Update README.md
Browse files
README.md
CHANGED
|
@@ -14,9 +14,9 @@ This repository contains the base model for the paper [VL-LN Bench: Towards Long
|
|
| 14 |
|
| 15 |
## Model Description
|
| 16 |
|
| 17 |
-
VL-LN Bench is the first benchmark for **Interactive Instance
|
| 18 |
|
| 19 |
-
The resulting model demonstrates baseline competence on
|
| 20 |
|
| 21 |
### Resources
|
| 22 |
|
|
|
|
| 14 |
|
| 15 |
## Model Description
|
| 16 |
|
| 17 |
+
VL-LN Bench is the first benchmark for **Interactive Instance Goal Navigation (IIGN)**, where an embodied agent must locate a specific object instance in a realistic 3D home while engaging in **free-form natural-language dialogue**. It also provides an **automated data-collection pipeline** that generates large-scale training data for learning interactive navigation behaviors. Using this dataset, we train an **IIGN base model** that shares the same architecture as **InternVLA-N1**.
|
| 18 |
|
| 19 |
+
The resulting model demonstrates baseline competence on IIGN: it can search for a specific instance in **previously unseen** environments. During exploration, the agent can either **move** by predicting a pixel-goal waypoint or **ask** a question to reduce ambiguity and improve task success and efficiency.
|
| 20 |
|
| 21 |
### Resources
|
| 22 |
|