| using namespace std; | |
| int main() { | |
| ios::sync_with_stdio(false); | |
| cin.tie(nullptr); | |
| long long k; | |
| if (!(cin >> k)) return 0; | |
| if (k == 1) { | |
| cout << 1 << "\n"; | |
| cout << "HALT PUSH 1 GOTO 1\n"; | |
| return 0; | |
| } | |
| long long S = (k - 1) / 2; // S = sum of (2^m - 1) | |
| vector<int> blocks; | |
| for (int m = 30; m >= 1; --m) { | |
| long long val = (1LL << m) - 1; | |
| if (val <= S) { | |
| blocks.push_back(m); | |
| S -= val; | |
| } | |
| } | |
| // Just in case (should always be zero for valid k) | |
| if (S != 0) { | |
| // Fallback: use ones (m=1) to fill remaining (shouldn't happen) | |
| while (S > 0) { | |
| blocks.push_back(1); | |
| S -= 1; | |
| } | |
| } | |
| int total_pop = 0; | |
| for (int m : blocks) total_pop += m; | |
| int n = total_pop + 1; // +1 for final HALT | |
| cout << n << "\n"; | |
| vector<int> base(blocks.size()); | |
| int idx = 1; | |
| for (size_t i = 0; i < blocks.size(); ++i) { | |
| base[i] = idx; | |
| idx += blocks[i]; | |
| } | |
| int halt_idx = n; | |
| int a_val = 1; | |
| for (size_t bi = 0; bi < blocks.size(); ++bi) { | |
| int m = blocks[bi]; | |
| for (int j = 1; j <= m; ++j) { | |
| int a = a_val++; | |
| int X, Y; | |
| Y = base[bi]; // restart at block start on mismatch | |
| if (j < m) { | |
| X = base[bi] + j; // next level in this block | |
| } else { | |
| if (bi + 1 < blocks.size()) X = base[bi + 1]; // next block start | |
| else X = halt_idx; // final: proceed to HALT | |
| } | |
| cout << "POP " << a << " GOTO " << X << " PUSH " << a << " GOTO " << Y << "\n"; | |
| } | |
| } | |
| // Final HALT instruction; choose any valid b and y | |
| int b = 1; | |
| int y = halt_idx; // self-loop if somehow non-empty (shouldn't happen) | |
| cout << "HALT PUSH " << b << " GOTO " << y << "\n"; | |
| return 0; | |
| } |