The Trinity:Capability-Driven Recursive Self-Improvement for Multimodal Agents Paper • 2610.36077 • Published 4 days ago • 388
Learning from Automatic 3D Gaussian Splatting Edits for Online Bayesian Scene Change Detection Paper • 2610.28490 • Published 9 days ago • 5
Making MLLM Latents Matter: Factor-Aware Predictive Learning for Cinematic Video Generation Paper • 2610.30926 • Published 8 days ago • 133
Player-1: Learning to Play from Synthetic Experience Paper • 2610.20584 • Published 16 days ago • 258
In-Distribution Forcing for Long Video Generation at Test Time Paper • 2610.03120 • Published 28 days ago • 51
SpectralShift: Effective Context Window Extension of Gated DeltaNet via Spectral Reparameterization Paper • 2609.14320 • Published Sep 13 • 30
SPADE: Self-Play in Adaptive Synthetic Executable Environments Paper • 2608.19197 • Published Aug 19 • 59
OpenART: Scaling Agent Red Teaming via Open-Ended Environment Evolution Paper • 2608.00677 • Published Aug 1 • 196
TSDS-Toolbox: A Toolbox for Measuring Time-Series Dataset Similarity Paper • 2608.08119 • Published Aug 8 • 10
OSReward: Instituting Standardized Evaluation for Cross-Platform Computer-Use Reward Models Paper • 2607.28609 • Published Jul 30 • 74
ChronoVision: Temporal Reasoning via Latent State Reconstruction Paper • 2608.05631 • Published Aug 6 • 32
When Teachers Mislead: Spurious-Signal-Aware On-Policy Distillation Paper • 2608.03632 • Published Aug 4 • 24
UniWorld-Design: From Pixel Generation to Layer-Native Design Paper • 2608.03971 • Published Aug 4 • 25