Instructions to use Jonjew/ArmorInGamePAseer with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- Diffusers
How to use Jonjew/ArmorInGamePAseer with Diffusers:
pip install -U diffusers transformers accelerate
import torch from diffusers import DiffusionPipeline # switch to "mps" for apple devices pipe = DiffusionPipeline.from_pretrained("black-forest-labs/FLUX.1-dev", dtype=torch.bfloat16, device_map="cuda") pipe.load_lora_weights("Jonjew/ArmorInGamePAseer") prompt = "-" image = pipe(prompt).images[0] - Inference
- Notebooks
- Google Colab
- Kaggle
- Local Apps Settings
- Draw Things
- DiffusionBee
Armors in Game -PAseer

- Prompt
- -

- Prompt
- -
Model description
FROM https://civitai.com/models/465306/armors-in-game-paseer?modelVersionId=989324
Trigger blue water shui armor, red fire huo armor
Trigger words
You should use blue water shui armor to trigger the image generation.
You should use red fire huo armor to trigger the image generation.
Download model
Weights for this model are available in Safetensors format.
Download them in the Files & versions tab.
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Model tree for Jonjew/ArmorInGamePAseer
Base model
black-forest-labs/FLUX.1-dev