CGS-GAN: 3D Consistent Gaussian Splatting GANs for High Resolution Human Head Synthesis
Paper
•
2505.17590
•
Published
CGS-GAN is a novel 3D Gaussian Splatting GAN framework designed for stable training and high-quality, 3D-consistent synthesis of human heads. It addresses the challenges of existing methods that compromise 3D consistency by relying on view-conditioning. CGS-GAN introduces a multi-view regularization technique to ensure training stability and a specialized generator architecture that facilitates efficient rendering and scaling, enabling output resolutions up to $2048^2$.
To run inference and render results, follow the setup instructions in the official GitHub repository and use the generate_samples.py script with a pre-trained checkpoint:
python generate_samples.py --pkl path/to/network.pkl
--truncation_psi: Tradeoff between quality and variety (0: quality, 1: variety). Default is 0.8.--num_ids: Number of IDs to generate (number of rows). Default is 6.--radius: Radius of the camera. Default is 2.7.--seed: Random seed for generation. Default is 42.--save_dir: Directory to save the generated results. Default is "results".Please cite our paper when using CGS-GAN in your work:
@misc{barthel2025cgsgan,
title={CGS-GAN: 3D Consistent Gaussian Splatting GANs for High Resolution Human Head Synthesis},
author={Florian Barthel and Wieland Morgenstern and Paul Hinzer and Anna Hilsmann and Peter Eisert},
year={2025},
eprint={2505.17590},
archivePrefix={arXiv},
primaryClass={cs.CV},
url={https://arxiv.org/abs/2505.17590},
}