research Paper • 2605.26114 • Published May 25 • 63
SkillOpt: Executive Strategy for Self-Evolving Agent Skills Paper • 2605.23904 • Published May 22 • 263
WildClawBench: A Benchmark for Real-World, Long-Horizon Agent Evaluation Paper • 2605.10912 • Published May 11 • 37
ToolCUA: Towards Optimal GUI-Tool Path Orchestration for Computer Use Agents Paper • 2605.12481 • Published May 12 • 27
ToolCUA: Towards Optimal GUI-Tool Path Orchestration for Computer Use Agents Paper • 2605.12481 • Published May 12 • 27
ToolCUA: Towards Optimal GUI-Tool Path Orchestration for Computer Use Agents Paper • 2605.12481 • Published May 12 • 27